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libzmq/tests/test_msg_flags.cpp
2013-01-31 09:10:49 +01:00

85 lines
2.2 KiB
C++

/*
Copyright (c) 2007-2012 iMatix Corporation
Copyright (c) 2011 250bpm s.r.o.
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/zmq.h"
#include <string.h>
#undef NDEBUG
#include <assert.h>
int main (void)
{
// Create the infrastructure
void *ctx = zmq_ctx_new ();
assert (ctx);
void *sb = zmq_socket (ctx, ZMQ_ROUTER);
assert (sb);
int rc = zmq_bind (sb, "inproc://a");
assert (rc == 0);
void *sc = zmq_socket (ctx, ZMQ_DEALER);
assert (sc);
rc = zmq_connect (sc, "inproc://a");
assert (rc == 0);
// Send 2-part message.
rc = zmq_send (sc, "A", 1, ZMQ_SNDMORE);
assert (rc == 1);
rc = zmq_send (sc, "B", 1, 0);
assert (rc == 1);
// Identity comes first.
zmq_msg_t msg;
rc = zmq_msg_init (&msg);
assert (rc == 0);
rc = zmq_recvmsg (sb, &msg, 0);
assert (rc >= 0);
int more = zmq_msg_get (&msg, ZMQ_MORE);
assert (more == 1);
// Then the first part of the message body.
rc = zmq_recvmsg (sb, &msg, 0);
assert (rc == 1);
more = zmq_msg_get (&msg, ZMQ_MORE);
assert (more == 1);
// And finally, the second part of the message body.
rc = zmq_recvmsg (sb, &msg, 0);
assert (rc == 1);
more = zmq_msg_get (&msg, ZMQ_MORE);
assert (more == 0);
// Deallocate the infrastructure.
rc = zmq_close (sc);
assert (rc == 0);
rc = zmq_close (sb);
assert (rc == 0);
rc = zmq_ctx_term (ctx);
assert (rc == 0);
return 0 ;
}