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67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/*
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Copyright (c) 2007-2011 iMatix Corporation
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Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "named_session.hpp"
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#include "socket_base.hpp"
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zmq::named_session_t::named_session_t (class io_thread_t *io_thread_,
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socket_base_t *socket_, const options_t &options_,
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const blob_t &peer_identity_) :
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session_t (io_thread_, socket_, options_),
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peer_identity (peer_identity_)
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{
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// Make double sure that the peer's identity is not transient.
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zmq_assert (!peer_identity.empty ());
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zmq_assert (peer_identity [0] != 0);
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bool ok = socket_->register_session (peer_identity, this);
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// If new session is being created, the caller should have already
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// checked that the session for specified identity doesn't exist yet.
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// Thus, register_session should not fail.
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zmq_assert (ok);
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}
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zmq::named_session_t::~named_session_t ()
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{
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// Unregister the session from the global list of named sessions.
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unregister_session (peer_identity);
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}
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bool zmq::named_session_t::attached (const blob_t &peer_identity_)
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{
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// Double check that identities match.
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zmq_assert (peer_identity == peer_identity_);
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// If the session already has an engine attached, destroy new one.
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if (has_engine ()) {
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log ("DPID: duplicate peer identity - disconnecting peer");
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return false;
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}
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return true;
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}
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void zmq::named_session_t::detached ()
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{
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// Do nothing. Named sessions are never destroyed because of disconnection.
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// Neither they have to actively reconnect.
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}
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