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libzmq/tests/test_mock_pub_sub.cpp
Luca Boccassi d70714e877 Problem: can't process ZMTP 3.1 cancel/subscribe commands
Solution: add some msg helpers to parse commands, and check for
subscribe or cancel commands and process them accordingly in the xpub
and xsub classes.
2018-06-23 17:16:10 +01:00

227 lines
6.6 KiB
C++

/*
Copyright (c) 2018 Contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "testutil.hpp"
#include "testutil_unity.hpp"
#if defined(ZMQ_HAVE_WINDOWS)
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdexcept>
#define close closesocket
typedef SOCKET raw_socket;
#else
#include <arpa/inet.h>
typedef int raw_socket;
#endif
void setUp ()
{
setup_test_context ();
}
void tearDown ()
{
teardown_test_context ();
}
// Read one event off the monitor socket; return value and address
// by reference, if not null, and event number by value. Returns -1
// in case of error.
static int get_monitor_event (void *monitor_)
{
for (int i = 0; i < 2; i++) {
// First frame in message contains event number and value
zmq_msg_t msg;
TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_init (&msg));
if (zmq_msg_recv (&msg, monitor_, ZMQ_DONTWAIT) == -1) {
msleep (SETTLE_TIME);
continue; // Interrupted, presumably
}
TEST_ASSERT_TRUE (zmq_msg_more (&msg));
uint8_t *data = (uint8_t *) zmq_msg_data (&msg);
uint16_t event = *(uint16_t *) (data);
// Second frame in message contains event address
TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_init (&msg));
if (zmq_msg_recv (&msg, monitor_, 0) == -1) {
return -1; // Interrupted, presumably
}
TEST_ASSERT_FALSE (zmq_msg_more (&msg));
return event;
}
return -1;
}
static void recv_with_retry (raw_socket fd_, char *buffer_, int bytes_)
{
int received = 0;
while (true) {
int rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (
recv (fd_, buffer_ + received, bytes_ - received, 0));
TEST_ASSERT_GREATER_THAN_INT (0, rc);
received += rc;
TEST_ASSERT_LESS_OR_EQUAL_INT (bytes_, received);
if (received == bytes_)
break;
}
}
static void mock_handshake (raw_socket fd_)
{
const uint8_t zmtp_greeting[33] = {0xff, 0, 0, 0, 0, 0, 0, 0, 0,
0x7f, 3, 0, 'N', 'U', 'L', 'L', 0};
char buffer[128];
memset (buffer, 0, sizeof (buffer));
memcpy (buffer, zmtp_greeting, sizeof (zmtp_greeting));
int rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (send (fd_, buffer, 64, 0));
TEST_ASSERT_EQUAL_INT (64, rc);
recv_with_retry (fd_, buffer, 64);
const uint8_t zmtp_ready[27] = {
4, 25, 5, 'R', 'E', 'A', 'D', 'Y', 11, 'S', 'o', 'c', 'k', 'e',
't', '-', 'T', 'y', 'p', 'e', 0, 0, 0, 3, 'S', 'U', 'B'};
memset (buffer, 0, sizeof (buffer));
memcpy (buffer, zmtp_ready, 27);
rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (send (fd_, buffer, 27, 0));
TEST_ASSERT_EQUAL_INT (27, rc);
// greeting - XPUB so one extra byte
recv_with_retry (fd_, buffer, 28);
}
static void prep_server_socket (void **server_out_,
void **mon_out_,
char *endpoint_,
size_t ep_length_)
{
// We'll be using this socket in raw mode
void *server = test_context_socket (ZMQ_XPUB);
int value = 0;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (server, ZMQ_LINGER, &value, sizeof (value)));
bind_loopback_ipv4 (server, endpoint_, ep_length_);
// Create and connect a socket for collecting monitor events on xpub
void *server_mon = test_context_socket (ZMQ_PAIR);
TEST_ASSERT_SUCCESS_ERRNO (zmq_socket_monitor (
server, "inproc://monitor-dealer",
ZMQ_EVENT_CONNECTED | ZMQ_EVENT_DISCONNECTED | ZMQ_EVENT_ACCEPTED));
// Connect to the inproc endpoint so we'll get events
TEST_ASSERT_SUCCESS_ERRNO (
zmq_connect (server_mon, "inproc://monitor-dealer"));
*server_out_ = server;
*mon_out_ = server_mon;
}
static void test_mock_sub (bool sub_command)
{
int rc;
char my_endpoint[MAX_SOCKET_STRING];
void *server, *server_mon;
prep_server_socket (&server, &server_mon, my_endpoint, MAX_SOCKET_STRING);
struct sockaddr_in ip4addr;
raw_socket s;
ip4addr.sin_family = AF_INET;
ip4addr.sin_port = htons (atoi (strrchr (my_endpoint, ':') + 1));
#if defined(ZMQ_HAVE_WINDOWS) && (_WIN32_WINNT < 0x0600)
ip4addr.sin_addr.s_addr = inet_addr ("127.0.0.1");
#else
inet_pton (AF_INET, "127.0.0.1", &ip4addr.sin_addr);
#endif
s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (
connect (s, (struct sockaddr *) &ip4addr, sizeof ip4addr));
TEST_ASSERT_GREATER_THAN_INT (-1, rc);
// Mock a ZMTP 3 client so we can forcibly try sub commands
mock_handshake (s);
// By now everything should report as connected
rc = get_monitor_event (server_mon);
TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_ACCEPTED, rc);
if (sub_command) {
const uint8_t sub[13] = {4, 11, 9, 'S', 'U', 'B', 'S',
'C', 'R', 'I', 'B', 'E', 'A'};
rc =
TEST_ASSERT_SUCCESS_RAW_ERRNO (send (s, (const char *) sub, 13, 0));
TEST_ASSERT_EQUAL_INT (13, rc);
} else {
const uint8_t sub[4] = {0, 2, 1, 'A'};
rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (send (s, (const char *) sub, 4, 0));
TEST_ASSERT_EQUAL_INT (4, rc);
}
char buffer[16];
memset (buffer, 0, sizeof (buffer));
rc = zmq_recv (server, buffer, 2, 0);
TEST_ASSERT_EQUAL_INT (2, rc);
TEST_ASSERT_EQUAL_INT (0, memcmp (buffer, "\1A", 2));
rc = zmq_send (server, "ALOL", 4, 0);
TEST_ASSERT_EQUAL_INT (4, rc);
memset (buffer, 0, sizeof (buffer));
recv_with_retry (s, buffer, 6);
TEST_ASSERT_EQUAL_INT (0, memcmp (buffer, "\0\4ALOL", 6));
close (s);
test_context_socket_close (server);
test_context_socket_close (server_mon);
}
void test_mock_sub_command ()
{
test_mock_sub (true);
}
void test_mock_sub_legacy ()
{
test_mock_sub (false);
}
int main (void)
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_mock_sub_command);
RUN_TEST (test_mock_sub_legacy);
return UNITY_END ();
}