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eventpp/tests/tutorial/tutorial_argumentadapter.cpp

238 lines
7.9 KiB
C++

// eventpp library
// Copyright (C) 2018 Wang Qi (wqking)
// Github: https://github.com/wqking/eventpp
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Include the head
#include "eventpp/utilities/argumentadapter.h"
#include "eventpp/utilities/conditionalfunctor.h"
#include "eventpp/eventdispatcher.h"
#include "eventpp/eventqueue.h"
#include "tutorial.h"
#include <iostream>
namespace {
// In the tutorials here, we define an event class hierarchy, Event is the base class.
// The callback prototype in EventDispatcher is reference or pointer to Event,
// then we should only be able to add listeners that only accept reference or pointer to Event,
// not derived class such as MouseEvent.
// But with argumentAdapter, the listeners can accept reference or pointer to MouseEvent,
// and argumentAdapter converts any reference or pointer to Event to MouseEvent automatically, as
// long as object pointed to the reference or pointer is a MouseEvent.
// Define the event types
enum class EventType
{
// for MouseEvent
mouse,
// for KeyEvent
key,
// for MessageEvent
message,
// For either MouseEvent or KeyEvent, we use this type to demonstrate
// how to use conditionalFunctor
input,
};
class Event
{
public:
Event() {
}
// Make the Event polymorphism so we can use dynamic_cast to detect
// if it's a MouseEvent or KeyEvent
virtual ~Event() {
}
};
class MouseEvent : public Event
{
public:
MouseEvent(const int x, const int y)
: x(x), y(y)
{
}
int getX() const { return x; }
int getY() const { return y; }
private:
int x;
int y;
};
class KeyEvent : public Event
{
public:
explicit KeyEvent(const int key)
: key(key)
{
}
int getKey() const { return key; }
private:
int key;
};
class MessageEvent : public Event
{
public:
explicit MessageEvent(const std::string & message)
: message(message) {
}
std::string getMessage() const { return message; }
private:
std::string message;
};
// A free function that will be added as listener later.
// argumentAdapter works on all types of callables, include but not limited to,
// lambda, functor object, std::function, free function, etc.
void tutorialArgumentAdapterFreeFunction(const MouseEvent & e)
{
std::cout << "Received MouseEvent in free function, x=" << e.getX() << " y=" << e.getY() << std::endl;
}
TEST_CASE("ArgumentAdapter tutorial 1, basic")
{
std::cout << std::endl << "ArgumentAdapter tutorial 1, basic" << std::endl;
eventpp::EventDispatcher<EventType, void (const Event &)> eventDispatcher;
// callback 1 -- lambda, or any functor object
// This can't compile because a 'const Event &' can be passed to 'const MouseEvent &'
//eventDispatcher.appendListener(mouseEventId, [](const MouseEvent & e) {});
// This compiles. eventpp::argumentAdapter creates a functor object that static_cast
// 'const Event &' to 'const MouseEvent &' automatically.
// Note we need to pass the function type to eventpp::argumentAdapter because the lambda
// doesn't have any function type information and eventpp::argumentAdapter can't deduce
// the type. This rule also applies to other functor object.
eventDispatcher.appendListener(
EventType::mouse,
eventpp::argumentAdapter<void(const MouseEvent &)>([](const MouseEvent & e) {
std::cout << "Received MouseEvent in lambda, x=" << e.getX() << " y=" << e.getY() << std::endl;
})
);
eventDispatcher.appendListener(
EventType::message,
eventpp::argumentAdapter<void(const MessageEvent &)>([](const MessageEvent & e) {
std::cout << "Received MessageEvent in lambda, message=" << e.getMessage() << std::endl;
})
);
// callback 2 -- std::function
// We don't need to pass the function type to eventpp::argumentAdapter because it can
// deduce the type from the std::function
eventDispatcher.appendListener(
EventType::key,
eventpp::argumentAdapter(std::function<void(const KeyEvent &)>([](const KeyEvent & e) {
std::cout << "Received KeyEvent in std::function, key=" << e.getKey() << std::endl;
}))
);
// callback 3 -- free function
// We don't need to pass the function type to eventpp::argumentAdapter because it can
// deduce the type from the free function
eventDispatcher.appendListener(
EventType::mouse,
eventpp::argumentAdapter(tutorialArgumentAdapterFreeFunction)
);
eventDispatcher.dispatch(EventType::mouse, MouseEvent(3, 5));
eventDispatcher.dispatch(EventType::key, KeyEvent(255));
eventDispatcher.dispatch(EventType::message, MessageEvent("Hello, argumentAdapter"));
// In syntax we can dispatch KeyEvent under EventType::mouse, in our case,
// the EventType::mouse listener casts KeyEvent to MouseEvent, which is invalid object,
// and the listener will either use garbled data, or crash.
//eventDispatcher.dispatch(EventType::mouse, KeyEvent(255));
}
TEST_CASE("ArgumentAdapter tutorial 2, arguments with std::shared_ptr")
{
std::cout << std::endl << "ArgumentAdapter tutorial 2, arguments with std::shared_ptr" << std::endl;
// Note the argument can't be any reference to std::shared_ptr, such as 'const std::shared_ptr<Event> &',
// because eventpp::argumentAdapter uses std::static_pointer_cast to cast the pointer and it doesn't
// work on reference.
eventpp::EventQueue<EventType, void(std::shared_ptr<Event>)> eventQueue;
// This can't compile because a 'std::shared_ptr<Event>' can be passed to 'std::shared_ptr<MouseEvent>'
//eventDispatcher.appendListener(mouseEventId, [](std::shared_ptr<MouseEvent> e) {});
// This compiles. eventpp::argumentAdapter creates a functor object that static_cast
// 'std::shared_ptr<Event>' to 'std::shared_ptr<MouseEvent>' automatically.
eventQueue.appendListener(
EventType::mouse,
eventpp::argumentAdapter<void(std::shared_ptr<MouseEvent>)>([](std::shared_ptr<MouseEvent> e) {
std::cout << "Received MouseEvent as std::shared_ptr, x=" << e->getX() << " y=" << e->getY() << std::endl;
})
);
eventQueue.enqueue(EventType::mouse, std::make_shared<MouseEvent>(3, 5));
eventQueue.process();
}
TEST_CASE("ArgumentAdapter tutorial 3, conditional adapter")
{
std::cout << std::endl << "ArgumentAdapter tutorial 3, conditional adapter" << std::endl;
eventpp::EventDispatcher<EventType, void(const Event &)> eventDispatcher;
// Here we add two listener of MouseEvent and KeyEvent under the same event type 'input'.
// We use eventpp::conditionalFunctor to determine whether the Event matches the expected
// event type.
// listener 1
eventDispatcher.appendListener(
EventType::input,
eventpp::conditionalFunctor(
eventpp::argumentAdapter<void(const MouseEvent &)>([](const MouseEvent & e) {
std::cout << "Received MouseEvent in conditional tutorial, x=" << e.getX() << " y=" << e.getY() << std::endl;
}),
// This lambda is the condition. We use dynamic_cast to check if the event is desired.
// This is for demonstration purpose, in production you may use a better way than dynamic_cast.
[](const Event & e) { return dynamic_cast<const MouseEvent *>(&e) != nullptr; }
)
);
// listener 2
eventDispatcher.appendListener(
EventType::input,
eventpp::conditionalFunctor(
eventpp::argumentAdapter<void(const KeyEvent &)>([](const KeyEvent & e) {
std::cout << "Received KeyEvent in conditional tutorial, key=" << e.getKey() << std::endl;
}),
[](const Event & e) { return dynamic_cast<const KeyEvent *>(&e) != nullptr; }
)
);
// listener 1 will receive this event, listener 2 will not.
eventDispatcher.dispatch(EventType::input, MouseEvent(3, 8));
// listener 2 will receive this event, listener 1 will not.
eventDispatcher.dispatch(EventType::input, KeyEvent(99));
}
} // namespace