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libzmq/tests/test_heartbeats.cpp

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/*
Copyright (c) 2007-2017 Contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "testutil.hpp"
#if defined (ZMQ_HAVE_WINDOWS)
# include <winsock2.h>
# include <ws2tcpip.h>
# include <stdexcept>
# define close closesocket
typedef SOCKET raw_socket;
#else
# include <arpa/inet.h>
typedef int raw_socket;
#endif
// Read one event off the monitor socket; return value and address
// by reference, if not null, and event number by value. Returns -1
// in case of error.
static int
get_monitor_event (void *monitor)
{
for (int i = 0; i < 2; i++) {
// First frame in message contains event number and value
zmq_msg_t msg;
int rc = zmq_msg_init (&msg);
assert (rc == 0);
if (zmq_msg_recv (&msg, monitor, ZMQ_DONTWAIT) == -1) {
msleep (SETTLE_TIME);
continue; // Interruped, presumably
}
assert (zmq_msg_more (&msg));
uint8_t *data = (uint8_t *) zmq_msg_data (&msg);
uint16_t event = *(uint16_t *) (data);
// Second frame in message contains event address
rc = zmq_msg_init (&msg);
assert (rc == 0);
if (zmq_msg_recv (&msg, monitor, 0) == -1) {
return -1; // Interruped, presumably
}
assert (!zmq_msg_more (&msg));
return event;
}
return -1;
}
static void
recv_with_retry (raw_socket fd, char *buffer, int bytes) {
int received = 0;
while (true) {
int rc = recv(fd, buffer + received, bytes - received, 0);
assert(rc > 0);
received += rc;
assert(received <= bytes);
if (received == bytes) break;
}
}
static void
mock_handshake (raw_socket fd) {
const uint8_t zmtp_greeting[33] = { 0xff, 0, 0, 0, 0, 0, 0, 0, 0, 0x7f, 3, 0, 'N', 'U', 'L', 'L', 0 };
char buffer [128];
memset (buffer, 0, sizeof(buffer));
memcpy (buffer, zmtp_greeting, sizeof(zmtp_greeting));
int rc = send (fd, buffer, 64, 0);
assert (rc == 64);
recv_with_retry (fd, buffer, 64);
const uint8_t zmtp_ready [43] = {
4, 41, 5, 'R', 'E', 'A', 'D', 'Y', 11, 'S', 'o', 'c', 'k', 'e', 't', '-', 'T', 'y', 'p', 'e',
0, 0, 0, 6, 'D', 'E', 'A', 'L', 'E', 'R', 8, 'I', 'd', 'e', 'n', 't', 'i', 't', 'y',
0, 0, 0, 0
};
memset(buffer, 0, sizeof(buffer));
memcpy(buffer, zmtp_ready, 43);
rc = send(fd, buffer, 43, 0);
assert (rc == 43);
recv_with_retry(fd, buffer, 43);
}
static void
prep_server_socket(void * ctx, int set_heartbeats, void ** server_out, void ** mon_out,
char *endpoint, size_t ep_length)
{
int rc;
// We'll be using this socket in raw mode
void *server = zmq_socket (ctx, ZMQ_ROUTER);
assert (server);
int value = 0;
rc = zmq_setsockopt (server, ZMQ_LINGER, &value, sizeof (value));
assert (rc == 0);
if (set_heartbeats) {
value = 50;
rc = zmq_setsockopt (server, ZMQ_HEARTBEAT_IVL, &value, sizeof(value));
assert (rc == 0);
}
rc = zmq_bind (server, "tcp://127.0.0.1:*");
assert (rc == 0);
rc = zmq_getsockopt (server, ZMQ_LAST_ENDPOINT, endpoint, &ep_length);
assert (rc == 0);
// Create and connect a socket for collecting monitor events on dealer
void *server_mon = zmq_socket (ctx, ZMQ_PAIR);
assert (server_mon);
rc = zmq_socket_monitor (server, "inproc://monitor-dealer",
ZMQ_EVENT_CONNECTED | ZMQ_EVENT_DISCONNECTED | ZMQ_EVENT_ACCEPTED);
assert (rc == 0);
// Connect to the inproc endpoint so we'll get events
rc = zmq_connect (server_mon, "inproc://monitor-dealer");
assert (rc == 0);
*server_out = server;
*mon_out = server_mon;
}
// This checks for a broken TCP connection (or, in this case a stuck one
// where the peer never responds to PINGS). There should be an accepted event
// then a disconnect event.
static void
test_heartbeat_timeout (void)
{
int rc;
char my_endpoint[MAX_SOCKET_STRING];
// Set up our context and sockets
void *ctx = zmq_ctx_new ();
assert (ctx);
void * server, * server_mon;
prep_server_socket (ctx, 1, &server, &server_mon, my_endpoint,
MAX_SOCKET_STRING);
struct sockaddr_in ip4addr;
raw_socket s;
ip4addr.sin_family = AF_INET;
ip4addr.sin_port = htons (atoi (strrchr (my_endpoint, ':') + 1));
#if defined (ZMQ_HAVE_WINDOWS) && (_WIN32_WINNT < 0x0600)
ip4addr.sin_addr.s_addr = inet_addr ("127.0.0.1");
#else
inet_pton(AF_INET, "127.0.0.1", &ip4addr.sin_addr);
#endif
s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
rc = connect (s, (struct sockaddr*) &ip4addr, sizeof ip4addr);
assert (rc > -1);
// Mock a ZMTP 3 client so we can forcibly time out a connection
mock_handshake (s);
// By now everything should report as connected
rc = get_monitor_event(server_mon);
assert (rc == ZMQ_EVENT_ACCEPTED);
// We should have been disconnected
rc = get_monitor_event(server_mon);
assert (rc == ZMQ_EVENT_DISCONNECTED);
close(s);
rc = zmq_close (server);
assert (rc == 0);
rc = zmq_close (server_mon);
assert (rc == 0);
rc = zmq_ctx_term (ctx);
assert (rc == 0);
}
// This checks that peers respect the TTL value in ping messages
// We set up a mock ZMTP 3 client and send a ping message with a TLL
// to a server that is not doing any heartbeating. Then we sleep,
// if the server disconnects the client, then we know the TTL did
// its thing correctly.
static void
test_heartbeat_ttl (void)
{
int rc, value;
char my_endpoint[MAX_SOCKET_STRING];
// Set up our context and sockets
void *ctx = zmq_ctx_new ();
assert (ctx);
void * server, * server_mon, *client;
prep_server_socket (ctx, 0, &server, &server_mon, my_endpoint,
MAX_SOCKET_STRING);
client = zmq_socket (ctx, ZMQ_DEALER);
assert (client != NULL);
// Set the heartbeat TTL to 0.1 seconds
value = 100;
rc = zmq_setsockopt (client, ZMQ_HEARTBEAT_TTL, &value, sizeof (value));
assert (rc == 0);
// Set the heartbeat interval to much longer than the TTL so that
// the socket times out oon the remote side.
value = 250;
rc = zmq_setsockopt (client, ZMQ_HEARTBEAT_IVL, &value, sizeof (value));
assert (rc == 0);
rc = zmq_connect (client, my_endpoint);
assert (rc == 0);
// By now everything should report as connected
rc = get_monitor_event (server_mon);
assert (rc == ZMQ_EVENT_ACCEPTED);
msleep (SETTLE_TIME);
// We should have been disconnected
rc = get_monitor_event (server_mon);
assert (rc == ZMQ_EVENT_DISCONNECTED);
rc = zmq_close (server);
assert (rc == 0);
rc = zmq_close (server_mon);
assert (rc == 0);
rc = zmq_close (client);
assert (rc == 0);
rc = zmq_ctx_term (ctx);
assert (rc == 0);
}
// This checks for normal operation - that is pings and pongs being
// exchanged normally. There should be an accepted event on the server,
// and then no event afterwards.
static void
test_heartbeat_notimeout (void)
{
int rc;
char my_endpoint[MAX_SOCKET_STRING];
// Set up our context and sockets
void *ctx = zmq_ctx_new ();
assert (ctx);
void * server, * server_mon;
prep_server_socket(ctx, 1, &server, &server_mon, my_endpoint,
MAX_SOCKET_STRING);
void * client = zmq_socket (ctx, ZMQ_DEALER);
rc = zmq_connect (client, my_endpoint);
// Give it a sec to connect and handshake
msleep (SETTLE_TIME);
// By now everything should report as connected
rc = get_monitor_event(server_mon);
assert (rc == ZMQ_EVENT_ACCEPTED);
// We should still be connected because pings and pongs are happenin'
rc = get_monitor_event (server_mon);
assert (rc == -1);
rc = zmq_close (client);
assert (rc == 0);
rc = zmq_close (server);
assert (rc == 0);
rc = zmq_close (server_mon);
assert (rc == 0);
rc = zmq_ctx_term (ctx);
assert (rc == 0);
}
int main (void)
{
setup_test_environment ();
test_heartbeat_timeout ();
test_heartbeat_ttl ();
test_heartbeat_notimeout ();
}