- reverted commit 941be8d2175332cb720f390f93d07a0870db8824.
- fixed zmq_device implementation for latest socket_base class
- added back zmq_device.3 man page
This allows us to actually report an error to the caller on resolve
failure, rather than asserting later on in the io thread.
Signed-off-by: Staffan Gimåker <staffan@spotify.com>
This is a preliminary patch allowing for socket-type-specific
functionality in the I/O thread. For example, message format
can be checked asynchronously and misbehaved connections dropped
straight away.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
The engine was not used exclusively for TCP connections.
Rather it was used to handle any socket with SOCK_STREAM
semantics. The class was renamed to reflect its true function.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
zmq_engine and tcp_socket merged into tcp_engine
zmq_connecter and tcp_connecter merged into tcp_connecter
zmq_listener and tcp_listener merged into tcp_listener
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Removal of ZMQ_IDENTITY resulted in various session classes doing
almost the same thing. This patch merges the classes into a single
class.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
GENERIC allows to use 0MQ as a dumb networking framework.
It provides user with connect/disconnect notifications.
Also, each inbound message is labeled by ID of the connection
it originated from. Outbound messages should be labeled by
the ID of the connection to send them to.
To distinguish connect/disconnect notifications from common
messages, COMMAND flag was introduced.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Storing commands in OS socket buffers caused whole lot of
problems when free space in the buffer ran out. This patch
stores commands in ypipes instead and uses socketpair just
to signal the other thread, ie. at most one byte is stored
in the socketpair at any single instant.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
This patch introduces two changes:
1. 32-bit ID is used to identify the peer instead of UUID
2. REQ socket seeds the label stack with unique 32-bit request ID
It also drops any replies with non-matching request ID
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
On-disk storage should be implemented in devices rather than
in 0MQ core. 0MQ is a networking library and there's no point
in storing network buffers on disk.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Reaper thread destroys the socket asynchronously.
zmq_term() can be interrupted by a signal (EINTR).
zmq_socket() will return ETERM after zmq_term() was called.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
On systems using GCC 4.0 or newer which support symbol visibility in shared
libraries, use -fvisibility=hidden and only export explict API functions
defined in zmq.cpp. We do not enable -fvisibility on MinGW since this uses a
separate mechanism (__declspec).
Signed-off-by: Martin Lucina <mato@kotelna.sk>
For historical reasons queue to transfer commands between
threads was called 'signaler'. Given that it was used to
pass commands rather than signals it was renamed to 'mailbox',
see Erlang mailboxes.
Signed-off-by: Martin Sustrik <sustrik@250bpm.com>