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libzmq/msvc/platform.hpp
2009-09-07 15:41:43 +02:00

60 lines
1.7 KiB
C++

/*
Copyright (c) 2007-2009 FastMQ Inc.
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_PLATFORM_HPP_INCLUDED__
#define __ZMQ_PLATFORM_HPP_INCLUDED__
// This is the platform definition for the Windows platform.
// As a first step of the build process it is copied to
// zmq directory to take place of platform.hpp generated from
// platform.hpp.in on platforms supported by GNU autotools.
#define ZMQ_HAVE_WINDOWS
#define _WINSOCKAPI_
#define NOMINMAX
#define _CRT_SECURE_NO_WARNINGS
// Turn on only the items zmq needs on the Windows platform.
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMCX // No Modem Configuration Extensions.
#define NOMCX
#endif
#ifndef NOIME // No Input Method Editor.
#define NOIME
#endif
#ifndef NOSOUND // No Sound driver routines.
#define NOSOUND
#endif
#include <windows.h>
#include <objbase.h>
// Enable winsock (not included when WIN32_LEAN_AND_MEAN is defined).
#if(_WIN32_WINNT >= 0x0400)
#include <winsock2.h>
#include <mswsock.h>
#else
#include <winsock.h>
#endif
#endif