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https://github.com/zeromq/libzmq.git
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e3c73d9881
Solution: apply and check _lower_case naming style for private data members
136 lines
4.2 KiB
C++
136 lines
4.2 KiB
C++
/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_ARRAY_INCLUDED__
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#define __ZMQ_ARRAY_INCLUDED__
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#include <vector>
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#include <algorithm>
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namespace zmq
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{
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// Implementation of fast arrays with O(1) access, insertion and
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// removal. The array stores pointers rather than objects.
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// O(1) is achieved by making items inheriting from
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// array_item_t<ID> class which internally stores the position
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// in the array.
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// The ID template argument is used to differentiate among arrays
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// and thus let an object be stored in different arrays.
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// Base class for objects stored in the array. If you want to store
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// same object in multiple arrays, each of those arrays has to have
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// different ID. The item itself has to be derived from instantiations of
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// array_item_t template for all relevant IDs.
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template <int ID = 0> class array_item_t
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{
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public:
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inline array_item_t () : _array_index (-1) {}
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// The destructor doesn't have to be virtual. It is made virtual
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// just to keep ICC and code checking tools from complaining.
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inline virtual ~array_item_t () {}
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inline void set_array_index (int index_) { _array_index = index_; }
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inline int get_array_index () { return _array_index; }
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private:
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int _array_index;
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array_item_t (const array_item_t &);
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const array_item_t &operator= (const array_item_t &);
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};
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template <typename T, int ID = 0> class array_t
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{
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private:
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typedef array_item_t<ID> item_t;
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public:
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typedef typename std::vector<T *>::size_type size_type;
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inline array_t () {}
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inline ~array_t () {}
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inline size_type size () { return _items.size (); }
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inline bool empty () { return _items.empty (); }
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inline T *&operator[] (size_type index_) { return _items[index_]; }
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inline void push_back (T *item_)
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{
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if (item_)
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((item_t *) item_)->set_array_index ((int) _items.size ());
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_items.push_back (item_);
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}
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inline void erase (T *item_)
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{
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erase (((item_t *) item_)->get_array_index ());
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}
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inline void erase (size_type index_)
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{
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if (_items.back ())
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((item_t *) _items.back ())->set_array_index ((int) index_);
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_items[index_] = _items.back ();
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_items.pop_back ();
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}
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inline void swap (size_type index1_, size_type index2_)
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{
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if (_items[index1_])
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((item_t *) _items[index1_])->set_array_index ((int) index2_);
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if (_items[index2_])
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((item_t *) _items[index2_])->set_array_index ((int) index1_);
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std::swap (_items[index1_], _items[index2_]);
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}
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inline void clear () { _items.clear (); }
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inline size_type index (T *item_)
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{
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return (size_type) ((item_t *) item_)->get_array_index ();
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}
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private:
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typedef std::vector<T *> items_t;
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items_t _items;
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array_t (const array_t &);
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const array_t &operator= (const array_t &);
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};
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}
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#endif
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