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https://github.com/zeromq/libzmq.git
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5d74eba64a
Solution: use unity assertions instead
237 lines
7.6 KiB
C++
237 lines
7.6 KiB
C++
/*
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Copyright (c) 2007-2017 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "testutil.hpp"
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#include "testutil_unity.hpp"
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#if defined(ZMQ_HAVE_WINDOWS)
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <stdexcept>
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#define close closesocket
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#endif
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static void zap_handler (void *zap_)
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{
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// Process ZAP requests forever
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while (true) {
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char *version = s_recv (zap_);
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if (!version)
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break; // Terminating
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char *sequence = s_recv (zap_);
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char *domain = s_recv (zap_);
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char *address = s_recv (zap_);
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char *routing_id = s_recv (zap_);
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char *mechanism = s_recv (zap_);
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char *username = s_recv (zap_);
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char *password = s_recv (zap_);
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TEST_ASSERT_EQUAL_STRING ("1.0", version);
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TEST_ASSERT_EQUAL_STRING ("PLAIN", mechanism);
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TEST_ASSERT_EQUAL_STRING ("IDENT", routing_id);
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s_sendmore (zap_, version);
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s_sendmore (zap_, sequence);
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if (streq (username, "admin") && streq (password, "password")) {
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s_sendmore (zap_, "200");
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s_sendmore (zap_, "OK");
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s_sendmore (zap_, "anonymous");
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s_send (zap_, "");
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} else {
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s_sendmore (zap_, "400");
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s_sendmore (zap_, "Invalid username or password");
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s_sendmore (zap_, "");
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s_send (zap_, "");
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}
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free (version);
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free (sequence);
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free (domain);
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free (address);
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free (routing_id);
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free (mechanism);
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free (username);
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free (password);
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}
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TEST_ASSERT_SUCCESS_ERRNO (zmq_close (zap_));
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}
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void *zap_thread;
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char my_endpoint[MAX_SOCKET_STRING];
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static void setup_zap_handler ()
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{
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// Spawn ZAP handler
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// We create and bind ZAP socket in main thread to avoid case
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// where child thread does not start up fast enough.
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void *handler = zmq_socket (get_test_context (), ZMQ_REP);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (handler, "inproc://zeromq.zap.01"));
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zap_thread = zmq_threadstart (&zap_handler, handler);
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}
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static void teardown_zap_handler ()
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{
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// Wait until ZAP handler terminates
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zmq_threadclose (zap_thread);
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}
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const char domain[] = "test";
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void *server;
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static void setup_server ()
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{
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// Server socket will accept connections
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server = test_context_socket (ZMQ_DEALER);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_ROUTING_ID, "IDENT", 6));
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_ZAP_DOMAIN, domain, strlen (domain)));
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const int as_server = 1;
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (server, ZMQ_PLAIN_SERVER, &as_server, sizeof (int)));
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bind_loopback_ipv4 (server, my_endpoint, sizeof my_endpoint);
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}
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static void teardown_server ()
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{
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test_context_socket_close (server);
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}
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void setUp ()
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{
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setup_test_context ();
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setup_zap_handler ();
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setup_server ();
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}
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void tearDown ()
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{
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teardown_server ();
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teardown_test_context ();
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teardown_zap_handler ();
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}
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void test_plain_success ()
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{
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// Check PLAIN security with correct username/password
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void *client = test_context_socket (ZMQ_DEALER);
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const char username[] = "admin";
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_PLAIN_USERNAME, username, strlen (username)));
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const char password[] = "password";
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_PLAIN_PASSWORD, password, strlen (password)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
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bounce (server, client);
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test_context_socket_close (client);
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}
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void test_plain_client_as_server_fails ()
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{
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// Check PLAIN security with badly configured client (as_server)
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// This will be caught by the plain_server class, not passed to ZAP
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void *client = test_context_socket (ZMQ_DEALER);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_ZAP_DOMAIN, domain, strlen (domain)));
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const int as_server = 1;
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_PLAIN_SERVER, &as_server, sizeof (int)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
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expect_bounce_fail (server, client);
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test_context_socket_close_zero_linger (client);
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}
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void test_plain_wrong_credentials_fails ()
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{
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// Check PLAIN security -- failed authentication
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void *client = test_context_socket (ZMQ_DEALER);
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const char username[] = "wronguser";
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const char password[] = "wrongpass";
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_PLAIN_USERNAME, username, strlen (username)));
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (client, ZMQ_PLAIN_PASSWORD, password, strlen (password)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
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expect_bounce_fail (server, client);
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test_context_socket_close_zero_linger (client);
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}
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void test_plain_vanilla_socket ()
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{
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// Unauthenticated messages from a vanilla socket shouldn't be received
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struct sockaddr_in ip4addr;
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fd_t s;
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unsigned short int port;
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int rc = sscanf (my_endpoint, "tcp://127.0.0.1:%hu", &port);
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TEST_ASSERT_EQUAL_INT (1, rc);
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ip4addr.sin_family = AF_INET;
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ip4addr.sin_port = htons (port);
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#if defined(ZMQ_HAVE_WINDOWS) && (_WIN32_WINNT < 0x0600)
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ip4addr.sin_addr.s_addr = inet_addr ("127.0.0.1");
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#else
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inet_pton (AF_INET, "127.0.0.1", &ip4addr.sin_addr);
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#endif
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s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
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rc = connect (s, (struct sockaddr *) &ip4addr, sizeof (ip4addr));
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TEST_ASSERT_GREATER_THAN_INT (-1, rc);
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// send anonymous ZMTP/1.0 greeting
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send (s, "\x01\x00", 2, 0);
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// send sneaky message that shouldn't be received
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send (s, "\x08\x00sneaky\0", 9, 0);
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int timeout = 250;
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zmq_setsockopt (server, ZMQ_RCVTIMEO, &timeout, sizeof (timeout));
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char *buf = s_recv (server);
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if (buf != NULL) {
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printf ("Received unauthenticated message: %s\n", buf);
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TEST_ASSERT_NULL (buf);
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}
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close (s);
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}
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int main (void)
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{
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setup_test_environment ();
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UNITY_BEGIN ();
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RUN_TEST (test_plain_success);
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RUN_TEST (test_plain_client_as_server_fails);
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RUN_TEST (test_plain_wrong_credentials_fails);
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RUN_TEST (test_plain_vanilla_socket);
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return UNITY_END ();
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}
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