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libzmq/tests/test_thread_safe.cpp
Luca Boccassi da31917f4f Relicense from LGPL3 + exceptions to Mozilla Public License version 2.0
Relicense permission collected from all relevant authors as tallied at:
https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md
The relicense grants are collected under RELICENSE/ and will be moved
to the above repository in a later commit.

Fixes https://github.com/zeromq/libzmq/issues/2376
2023-06-05 20:31:47 +01:00

80 lines
2.0 KiB
C++

/* SPDX-License-Identifier: MPL-2.0 */
#include "testutil.hpp"
#include "testutil_unity.hpp"
SETUP_TEARDOWN_TESTCONTEXT
// Client threads loop on send/recv until told to exit
void client_thread (void *client_)
{
for (int count = 0; count < 15000; count++) {
send_string_expect_success (client_, "0", 0);
}
send_string_expect_success (client_, "1", 0);
}
void test_thread_safe ()
{
char my_endpoint[MAX_SOCKET_STRING];
void *server = test_context_socket (ZMQ_SERVER);
bind_loopback_ipv4 (server, my_endpoint, sizeof my_endpoint);
void *client = test_context_socket (ZMQ_CLIENT);
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));
void *t1 = zmq_threadstart (client_thread, client);
void *t2 = zmq_threadstart (client_thread, client);
char data;
int threads_completed = 0;
while (threads_completed < 2) {
TEST_ASSERT_SUCCESS_ERRNO (zmq_recv (server, &data, 1, 0));
if (data == '1')
threads_completed++; // Thread ended
}
zmq_threadclose (t1);
zmq_threadclose (t2);
test_context_socket_close (server);
test_context_socket_close (client);
}
void test_getsockopt_thread_safe (void *const socket_)
{
int thread_safe;
size_t size = sizeof (int);
TEST_ASSERT_SUCCESS_ERRNO (
zmq_getsockopt (socket_, ZMQ_THREAD_SAFE, &thread_safe, &size));
TEST_ASSERT_EQUAL_INT (1, thread_safe);
}
void test_client_getsockopt_thread_safe ()
{
void *client = test_context_socket (ZMQ_CLIENT);
test_getsockopt_thread_safe (client);
test_context_socket_close (client);
}
void test_server_getsockopt_thread_safe ()
{
void *server = test_context_socket (ZMQ_SERVER);
test_getsockopt_thread_safe (server);
test_context_socket_close (server);
}
int main (void)
{
setup_test_environment ();
// TODO this file could be merged with test_client_server
UNITY_BEGIN ();
RUN_TEST (test_client_getsockopt_thread_safe);
RUN_TEST (test_server_getsockopt_thread_safe);
RUN_TEST (test_thread_safe);
return UNITY_END ();
}