libzmq/src/tcp.hpp
Martin Hurton afe9afa2a5 Set socket buffers before establishing TCP connection
The window scale option carried in SYN segment is computed from socket's
receive buffer size. So we need to set this buffer size before calling
connect or bind.
2013-06-30 07:30:51 +02:00

43 lines
1.3 KiB
C++

/*
Copyright (c) 2007-2013 Contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_TCP_HPP_INCLUDED__
#define __ZMQ_TCP_HPP_INCLUDED__
#include "fd.hpp"
namespace zmq
{
// Tunes the supplied TCP socket for the best latency.
void tune_tcp_socket (fd_t s_);
// Sets the socket send buffer size.
void set_tcp_send_buffer (fd_t sockfd_, int bufsize_);
// Sets the socket receive buffer size.
void set_tcp_receive_buffer (fd_t sockfd_, int bufsize_);
// Tunes TCP keep-alives
void tune_tcp_keepalives (fd_t s_, int keepalive_, int keepalive_cnt_, int keepalive_idle_, int keepalive_intvl_);
}
#endif