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libzmq/src/owned.hpp
2010-01-05 08:29:35 +01:00

90 lines
2.8 KiB
C++

/*
Copyright (c) 2007-2010 iMatix Corporation
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_OWNED_HPP_INCLUDED__
#define __ZMQ_OWNED_HPP_INCLUDED__
#include "socket_base.hpp"
#include "atomic_counter.hpp"
#include "stdint.hpp"
namespace zmq
{
// Base class for objects owned by individual sockets. Handles
// initialisation and destruction of such objects.
class owned_t : public object_t
{
public:
// The object will live in parent's thread, however, its lifetime
// will be managed by its owner socket.
owned_t (object_t *parent_, socket_base_t *owner_);
// When another owned object wants to send command to this object
// it calls this function to let it know it should not shut down
// before the command is delivered.
void inc_seqnum ();
protected:
// Ask owner socket to terminate this object.
void term ();
// Derived object destroys owned_t. No point in allowing others to
// invoke the destructor. At the same time, it has to be virtual so
// that generic owned_t deallocation mechanism destroys specific type
// of the owned object correctly.
virtual ~owned_t ();
// io_object_t defines a new handler used to disconnect the object
// from the poller object. Implement the handlen in the derived
// classes to ensure sane cleanup.
virtual void process_unplug () = 0;
// Socket owning this object. When the socket is being closed it's
// responsible for shutting down this object.
socket_base_t *owner;
private:
// Handlers for incoming commands.
void process_term ();
void process_seqnum ();
void finalise ();
// Sequence number of the last command sent to this object.
atomic_counter_t sent_seqnum;
// Sequence number of the last command processed by this object.
uint64_t processed_seqnum;
// If true, the object is already shutting down.
bool shutting_down;
owned_t (const owned_t&);
void operator = (const owned_t&);
};
}
#endif