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gmock-actions: simplify Return and add better documentation.
Better document requirements, API decisions, and historical accidents. Make an implicit conversion easier and in a more appropriate place, and ease the burden of some assertions in the conversion operator. Stop using the legacy ActionInterface style for defining the action. PiperOrigin-RevId: 447894892 Change-Id: I179e23ec2abdd9bf05c204ab18dbb492f1372e8e
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@ -866,93 +866,155 @@ struct ByMoveWrapper {
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T payload;
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};
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// Implements the polymorphic Return(x) action, which can be used in
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// any function that returns the type of x, regardless of the argument
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// types.
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//
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// Note: The value passed into Return must be converted into
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// Function<F>::Result when this action is cast to Action<F> rather than
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// when that action is performed. This is important in scenarios like
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//
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// MOCK_METHOD1(Method, T(U));
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// ...
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// {
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// Foo foo;
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// X x(&foo);
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// EXPECT_CALL(mock, Method(_)).WillOnce(Return(x));
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// }
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//
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// In the example above the variable x holds reference to foo which leaves
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// scope and gets destroyed. If copying X just copies a reference to foo,
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// that copy will be left with a hanging reference. If conversion to T
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// makes a copy of foo, the above code is safe. To support that scenario, we
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// need to make sure that the type conversion happens inside the EXPECT_CALL
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// statement, and conversion of the result of Return to Action<T(U)> is a
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// good place for that.
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//
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// The real life example of the above scenario happens when an invocation
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// of gtl::Container() is passed into Return.
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//
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// The general implementation of Return(R). Specializations follow below.
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template <typename R>
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class ReturnAction final {
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public:
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// Constructs a ReturnAction object from the value to be returned.
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// 'value' is passed by value instead of by const reference in order
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// to allow Return("string literal") to compile.
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explicit ReturnAction(R value) : value_(std::move(value)) {}
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// This template type conversion operator allows Return(x) to be
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// used in ANY function that returns x's type.
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template <typename F>
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operator Action<F>() const { // NOLINT
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// Assert statement belongs here because this is the best place to verify
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// conditions on F. It produces the clearest error messages
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// in most compilers.
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// Impl really belongs in this scope as a local class but can't
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// because MSVC produces duplicate symbols in different translation units
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// in this case. Until MS fixes that bug we put Impl into the class scope
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// and put the typedef both here (for use in assert statement) and
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// in the Impl class. But both definitions must be the same.
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typedef typename Function<F>::Result Result;
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static_assert(!std::is_reference<Result>::value,
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// Support conversion to function types with compatible return types. See the
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// documentation on Return for the definition of compatible.
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template <typename U, typename... Args>
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operator Action<U(Args...)>() const { // NOLINT
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// Check our requirements on the return type.
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static_assert(!std::is_reference<U>::value,
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"use ReturnRef instead of Return to return a reference");
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static_assert(!std::is_void<Result>::value,
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static_assert(!std::is_void<U>::value,
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"Can't use Return() on an action expected to return `void`.");
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return Action<F>(new Impl<F>(value_));
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return Impl<U>(value_);
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}
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private:
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// Implements the Return(x) action for a particular function type F.
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template <typename F>
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class Impl : public ActionInterface<F> {
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// Implements the Return(x) action for a mock function that returns type U.
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template <typename U>
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class Impl final {
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public:
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typedef typename Function<F>::Result Result;
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typedef typename Function<F>::ArgumentTuple ArgumentTuple;
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explicit Impl(const R& input_value) : state_(new State(input_value)) {}
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explicit Impl(const R& value)
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: value_before_cast_(value),
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// Make an implicit conversion to Result before initializing the
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// Result object we store, avoiding calling any explicit constructor
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// of Result from R.
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//
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// This simulates the language rules: a function with return type
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// Result that does `return R()` requires R to be implicitly
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// convertible to Result, and uses that path for the conversion, even
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// if Result has an explicit constructor from R.
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value_(ImplicitCast_<Result>(value_before_cast_)) {}
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Result Perform(const ArgumentTuple&) override { return value_; }
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U operator()() const { return state_->value; }
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private:
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static_assert(!std::is_reference<Result>::value,
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"Result cannot be a reference type");
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// We save the value before casting just in case it is being cast to a
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// wrapper type.
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R value_before_cast_;
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Result value_;
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// We put our state on the heap so that the compiler-generated copy/move
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// constructors work correctly even when U is a reference-like type. This is
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// necessary only because we eagerly create State::value (see the note on
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// that symbol for details). If we instead had only the input value as a
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// member then the default constructors would work fine.
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//
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// For example, when R is std::string and U is std::string_view, value is a
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// reference to the string backed by input_value. The copy constructor would
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// copy both, so that we wind up with a new input_value object (with the
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// same contents) and a reference to the *old* input_value object rather
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// than the new one.
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struct State {
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explicit State(const R& input_value_in)
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: input_value(input_value_in),
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// Make an implicit conversion to Result before initializing the U
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// object we store, avoiding calling any explicit constructor of U
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// from R.
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//
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// This simulates the language rules: a function with return type U
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// that does `return R()` requires R to be implicitly convertible to
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// U, and uses that path for the conversion, even U Result has an
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// explicit constructor from R.
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//
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// We provide non-const access to input_value to the conversion
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// code. It's not clear whether this makes semantic sense -- what
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// would it mean for the conversion to modify the input value? This
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// appears to be an accident of history:
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//
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// 1. Before the first public commit the input value was simply an
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// object of type R embedded directly in the Impl object. The
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// result value wasn't yet eagerly created, and the Impl class's
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// Perform method was const, so the implicit conversion when it
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// returned the value was from const R&.
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//
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// 2. Google changelist 6490411 changed ActionInterface::Perform to
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// be non-const, citing the fact that an action can have side
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// effects and be stateful. Impl::Perform was updated like all
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// other actions, probably without consideration of the fact
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// that side effects and statefulness don't make sense for
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// Return. From this point on the conversion had non-const
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// access to the input value.
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//
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value(ImplicitCast_<U>(input_value)) {}
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Impl(const Impl&) = delete;
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Impl& operator=(const Impl&) = delete;
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// A copy of the value originally provided by the user. We retain this in
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// addition to the value of the mock function's result type below in case
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// the latter is a reference-like type. See the std::string_view example
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// in the documentation on Return.
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R input_value;
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// The value we actually return, as the type returned by the mock function
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// itself.
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//
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// We eagerly initialize this here, rather than lazily doing the implicit
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// conversion automatically each time Perform is called, for historical
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// reasons: in 2009-11, commit a070cbd91c (Google changelist 13540126)
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// made the Action<U()> conversion operator eagerly convert the R value to
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// U, but without keeping the R alive. This broke the use case discussed
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// in the documentation for Return, making reference-like types such as
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// std::string_view not safe to use as U where the input type R is a
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// value-like type such as std::string.
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//
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// The example the commit gave was not very clear, nor was the issue
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// thread (https://github.com/google/googlemock/issues/86), but it seems
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// the worry was about reference-like input types R that flatten to a
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// value-like type U when being implicitly converted. An example of this
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// is std::vector<bool>::reference, which is often a proxy type with an
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// reference to the underlying vector:
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//
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// // Helper method: have the mock function return bools according
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// // to the supplied script.
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// void SetActions(MockFunction<bool(size_t)>& mock,
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// const std::vector<bool>& script) {
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// for (size_t i = 0; i < script.size(); ++i) {
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// EXPECT_CALL(mock, Call(i)).WillOnce(Return(script[i]));
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// }
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// }
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//
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// TEST(Foo, Bar) {
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// // Set actions using a temporary vector, whose operator[]
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// // returns proxy objects that references that will be
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// // dangling once the call to SetActions finishes and the
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// // vector is destroyed.
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// MockFunction<bool(size_t)> mock;
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// SetActions(mock, {false, true});
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//
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// EXPECT_FALSE(mock.AsStdFunction()(0));
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// EXPECT_TRUE(mock.AsStdFunction()(1));
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// }
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//
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// This eager conversion helps with a simple case like this, but doesn't
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// fully make these types work in general. For example the following still
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// uses a dangling reference:
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//
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// TEST(Foo, Baz) {
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// MockFunction<std::vector<std::string>()> mock;
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//
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// // Return the same vector twice, and then the empty vector
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// // thereafter.
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// auto action = Return(std::initializer_list<std::string>{
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// "taco", "burrito",
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// });
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//
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// EXPECT_CALL(mock, Call)
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// .WillOnce(action)
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// .WillOnce(action)
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// .WillRepeatedly(Return(std::vector<std::string>{}));
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//
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// EXPECT_THAT(mock.AsStdFunction()(),
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// ElementsAre("taco", "burrito"));
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// EXPECT_THAT(mock.AsStdFunction()(),
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// ElementsAre("taco", "burrito"));
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// EXPECT_THAT(mock.AsStdFunction()(), IsEmpty());
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// }
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//
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U value;
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};
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const std::shared_ptr<State> state_;
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};
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R value_;
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@ -1693,9 +1755,29 @@ internal::WithArgsAction<typename std::decay<InnerAction>::type> WithoutArgs(
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return {std::forward<InnerAction>(action)};
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}
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// Creates an action that returns 'value'. 'value' is passed by value
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// instead of const reference - otherwise Return("string literal")
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// will trigger a compiler error about using array as initializer.
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// Creates an action that returns a value.
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//
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// R must be copy-constructible. The returned type can be used as an
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// Action<U(Args...)> for any type U where all of the following are true:
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//
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// * U is not void.
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// * U is not a reference type. (Use ReturnRef instead.)
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// * U is copy-constructible.
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// * R& is convertible to U.
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//
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// The Action<U(Args)...> object contains the R value from which the U return
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// value is constructed (a copy of the argument to Return). This means that the
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// R value will survive at least until the mock object's expectations are
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// cleared or the mock object is destroyed, meaning that U can be a
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// reference-like type such as std::string_view:
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//
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// // The mock function returns a view of a copy of the string fed to
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// // Return. The view is valid even after the action is performed.
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// MockFunction<std::string_view()> mock;
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// EXPECT_CALL(mock, Call).WillOnce(Return(std::string("taco")));
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// const std::string_view result = mock.AsStdFunction()();
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// EXPECT_EQ("taco", result);
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//
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template <typename R>
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internal::ReturnAction<R> Return(R value) {
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return internal::ReturnAction<R>(std::move(value));
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@ -51,6 +51,7 @@
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#include <memory>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include "gmock/gmock.h"
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#include "gmock/internal/gmock-port.h"
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@ -647,24 +648,34 @@ TEST(ReturnTest, AcceptsStringLiteral) {
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EXPECT_EQ("world", a2.Perform(std::make_tuple()));
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}
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// Test struct which wraps a vector of integers. Used in
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// 'SupportsWrapperReturnType' test.
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struct IntegerVectorWrapper {
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std::vector<int>* v;
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IntegerVectorWrapper(std::vector<int>& _v) : v(&_v) {} // NOLINT
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};
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// Return(x) should work fine when the mock function's return type is a
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// reference-like wrapper for decltype(x), as when x is a std::string and the
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// mock function returns std::string_view.
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TEST(ReturnTest, SupportsReferenceLikeReturnType) {
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// A reference wrapper for std::vector<int>, implicitly convertible from it.
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struct Result {
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std::vector<int>* v;
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Result(std::vector<int>& v) : v(&v) {} // NOLINT
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};
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// Tests that Return() works when return type is a wrapper type.
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TEST(ReturnTest, SupportsWrapperReturnType) {
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// Initialize vector of integers.
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std::vector<int> v;
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for (int i = 0; i < 5; ++i) v.push_back(i);
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// Set up an action for a mock function that returns the reference wrapper
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// type, initializing it with an actual vector.
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//
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// The returned wrapper should be initialized with a copy of that vector
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// that's embedded within the action itself (which should stay alive as long
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// as the mock object is alive), rather than e.g. a reference to the temporary
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// we feed to Return. This should work fine both for WillOnce and
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// WillRepeatedly.
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MockFunction<Result()> mock;
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EXPECT_CALL(mock, Call)
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.WillOnce(Return(std::vector<int>{17, 19, 23}))
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.WillRepeatedly(Return(std::vector<int>{29, 31, 37}));
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// Return() called with 'v' as argument. The Action will return the same data
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// as 'v' (copy) but it will be wrapped in an IntegerVectorWrapper.
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Action<IntegerVectorWrapper()> a = Return(v);
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const std::vector<int>& result = *(a.Perform(std::make_tuple()).v);
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EXPECT_THAT(result, ::testing::ElementsAre(0, 1, 2, 3, 4));
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EXPECT_THAT(mock.AsStdFunction()(),
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Field(&Result::v, Pointee(ElementsAre(17, 19, 23))));
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EXPECT_THAT(mock.AsStdFunction()(),
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Field(&Result::v, Pointee(ElementsAre(29, 31, 37))));
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}
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TEST(ReturnTest, PrefersConversionOperator) {
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@ -27,6 +27,12 @@
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Silence C4503 (decorated name length exceeded) for MSVC.
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4503)
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#endif
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// Google Mock - a framework for writing C++ mock classes.
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//
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// This file tests the function mocker classes.
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