// Copyright 2008 Google Inc. // All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Author: wan@google.com (Zhanyong Wan) // This sample shows how to test common properties of multiple // implementations of the same interface (aka interface tests). We // put the code to be tested and the tests in the same file for // simplicity. #include #include // Section 1. the interface and its implementations. // The prime table interface. class PrimeTable { public: virtual ~PrimeTable() {} // Returns true iff n is a prime number. virtual bool IsPrime(int n) const = 0; // Returns the smallest prime number greater than p; or returns -1 // if the next prime is beyond the capacity of the table. virtual int GetNextPrime(int p) const = 0; }; // Implementation #1 calculates the primes on-the-fly. class OnTheFlyPrimeTable : public PrimeTable { public: virtual bool IsPrime(int n) const { if (n <= 1) return false; for (int i = 2; i*i <= n; i++) { // n is divisible by an integer other than 1 and itself. if ((n % i) == 0) return false; } return true; } virtual int GetNextPrime(int p) const { for (int n = p + 1; n > 0; n++) { if (IsPrime(n)) return n; } return -1; } }; // Implementation #2 pre-calculates the primes and stores the result // in a vector. class PreCalculatedPrimeTable : public PrimeTable { public: // 'max' specifies the maximum number the prime table holds. explicit PreCalculatedPrimeTable(int max) : is_prime_(max + 1) { CalculatePrimesUpTo(max); } virtual bool IsPrime(int n) const { return 0 <= n && n < is_prime_.size() && is_prime_[n]; } virtual int GetNextPrime(int p) const { for (int n = p + 1; n < is_prime_.size(); n++) { if (is_prime_[n]) return n; } return -1; } private: void CalculatePrimesUpTo(int max) { fill(is_prime_.begin(), is_prime_.end(), true); is_prime_[0] = is_prime_[1] = false; for (int i = 2; i <= max; i++) { if (!is_prime_[i]) continue; // Marks all multiples of i (except i itself) as non-prime. for (int j = 2*i; j <= max; j += i) { is_prime_[j] = false; } } } std::vector is_prime_; }; // Sections 2. the tests. // First, we define some factory functions for creating instances of // the implementations. You may be able to skip this step if all your // implementations can be constructed the same way. template PrimeTable* CreatePrimeTable(); template <> PrimeTable* CreatePrimeTable() { return new OnTheFlyPrimeTable; } template <> PrimeTable* CreatePrimeTable() { return new PreCalculatedPrimeTable(10000); } // Then we define a test fixture class template. template class PrimeTableTest : public testing::Test { protected: // The ctor calls the factory function to create a prime table // implemented by T. PrimeTableTest() : table_(CreatePrimeTable()) {} virtual ~PrimeTableTest() { delete table_; } // Note that we test an implementation via the base interface // instead of the actual implementation class. This is important // for keeping the tests close to the real world scenario, where the // implementation is invoked via the base interface. It avoids // got-yas where the implementation class has a method that shadows // a method with the same name (but slightly different argument // types) in the base interface, for example. PrimeTable* const table_; }; using testing::Types; #ifdef GTEST_HAS_TYPED_TEST // Google Test offers two ways for reusing tests for different types. // The first is called "typed tests". You should use it if you // already know *all* the types you are gonna exercise when you write // the tests. // To write a typed test case, first use // // TYPED_TEST_CASE(TestCaseName, TypeList); // // to declare it and specify the type parameters. As with TEST_F, // TestCaseName must match the test fixture name. // The list of types we want to test. typedef Types Implementations; TYPED_TEST_CASE(PrimeTableTest, Implementations); // Then use TYPED_TEST(TestCaseName, TestName) to define a typed test, // similar to TEST_F. TYPED_TEST(PrimeTableTest, ReturnsFalseForNonPrimes) { // Inside the test body, you can refer to the type parameter by // TypeParam, and refer to the fixture class by TestFixture. We // don't need them in this example. // Since we are in the template world, C++ requires explicitly // writing 'this->' when referring to members of the fixture class. // This is something you have to learn to live with. EXPECT_FALSE(this->table_->IsPrime(-5)); EXPECT_FALSE(this->table_->IsPrime(0)); EXPECT_FALSE(this->table_->IsPrime(1)); EXPECT_FALSE(this->table_->IsPrime(4)); EXPECT_FALSE(this->table_->IsPrime(6)); EXPECT_FALSE(this->table_->IsPrime(100)); } TYPED_TEST(PrimeTableTest, ReturnsTrueForPrimes) { EXPECT_TRUE(this->table_->IsPrime(2)); EXPECT_TRUE(this->table_->IsPrime(3)); EXPECT_TRUE(this->table_->IsPrime(5)); EXPECT_TRUE(this->table_->IsPrime(7)); EXPECT_TRUE(this->table_->IsPrime(11)); EXPECT_TRUE(this->table_->IsPrime(131)); } TYPED_TEST(PrimeTableTest, CanGetNextPrime) { EXPECT_EQ(2, this->table_->GetNextPrime(0)); EXPECT_EQ(3, this->table_->GetNextPrime(2)); EXPECT_EQ(5, this->table_->GetNextPrime(3)); EXPECT_EQ(7, this->table_->GetNextPrime(5)); EXPECT_EQ(11, this->table_->GetNextPrime(7)); EXPECT_EQ(131, this->table_->GetNextPrime(128)); } // That's it! Google Test will repeat each TYPED_TEST for each type // in the type list specified in TYPED_TEST_CASE. Sit back and be // happy that you don't have to define them multiple times. #endif // GTEST_HAS_TYPED_TEST #ifdef GTEST_HAS_TYPED_TEST_P // Sometimes, however, you don't yet know all the types that you want // to test when you write the tests. For example, if you are the // author of an interface and expect other people to implement it, you // might want to write a set of tests to make sure each implementation // conforms to some basic requirements, but you don't know what // implementations will be written in the future. // // How can you write the tests without committing to the type // parameters? That's what "type-parameterized tests" can do for you. // It is a bit more involved than typed tests, but in return you get a // test pattern that can be reused in many contexts, which is a big // win. Here's how you do it: // First, define a test fixture class template. Here we just reuse // the PrimeTableTest fixture defined earlier: template class PrimeTableTest2 : public PrimeTableTest { }; // Then, declare the test case. The argument is the name of the test // fixture, and also the name of the test case (as usual). The _P // suffix is for "parameterized" or "pattern". TYPED_TEST_CASE_P(PrimeTableTest2); // Next, use TYPED_TEST_P(TestCaseName, TestName) to define a test, // similar to what you do with TEST_F. TYPED_TEST_P(PrimeTableTest2, ReturnsFalseForNonPrimes) { EXPECT_FALSE(this->table_->IsPrime(-5)); EXPECT_FALSE(this->table_->IsPrime(0)); EXPECT_FALSE(this->table_->IsPrime(1)); EXPECT_FALSE(this->table_->IsPrime(4)); EXPECT_FALSE(this->table_->IsPrime(6)); EXPECT_FALSE(this->table_->IsPrime(100)); } TYPED_TEST_P(PrimeTableTest2, ReturnsTrueForPrimes) { EXPECT_TRUE(this->table_->IsPrime(2)); EXPECT_TRUE(this->table_->IsPrime(3)); EXPECT_TRUE(this->table_->IsPrime(5)); EXPECT_TRUE(this->table_->IsPrime(7)); EXPECT_TRUE(this->table_->IsPrime(11)); EXPECT_TRUE(this->table_->IsPrime(131)); } TYPED_TEST_P(PrimeTableTest2, CanGetNextPrime) { EXPECT_EQ(2, this->table_->GetNextPrime(0)); EXPECT_EQ(3, this->table_->GetNextPrime(2)); EXPECT_EQ(5, this->table_->GetNextPrime(3)); EXPECT_EQ(7, this->table_->GetNextPrime(5)); EXPECT_EQ(11, this->table_->GetNextPrime(7)); EXPECT_EQ(131, this->table_->GetNextPrime(128)); } // Type-parameterized tests involve one extra step: you have to // enumerate the tests you defined: REGISTER_TYPED_TEST_CASE_P( PrimeTableTest2, // The first argument is the test case name. // The rest of the arguments are the test names. ReturnsFalseForNonPrimes, ReturnsTrueForPrimes, CanGetNextPrime); // At this point the test pattern is done. However, you don't have // any real test yet as you haven't said which types you want to run // the tests with. // To turn the abstract test pattern into real tests, you instantiate // it with a list of types. Usually the test pattern will be defined // in a .h file, and anyone can #include and instantiate it. You can // even instantiate it more than once in the same program. To tell // different instances apart, you give each of them a name, which will // become part of the test case name and can be used in test filters. // The list of types we want to test. Note that it doesn't have to be // defined at the time we write the TYPED_TEST_P()s. typedef Types PrimeTableImplementations; INSTANTIATE_TYPED_TEST_CASE_P(OnTheFlyAndPreCalculated, // Instance name PrimeTableTest2, // Test case name PrimeTableImplementations); // Type list #endif // GTEST_HAS_TYPED_TEST_P