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libzmq/tests/test_hello_msg.cpp
Luca Boccassi da31917f4f Relicense from LGPL3 + exceptions to Mozilla Public License version 2.0
Relicense permission collected from all relevant authors as tallied at:
https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md
The relicense grants are collected under RELICENSE/ and will be moved
to the above repository in a later commit.

Fixes https://github.com/zeromq/libzmq/issues/2376
2023-06-05 20:31:47 +01:00

81 lines
1.9 KiB
C++

/* SPDX-License-Identifier: MPL-2.0 */
#include "testutil.hpp"
#include "testutil_unity.hpp"
SETUP_TEARDOWN_TESTCONTEXT
void test (const char *address)
{
// Create a router
void *router = test_context_socket (ZMQ_ROUTER);
char my_endpoint[MAX_SOCKET_STRING];
// set router socket options
TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (router, ZMQ_HELLO_MSG, "H", 1));
// bind router
test_bind (router, address, my_endpoint, MAX_SOCKET_STRING);
// Create a dealer
void *dealer = test_context_socket (ZMQ_DEALER);
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (dealer, my_endpoint));
// Receive the hello message
recv_string_expect_success (dealer, "H", 0);
// Clean up.
test_context_socket_close (dealer);
test_context_socket_close (router);
}
void test_tcp ()
{
test ("tcp://127.0.0.1:*");
}
void test_inproc ()
{
test ("inproc://hello-msg");
}
void test_inproc_late_bind ()
{
char address[] = "inproc://late-hello-msg";
// Create a server
void *server = test_context_socket (ZMQ_SERVER);
// set server socket options
TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (server, ZMQ_HELLO_MSG, "W", 1));
// Create a dealer
void *client = test_context_socket (ZMQ_CLIENT);
TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (client, ZMQ_HELLO_MSG, "H", 1));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, address));
// bind server after the dealer
TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (server, address));
// Receive the welcome message from server
recv_string_expect_success (client, "W", 0);
// Receive the hello message from client
recv_string_expect_success (server, "H", 0);
// Clean up.
test_context_socket_close (client);
test_context_socket_close (server);
}
int main ()
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_tcp);
RUN_TEST (test_inproc);
RUN_TEST (test_inproc_late_bind);
return UNITY_END ();
}