Merge branch 'dev' into dev-slice

This commit is contained in:
daan 2020-09-06 08:50:44 -07:00
commit 4f7bc7d98e
3 changed files with 15 additions and 13 deletions

View File

@ -190,7 +190,7 @@ endif()
# extra needed libraries
if(WIN32)
list(APPEND mi_libraries psapi shell32 user32 bcrypt)
list(APPEND mi_libraries psapi shell32 user32 advapi32 bcrypt)
else()
if(NOT ${CMAKE_C_COMPILER} MATCHES "android")
list(APPEND mi_libraries pthread)

View File

@ -37,10 +37,10 @@ jobs:
inputs:
solution: $(BuildType)/libmimalloc.sln
configuration: '$(MSBuildConfiguration)'
#- script: |
# cd $(BuildType)
# ctest --verbose --timeout 120
# displayName: CTest
- script: |
cd $(BuildType)
ctest --verbose --timeout 120
displayName: CTest
#- script: $(BuildType)\$(BuildType)\mimalloc-test-stress
# displayName: TestStress
#- upload: $(Build.SourcesDirectory)/$(BuildType)

View File

@ -155,21 +155,24 @@ uintptr_t _mi_random_next(mi_random_ctx_t* ctx) {
/* ----------------------------------------------------------------------------
To initialize a fresh random context we rely on the OS:
- Windows : RtlGenRandom
- Windows : BCryptGenRandom (or RtlGenRandom)
- osX,bsd,wasi: arc4random_buf
- Linux : getrandom,/dev/urandom
If we cannot get good randomness, we fall back to weak randomness based on a timer and ASLR.
-----------------------------------------------------------------------------*/
#if defined(_WIN32)
/*
// We prefer BCryptGenRandom over RtlGenRandom but it leads to a crash a when using dynamic override combined with the C++ runtime :-(
#if !defined(MI_USE_RTLGENRANDOM)
// We prefer BCryptGenRandom over RtlGenRandom
#pragma comment (lib,"bcrypt.lib")
#include <bcrypt.h>
static bool os_random_buf(void* buf, size_t buf_len) {
return (BCryptGenRandom(NULL, (PUCHAR)buf, (ULONG)buf_len, BCRYPT_USE_SYSTEM_PREFERRED_RNG) >= 0);
}
*/
#else
// Use (unofficial) RtlGenRandom
#pragma comment (lib,"advapi32.lib")
#define RtlGenRandom SystemFunction036
#ifdef __cplusplus
extern "C" {
@ -179,11 +182,9 @@ BOOLEAN NTAPI RtlGenRandom(PVOID RandomBuffer, ULONG RandomBufferLength);
}
#endif
static bool os_random_buf(void* buf, size_t buf_len) {
mi_assert_internal(buf_len >= sizeof(uintptr_t));
memset(buf, 0, buf_len);
RtlGenRandom(buf, (ULONG)buf_len);
return (((uintptr_t*)buf)[0] != 0); // sanity check (but RtlGenRandom should never fail)
return (RtlGenRandom(buf, (ULONG)buf_len) != 0);
}
#endif
#elif defined(ANDROID) || defined(XP_DARWIN) || defined(__APPLE__) || defined(__DragonFly__) || \
defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || \
@ -252,6 +253,7 @@ static bool os_random_buf(void* buf, size_t buf_len) {
uintptr_t _os_random_weak(uintptr_t extra_seed) {
uintptr_t x = (uintptr_t)&_os_random_weak ^ extra_seed; // ASLR makes the address random
#if defined(_WIN32)
LARGE_INTEGER pcount;
QueryPerformanceCounter(&pcount);