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Comments improvement
related to fairness while reading/writing large messages Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
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@ -110,6 +110,9 @@ void zmq::zmq_engine_t::in_event ()
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if (!insize) {
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// Retrieve the buffer and read as much data as possible.
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// Note that buffer can be arbitrarily large. However, we assume
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// the underlying TCP layer has fixed buffer size and thus the
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// number of bytes read will be always limited.
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decoder.get_buffer (&inpos, &insize);
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insize = tcp_socket.read (inpos, insize);
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@ -179,7 +182,10 @@ void zmq::zmq_engine_t::out_event ()
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}
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// If there are any data to write in write buffer, write as much as
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// possible to the socket.
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// possible to the socket. Note that amount of data to write can be
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// arbitratily large. However, we assume that underlying TCP layer has
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// limited transmission buffer and thus the actual number of bytes
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// written should be reasonably modest.
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int nbytes = tcp_socket.write (outpos, outsize);
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// Handle problems with the connection.
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