libzmq/src/owned.hpp

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/*
Copyright (c) 2007-2009 FastMQ Inc.
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_OWNED_HPP_INCLUDED__
#define __ZMQ_OWNED_HPP_INCLUDED__
#include "socket_base.hpp"
#include "atomic_counter.hpp"
#include "stdint.hpp"
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namespace zmq
{
// Base class for objects owned by individual sockets. Handles
// initialisation and destruction of such objects.
class owned_t : public object_t
{
public:
// The object will live in parent's thread, however, its lifetime
// will be managed by its owner socket.
owned_t (object_t *parent_, socket_base_t *owner_);
// When another owned object wants to send command to this object
// it calls this function to let it know it should not shut down
// before the command is delivered.
void inc_seqnum ();
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protected:
// Ask owner socket to terminate this object.
void term ();
// Derived object destroys owned_t. No point in allowing others to
// invoke the destructor. At the same time, it has to be virtual so
// that generic owned_t deallocation mechanism destroys specific type
// of the owned object correctly.
virtual ~owned_t ();
// Handlers for incoming commands. It's vital that every I/O object
// invokes io_object_t::process_plug at the end of it's own plug
// handler.
void process_plug ();
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// It's vital that session invokes io_object_t::process_attach
// at the end of it's own attach handler.
void process_attach (class zmq_engine_t *engine_);
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// io_object_t defines a new handler used to disconnect the object
// from the poller object. Implement the handlen in the derived
// classes to ensure sane cleanup.
virtual void process_unplug () = 0;
// Socket owning this object. When the socket is being closed it's
// responsible for shutting down this object.
socket_base_t *owner;
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private:
// Handlers for incoming commands.
void process_term ();
// Generic command handler (to be called from all command handlers
// once the processing is done).
void finalise_command ();
// Sequence number of the last command sent to this object.
atomic_counter_t sent_seqnum;
// Sequence number of the last command processed by this object.
uint64_t processed_seqnum;
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// If true, the object is already shutting down.
bool shutting_down;
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owned_t (const owned_t&);
void operator = (const owned_t&);
};
}
#endif