diff --git a/include/mimalloc/prim.h b/include/mimalloc/prim.h index 68f0871e..10378c92 100644 --- a/include/mimalloc/prim.h +++ b/include/mimalloc/prim.h @@ -113,6 +113,10 @@ void _mi_prim_thread_associate_default_heap(mi_heap_t* heap); // for each thread (unequal to zero). //------------------------------------------------------------------- +// defined in `init.c`; do not use these directly +extern mi_decl_thread mi_heap_t* _mi_heap_default; // default heap to allocate from +extern bool _mi_process_is_initialized; // has mi_process_init been called? + static inline mi_threadid_t _mi_prim_thread_id(void) mi_attr_noexcept; #if defined(_WIN32) @@ -230,10 +234,6 @@ We try to circumvent this in an efficient way: - DragonFly: defaults are working but seem slow compared to freeBSD (see PR #323) ------------------------------------------------------------------------------------------- */ -// defined in `init.c`; do not use these directly -extern mi_decl_thread mi_heap_t* _mi_heap_default; // default heap to allocate from -extern bool _mi_process_is_initialized; // has mi_process_init been called? - static inline mi_heap_t* mi_prim_get_default_heap(void); #if defined(MI_MALLOC_OVERRIDE) diff --git a/src/arena.c b/src/arena.c index 8971a2a9..6057ad38 100644 --- a/src/arena.c +++ b/src/arena.c @@ -27,7 +27,6 @@ The arena allocation needs to be thread safe and we use an atomic bitmap to allo #include "bitmap.h" // atomic bitmap - /* ----------------------------------------------------------- Arena allocation ----------------------------------------------------------- */