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Relicense permission collected from all relevant authors as tallied at: https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md The relicense grants are collected under RELICENSE/ and will be moved to the above repository in a later commit. Fixes https://github.com/zeromq/libzmq/issues/2376
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
/* SPDX-License-Identifier: MPL-2.0 */
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#include "testutil.hpp"
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#include "testutil_unity.hpp"
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SETUP_TEARDOWN_TESTCONTEXT
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void test_no_zap_handler ()
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{
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// We first test client/server with a ZAP domain but with no handler
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// If there is no handler, libzmq should ignore the ZAP option unless
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// ZMQ_ZAP_ENFORCE_DOMAIN is set
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void *server = test_context_socket (ZMQ_DEALER);
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void *client = test_context_socket (ZMQ_DEALER);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_ZAP_DOMAIN, "TEST", 5));
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char my_endpoint[MAX_SOCKET_STRING];
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bind_loopback_ipv4 (server, my_endpoint, sizeof my_endpoint);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
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bounce (server, client);
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test_context_socket_close_zero_linger (client);
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test_context_socket_close_zero_linger (server);
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}
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void test_no_zap_handler_enforce_domain ()
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{
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#ifdef ZMQ_ZAP_ENFORCE_DOMAIN
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// Now set ZMQ_ZAP_ENFORCE_DOMAIN which strictly enforces the ZAP
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// RFC but is backward-incompatible, now it should fail
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void *server = test_context_socket (ZMQ_DEALER);
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void *client = test_context_socket (ZMQ_DEALER);
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int required = 1;
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_ZAP_ENFORCE_DOMAIN, &required, sizeof (int)));
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_ZAP_DOMAIN, "TEST", 5));
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char my_endpoint[MAX_SOCKET_STRING];
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bind_loopback_ipv4 (server, my_endpoint, sizeof my_endpoint);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
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expect_bounce_fail (server, client);
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test_context_socket_close_zero_linger (client);
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test_context_socket_close_zero_linger (server);
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#endif
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}
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int main ()
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{
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setup_test_environment ();
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UNITY_BEGIN ();
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RUN_TEST (test_no_zap_handler);
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RUN_TEST (test_no_zap_handler_enforce_domain);
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return UNITY_END ();
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}
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