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libzmq/src/session_base.hpp
Staffan Gimåker b9fb48f47b Resolve addresses in the calling thread on connect.
This allows us to actually report an error to the caller on resolve
failure, rather than asserting later on in the io thread.

Signed-off-by: Staffan Gimåker <staffan@spotify.com>
2012-02-16 14:42:55 +01:00

141 lines
4.2 KiB
C++

/*
Copyright (c) 2009-2011 250bpm s.r.o.
Copyright (c) 2007-2009 iMatix Corporation
Copyright (c) 2011 VMware, Inc.
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__
#define __ZMQ_SESSION_BASE_HPP_INCLUDED__
#include <string>
#include "own.hpp"
#include "io_object.hpp"
#include "pipe.hpp"
namespace zmq
{
class pipe_t;
class io_thread_t;
class socket_base_t;
struct i_engine;
struct address_t;
class session_base_t :
public own_t,
public io_object_t,
public i_pipe_events
{
public:
// Create a session of the particular type.
static session_base_t *create (zmq::io_thread_t *io_thread_,
bool connect_, zmq::socket_base_t *socket_,
const options_t &options_, const address_t *addr_);
// To be used once only, when creating the session.
void attach_pipe (zmq::pipe_t *pipe_);
// Following functions are the interface exposed towards the engine.
virtual int read (msg_t *msg_);
virtual int write (msg_t *msg_);
void flush ();
void detach ();
// i_pipe_events interface implementation.
void read_activated (zmq::pipe_t *pipe_);
void write_activated (zmq::pipe_t *pipe_);
void hiccuped (zmq::pipe_t *pipe_);
void terminated (zmq::pipe_t *pipe_);
protected:
session_base_t (zmq::io_thread_t *io_thread_, bool connect_,
zmq::socket_base_t *socket_, const options_t &options_,
const address_t *addr_);
virtual ~session_base_t ();
private:
void start_connecting (bool wait_);
void detached ();
// Handlers for incoming commands.
void process_plug ();
void process_attach (zmq::i_engine *engine_);
void process_term (int linger_);
// i_poll_events handlers.
void timer_event (int id_);
// Remove any half processed messages. Flush unflushed messages.
// Call this function when engine disconnect to get rid of leftovers.
void clean_pipes ();
// Call this function to move on with the delayed process_term.
void proceed_with_term ();
// If true, this session (re)connects to the peer. Otherwise, it's
// a transient session created by the listener.
bool connect;
// Pipe connecting the session to its socket.
zmq::pipe_t *pipe;
// This flag is true if the remainder of the message being processed
// is still in the in pipe.
bool incomplete_in;
// True if termination have been suspended to push the pending
// messages to the network.
bool pending;
// The protocol I/O engine connected to the session.
zmq::i_engine *engine;
// The socket the session belongs to.
zmq::socket_base_t *socket;
// I/O thread the session is living in. It will be used to plug in
// the engines into the same thread.
zmq::io_thread_t *io_thread;
// ID of the linger timer
enum {linger_timer_id = 0x20};
// True is linger timer is running.
bool has_linger_timer;
// If true, identity is to be sent/recvd from the network.
bool send_identity;
bool recv_identity;
// Protocol and address to use when connecting.
const address_t *addr;
session_base_t (const session_base_t&);
const session_base_t &operator = (const session_base_t&);
};
}
#endif