Ran clang-format again, this time hitting .inl files too.

clang-format -i $(find . -name '*.h' -or -name '*.cpp' -or -name '*.inl')
This commit is contained in:
Aaron Jacobs 2014-09-18 08:55:18 +10:00 committed by Christopher Dunn
parent 57dde78308
commit ba330893d7
4 changed files with 760 additions and 1051 deletions

View File

@ -2,13 +2,15 @@
// and "version.h.in" files.
// Run CMake configure step to update it.
#ifndef JSON_VERSION_H_INCLUDED
# define JSON_VERSION_H_INCLUDED
#define JSON_VERSION_H_INCLUDED
# define JSONCPP_VERSION_STRING "0.7.0"
# define JSONCPP_VERSION_MAJOR 0
# define JSONCPP_VERSION_MINOR 7
# define JSONCPP_VERSION_PATCH 0
# define JSONCPP_VERSION_QUALIFIER
# define JSONCPP_VERSION_HEXA ((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | (JSONCPP_VERSION_PATCH << 8))
#define JSONCPP_VERSION_STRING "0.7.0"
#define JSONCPP_VERSION_MAJOR 0
#define JSONCPP_VERSION_MINOR 7
#define JSONCPP_VERSION_PATCH 0
#define JSONCPP_VERSION_QUALIFIER
#define JSONCPP_VERSION_HEXA \
((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | \
(JSONCPP_VERSION_PATCH << 8))
#endif // JSON_VERSION_H_INCLUDED

View File

@ -15,439 +15,346 @@ namespace Json {
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueArrayAllocator::~ValueArrayAllocator()
{
}
ValueArrayAllocator::~ValueArrayAllocator() {}
// //////////////////////////////////////////////////////////////////
// class DefaultValueArrayAllocator
// //////////////////////////////////////////////////////////////////
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
class DefaultValueArrayAllocator : public ValueArrayAllocator {
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ~DefaultValueArrayAllocator() {}
virtual ValueInternalArray *newArray()
{
return new ValueInternalArray();
}
virtual ValueInternalArray* newArray() { return new ValueInternalArray(); }
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
return new ValueInternalArray( other );
}
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) {
return new ValueInternalArray(other);
}
virtual void destructArray( ValueInternalArray *array )
{
delete array;
}
virtual void destructArray(ValueInternalArray* array) { delete array; }
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual void
reallocateArrayPageIndex(Value**& indexes,
ValueInternalArray::PageIndex& indexCount,
ValueInternalArray::PageIndex minNewIndexCount) {
ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
if (minNewIndexCount > newIndexCount)
newIndexCount = minNewIndexCount;
void* newIndexes = realloc(indexes, sizeof(Value*) * newIndexCount);
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value**>(newIndexes);
}
virtual void releaseArrayPageIndex(Value** indexes,
ValueInternalArray::PageIndex indexCount) {
if (indexes)
free(indexes);
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
}
virtual Value* allocateArrayPage() {
return static_cast<Value*>(
malloc(sizeof(Value) * ValueInternalArray::itemsPerPage));
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
free( value );
}
virtual void releaseArrayPage(Value* value) {
if (value)
free(value);
}
};
#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
class DefaultValueArrayAllocator : public ValueArrayAllocator {
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ~DefaultValueArrayAllocator() {}
virtual ValueInternalArray *newArray()
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray(); // placement new
return array;
}
virtual ValueInternalArray* newArray() {
ValueInternalArray* array = arraysAllocator_.allocate();
new (array) ValueInternalArray(); // placement new
return array;
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray( other ); // placement new
return array;
}
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) {
ValueInternalArray* array = arraysAllocator_.allocate();
new (array) ValueInternalArray(other); // placement new
return array;
}
virtual void destructArray( ValueInternalArray *array )
{
if ( array )
{
array->~ValueInternalArray();
arraysAllocator_.release( array );
}
}
virtual void destructArray(ValueInternalArray* array) {
if (array) {
array->~ValueInternalArray();
arraysAllocator_.release(array);
}
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual void
reallocateArrayPageIndex(Value**& indexes,
ValueInternalArray::PageIndex& indexCount,
ValueInternalArray::PageIndex minNewIndexCount) {
ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
if (minNewIndexCount > newIndexCount)
newIndexCount = minNewIndexCount;
void* newIndexes = realloc(indexes, sizeof(Value*) * newIndexCount);
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value**>(newIndexes);
}
virtual void releaseArrayPageIndex(Value** indexes,
ValueInternalArray::PageIndex indexCount) {
if (indexes)
free(indexes);
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( pagesAllocator_.allocate() );
}
virtual Value* allocateArrayPage() {
return static_cast<Value*>(pagesAllocator_.allocate());
}
virtual void releaseArrayPage(Value* value) {
if (value)
pagesAllocator_.release(value);
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
pagesAllocator_.release( value );
}
private:
BatchAllocator<ValueInternalArray,1> arraysAllocator_;
BatchAllocator<Value,ValueInternalArray::itemsPerPage> pagesAllocator_;
BatchAllocator<ValueInternalArray, 1> arraysAllocator_;
BatchAllocator<Value, ValueInternalArray::itemsPerPage> pagesAllocator_;
};
#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
static ValueArrayAllocator *&arrayAllocator()
{
static DefaultValueArrayAllocator defaultAllocator;
static ValueArrayAllocator *arrayAllocator = &defaultAllocator;
return arrayAllocator;
static ValueArrayAllocator*& arrayAllocator() {
static DefaultValueArrayAllocator defaultAllocator;
static ValueArrayAllocator* arrayAllocator = &defaultAllocator;
return arrayAllocator;
}
static struct DummyArrayAllocatorInitializer {
DummyArrayAllocatorInitializer()
{
arrayAllocator(); // ensure arrayAllocator() statics are initialized before main().
}
DummyArrayAllocatorInitializer() {
arrayAllocator(); // ensure arrayAllocator() statics are initialized before
// main().
}
} dummyArrayAllocatorInitializer;
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
bool
ValueInternalArray::equals( const IteratorState &x,
const IteratorState &other )
{
return x.array_ == other.array_
&& x.currentItemIndex_ == other.currentItemIndex_
&& x.currentPageIndex_ == other.currentPageIndex_;
bool ValueInternalArray::equals(const IteratorState& x,
const IteratorState& other) {
return x.array_ == other.array_ &&
x.currentItemIndex_ == other.currentItemIndex_ &&
x.currentPageIndex_ == other.currentPageIndex_;
}
void
ValueInternalArray::increment( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
!= it.array_->size_,
"ValueInternalArray::increment(): moving iterator beyond end" );
++(it.currentItemIndex_);
if ( it.currentItemIndex_ == itemsPerPage )
{
it.currentItemIndex_ = 0;
++(it.currentPageIndex_);
}
void ValueInternalArray::increment(IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && (it.currentPageIndex_ - it.array_->pages_) * itemsPerPage +
it.currentItemIndex_ !=
it.array_->size_,
"ValueInternalArray::increment(): moving iterator beyond end");
++(it.currentItemIndex_);
if (it.currentItemIndex_ == itemsPerPage) {
it.currentItemIndex_ = 0;
++(it.currentPageIndex_);
}
}
void
ValueInternalArray::decrement( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_
&& it.currentItemIndex_ == 0,
"ValueInternalArray::decrement(): moving iterator beyond end" );
if ( it.currentItemIndex_ == 0 )
{
it.currentItemIndex_ = itemsPerPage-1;
--(it.currentPageIndex_);
}
else
{
--(it.currentItemIndex_);
}
void ValueInternalArray::decrement(IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && it.currentPageIndex_ == it.array_->pages_ &&
it.currentItemIndex_ == 0,
"ValueInternalArray::decrement(): moving iterator beyond end");
if (it.currentItemIndex_ == 0) {
it.currentItemIndex_ = itemsPerPage - 1;
--(it.currentPageIndex_);
} else {
--(it.currentItemIndex_);
}
}
Value &
ValueInternalArray::unsafeDereference( const IteratorState &it )
{
return (*(it.currentPageIndex_))[it.currentItemIndex_];
Value& ValueInternalArray::unsafeDereference(const IteratorState& it) {
return (*(it.currentPageIndex_))[it.currentItemIndex_];
}
Value &
ValueInternalArray::dereference( const IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
< it.array_->size_,
"ValueInternalArray::dereference(): dereferencing invalid iterator" );
return unsafeDereference( it );
Value& ValueInternalArray::dereference(const IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && (it.currentPageIndex_ - it.array_->pages_) * itemsPerPage +
it.currentItemIndex_ <
it.array_->size_,
"ValueInternalArray::dereference(): dereferencing invalid iterator");
return unsafeDereference(it);
}
void
ValueInternalArray::makeBeginIterator( IteratorState &it ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = 0;
it.currentPageIndex_ = pages_;
void ValueInternalArray::makeBeginIterator(IteratorState& it) const {
it.array_ = const_cast<ValueInternalArray*>(this);
it.currentItemIndex_ = 0;
it.currentPageIndex_ = pages_;
}
void
ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = index % itemsPerPage;
it.currentPageIndex_ = pages_ + index / itemsPerPage;
void ValueInternalArray::makeIterator(IteratorState& it,
ArrayIndex index) const {
it.array_ = const_cast<ValueInternalArray*>(this);
it.currentItemIndex_ = index % itemsPerPage;
it.currentPageIndex_ = pages_ + index / itemsPerPage;
}
void
ValueInternalArray::makeEndIterator( IteratorState &it ) const
{
makeIterator( it, size_ );
void ValueInternalArray::makeEndIterator(IteratorState& it) const {
makeIterator(it, size_);
}
ValueInternalArray::ValueInternalArray() : pages_(0), size_(0), pageCount_(0) {}
ValueInternalArray::ValueInternalArray()
: pages_( 0 )
, size_( 0 )
, pageCount_( 0 )
{
ValueInternalArray::ValueInternalArray(const ValueInternalArray& other)
: pages_(0), size_(other.size_), pageCount_(0) {
PageIndex minNewPages = other.size_ / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex(pages_, pageCount_, minNewPages);
JSON_ASSERT_MESSAGE(pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation");
IteratorState itOther;
other.makeBeginIterator(itOther);
Value* value;
for (ArrayIndex index = 0; index < size_; ++index, increment(itOther)) {
if (index % itemsPerPage == 0) {
PageIndex pageIndex = index / itemsPerPage;
value = arrayAllocator()->allocateArrayPage();
pages_[pageIndex] = value;
}
new (value) Value(dereference(itOther));
}
}
ValueInternalArray::ValueInternalArray( const ValueInternalArray &other )
: pages_( 0 )
, size_( other.size_ )
, pageCount_( 0 )
{
PageIndex minNewPages = other.size_ / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation" );
IteratorState itOther;
other.makeBeginIterator( itOther );
Value *value;
for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) )
{
if ( index % itemsPerPage == 0 )
{
PageIndex pageIndex = index / itemsPerPage;
value = arrayAllocator()->allocateArrayPage();
pages_[pageIndex] = value;
}
new (value) Value( dereference( itOther ) );
}
ValueInternalArray& ValueInternalArray::operator=(ValueInternalArray other) {
swap(other);
return *this;
}
ValueInternalArray &
ValueInternalArray::operator=(ValueInternalArray other)
{
swap(other);
return *this;
ValueInternalArray::~ValueInternalArray() {
// destroy all constructed items
IteratorState it;
IteratorState itEnd;
makeBeginIterator(it);
makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
value->~Value();
}
// release all pages
PageIndex lastPageIndex = size_ / itemsPerPage;
for (PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex)
arrayAllocator()->releaseArrayPage(pages_[pageIndex]);
// release pages index
arrayAllocator()->releaseArrayPageIndex(pages_, pageCount_);
}
void ValueInternalArray::swap(ValueInternalArray& other) {
Value** tempPages = pages_;
pages_ = other.pages_;
other.pages_ = tempPages;
ArrayIndex tempSize = size_;
size_ = other.size_;
other.size_ = tempSize;
PageIndex tempPageCount = pageCount_;
pageCount_ = other.pageCount_;
other.pageCount_ = tempPageCount;
}
ValueInternalArray::~ValueInternalArray()
{
// destroy all constructed items
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it);
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
void ValueInternalArray::clear() {
ValueInternalArray dummy;
swap(dummy);
}
void ValueInternalArray::resize(ArrayIndex newSize) {
if (newSize == 0)
clear();
else if (newSize < size_) {
IteratorState it;
IteratorState itEnd;
makeIterator(it, newSize);
makeIterator(itEnd, size_);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
value->~Value();
}
// release all pages
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
// release pages index
arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ );
}
PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage;
PageIndex lastPageIndex = size_ / itemsPerPage;
for (; pageIndex < lastPageIndex; ++pageIndex)
arrayAllocator()->releaseArrayPage(pages_[pageIndex]);
size_ = newSize;
} else if (newSize > size_)
resolveReference(newSize);
}
void ValueInternalArray::makeIndexValid(ArrayIndex index) {
// Need to enlarge page index ?
if (index >= pageCount_ * itemsPerPage) {
PageIndex minNewPages = (index + 1) / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex(pages_, pageCount_, minNewPages);
JSON_ASSERT_MESSAGE(pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation");
}
void
ValueInternalArray::swap( ValueInternalArray &other )
{
Value **tempPages = pages_;
pages_ = other.pages_;
other.pages_ = tempPages;
ArrayIndex tempSize = size_;
size_ = other.size_;
other.size_ = tempSize;
PageIndex tempPageCount = pageCount_;
pageCount_ = other.pageCount_;
other.pageCount_ = tempPageCount;
// Need to allocate new pages ?
ArrayIndex nextPageIndex = (size_ % itemsPerPage) != 0
? size_ - (size_ % itemsPerPage) + itemsPerPage
: size_;
if (nextPageIndex <= index) {
PageIndex pageIndex = nextPageIndex / itemsPerPage;
PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1;
for (; pageToAllocate-- > 0; ++pageIndex)
pages_[pageIndex] = arrayAllocator()->allocateArrayPage();
}
// Initialize all new entries
IteratorState it;
IteratorState itEnd;
makeIterator(it, size_);
size_ = index + 1;
makeIterator(itEnd, size_);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
new (value) Value(); // Construct a default value using placement new
}
}
void
ValueInternalArray::clear()
{
ValueInternalArray dummy;
swap( dummy );
Value& ValueInternalArray::resolveReference(ArrayIndex index) {
if (index >= size_)
makeIndexValid(index);
return pages_[index / itemsPerPage][index % itemsPerPage];
}
void
ValueInternalArray::resize( ArrayIndex newSize )
{
if ( newSize == 0 )
clear();
else if ( newSize < size_ )
{
IteratorState it;
IteratorState itEnd;
makeIterator( it, newSize );
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
value->~Value();
}
PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage;
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( ; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
size_ = newSize;
}
else if ( newSize > size_ )
resolveReference( newSize );
Value* ValueInternalArray::find(ArrayIndex index) const {
if (index >= size_)
return 0;
return &(pages_[index / itemsPerPage][index % itemsPerPage]);
}
void
ValueInternalArray::makeIndexValid( ArrayIndex index )
{
// Need to enlarge page index ?
if ( index >= pageCount_ * itemsPerPage )
{
PageIndex minNewPages = (index + 1) / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" );
}
// Need to allocate new pages ?
ArrayIndex nextPageIndex =
(size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage
: size_;
if ( nextPageIndex <= index )
{
PageIndex pageIndex = nextPageIndex / itemsPerPage;
PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1;
for ( ; pageToAllocate-- > 0; ++pageIndex )
pages_[pageIndex] = arrayAllocator()->allocateArrayPage();
}
// Initialize all new entries
IteratorState it;
IteratorState itEnd;
makeIterator( it, size_ );
size_ = index + 1;
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
new (value) Value(); // Construct a default value using placement new
}
ValueInternalArray::ArrayIndex ValueInternalArray::size() const {
return size_;
}
Value &
ValueInternalArray::resolveReference( ArrayIndex index )
{
if ( index >= size_ )
makeIndexValid( index );
return pages_[index/itemsPerPage][index%itemsPerPage];
int ValueInternalArray::distance(const IteratorState& x,
const IteratorState& y) {
return indexOf(y) - indexOf(x);
}
Value *
ValueInternalArray::find( ArrayIndex index ) const
{
if ( index >= size_ )
return 0;
return &(pages_[index/itemsPerPage][index%itemsPerPage]);
ValueInternalArray::ArrayIndex
ValueInternalArray::indexOf(const IteratorState& iterator) {
if (!iterator.array_)
return ArrayIndex(-1);
return ArrayIndex((iterator.currentPageIndex_ - iterator.array_->pages_) *
itemsPerPage +
iterator.currentItemIndex_);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::size() const
{
return size_;
}
int ValueInternalArray::compare(const ValueInternalArray& other) const {
int sizeDiff(size_ - other.size_);
if (sizeDiff != 0)
return sizeDiff;
int
ValueInternalArray::distance( const IteratorState &x, const IteratorState &y )
{
return indexOf(y) - indexOf(x);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::indexOf( const IteratorState &iterator )
{
if ( !iterator.array_ )
return ArrayIndex(-1);
return ArrayIndex(
(iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage
+ iterator.currentItemIndex_ );
}
int
ValueInternalArray::compare( const ValueInternalArray &other ) const
{
int sizeDiff( size_ - other.size_ );
if ( sizeDiff != 0 )
return sizeDiff;
for ( ArrayIndex index =0; index < size_; ++index )
{
int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare(
other.pages_[index/itemsPerPage][index%itemsPerPage] );
if ( diff != 0 )
return diff;
}
return 0;
for (ArrayIndex index = 0; index < size_; ++index) {
int diff = pages_[index / itemsPerPage][index % itemsPerPage].compare(
other.pages_[index / itemsPerPage][index % itemsPerPage]);
if (diff != 0)
return diff;
}
return 0;
}
} // namespace Json

View File

@ -15,600 +15,459 @@ namespace Json {
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) );
/** \internal MUST be safely initialized using memset( this, 0,
* sizeof(ValueInternalLink) );
* This optimization is used by the fast allocator.
*/
ValueInternalLink::ValueInternalLink()
: previous_( 0 )
, next_( 0 )
{
ValueInternalLink::ValueInternalLink() : previous_(0), next_(0) {}
ValueInternalLink::~ValueInternalLink() {
for (int index = 0; index < itemPerLink; ++index) {
if (!items_[index].isItemAvailable()) {
if (!items_[index].isMemberNameStatic())
free(keys_[index]);
} else
break;
}
}
ValueInternalLink::~ValueInternalLink()
{
for ( int index =0; index < itemPerLink; ++index )
{
if ( !items_[index].isItemAvailable() )
{
if ( !items_[index].isMemberNameStatic() )
free( keys_[index] );
}
else
break;
}
}
ValueMapAllocator::~ValueMapAllocator()
{
}
ValueMapAllocator::~ValueMapAllocator() {}
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueMapAllocator : public ValueMapAllocator
{
class DefaultValueMapAllocator : public ValueMapAllocator {
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
return new ValueInternalMap();
}
virtual ValueInternalMap* newMap() { return new ValueInternalMap(); }
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
return new ValueInternalMap( other );
}
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
return new ValueInternalMap(other);
}
virtual void destructMap( ValueInternalMap *map )
{
delete map;
}
virtual void destructMap(ValueInternalMap* map) { delete map; }
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
virtual ValueInternalLink *allocateMapLink()
{
return new ValueInternalLink();
}
virtual ValueInternalLink* allocateMapLink() {
return new ValueInternalLink();
}
virtual void releaseMapLink( ValueInternalLink *link )
{
delete link;
}
virtual void releaseMapLink(ValueInternalLink* link) { delete link; }
};
#else
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueMapAllocator : public ValueMapAllocator
{
class DefaultValueMapAllocator : public ValueMapAllocator {
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap(); // placement new
return map;
}
virtual ValueInternalMap* newMap() {
ValueInternalMap* map = mapsAllocator_.allocate();
new (map) ValueInternalMap(); // placement new
return map;
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap( other ); // placement new
return map;
}
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
ValueInternalMap* map = mapsAllocator_.allocate();
new (map) ValueInternalMap(other); // placement new
return map;
}
virtual void destructMap( ValueInternalMap *map )
{
if ( map )
{
map->~ValueInternalMap();
mapsAllocator_.release( map );
}
}
virtual void destructMap(ValueInternalMap* map) {
if (map) {
map->~ValueInternalMap();
mapsAllocator_.release(map);
}
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
virtual ValueInternalLink *allocateMapLink()
{
ValueInternalLink *link = linksAllocator_.allocate();
memset( link, 0, sizeof(ValueInternalLink) );
return link;
}
virtual ValueInternalLink* allocateMapLink() {
ValueInternalLink* link = linksAllocator_.allocate();
memset(link, 0, sizeof(ValueInternalLink));
return link;
}
virtual void releaseMapLink(ValueInternalLink* link) {
link->~ValueInternalLink();
linksAllocator_.release(link);
}
virtual void releaseMapLink( ValueInternalLink *link )
{
link->~ValueInternalLink();
linksAllocator_.release( link );
}
private:
BatchAllocator<ValueInternalMap,1> mapsAllocator_;
BatchAllocator<ValueInternalLink,1> linksAllocator_;
BatchAllocator<ValueInternalMap, 1> mapsAllocator_;
BatchAllocator<ValueInternalLink, 1> linksAllocator_;
};
#endif
static ValueMapAllocator *&mapAllocator()
{
static DefaultValueMapAllocator defaultAllocator;
static ValueMapAllocator *mapAllocator = &defaultAllocator;
return mapAllocator;
static ValueMapAllocator*& mapAllocator() {
static DefaultValueMapAllocator defaultAllocator;
static ValueMapAllocator* mapAllocator = &defaultAllocator;
return mapAllocator;
}
static struct DummyMapAllocatorInitializer {
DummyMapAllocatorInitializer()
{
mapAllocator(); // ensure mapAllocator() statics are initialized before main().
}
DummyMapAllocatorInitializer() {
mapAllocator(); // ensure mapAllocator() statics are initialized before
// main().
}
} dummyMapAllocatorInitializer;
// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
/*
use linked list hash map.
use linked list hash map.
buckets array is a container.
linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
value have extra state: valid, available, deleted
*/
ValueInternalMap::ValueInternalMap()
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {}
ValueInternalMap::ValueInternalMap(const ValueInternalMap& other)
: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {
reserve(other.itemCount_);
IteratorState it;
IteratorState itEnd;
other.makeBeginIterator(it);
other.makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
bool isStatic;
const char* memberName = key(it, isStatic);
const Value& aValue = value(it);
resolveReference(memberName, isStatic) = aValue;
}
}
ValueInternalMap::ValueInternalMap( const ValueInternalMap &other )
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
reserve( other.itemCount_ );
IteratorState it;
IteratorState itEnd;
other.makeBeginIterator( it );
other.makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
bool isStatic;
const char *memberName = key( it, isStatic );
const Value &aValue = value( it );
resolveReference(memberName, isStatic) = aValue;
}
ValueInternalMap& ValueInternalMap::operator=(ValueInternalMap other) {
swap(other);
return *this;
}
ValueInternalMap &
ValueInternalMap::operator=(ValueInternalMap other)
{
swap(other);
return *this;
}
ValueInternalMap::~ValueInternalMap()
{
if ( buckets_ )
{
for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex )
{
ValueInternalLink *link = buckets_[bucketIndex].next_;
while ( link )
{
ValueInternalLink *linkToRelease = link;
link = link->next_;
mapAllocator()->releaseMapLink( linkToRelease );
}
ValueInternalMap::~ValueInternalMap() {
if (buckets_) {
for (BucketIndex bucketIndex = 0; bucketIndex < bucketsSize_;
++bucketIndex) {
ValueInternalLink* link = buckets_[bucketIndex].next_;
while (link) {
ValueInternalLink* linkToRelease = link;
link = link->next_;
mapAllocator()->releaseMapLink(linkToRelease);
}
mapAllocator()->releaseMapBuckets( buckets_ );
}
}
mapAllocator()->releaseMapBuckets(buckets_);
}
}
void
ValueInternalMap::swap( ValueInternalMap &other )
{
ValueInternalLink *tempBuckets = buckets_;
buckets_ = other.buckets_;
other.buckets_ = tempBuckets;
ValueInternalLink *tempTailLink = tailLink_;
tailLink_ = other.tailLink_;
other.tailLink_ = tempTailLink;
BucketIndex tempBucketsSize = bucketsSize_;
bucketsSize_ = other.bucketsSize_;
other.bucketsSize_ = tempBucketsSize;
BucketIndex tempItemCount = itemCount_;
itemCount_ = other.itemCount_;
other.itemCount_ = tempItemCount;
void ValueInternalMap::swap(ValueInternalMap& other) {
ValueInternalLink* tempBuckets = buckets_;
buckets_ = other.buckets_;
other.buckets_ = tempBuckets;
ValueInternalLink* tempTailLink = tailLink_;
tailLink_ = other.tailLink_;
other.tailLink_ = tempTailLink;
BucketIndex tempBucketsSize = bucketsSize_;
bucketsSize_ = other.bucketsSize_;
other.bucketsSize_ = tempBucketsSize;
BucketIndex tempItemCount = itemCount_;
itemCount_ = other.itemCount_;
other.itemCount_ = tempItemCount;
}
void
ValueInternalMap::clear()
{
ValueInternalMap dummy;
swap( dummy );
void ValueInternalMap::clear() {
ValueInternalMap dummy;
swap(dummy);
}
ValueInternalMap::BucketIndex
ValueInternalMap::size() const
{
return itemCount_;
ValueInternalMap::BucketIndex ValueInternalMap::size() const {
return itemCount_;
}
bool
ValueInternalMap::reserveDelta( BucketIndex growth )
{
return reserve( itemCount_ + growth );
bool ValueInternalMap::reserveDelta(BucketIndex growth) {
return reserve(itemCount_ + growth);
}
bool
ValueInternalMap::reserve( BucketIndex newItemCount )
{
if ( !buckets_ && newItemCount > 0 )
{
buckets_ = mapAllocator()->allocateMapBuckets( 1 );
bucketsSize_ = 1;
tailLink_ = &buckets_[0];
}
// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
return true;
bool ValueInternalMap::reserve(BucketIndex newItemCount) {
if (!buckets_ && newItemCount > 0) {
buckets_ = mapAllocator()->allocateMapBuckets(1);
bucketsSize_ = 1;
tailLink_ = &buckets_[0];
}
// BucketIndex idealBucketCount = (newItemCount +
// ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
return true;
}
const Value* ValueInternalMap::find(const char* key) const {
if (!bucketsSize_)
return 0;
HashKey hashedKey = hash(key);
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for (const ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
current = current->next_) {
for (BucketIndex index = 0; index < ValueInternalLink::itemPerLink;
++index) {
if (current->items_[index].isItemAvailable())
return 0;
if (strcmp(key, current->keys_[index]) == 0)
return &current->items_[index];
}
}
return 0;
}
const Value *
ValueInternalMap::find( const char *key ) const
{
if ( !bucketsSize_ )
return 0;
HashKey hashedKey = hash( key );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( const ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
current = current->next_ )
{
for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return 0;
if ( strcmp( key, current->keys_[index] ) == 0 )
return &current->items_[index];
Value* ValueInternalMap::find(const char* key) {
const ValueInternalMap* constThis = this;
return const_cast<Value*>(constThis->find(key));
}
Value& ValueInternalMap::resolveReference(const char* key, bool isStatic) {
HashKey hashedKey = hash(key);
if (bucketsSize_) {
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink** previous = 0;
BucketIndex index;
for (ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
previous = &current->next_, current = current->next_) {
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (current->items_[index].isItemAvailable())
return setNewItem(key, isStatic, current, index);
if (strcmp(key, current->keys_[index]) == 0)
return current->items_[index];
}
}
return 0;
}
}
reserveDelta(1);
return unsafeAdd(key, isStatic, hashedKey);
}
Value *
ValueInternalMap::find( const char *key )
{
const ValueInternalMap *constThis = this;
return const_cast<Value *>( constThis->find( key ) );
}
Value &
ValueInternalMap::resolveReference( const char *key,
bool isStatic )
{
HashKey hashedKey = hash( key );
if ( bucketsSize_ )
{
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink **previous = 0;
BucketIndex index;
for ( ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
previous = &current->next_, current = current->next_ )
{
for ( index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return setNewItem( key, isStatic, current, index );
if ( strcmp( key, current->keys_[index] ) == 0 )
return current->items_[index];
}
void ValueInternalMap::remove(const char* key) {
HashKey hashedKey = hash(key);
if (!bucketsSize_)
return;
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for (ValueInternalLink* link = &buckets_[bucketIndex]; link != 0;
link = link->next_) {
BucketIndex index;
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (link->items_[index].isItemAvailable())
return;
if (strcmp(key, link->keys_[index]) == 0) {
doActualRemove(link, index, bucketIndex);
return;
}
}
reserveDelta( 1 );
return unsafeAdd( key, isStatic, hashedKey );
}
}
}
void ValueInternalMap::doActualRemove(ValueInternalLink* link,
BucketIndex index,
BucketIndex bucketIndex) {
// find last item of the bucket and swap it with the 'removed' one.
// set removed items flags to 'available'.
// if last page only contains 'available' items, then desallocate it (it's
// empty)
ValueInternalLink*& lastLink = getLastLinkInBucket(index);
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
for (; lastItemIndex < ValueInternalLink::itemPerLink;
++lastItemIndex) // may be optimized with dicotomic search
{
if (lastLink->items_[lastItemIndex].isItemAvailable())
break;
}
void
ValueInternalMap::remove( const char *key )
{
HashKey hashedKey = hash( key );
if ( !bucketsSize_ )
return;
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( ValueInternalLink *link = &buckets_[bucketIndex];
link != 0;
link = link->next_ )
{
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
return;
if ( strcmp( key, link->keys_[index] ) == 0 )
{
doActualRemove( link, index, bucketIndex );
return;
}
}
}
BucketIndex lastUsedIndex = lastItemIndex - 1;
Value* valueToDelete = &link->items_[index];
Value* valueToPreserve = &lastLink->items_[lastUsedIndex];
if (valueToDelete != valueToPreserve)
valueToDelete->swap(*valueToPreserve);
if (lastUsedIndex == 0) // page is now empty
{ // remove it from bucket linked list and delete it.
ValueInternalLink* linkPreviousToLast = lastLink->previous_;
if (linkPreviousToLast != 0) // can not deleted bucket link.
{
mapAllocator()->releaseMapLink(lastLink);
linkPreviousToLast->next_ = 0;
lastLink = linkPreviousToLast;
}
} else {
Value dummy;
valueToPreserve->swap(dummy); // restore deleted to default Value.
valueToPreserve->setItemUsed(false);
}
--itemCount_;
}
void
ValueInternalMap::doActualRemove( ValueInternalLink *link,
BucketIndex index,
BucketIndex bucketIndex )
{
// find last item of the bucket and swap it with the 'removed' one.
// set removed items flags to 'available'.
// if last page only contains 'available' items, then desallocate it (it's empty)
ValueInternalLink *&lastLink = getLastLinkInBucket( index );
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
for ( ;
lastItemIndex < ValueInternalLink::itemPerLink;
++lastItemIndex ) // may be optimized with dicotomic search
{
if ( lastLink->items_[lastItemIndex].isItemAvailable() )
break;
}
BucketIndex lastUsedIndex = lastItemIndex - 1;
Value *valueToDelete = &link->items_[index];
Value *valueToPreserve = &lastLink->items_[lastUsedIndex];
if ( valueToDelete != valueToPreserve )
valueToDelete->swap( *valueToPreserve );
if ( lastUsedIndex == 0 ) // page is now empty
{ // remove it from bucket linked list and delete it.
ValueInternalLink *linkPreviousToLast = lastLink->previous_;
if ( linkPreviousToLast != 0 ) // can not deleted bucket link.
{
mapAllocator()->releaseMapLink( lastLink );
linkPreviousToLast->next_ = 0;
lastLink = linkPreviousToLast;
}
}
else
{
Value dummy;
valueToPreserve->swap( dummy ); // restore deleted to default Value.
valueToPreserve->setItemUsed( false );
}
--itemCount_;
ValueInternalLink*&
ValueInternalMap::getLastLinkInBucket(BucketIndex bucketIndex) {
if (bucketIndex == bucketsSize_ - 1)
return tailLink_;
ValueInternalLink*& previous = buckets_[bucketIndex + 1].previous_;
if (!previous)
previous = &buckets_[bucketIndex];
return previous;
}
ValueInternalLink *&
ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex )
{
if ( bucketIndex == bucketsSize_ - 1 )
return tailLink_;
ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_;
if ( !previous )
previous = &buckets_[bucketIndex];
return previous;
Value& ValueInternalMap::setNewItem(const char* key,
bool isStatic,
ValueInternalLink* link,
BucketIndex index) {
char* duplicatedKey = makeMemberName(key);
++itemCount_;
link->keys_[index] = duplicatedKey;
link->items_[index].setItemUsed();
link->items_[index].setMemberNameIsStatic(isStatic);
return link->items_[index]; // items already default constructed.
}
Value &
ValueInternalMap::setNewItem( const char *key,
bool isStatic,
ValueInternalLink *link,
BucketIndex index )
{
char *duplicatedKey = makeMemberName( key );
++itemCount_;
link->keys_[index] = duplicatedKey;
link->items_[index].setItemUsed();
link->items_[index].setMemberNameIsStatic( isStatic );
return link->items_[index]; // items already default constructed.
Value&
ValueInternalMap::unsafeAdd(const char* key, bool isStatic, HashKey hashedKey) {
JSON_ASSERT_MESSAGE(bucketsSize_ > 0,
"ValueInternalMap::unsafeAdd(): internal logic error.");
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink*& previousLink = getLastLinkInBucket(bucketIndex);
ValueInternalLink* link = previousLink;
BucketIndex index;
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (link->items_[index].isItemAvailable())
break;
}
if (index == ValueInternalLink::itemPerLink) // need to add a new page
{
ValueInternalLink* newLink = mapAllocator()->allocateMapLink();
index = 0;
link->next_ = newLink;
previousLink = newLink;
link = newLink;
}
return setNewItem(key, isStatic, link, index);
}
Value &
ValueInternalMap::unsafeAdd( const char *key,
bool isStatic,
HashKey hashedKey )
{
JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex );
ValueInternalLink *link = previousLink;
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
break;
}
if ( index == ValueInternalLink::itemPerLink ) // need to add a new page
{
ValueInternalLink *newLink = mapAllocator()->allocateMapLink();
index = 0;
link->next_ = newLink;
previousLink = newLink;
link = newLink;
}
return setNewItem( key, isStatic, link, index );
ValueInternalMap::HashKey ValueInternalMap::hash(const char* key) const {
HashKey hash = 0;
while (*key)
hash += *key++ * 37;
return hash;
}
int ValueInternalMap::compare(const ValueInternalMap& other) const {
int sizeDiff(itemCount_ - other.itemCount_);
if (sizeDiff != 0)
return sizeDiff;
// Strict order guaranty is required. Compare all keys FIRST, then compare
// values.
IteratorState it;
IteratorState itEnd;
makeBeginIterator(it);
makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
if (!other.find(key(it)))
return 1;
}
ValueInternalMap::HashKey
ValueInternalMap::hash( const char *key ) const
{
HashKey hash = 0;
while ( *key )
hash += *key++ * 37;
return hash;
// All keys are equals, let's compare values
makeBeginIterator(it);
for (; !equals(it, itEnd); increment(it)) {
const Value* otherValue = other.find(key(it));
int valueDiff = value(it).compare(*otherValue);
if (valueDiff != 0)
return valueDiff;
}
return 0;
}
int
ValueInternalMap::compare( const ValueInternalMap &other ) const
{
int sizeDiff( itemCount_ - other.itemCount_ );
if ( sizeDiff != 0 )
return sizeDiff;
// Strict order guaranty is required. Compare all keys FIRST, then compare values.
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it );
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
if ( !other.find( key( it ) ) )
return 1;
}
// All keys are equals, let's compare values
makeBeginIterator( it );
for ( ; !equals(it,itEnd); increment(it) )
{
const Value *otherValue = other.find( key( it ) );
int valueDiff = value(it).compare( *otherValue );
if ( valueDiff != 0 )
return valueDiff;
}
return 0;
void ValueInternalMap::makeBeginIterator(IteratorState& it) const {
it.map_ = const_cast<ValueInternalMap*>(this);
it.bucketIndex_ = 0;
it.itemIndex_ = 0;
it.link_ = buckets_;
}
void
ValueInternalMap::makeBeginIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = 0;
it.itemIndex_ = 0;
it.link_ = buckets_;
void ValueInternalMap::makeEndIterator(IteratorState& it) const {
it.map_ = const_cast<ValueInternalMap*>(this);
it.bucketIndex_ = bucketsSize_;
it.itemIndex_ = 0;
it.link_ = 0;
}
void
ValueInternalMap::makeEndIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = bucketsSize_;
it.itemIndex_ = 0;
it.link_ = 0;
bool ValueInternalMap::equals(const IteratorState& x,
const IteratorState& other) {
return x.map_ == other.map_ && x.bucketIndex_ == other.bucketIndex_ &&
x.link_ == other.link_ && x.itemIndex_ == other.itemIndex_;
}
bool
ValueInternalMap::equals( const IteratorState &x, const IteratorState &other )
{
return x.map_ == other.map_
&& x.bucketIndex_ == other.bucketIndex_
&& x.link_ == other.link_
&& x.itemIndex_ == other.itemIndex_;
void ValueInternalMap::incrementBucket(IteratorState& iterator) {
++iterator.bucketIndex_;
JSON_ASSERT_MESSAGE(
iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
"ValueInternalMap::increment(): attempting to iterate beyond end.");
if (iterator.bucketIndex_ == iterator.map_->bucketsSize_)
iterator.link_ = 0;
else
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
iterator.itemIndex_ = 0;
}
void
ValueInternalMap::incrementBucket( IteratorState &iterator )
{
++iterator.bucketIndex_;
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ )
iterator.link_ = 0;
else
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
iterator.itemIndex_ = 0;
void ValueInternalMap::increment(IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.map_,
"Attempting to iterator using invalid iterator.");
++iterator.itemIndex_;
if (iterator.itemIndex_ == ValueInternalLink::itemPerLink) {
JSON_ASSERT_MESSAGE(
iterator.link_ != 0,
"ValueInternalMap::increment(): attempting to iterate beyond end.");
iterator.link_ = iterator.link_->next_;
if (iterator.link_ == 0)
incrementBucket(iterator);
} else if (iterator.link_->items_[iterator.itemIndex_].isItemAvailable()) {
incrementBucket(iterator);
}
}
void
ValueInternalMap::increment( IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." );
++iterator.itemIndex_;
if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink )
{
JSON_ASSERT_MESSAGE( iterator.link_ != 0,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
iterator.link_ = iterator.link_->next_;
if ( iterator.link_ == 0 )
incrementBucket( iterator );
}
else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() )
{
incrementBucket( iterator );
}
void ValueInternalMap::decrement(IteratorState& iterator) {
if (iterator.itemIndex_ == 0) {
JSON_ASSERT_MESSAGE(iterator.map_,
"Attempting to iterate using invalid iterator.");
if (iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_]) {
JSON_ASSERT_MESSAGE(iterator.bucketIndex_ > 0,
"Attempting to iterate beyond beginning.");
--(iterator.bucketIndex_);
}
iterator.link_ = iterator.link_->previous_;
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
}
}
void
ValueInternalMap::decrement( IteratorState &iterator )
{
if ( iterator.itemIndex_ == 0 )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." );
if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] )
{
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." );
--(iterator.bucketIndex_);
}
iterator.link_ = iterator.link_->previous_;
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
}
const char* ValueInternalMap::key(const IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
return iterator.link_->keys_[iterator.itemIndex_];
}
const char *
ValueInternalMap::key( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->keys_[iterator.itemIndex_];
const char* ValueInternalMap::key(const IteratorState& iterator,
bool& isStatic) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
return iterator.link_->keys_[iterator.itemIndex_];
}
const char *
ValueInternalMap::key( const IteratorState &iterator, bool &isStatic )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
return iterator.link_->keys_[iterator.itemIndex_];
Value& ValueInternalMap::value(const IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
return iterator.link_->items_[iterator.itemIndex_];
}
Value &
ValueInternalMap::value( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->items_[iterator.itemIndex_];
}
int
ValueInternalMap::distance( const IteratorState &x, const IteratorState &y )
{
int offset = 0;
IteratorState it = x;
while ( !equals( it, y ) )
increment( it );
return offset;
int ValueInternalMap::distance(const IteratorState& x, const IteratorState& y) {
int offset = 0;
IteratorState it = x;
while (!equals(it, y))
increment(it);
return offset;
}
} // namespace Json

View File

@ -17,201 +17,165 @@ namespace Json {
ValueIteratorBase::ValueIteratorBase()
#ifndef JSON_VALUE_USE_INTERNAL_MAP
: current_()
, isNull_( true )
{
: current_(), isNull_(true) {
}
#else
: isArray_( true )
, isNull_( true )
{
iterator_.array_ = ValueInternalArray::IteratorState();
: isArray_(true), isNull_(true) {
iterator_.array_ = ValueInternalArray::IteratorState();
}
#endif
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIteratorBase::ValueIteratorBase( const Value::ObjectValues::iterator &current )
: current_( current )
, isNull_( false )
{
}
ValueIteratorBase::ValueIteratorBase(
const Value::ObjectValues::iterator& current)
: current_(current), isNull_(false) {}
#else
ValueIteratorBase::ValueIteratorBase( const ValueInternalArray::IteratorState &state )
: isArray_( true )
{
iterator_.array_ = state;
ValueIteratorBase::ValueIteratorBase(
const ValueInternalArray::IteratorState& state)
: isArray_(true) {
iterator_.array_ = state;
}
ValueIteratorBase::ValueIteratorBase( const ValueInternalMap::IteratorState &state )
: isArray_( false )
{
iterator_.map_ = state;
ValueIteratorBase::ValueIteratorBase(
const ValueInternalMap::IteratorState& state)
: isArray_(false) {
iterator_.map_ = state;
}
#endif
Value &
ValueIteratorBase::deref() const
{
Value& ValueIteratorBase::deref() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
return current_->second;
return current_->second;
#else
if ( isArray_ )
return ValueInternalArray::dereference( iterator_.array_ );
return ValueInternalMap::value( iterator_.map_ );
if (isArray_)
return ValueInternalArray::dereference(iterator_.array_);
return ValueInternalMap::value(iterator_.map_);
#endif
}
void
ValueIteratorBase::increment()
{
void ValueIteratorBase::increment() {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
++current_;
++current_;
#else
if ( isArray_ )
ValueInternalArray::increment( iterator_.array_ );
ValueInternalMap::increment( iterator_.map_ );
if (isArray_)
ValueInternalArray::increment(iterator_.array_);
ValueInternalMap::increment(iterator_.map_);
#endif
}
void
ValueIteratorBase::decrement()
{
void ValueIteratorBase::decrement() {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
--current_;
--current_;
#else
if ( isArray_ )
ValueInternalArray::decrement( iterator_.array_ );
ValueInternalMap::decrement( iterator_.map_ );
if (isArray_)
ValueInternalArray::decrement(iterator_.array_);
ValueInternalMap::decrement(iterator_.map_);
#endif
}
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance( const SelfType &other ) const
{
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance(const SelfType& other) const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
# ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
# else
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if ( isNull_ && other.isNull_ )
{
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12 RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for ( Value::ObjectValues::iterator it = current_; it != other.current_; ++it )
{
++myDistance;
}
return myDistance;
# endif
#ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
#else
if ( isArray_ )
return ValueInternalArray::distance( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::distance( iterator_.map_, other.iterator_.map_ );
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if (isNull_ && other.isNull_) {
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12
// RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for (Value::ObjectValues::iterator it = current_; it != other.current_;
++it) {
++myDistance;
}
return myDistance;
#endif
#else
if (isArray_)
return ValueInternalArray::distance(iterator_.array_,
other.iterator_.array_);
return ValueInternalMap::distance(iterator_.map_, other.iterator_.map_);
#endif
}
bool
ValueIteratorBase::isEqual( const SelfType &other ) const
{
bool ValueIteratorBase::isEqual(const SelfType& other) const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
if ( isNull_ )
{
return other.isNull_;
}
return current_ == other.current_;
if (isNull_) {
return other.isNull_;
}
return current_ == other.current_;
#else
if ( isArray_ )
return ValueInternalArray::equals( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::equals( iterator_.map_, other.iterator_.map_ );
if (isArray_)
return ValueInternalArray::equals(iterator_.array_, other.iterator_.array_);
return ValueInternalMap::equals(iterator_.map_, other.iterator_.map_);
#endif
}
void
ValueIteratorBase::copy( const SelfType &other )
{
void ValueIteratorBase::copy(const SelfType& other) {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
current_ = other.current_;
isNull_ = other.isNull_;
current_ = other.current_;
isNull_ = other.isNull_;
#else
if ( isArray_ )
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
if (isArray_)
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
#endif
}
Value
ValueIteratorBase::key() const
{
Value ValueIteratorBase::key() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( czstring.c_str() )
{
if ( czstring.isStaticString() )
return Value( StaticString( czstring.c_str() ) );
return Value( czstring.c_str() );
}
return Value( czstring.index() );
const Value::CZString czstring = (*current_).first;
if (czstring.c_str()) {
if (czstring.isStaticString())
return Value(StaticString(czstring.c_str()));
return Value(czstring.c_str());
}
return Value(czstring.index());
#else
if ( isArray_ )
return Value( ValueInternalArray::indexOf( iterator_.array_ ) );
bool isStatic;
const char *memberName = ValueInternalMap::key( iterator_.map_, isStatic );
if ( isStatic )
return Value( StaticString( memberName ) );
return Value( memberName );
if (isArray_)
return Value(ValueInternalArray::indexOf(iterator_.array_));
bool isStatic;
const char* memberName = ValueInternalMap::key(iterator_.map_, isStatic);
if (isStatic)
return Value(StaticString(memberName));
return Value(memberName);
#endif
}
UInt
ValueIteratorBase::index() const
{
UInt ValueIteratorBase::index() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( !czstring.c_str() )
return czstring.index();
return Value::UInt( -1 );
const Value::CZString czstring = (*current_).first;
if (!czstring.c_str())
return czstring.index();
return Value::UInt(-1);
#else
if ( isArray_ )
return Value::UInt( ValueInternalArray::indexOf( iterator_.array_ ) );
return Value::UInt( -1 );
if (isArray_)
return Value::UInt(ValueInternalArray::indexOf(iterator_.array_));
return Value::UInt(-1);
#endif
}
const char *
ValueIteratorBase::memberName() const
{
const char* ValueIteratorBase::memberName() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const char *name = (*current_).first.c_str();
return name ? name : "";
const char* name = (*current_).first.c_str();
return name ? name : "";
#else
if ( !isArray_ )
return ValueInternalMap::key( iterator_.map_ );
return "";
if (!isArray_)
return ValueInternalMap::key(iterator_.map_);
return "";
#endif
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
@ -220,36 +184,28 @@ ValueIteratorBase::memberName() const
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueConstIterator::ValueConstIterator()
{
}
ValueConstIterator::ValueConstIterator() {}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueConstIterator::ValueConstIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
ValueConstIterator::ValueConstIterator(
const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
#else
ValueConstIterator::ValueConstIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueConstIterator::ValueConstIterator(
const ValueInternalArray::IteratorState& state)
: ValueIteratorBase(state) {}
ValueConstIterator::ValueConstIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueConstIterator::ValueConstIterator(
const ValueInternalMap::IteratorState& state)
: ValueIteratorBase(state) {}
#endif
ValueConstIterator &
ValueConstIterator::operator =( const ValueIteratorBase &other )
{
copy( other );
return *this;
ValueConstIterator& ValueConstIterator::
operator=(const ValueIteratorBase& other) {
copy(other);
return *this;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
@ -258,43 +214,28 @@ ValueConstIterator::operator =( const ValueIteratorBase &other )
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIterator::ValueIterator()
{
}
ValueIterator::ValueIterator() {}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIterator::ValueIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
ValueIterator::ValueIterator(const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
#else
ValueIterator::ValueIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueIterator::ValueIterator(const ValueInternalArray::IteratorState& state)
: ValueIteratorBase(state) {}
ValueIterator::ValueIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueIterator::ValueIterator(const ValueInternalMap::IteratorState& state)
: ValueIteratorBase(state) {}
#endif
ValueIterator::ValueIterator( const ValueConstIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator::ValueIterator(const ValueConstIterator& other)
: ValueIteratorBase(other) {}
ValueIterator::ValueIterator( const ValueIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator::ValueIterator(const ValueIterator& other)
: ValueIteratorBase(other) {}
ValueIterator &
ValueIterator::operator =( const SelfType &other )
{
copy( other );
return *this;
ValueIterator& ValueIterator::operator=(const SelfType& other) {
copy(other);
return *this;
}
} // namespace Json