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more errors from send & recv handled decently on windows
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@ -65,7 +65,13 @@ int zmq::tcp_socket_t::write (const void *data, int size)
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return 0;
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// Signalise peer failure.
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if (nbytes == SOCKET_ERROR && WSAGetLastError () == WSAECONNRESET)
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if (nbytes == -1 && (
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WSAGetLastError () == WSAENETDOWN ||
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WSAGetLastError () == WSAENETRESET ||
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WSAGetLastError () == WSAEHOSTUNREACH ||
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WSAGetLastError () == WSAECONNABORTED ||
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WSAGetLastError () == WSAETIMEDOUT ||
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WSAGetLastError () == WSAECONNRESET))
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return -1;
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wsa_assert (nbytes != SOCKET_ERROR);
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@ -84,6 +90,10 @@ int zmq::tcp_socket_t::read (void *data, int size)
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// Connection failure.
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if (nbytes == -1 && (
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WSAGetLastError () == WSAENETDOWN ||
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WSAGetLastError () == WSAENETRESET ||
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WSAGetLastError () == WSAECONNABORTED ||
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WSAGetLastError () == WSAETIMEDOUT ||
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WSAGetLastError () == WSAECONNRESET ||
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WSAGetLastError () == WSAECONNREFUSED ||
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WSAGetLastError () == WSAENOTCONN))
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