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88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_COMMAND_HPP_INCLUDED__
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#define __ZMQ_COMMAND_HPP_INCLUDED__
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#include "stdint.hpp"
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namespace zmq
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{
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// This structure defines the commands that can be sent between threads.
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struct command_t
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{
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// Object to process the command.
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class object_t *destination;
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enum type_t
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{
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stop,
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plug,
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own,
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bind,
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term_req,
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term,
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term_ack
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} type;
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union {
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// Sent to I/O thread to let it know that it should
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// terminate itself.
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struct {
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} stop;
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// Sent to I/O object to make it register with its I/O thread.
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struct {
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} plug;
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// Sent to socket to let it know about the newly created object.
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struct {
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class object_t *object;
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} own;
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// Sent between objects to establish pipe(s) between them.
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struct {
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} bind;
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// Sent by I/O object ot the socket to request the shutdown of
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// the I/O object.
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struct {
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class object_t *object;
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} term_req;
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// Sent by socket to I/O object to start its shutdown.
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struct {
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} term;
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// Sent by I/O object to the socket to acknowledge it has
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// shut down.
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struct {
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} term_ack;
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} args;
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};
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}
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#endif
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