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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
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Copyright (c) 2007-2009 FastMQ Inc.
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This file is part of 0MQ.
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0MQ is free software; you can redistribute it and/or modify it under
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the terms of the Lesser GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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0MQ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Lesser GNU General Public License for more details.
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You should have received a copy of the Lesser GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_PLATFORM_HPP_INCLUDED__
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#define __ZMQ_PLATFORM_HPP_INCLUDED__
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// This is the platform definition for the Windows platform.
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// As a first step of the build process it is copied to
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// zmq directory to take place of platform.hpp generated from
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// platform.hpp.in on platforms supported by GNU autotools.
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#define ZMQ_HAVE_WINDOWS
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#define _WINSOCKAPI_
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#define NOMINMAX
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#define _CRT_SECURE_NO_WARNINGS
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// Turn on only the items zmq needs on the Windows platform.
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMCX // No Modem Configuration Extensions.
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#define NOMCX
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#endif
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#ifndef NOIME // No Input Method Editor.
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#define NOIME
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#endif
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#ifndef NOSOUND // No Sound driver routines.
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#define NOSOUND
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#endif
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#include <windows.h>
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#include <objbase.h>
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// Enable winsock (not included when WIN32_LEAN_AND_MEAN is defined).
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#if(_WIN32_WINNT >= 0x0400)
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#include <winsock2.h>
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#include <mswsock.h>
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#else
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#include <winsock.h>
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#endif
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#endif
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