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mirror of https://github.com/zeromq/libzmq.git synced 2024-12-31 01:43:02 +08:00
libzmq/tests/test_security_plain.cpp
Simon Giesecke cd954e207d Problem: use of C-style casts
Solution: use static_cast/reinterpret_cast instead
2019-12-08 15:24:48 +01:00

242 lines
8.0 KiB
C++

/*
Copyright (c) 2007-2017 Contributors as noted in the AUTHORS file
This file is part of libzmq, the ZeroMQ core engine in C++.
libzmq is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License (LGPL) as published
by the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
As a special exception, the Contributors give you permission to link
this library with independent modules to produce an executable,
regardless of the license terms of these independent modules, and to
copy and distribute the resulting executable under terms of your choice,
provided that you also meet, for each linked independent module, the
terms and conditions of the license of that module. An independent
module is a module which is not derived from or based on this library.
If you modify this library, you must extend this exception to your
version of the library.
libzmq is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "testutil.hpp"
#include "testutil_unity.hpp"
#if defined(ZMQ_HAVE_WINDOWS)
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdexcept>
#define close closesocket
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#endif
#include <stdlib.h>
#include <string.h>
static void zap_handler (void *zap_)
{
// Process ZAP requests forever
while (true) {
char *version = s_recv (zap_);
if (!version)
break; // Terminating
char *sequence = s_recv (zap_);
char *domain = s_recv (zap_);
char *address = s_recv (zap_);
char *routing_id = s_recv (zap_);
char *mechanism = s_recv (zap_);
char *username = s_recv (zap_);
char *password = s_recv (zap_);
TEST_ASSERT_EQUAL_STRING ("1.0", version);
TEST_ASSERT_EQUAL_STRING ("PLAIN", mechanism);
TEST_ASSERT_EQUAL_STRING ("IDENT", routing_id);
send_string_expect_success (zap_, version, ZMQ_SNDMORE);
send_string_expect_success (zap_, sequence, ZMQ_SNDMORE);
if (streq (username, "admin") && streq (password, "password")) {
send_string_expect_success (zap_, "200", ZMQ_SNDMORE);
send_string_expect_success (zap_, "OK", ZMQ_SNDMORE);
send_string_expect_success (zap_, "anonymous", ZMQ_SNDMORE);
send_string_expect_success (zap_, "", 0);
} else {
send_string_expect_success (zap_, "400", ZMQ_SNDMORE);
send_string_expect_success (zap_, "Invalid username or password",
ZMQ_SNDMORE);
send_string_expect_success (zap_, "", ZMQ_SNDMORE);
send_string_expect_success (zap_, "", 0);
}
free (version);
free (sequence);
free (domain);
free (address);
free (routing_id);
free (mechanism);
free (username);
free (password);
}
TEST_ASSERT_SUCCESS_ERRNO (zmq_close (zap_));
}
void *zap_thread;
char my_endpoint[MAX_SOCKET_STRING];
static void setup_zap_handler ()
{
// Spawn ZAP handler
// We create and bind ZAP socket in main thread to avoid case
// where child thread does not start up fast enough.
void *handler = zmq_socket (get_test_context (), ZMQ_REP);
TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (handler, "inproc://zeromq.zap.01"));
zap_thread = zmq_threadstart (&zap_handler, handler);
}
static void teardown_zap_handler ()
{
// Wait until ZAP handler terminates
zmq_threadclose (zap_thread);
}
const char domain[] = "test";
void *server;
static void setup_server ()
{
// Server socket will accept connections
server = test_context_socket (ZMQ_DEALER);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (server, ZMQ_ROUTING_ID, "IDENT", 6));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (server, ZMQ_ZAP_DOMAIN, domain, strlen (domain)));
const int as_server = 1;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (server, ZMQ_PLAIN_SERVER, &as_server, sizeof (int)));
bind_loopback_ipv4 (server, my_endpoint, sizeof my_endpoint);
}
static void teardown_server ()
{
test_context_socket_close (server);
}
void setUp ()
{
setup_test_context ();
setup_zap_handler ();
setup_server ();
}
void tearDown ()
{
teardown_server ();
teardown_test_context ();
teardown_zap_handler ();
}
void test_plain_success ()
{
// Check PLAIN security with correct username/password
void *client = test_context_socket (ZMQ_DEALER);
const char username[] = "admin";
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_PLAIN_USERNAME, username, strlen (username)));
const char password[] = "password";
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_PLAIN_PASSWORD, password, strlen (password)));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
bounce (server, client);
test_context_socket_close (client);
}
void test_plain_client_as_server_fails ()
{
// Check PLAIN security with badly configured client (as_server)
// This will be caught by the plain_server class, not passed to ZAP
void *client = test_context_socket (ZMQ_DEALER);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_ZAP_DOMAIN, domain, strlen (domain)));
const int as_server = 1;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_PLAIN_SERVER, &as_server, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
expect_bounce_fail (server, client);
test_context_socket_close_zero_linger (client);
}
void test_plain_wrong_credentials_fails ()
{
// Check PLAIN security -- failed authentication
void *client = test_context_socket (ZMQ_DEALER);
const char username[] = "wronguser";
const char password[] = "wrongpass";
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_PLAIN_USERNAME, username, strlen (username)));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (client, ZMQ_PLAIN_PASSWORD, password, strlen (password)));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
expect_bounce_fail (server, client);
test_context_socket_close_zero_linger (client);
}
void test_plain_vanilla_socket ()
{
// Unauthenticated messages from a vanilla socket shouldn't be received
struct sockaddr_in ip4addr;
fd_t s;
unsigned short int port;
int rc = sscanf (my_endpoint, "tcp://127.0.0.1:%hu", &port);
TEST_ASSERT_EQUAL_INT (1, rc);
ip4addr.sin_family = AF_INET;
ip4addr.sin_port = htons (port);
#if defined(ZMQ_HAVE_WINDOWS) && (_WIN32_WINNT < 0x0600)
ip4addr.sin_addr.s_addr = inet_addr ("127.0.0.1");
#else
inet_pton (AF_INET, "127.0.0.1", &ip4addr.sin_addr);
#endif
s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
rc = connect (s, reinterpret_cast<struct sockaddr *> (&ip4addr),
sizeof (ip4addr));
TEST_ASSERT_GREATER_THAN_INT (-1, rc);
// send anonymous ZMTP/1.0 greeting
send (s, "\x01\x00", 2, 0);
// send sneaky message that shouldn't be received
send (s, "\x08\x00sneaky\0", 9, 0);
int timeout = 250;
zmq_setsockopt (server, ZMQ_RCVTIMEO, &timeout, sizeof (timeout));
char *buf = s_recv (server);
if (buf != NULL) {
printf ("Received unauthenticated message: %s\n", buf);
TEST_ASSERT_NULL (buf);
}
close (s);
}
int main (void)
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_plain_success);
RUN_TEST (test_plain_client_as_server_fails);
RUN_TEST (test_plain_wrong_credentials_fails);
RUN_TEST (test_plain_vanilla_socket);
return UNITY_END ();
}