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Relicense permission collected from all relevant authors as tallied at: https://github.com/rlenferink/libzmq-relicense/blob/master/checklist.md The relicense grants are collected under RELICENSE/ and will be moved to the above repository in a later commit. Fixes https://github.com/zeromq/libzmq/issues/2376
280 lines
8.4 KiB
C++
280 lines
8.4 KiB
C++
/* SPDX-License-Identifier: MPL-2.0 */
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#include "testutil.hpp"
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#include "testutil_unity.hpp"
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SETUP_TEARDOWN_TESTCONTEXT
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const int MAX_SENDS = 10000;
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enum TestType
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{
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BIND_FIRST,
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CONNECT_FIRST
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};
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void test_defaults ()
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{
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// Set up bind socket
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void *bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a"));
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// Set up connect socket
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void *connect_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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// Send until we block
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int send_count = 0;
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while (send_count < MAX_SENDS
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&& zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++send_count;
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msleep (SETTLE_TIME);
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// Now receive all sent messages
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int recv_count = 0;
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while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++recv_count;
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TEST_ASSERT_EQUAL_INT (send_count, recv_count);
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// Clean up
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket);
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// Default values are 1000 on send and 1000 one receive, so 2000 total
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TEST_ASSERT_EQUAL_INT (2000, send_count);
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}
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int count_msg (int send_hwm_, int recv_hwm_, TestType test_type_)
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{
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void *bind_socket;
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void *connect_socket;
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if (test_type_ == BIND_FIRST) {
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// Set up bind socket
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bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (
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bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a"));
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// Set up connect socket
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connect_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (
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connect_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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// we must wait for the connect to succeed here, unfortunately we don't
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// have monitoring events for inproc, so we just hope SETTLE_TIME suffices
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msleep (SETTLE_TIME);
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} else {
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// Set up connect socket
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connect_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (
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connect_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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// Set up bind socket
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bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (
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bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a"));
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}
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// Send until we block
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int send_count = 0;
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while (send_count < MAX_SENDS
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&& zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++send_count;
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// Now receive all sent messages
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int recv_count = 0;
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while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++recv_count;
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TEST_ASSERT_EQUAL_INT (send_count, recv_count);
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// Now it should be possible to send one more.
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send_string_expect_success (connect_socket, NULL, 0);
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// Consume the remaining message.
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recv_string_expect_success (bind_socket, NULL, 0);
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// Clean up
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket);
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return send_count;
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}
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int test_inproc_bind_first (int send_hwm_, int recv_hwm_)
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{
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return count_msg (send_hwm_, recv_hwm_, BIND_FIRST);
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}
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int test_inproc_connect_first (int send_hwm_, int recv_hwm_)
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{
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return count_msg (send_hwm_, recv_hwm_, CONNECT_FIRST);
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}
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int test_inproc_connect_and_close_first (int send_hwm_, int recv_hwm_)
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{
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// Set up connect socket
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void *connect_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (connect_socket, ZMQ_SNDHWM,
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&send_hwm_, sizeof (send_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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// Send until we block
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int send_count = 0;
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while (send_count < MAX_SENDS
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&& zmq_send (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++send_count;
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// Close connect
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test_context_socket_close (connect_socket);
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// Set up bind socket
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void *bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (bind_socket, ZMQ_RCVHWM, &recv_hwm_, sizeof (recv_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a"));
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// Now receive all sent messages
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int recv_count = 0;
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while (zmq_recv (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++recv_count;
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TEST_ASSERT_EQUAL_INT (send_count, recv_count);
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// Clean up
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test_context_socket_close (bind_socket);
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return send_count;
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}
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int test_inproc_bind_and_close_first (int send_hwm_, int /* recv_hwm */)
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{
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// Set up bind socket
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void *bind_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (bind_socket, ZMQ_SNDHWM, &send_hwm_, sizeof (send_hwm_)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://a"));
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// Send until we block
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int send_count = 0;
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while (send_count < MAX_SENDS
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&& zmq_send (bind_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++send_count;
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// Close bind
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test_context_socket_close (bind_socket);
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/* TODO Can't currently do connect without then wiring up a bind as things hang, this needs top be fixed.
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// Set up connect socket
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void *connect_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_setsockopt (connect_socket, ZMQ_RCVHWM, &recv_hwm, sizeof (recv_hwm)));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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// Now receive all sent messages
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int recv_count = 0;
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while (zmq_recv (connect_socket, NULL, 0, ZMQ_DONTWAIT) == 0)
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++recv_count;
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TEST_ASSERT_EQUAL_INT(send_count, recv_count);
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*/
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// Clean up
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//test_context_socket_close (connect_socket);
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return send_count;
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}
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void test_infinite_both_inproc_bind_first ()
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{
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int count = test_inproc_bind_first (0, 0);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_infinite_both_inproc_connect_first ()
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{
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int count = test_inproc_connect_first (0, 0);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_infinite_receive_inproc_bind_first ()
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{
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int count = test_inproc_bind_first (1, 0);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_infinite_receive_inproc_connect_first ()
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{
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int count = test_inproc_connect_first (1, 0);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_infinite_send_inproc_bind_first ()
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{
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int count = test_inproc_bind_first (0, 1);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_infinite_send_inproc_connect_first ()
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{
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int count = test_inproc_connect_first (0, 1);
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TEST_ASSERT_EQUAL_INT (MAX_SENDS, count);
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}
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void test_finite_both_bind_first ()
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{
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// Send and recv buffers hwm 1, so total that can be queued is 2
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int count = test_inproc_bind_first (1, 1);
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TEST_ASSERT_EQUAL_INT (2, count);
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}
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void test_finite_both_connect_first ()
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{
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// Send and recv buffers hwm 1, so total that can be queued is 2
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int count = test_inproc_connect_first (1, 1);
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TEST_ASSERT_EQUAL_INT (2, count);
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}
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void test_infinite_recv_connect_and_close_first ()
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{
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// Send hwm of 1, send before bind so total that can be queued is 1
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int count = test_inproc_connect_and_close_first (1, 0);
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TEST_ASSERT_EQUAL_INT (1, count);
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}
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void test_infinite_recv_bind_and_close_first ()
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{
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// Send hwm of 1, send from bind side before connect so total that can be queued should be 1,
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// however currently all messages get thrown away before the connect. BUG?
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/*int count = */ test_inproc_bind_and_close_first (1, 0);
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// TEST_ASSERT_EQUAL_INT (1, count);
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}
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int main (void)
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{
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setup_test_environment ();
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UNITY_BEGIN ();
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RUN_TEST (test_defaults);
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RUN_TEST (test_infinite_both_inproc_bind_first);
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RUN_TEST (test_infinite_both_inproc_connect_first);
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RUN_TEST (test_infinite_receive_inproc_bind_first);
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RUN_TEST (test_infinite_receive_inproc_connect_first);
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RUN_TEST (test_infinite_send_inproc_bind_first);
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RUN_TEST (test_infinite_send_inproc_connect_first);
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RUN_TEST (test_finite_both_bind_first);
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RUN_TEST (test_finite_both_connect_first);
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RUN_TEST (test_infinite_recv_connect_and_close_first);
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RUN_TEST (test_infinite_recv_bind_and_close_first);
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return UNITY_END ();
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}
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