mirror of
https://github.com/zeromq/libzmq.git
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Problem: source conatins trailing spaces
Solution: remove them
This commit is contained in:
parent
022cf2aeaa
commit
8cd33339a1
@ -119,7 +119,7 @@ namespace zmq
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bytes_used_ = size_;
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while (!to_read) {
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const int rc =
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const int rc =
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(static_cast <T *> (this)->*next) (data_ + bytes_used_);
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if (rc != 0)
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return rc;
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@ -9,14 +9,14 @@
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zmq::norm_engine_t::norm_engine_t(io_thread_t* parent_,
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const options_t& options_)
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: io_object_t(parent_), zmq_session(NULL), options(options_),
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norm_instance(NORM_INSTANCE_INVALID), norm_session(NORM_SESSION_INVALID),
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: io_object_t(parent_), zmq_session(NULL), options(options_),
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norm_instance(NORM_INSTANCE_INVALID), norm_session(NORM_SESSION_INVALID),
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is_sender(false), is_receiver(false),
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zmq_encoder(0), norm_tx_stream(NORM_OBJECT_INVALID),
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tx_first_msg(true), tx_more_bit(false),
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zmq_output_ready(false), norm_tx_ready(false),
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zmq_encoder(0), norm_tx_stream(NORM_OBJECT_INVALID),
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tx_first_msg(true), tx_more_bit(false),
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zmq_output_ready(false), norm_tx_ready(false),
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tx_index(0), tx_len(0),
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zmq_input_ready(false)
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zmq_input_ready(false)
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{
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int rc = tx_msg.init();
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errno_assert(0 == rc);
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@ -50,7 +50,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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{
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ifacePtr = network_;
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}
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// Second, look for optional multicast ifaceName
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char ifaceName[256];
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const char* addrPtr = strchr(ifacePtr, ';');
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@ -68,7 +68,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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addrPtr = ifacePtr;
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ifacePtr = NULL;
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}
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// Finally, parse IP address and port number
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const char* portPtr = strrchr(addrPtr, ':');
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if (NULL == portPtr)
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@ -76,7 +76,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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errno = EINVAL;
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return -1;
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}
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char addr[256];
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size_t addrLen = portPtr - addrPtr;
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if (addrLen > 255) addrLen = 255;
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@ -84,7 +84,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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addr[addrLen] = '\0';
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portPtr++;
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unsigned short portNumber = atoi(portPtr);
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if (NORM_INSTANCE_INVALID == norm_instance)
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{
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if (NORM_INSTANCE_INVALID == (norm_instance = NormCreateInstance()))
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@ -93,14 +93,14 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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return -1;
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}
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}
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// TBD - What do we use for our local NormNodeId?
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// (for now we use automatic, IP addr based assignment or passed in 'id')
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// a) Use ZMQ Identity somehow?
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// b) Add function to use iface addr
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// c) Randomize and implement a NORM session layer
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// conflict detection/resolution protocol
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norm_session = NormCreateSession(norm_instance, addr, portNumber, localId);
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if (NORM_SESSION_INVALID == norm_session)
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{
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@ -129,7 +129,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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NormSetMulticastInterface(norm_session, ifacePtr);
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}
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}
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if (recv)
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{
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// The alternative NORM_SYNC_CURRENT here would provide "instant"
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@ -148,7 +148,7 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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}
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is_receiver = true;
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}
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if (send)
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{
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// Pick a random sender instance id (aka norm sender session id)
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@ -163,10 +163,10 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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norm_instance = NORM_INSTANCE_INVALID;
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errno = savedErrno;
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return -1;
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}
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}
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NormSetCongestionControl(norm_session, true);
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norm_tx_ready = true;
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is_sender = true;
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is_sender = true;
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if (NORM_OBJECT_INVALID == (norm_tx_stream = NormStreamOpen(norm_session, 2*1024*1024)))
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{
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// errno set by whatever failed
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@ -178,11 +178,11 @@ int zmq::norm_engine_t::init(const char* network_, bool send, bool recv)
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return -1;
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}
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}
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//NormSetMessageTrace(norm_session, true);
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//NormSetDebugLevel(3);
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//NormOpenDebugLog(norm_instance, "normLog.txt");
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return 0; // no error
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} // end zmq::norm_engine_t::init()
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@ -192,12 +192,12 @@ void zmq::norm_engine_t::shutdown()
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if (is_receiver)
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{
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NormStopReceiver(norm_session);
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// delete any active NormRxStreamState
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rx_pending_list.Destroy();
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rx_ready_list.Destroy();
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msg_ready_list.Destroy();
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is_receiver = false;
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}
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if (is_sender)
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@ -224,20 +224,20 @@ void zmq::norm_engine_t::plug (io_thread_t* io_thread_, session_base_t *session_
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zmq_session = session_;
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if (is_sender) zmq_output_ready = true;
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if (is_receiver) zmq_input_ready = true;
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fd_t normDescriptor = NormGetDescriptor(norm_instance);
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norm_descriptor_handle = add_fd(normDescriptor);
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// Set POLLIN for notification of pending NormEvents
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set_pollin(norm_descriptor_handle);
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set_pollin(norm_descriptor_handle);
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if (is_sender) send_data();
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} // end zmq::norm_engine_t::init()
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void zmq::norm_engine_t::unplug()
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{
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rm_fd(norm_descriptor_handle);
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zmq_session = NULL;
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} // end zmq::norm_engine_t::unplug()
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@ -253,7 +253,7 @@ void zmq::norm_engine_t::restart_output()
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// There's new message data available from the session
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zmq_output_ready = true;
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if (norm_tx_ready) send_data();
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} // end zmq::norm_engine_t::restart_output()
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void zmq::norm_engine_t::send_data()
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@ -289,7 +289,7 @@ void zmq::norm_engine_t::send_data()
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// Need to pull and load a new message to send
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if (-1 == zmq_session->pull_msg(&tx_msg))
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{
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// We need to wait for "restart_output()" to be called by ZMQ
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// We need to wait for "restart_output()" to be called by ZMQ
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zmq_output_ready = false;
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break;
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}
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@ -301,7 +301,7 @@ void zmq::norm_engine_t::send_data()
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// 'syncs' mid-stream. We key off the the state of the 'more_flag'
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// I.e.,If more_flag _was_ false previously, this is the first
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// frame of a ZMQ message.
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if (tx_more_bit)
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if (tx_more_bit)
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tx_buffer[0] = (char)0xff; // this is not first frame of message
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else
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tx_buffer[0] = 0x00; // this is first frame of message
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@ -339,7 +339,7 @@ void zmq::norm_engine_t::in_event()
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zmq_assert(false);
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return;
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}
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switch(event.type)
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{
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case NORM_TX_QUEUE_VACANCY:
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@ -350,13 +350,13 @@ void zmq::norm_engine_t::in_event()
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send_data();
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}
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break;
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case NORM_RX_OBJECT_NEW:
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//break;
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case NORM_RX_OBJECT_UPDATED:
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recv_data(event.object);
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break;
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case NORM_RX_OBJECT_ABORTED:
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{
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NormRxStreamState* rxState = (NormRxStreamState*)NormObjectGetUserData(event.object);
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@ -370,7 +370,7 @@ void zmq::norm_engine_t::in_event()
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}
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delete rxState;
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break;
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}
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}
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case NORM_REMOTE_SENDER_INACTIVE:
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// Here we free resources used for this formerly active sender.
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// Note w/ NORM_SYNC_STREAM, if sender reactivates, we may
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@ -380,11 +380,11 @@ void zmq::norm_engine_t::in_event()
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// user configurable timeout here to wait some amount of time
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// after this event to declare the remote sender truly dead
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// and delete its state???
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NormNodeDelete(event.sender);
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NormNodeDelete(event.sender);
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break;
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default:
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// We ignore some NORM events
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// We ignore some NORM events
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break;
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}
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} // zmq::norm_engine_t::in_event()
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@ -396,7 +396,7 @@ void zmq::norm_engine_t::restart_input()
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// Process any pending received messages
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if (!msg_ready_list.IsEmpty())
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recv_data(NORM_OBJECT_INVALID);
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} // end zmq::norm_engine_t::restart_input()
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void zmq::norm_engine_t::recv_data(NormObjectHandle object)
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@ -447,19 +447,19 @@ void zmq::norm_engine_t::recv_data(NormObjectHandle object)
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{
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switch(rxState->Decode())
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{
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case 1: // msg completed
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case 1: // msg completed
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// Complete message decoded, move this stream to msg_ready_list
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// to push the message up to the session below. Note the stream
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// to push the message up to the session below. Note the stream
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// will be returned to the "rx_ready_list" after that's done
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rx_ready_list.Remove(*rxState);
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msg_ready_list.Append(*rxState);
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continue;
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case -1: // decoding error (shouldn't happen w/ NORM, but ...)
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// We need to re-sync this stream (decoder buffer was reset)
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rxState->SetSync(false);
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break;
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default: // 0 - need more data
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break;
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}
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@ -524,12 +524,12 @@ void zmq::norm_engine_t::recv_data(NormObjectHandle object)
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rx_pending_list.Append(*rxState);
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}
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} // end while(NULL != (rxState = iterator.GetNextItem()))
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if (zmq_input_ready)
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{
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// At this point, we've made a pass through the "rx_ready" stream list
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// Now make a pass through the "msg_pending" list (if the zmq session
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// ready for more input). This may possibly return streams back to
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// Now make a pass through the "msg_pending" list (if the zmq session
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// ready for more input). This may possibly return streams back to
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// the "rx ready" stream list after their pending message is handled
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NormRxStreamState::List::Iterator iterator(msg_ready_list);
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NormRxStreamState* rxState;
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@ -549,7 +549,7 @@ void zmq::norm_engine_t::recv_data(NormObjectHandle object)
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{
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// session rejected message?
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// TBD - handle this better
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zmq_assert(false);
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zmq_assert(false);
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}
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}
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// else message was accepted.
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@ -561,15 +561,15 @@ void zmq::norm_engine_t::recv_data(NormObjectHandle object)
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} // end while(NULL != (rxState = iterator.GetNextItem()))
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} // end if (zmq_input_ready)
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} // end while ((!rx_ready_list.empty() || (zmq_input_ready && !msg_ready_list.empty()))
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// Alert zmq of the messages we have pushed up
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zmq_session->flush();
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} // end zmq::norm_engine_t::recv_data()
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zmq::norm_engine_t::NormRxStreamState::NormRxStreamState(NormObjectHandle normStream,
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zmq::norm_engine_t::NormRxStreamState::NormRxStreamState(NormObjectHandle normStream,
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int64_t maxMsgSize)
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: norm_stream(normStream), max_msg_size(maxMsgSize),
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: norm_stream(normStream), max_msg_size(maxMsgSize),
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in_sync(false), rx_ready(false), zmq_decoder(NULL), skip_norm_sync(false),
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buffer_ptr(NULL), buffer_size(0), buffer_count(0),
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prev(NULL), next(NULL), list(NULL)
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@ -620,17 +620,17 @@ int zmq::norm_engine_t::NormRxStreamState::Decode()
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{
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// There's pending data for the decoder to decode
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size_t processed = 0;
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// This a bit of a kludgy approach used to weed
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// out the NORM ZMQ message transport "syncFlag" byte
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// from the ZMQ message stream being decoded (but it works!)
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if (skip_norm_sync)
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if (skip_norm_sync)
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{
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buffer_ptr++;
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buffer_count--;
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skip_norm_sync = false;
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}
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int rc = zmq_decoder->decode(buffer_ptr, buffer_count, processed);
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buffer_ptr += processed;
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buffer_count -= processed;
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@ -651,7 +651,7 @@ int zmq::norm_engine_t::NormRxStreamState::Decode()
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skip_norm_sync = false; // will get consumed by norm sync check
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Init();
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break;
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case 0:
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// need more data, keep decoding until buffer exhausted
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break;
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@ -662,7 +662,7 @@ int zmq::norm_engine_t::NormRxStreamState::Decode()
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buffer_size = 0;
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zmq_decoder->get_buffer(&buffer_ptr, &buffer_size);
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return 0; // need more data
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} // end zmq::norm_engine_t::NormRxStreamState::Decode()
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zmq::norm_engine_t::NormRxStreamState::List::List()
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@ -723,6 +723,6 @@ zmq::norm_engine_t::NormRxStreamState* zmq::norm_engine_t::NormRxStreamState::Li
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if (NULL != nextItem) next_item = nextItem->next;
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return nextItem;
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} // end zmq::norm_engine_t::NormRxStreamState::List::Iterator::GetNextItem()
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#endif // ZMQ_HAVE_NORM
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@ -16,17 +16,17 @@ namespace zmq
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{
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class io_thread_t;
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class session_base_t;
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class norm_engine_t : public io_object_t, public i_engine
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{
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public:
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norm_engine_t (zmq::io_thread_t *parent_, const options_t &options_);
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~norm_engine_t ();
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// create NORM instance, session, etc
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int init(const char* network_, bool send, bool recv);
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void shutdown();
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// i_engine interface implementation.
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// Plug the engine to the session.
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virtual void plug (zmq::io_thread_t *io_thread_,
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@ -45,43 +45,43 @@ namespace zmq
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virtual void restart_output ();
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virtual void zap_msg_available () {};
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// i_poll_events interface implementation.
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// (we only need in_event() for NormEvent notification)
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// (i.e., don't have any output events or timers (yet))
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void in_event ();
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private:
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void unplug();
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void send_data();
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void recv_data(NormObjectHandle stream);
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void recv_data(NormObjectHandle stream);
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enum {BUFFER_SIZE = 2048};
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// Used to keep track of streams from multiple senders
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// Used to keep track of streams from multiple senders
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class NormRxStreamState
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{
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public:
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NormRxStreamState(NormObjectHandle normStream,
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int64_t maxMsgSize);
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~NormRxStreamState();
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NormObjectHandle GetStreamHandle() const
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{return norm_stream;}
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bool Init();
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void SetRxReady(bool state)
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{rx_ready = state;}
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bool IsRxReady() const
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{return rx_ready;}
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void SetSync(bool state)
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{in_sync = state;}
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bool InSync() const
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{return in_sync;}
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// These are used to feed data to decoder
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// and its underlying "msg" buffer
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char* AccessBuffer()
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@ -98,21 +98,21 @@ namespace zmq
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// occurs the 'sync' is dropped and the
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// decoder re-initialized
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int Decode();
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class List
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{
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public:
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List();
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~List();
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void Append(NormRxStreamState& item);
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void Remove(NormRxStreamState& item);
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bool IsEmpty() const
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{return (NULL == head);}
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void Destroy();
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class Iterator
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{
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public:
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@ -122,36 +122,36 @@ namespace zmq
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NormRxStreamState* next_item;
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};
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friend class Iterator;
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private:
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NormRxStreamState* head;
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NormRxStreamState* tail;
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NormRxStreamState* tail;
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}; // end class zmq::norm_engine_t::NormRxStreamState::List
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friend class List;
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List* AccessList()
|
||||
{return list;}
|
||||
|
||||
|
||||
|
||||
|
||||
private:
|
||||
NormObjectHandle norm_stream;
|
||||
int64_t max_msg_size;
|
||||
bool in_sync;
|
||||
bool in_sync;
|
||||
bool rx_ready;
|
||||
v2_decoder_t* zmq_decoder;
|
||||
bool skip_norm_sync;
|
||||
unsigned char* buffer_ptr;
|
||||
size_t buffer_size;
|
||||
size_t buffer_count;
|
||||
|
||||
|
||||
NormRxStreamState* prev;
|
||||
NormRxStreamState* next;
|
||||
NormRxStreamState::List* list;
|
||||
|
||||
|
||||
}; // end class zmq::norm_engine_t::NormRxStreamState
|
||||
|
||||
|
||||
session_base_t* zmq_session;
|
||||
options_t options;
|
||||
NormInstanceHandle norm_instance;
|
||||
@ -161,25 +161,25 @@ namespace zmq
|
||||
bool is_receiver;
|
||||
// Sender state
|
||||
msg_t tx_msg;
|
||||
v2_encoder_t zmq_encoder; // for tx messages (we use v2 for now)
|
||||
v2_encoder_t zmq_encoder; // for tx messages (we use v2 for now)
|
||||
NormObjectHandle norm_tx_stream;
|
||||
bool tx_first_msg;
|
||||
bool tx_more_bit;
|
||||
bool zmq_output_ready; // zmq has msg(s) to send
|
||||
bool zmq_output_ready; // zmq has msg(s) to send
|
||||
bool norm_tx_ready; // norm has tx queue vacancy
|
||||
// TBD - maybe don't need buffer if can access zmq message buffer directly?
|
||||
char tx_buffer[BUFFER_SIZE];
|
||||
unsigned int tx_index;
|
||||
unsigned int tx_len;
|
||||
|
||||
|
||||
// Receiver state
|
||||
// Lists of norm rx streams from remote senders
|
||||
bool zmq_input_ready; // zmq ready to receive msg(s)
|
||||
NormRxStreamState::List rx_pending_list; // rx streams waiting for data reception
|
||||
NormRxStreamState::List rx_ready_list; // rx streams ready for NormStreamRead()
|
||||
NormRxStreamState::List msg_ready_list; // rx streams w/ msg ready for push to zmq
|
||||
|
||||
|
||||
|
||||
|
||||
}; // end class norm_engine_t
|
||||
}
|
||||
|
||||
|
Loading…
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Reference in New Issue
Block a user