/* Copyright (c) 2007-2014 Contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __TESTUTIL_HPP_INCLUDED__ #define __TESTUTIL_HPP_INCLUDED__ #include "../include/zmq.h" #include "../include/zmq_utils.h" #include "../src/stdint.hpp" #include "platform.hpp" // This defines the settle time used in tests; raise this if we // get test failures on slower systems due to binds/connects not // settled. Tested to work reliably at 1 msec on a fast PC. #define SETTLE_TIME 10 // In msec #undef NDEBUG #include #include #include #include #if defined _WIN32 # if defined _MSC_VER # include # pragma warning(disable:4996) # endif #else # include # include # include # include #endif // Bounce a message from client to server and back // For REQ/REP or DEALER/DEALER pairs only void bounce (void *server, void *client) { const char *content = "12345678ABCDEFGH12345678abcdefgh"; // Send message from client to server int rc = zmq_send (client, content, 32, ZMQ_SNDMORE); assert (rc == 32); rc = zmq_send (client, content, 32, 0); assert (rc == 32); // Receive message at server side char buffer [32]; rc = zmq_recv (server, buffer, 32, 0); assert (rc == 32); // Check that message is still the same assert (memcmp (buffer, content, 32) == 0); int rcvmore; size_t sz = sizeof (rcvmore); rc = zmq_getsockopt (server, ZMQ_RCVMORE, &rcvmore, &sz); assert (rc == 0); assert (rcvmore); rc = zmq_recv (server, buffer, 32, 0); assert (rc == 32); // Check that message is still the same assert (memcmp (buffer, content, 32) == 0); rc = zmq_getsockopt (server, ZMQ_RCVMORE, &rcvmore, &sz); assert (rc == 0); assert (!rcvmore); // Send two parts back to client rc = zmq_send (server, buffer, 32, ZMQ_SNDMORE); assert (rc == 32); rc = zmq_send (server, buffer, 32, 0); assert (rc == 32); // Receive the two parts at the client side rc = zmq_recv (client, buffer, 32, 0); assert (rc == 32); // Check that message is still the same assert (memcmp (buffer, content, 32) == 0); rc = zmq_getsockopt (client, ZMQ_RCVMORE, &rcvmore, &sz); assert (rc == 0); assert (rcvmore); rc = zmq_recv (client, buffer, 32, 0); assert (rc == 32); // Check that message is still the same assert (memcmp (buffer, content, 32) == 0); rc = zmq_getsockopt (client, ZMQ_RCVMORE, &rcvmore, &sz); assert (rc == 0); assert (!rcvmore); } // Same as bounce, but expect messages to never arrive // for security or subscriber reasons. void expect_bounce_fail (void *server, void *client) { const char *content = "12345678ABCDEFGH12345678abcdefgh"; char buffer [32]; int timeout = 150; // Send message from client to server int rc = zmq_setsockopt (client, ZMQ_SNDTIMEO, &timeout, sizeof (int)); assert (rc == 0); rc = zmq_send (client, content, 32, ZMQ_SNDMORE); assert ((rc == 32) || ((rc == -1) && (errno == EAGAIN))); rc = zmq_send (client, content, 32, 0); assert ((rc == 32) || ((rc == -1) && (errno == EAGAIN))); // Receive message at server side (should not succeed) rc = zmq_setsockopt (server, ZMQ_RCVTIMEO, &timeout, sizeof (int)); assert (rc == 0); rc = zmq_recv (server, buffer, 32, 0); assert (rc == -1); assert (zmq_errno () == EAGAIN); // Send message from server to client to test other direction // If connection failed, send may block, without a timeout rc = zmq_setsockopt (server, ZMQ_SNDTIMEO, &timeout, sizeof (int)); assert (rc == 0); rc = zmq_send (server, content, 32, ZMQ_SNDMORE); assert (rc == 32 || (rc == -1 && zmq_errno () == EAGAIN)); rc = zmq_send (server, content, 32, 0); assert (rc == 32 || (rc == -1 && zmq_errno () == EAGAIN)); // Receive message at client side (should not succeed) rc = zmq_setsockopt (client, ZMQ_RCVTIMEO, &timeout, sizeof (int)); assert (rc == 0); rc = zmq_recv (client, buffer, 32, 0); assert (rc == -1); assert (zmq_errno () == EAGAIN); } // Receive 0MQ string from socket and convert into C string // Caller must free returned string. Returns NULL if the context // is being terminated. char * s_recv (void *socket) { char buffer [256]; int size = zmq_recv (socket, buffer, 255, 0); if (size == -1) return NULL; if (size > 255) size = 255; buffer [size] = 0; return strdup (buffer); } // Convert C string to 0MQ string and send to socket int s_send (void *socket, const char *string) { int size = zmq_send (socket, string, strlen (string), 0); return size; } // Sends string as 0MQ string, as multipart non-terminal int s_sendmore (void *socket, const char *string) { int size = zmq_send (socket, string, strlen (string), ZMQ_SNDMORE); return size; } #define streq(s1,s2) (!strcmp ((s1), (s2))) #define strneq(s1,s2) (strcmp ((s1), (s2))) const char *SEQ_END = (const char *) 1; // Sends a message composed of frames that are C strings or null frames. // The list must be terminated by SEQ_END. // Example: s_send_seq (req, "ABC", 0, "DEF", SEQ_END); void s_send_seq (void *socket, ...) { va_list ap; va_start (ap, socket); const char * data = va_arg (ap, const char *); while (true) { const char * prev = data; data = va_arg (ap, const char *); bool end = data == SEQ_END; if (!prev) { int rc = zmq_send (socket, 0, 0, end ? 0 : ZMQ_SNDMORE); assert (rc != -1); } else { int rc = zmq_send (socket, prev, strlen (prev)+1, end ? 0 : ZMQ_SNDMORE); assert (rc != -1); } if (end) break; } va_end (ap); } // Receives message a number of frames long and checks that the frames have // the given data which can be either C strings or 0 for a null frame. // The list must be terminated by SEQ_END. // Example: s_recv_seq (rep, "ABC", 0, "DEF", SEQ_END); void s_recv_seq (void *socket, ...) { zmq_msg_t msg; zmq_msg_init (&msg); int more; size_t more_size = sizeof(more); va_list ap; va_start (ap, socket); const char * data = va_arg (ap, const char *); while (true) { int rc = zmq_msg_recv (&msg, socket, 0); assert (rc != -1); if (!data) assert (zmq_msg_size (&msg) == 0); else assert (strcmp (data, (const char *)zmq_msg_data (&msg)) == 0); data = va_arg (ap, const char *); bool end = data == SEQ_END; rc = zmq_getsockopt (socket, ZMQ_RCVMORE, &more, &more_size); assert (rc == 0); assert (!more == end); if (end) break; } va_end (ap); zmq_msg_close (&msg); } // Sets a zero linger period on a socket and closes it. void close_zero_linger (void *socket) { int linger = 0; int rc = zmq_setsockopt (socket, ZMQ_LINGER, &linger, sizeof(linger)); assert (rc == 0 || errno == ETERM); rc = zmq_close (socket); assert (rc == 0); } void setup_test_environment() { #if defined _WIN32 # if defined _MSC_VER _set_abort_behavior( 0, _WRITE_ABORT_MSG); _CrtSetReportMode( _CRT_ASSERT, _CRTDBG_MODE_FILE ); _CrtSetReportFile( _CRT_ASSERT, _CRTDBG_FILE_STDERR ); # endif #else // abort test after 60 seconds alarm(60); #endif } // Provide portable millisecond sleep // http://www.cplusplus.com/forum/unices/60161/ http://en.cppreference.com/w/cpp/thread/sleep_for void msleep (int milliseconds) { #ifdef ZMQ_HAVE_WINDOWS Sleep (milliseconds); #else usleep (static_cast (milliseconds) * 1000); #endif } #endif