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Updated benchmark with newer compilers and hardware
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doc/benchmark.md
169
doc/benchmark.md
@ -1,9 +1,12 @@
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# Benchmarks
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# Benchmarks
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Hardware: Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
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Hardware: HP laptop, Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz, 16 GB RAM
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Software: Windows 10, MSVC 2017, MinGW GCC 7.2.0
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Software: Windows 10, MinGW GCC 11.3.0, MSVC 2022
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Time unit: milliseconds (unless explicitly specified)
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Time unit: milliseconds (unless explicitly specified)
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Unless it's specified, the default compiler is GCC.
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The hardware used for benchmark is pretty medium to low end at the time of benchmarking (December 2023).
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## EventQueue enqueue and process -- single threading
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## EventQueue enqueue and process -- single threading
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<table>
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<table>
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@ -22,8 +25,8 @@ Time unit: milliseconds (unless explicitly specified)
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>401</td>
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<td>289</td>
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<td>1146</td>
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<td>939</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>100k</td>
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<td>100k</td>
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@ -31,8 +34,8 @@ Time unit: milliseconds (unless explicitly specified)
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<td>100M</td>
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<td>100M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>4012</td>
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<td>2822</td>
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<td>11467</td>
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<td>9328</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>100k</td>
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<td>100k</td>
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@ -40,8 +43,8 @@ Time unit: milliseconds (unless explicitly specified)
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<td>100M</td>
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<td>100M</td>
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<td>1000</td>
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<td>1000</td>
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<td>1000</td>
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<td>1000</td>
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<td>4102</td>
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<td>2923</td>
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<td>11600</td>
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<td>9502</td>
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</tr>
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</tr>
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<table>
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<table>
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@ -68,7 +71,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>2283</td>
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<td>1824</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>SpinLock</td>
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<td>SpinLock</td>
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@ -77,7 +80,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>1692</td>
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<td>1303</td>
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</tr>
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</tr>
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<tr>
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<tr>
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@ -87,7 +90,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>3446</td>
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<td>2989</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>SpinLock</td>
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<td>SpinLock</td>
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@ -96,7 +99,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>3025</td>
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<td>3186</td>
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</tr>
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</tr>
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<tr>
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<tr>
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@ -106,7 +109,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>4000</td>
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<td>3151</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>SpinLock</td>
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<td>SpinLock</td>
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@ -115,7 +118,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>3076</td>
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<td>3049</td>
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</tr>
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</tr>
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<tr>
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<tr>
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@ -125,7 +128,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>1971</td>
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<td>1657</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>SpinLock</td>
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<td>SpinLock</td>
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@ -134,7 +137,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>1755</td>
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<td>1659</td>
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</tr>
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</tr>
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<tr>
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<tr>
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@ -144,7 +147,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>928</td>
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<td>708</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>SpinLock</td>
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<td>SpinLock</td>
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@ -153,7 +156,7 @@ The EventQueue is processed in one thread. The Single/Multi threading in the tab
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<td>10M</td>
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<td>10M</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>100</td>
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<td>2082</td>
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<td>1891</td>
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</tr>
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</tr>
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</table>
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</table>
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@ -164,7 +167,7 @@ When there are fewer threads (about around the number of CPU cores which is 4 he
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## CallbackList append/remove callbacks
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## CallbackList append/remove callbacks
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The benchmark loops 100K times, in each loop it appends 1000 empty callbacks to a CallbackList, then remove all that 1000 callbacks. So there are totally 100M append/remove operations.
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The benchmark loops 100K times, in each loop it appends 1000 empty callbacks to a CallbackList, then remove all that 1000 callbacks. So there are totally 100M append/remove operations.
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The total benchmarked time is about 21000 milliseconds. That's to say in 1 milliseconds there can be 5000 append/remove operations.
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The total benchmarked time is about 16000 milliseconds. That's to say in 1 milliseconds there can be 6000 append/remove operations.
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## CallbackList invoking VS native function invoking
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## CallbackList invoking VS native function invoking
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@ -181,114 +184,114 @@ Iterations: 100,000,000
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<tr>
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<tr>
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<td rowspan="2">Inline global function</td>
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<td rowspan="2">Inline global function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>217</td>
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<td>139</td>
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<td>1501</td>
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<td>1267</td>
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<td>6921</td>
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<td>3058</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>187</td>
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<td>141</td>
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<td>1489</td>
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<td>1149</td>
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<td>4463</td>
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<td>2563</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Non-inline global function</td>
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<td rowspan="2">Non-inline global function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>241</td>
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<td>143</td>
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<td>1526</td>
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<td>1273</td>
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<td>6544</td>
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<td>3047</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>233</td>
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<td>132</td>
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<td>1488</td>
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<td>1218</td>
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<td>4787</td>
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<td>2583</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Function object</td>
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<td rowspan="2">Function object</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>194</td>
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<td>139</td>
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<td>1498</td>
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<td>1198</td>
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<td>6433</td>
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<td>2993</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>212</td>
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<td>141</td>
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<td>1485</td>
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<td>1107</td>
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<td>4951</td>
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<td>2633</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Member virtual function</td>
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<td rowspan="2">Member virtual function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>207</td>
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<td>159</td>
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<td>1533</td>
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<td>1221</td>
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<td>6558</td>
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<td>3076</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>212</td>
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<td>140</td>
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<td>1485</td>
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<td>1231</td>
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<td>4489</td>
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<td>2691</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Member non-virtual function</td>
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<td rowspan="2">Member non-virtual function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>214</td>
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<td>140</td>
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<td>1533</td>
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<td>1266</td>
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<td>6390</td>
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<td>3054</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>211</td>
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<td>140</td>
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<td>1486</td>
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<td>1193</td>
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<td>4872</td>
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<td>2701</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Member non-inline virtual function</td>
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<td rowspan="2">Member non-inline virtual function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>206</td>
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<td>158</td>
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<td>1522</td>
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<td>1223</td>
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<td>6578</td>
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<td>3103</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>182</td>
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<td>133</td>
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<td>1666</td>
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<td>1231</td>
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<td>4593</td>
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<td>2676</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">Member non-inline non-virtual function</td>
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<td rowspan="2">Member non-inline non-virtual function</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>206</td>
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<td>134</td>
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<td>1491</td>
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<td>1266</td>
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<td>6992</td>
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<td>3028</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>205</td>
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<td>134</td>
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<td>1486</td>
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<td>1205</td>
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<td>4490</td>
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<td>2652</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td rowspan="2">All functions</td>
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<td rowspan="2">All functions</td>
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<td>MSVC 2017</td>
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<td>MSVC</td>
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<td>1374</td>
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<td>91</td>
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<td>10951</td>
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<td>903</td>
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<td>29973</td>
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<td>2214</td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td>GCC 7.2</td>
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<td>GCC</td>
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<td>1223</td>
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<td>89</td>
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<td>9770</td>
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<td>858</td>
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<td>22958</td>
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<td>1852</td>
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</tr>
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</tr>
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</table>
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</table>
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@ -65,6 +65,8 @@ struct FunctionObject
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TEST_CASE("b1, CallbackList invoking vs C++ invoking")
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TEST_CASE("b1, CallbackList invoking vs C++ invoking")
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{
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{
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std::cout << std::endl << "b1, CallbackList invoking vs C++ invoking" << std::endl;
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constexpr int iterateCount = 1000 * 1000 * 10;
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constexpr int iterateCount = 1000 * 1000 * 10;
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constexpr int callbackCount = 10;
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constexpr int callbackCount = 10;
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@ -54,6 +54,8 @@ std::string generateRandomString(const int length){
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TEST_CASE("b2, std::map vs std::unordered_map")
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TEST_CASE("b2, std::map vs std::unordered_map")
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{
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{
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std::cout << std::endl << "b2, std::map vs std::unordered_map" << std::endl;
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constexpr int stringCount = 1000 * 1000;
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constexpr int stringCount = 1000 * 1000;
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std::vector<std::string> stringList(stringCount);
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std::vector<std::string> stringList(stringCount);
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for(auto & s : stringList) {
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for(auto & s : stringList) {
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@ -99,7 +101,7 @@ TEST_CASE("b2, std::map vs std::unordered_map")
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}
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}
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});
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});
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}
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}
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std::cout << mapInsertTime << " " << mapLookupTime << std::endl;
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std::cout << "Map: insert " << mapInsertTime << " lookup " << mapLookupTime << std::endl;
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std::cout << unorderedMapInsertTime << " " << unorderedMapLookupTime << std::endl;
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std::cout << "UnordereMap: insert " << unorderedMapInsertTime << " lookup " << unorderedMapLookupTime << std::endl;
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}
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}
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@ -166,6 +166,8 @@ struct B3PoliciesSingleThreading {
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TEST_CASE("b3, EventQueue, one thread")
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TEST_CASE("b3, EventQueue, one thread")
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{
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{
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std::cout << std::endl << "b3, EventQueue, one thread" << std::endl;
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 100, 1000 * 100, 100);
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 100, 1000 * 100, 100);
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 1000, 1000 * 100, 100);
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 1000, 1000 * 100, 100);
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 1000, 1000 * 100, 1000);
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doExecuteEventQueue<B3PoliciesMultiThreading>("Multi threading", 1000, 1000 * 100, 1000);
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@ -181,6 +183,8 @@ struct B4PoliciesMultiThreading {
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TEST_CASE("b4, EventQueue, multi threads, mutex")
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TEST_CASE("b4, EventQueue, multi threads, mutex")
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{
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{
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std::cout << std::endl << "b4, EventQueue, multi threads, mutex" << std::endl;
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doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 1, 1, 1000 * 1000 * 10, 100);
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doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 1, 1, 1000 * 1000 * 10, 100);
|
||||||
doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 1, 3, 1000 * 1000 * 10, 100);
|
doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 1, 3, 1000 * 1000 * 10, 100);
|
||||||
doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 2, 2, 1000 * 1000 * 10, 100);
|
doMultiThreadingExecuteEventQueue<B4PoliciesMultiThreading>("Mutex", 2, 2, 1000 * 1000 * 10, 100);
|
||||||
@ -194,6 +198,8 @@ struct B5PoliciesMultiThreading {
|
|||||||
|
|
||||||
TEST_CASE("b5, EventQueue, multi threads, spinlock")
|
TEST_CASE("b5, EventQueue, multi threads, spinlock")
|
||||||
{
|
{
|
||||||
|
std::cout << std::endl << "b5, EventQueue, multi threads, spinlock" << std::endl;
|
||||||
|
|
||||||
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 1, 1, 1000 * 1000 * 10, 100);
|
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 1, 1, 1000 * 1000 * 10, 100);
|
||||||
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 1, 3, 1000 * 1000 * 10, 100);
|
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 1, 3, 1000 * 1000 * 10, 100);
|
||||||
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 2, 2, 1000 * 1000 * 10, 100);
|
doMultiThreadingExecuteEventQueue<B5PoliciesMultiThreading>("Spinlock", 2, 2, 1000 * 1000 * 10, 100);
|
||||||
|
@ -16,6 +16,8 @@
|
|||||||
|
|
||||||
TEST_CASE("b6, CallbackList add/remove callbacks")
|
TEST_CASE("b6, CallbackList add/remove callbacks")
|
||||||
{
|
{
|
||||||
|
std::cout << std::endl << "b6, CallbackList add/remove callbacks" << std::endl;
|
||||||
|
|
||||||
using CL = eventpp::CallbackList<void ()>;
|
using CL = eventpp::CallbackList<void ()>;
|
||||||
constexpr size_t callbackCount = 1000;
|
constexpr size_t callbackCount = 1000;
|
||||||
constexpr size_t iterateCount = 1000 * 100;
|
constexpr size_t iterateCount = 1000 * 100;
|
||||||
|
@ -100,14 +100,16 @@ void doCallbackListVsFunctionList(const std::string & message, AddCL && addCl, A
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
std::cout << message << " timeCallbackList " << timeCallbackList << std::endl;
|
std::cout << message << " CallbackList " << timeCallbackList << std::endl;
|
||||||
std::cout << message << " timeFunctionList " << timeFunctionList << std::endl;
|
std::cout << message << " FunctionList " << timeFunctionList << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
} //unnamed namespace
|
} //unnamed namespace
|
||||||
|
|
||||||
TEST_CASE("b7, CallbackList vs vector of functions")
|
TEST_CASE("b7, CallbackList vs vector of functions")
|
||||||
{
|
{
|
||||||
|
std::cout << std::endl << "b7, CallbackList vs vector of functions" << std::endl;
|
||||||
|
|
||||||
struct PoliciesMultiThreading {
|
struct PoliciesMultiThreading {
|
||||||
using Threading = eventpp::MultipleThreading;
|
using Threading = eventpp::MultipleThreading;
|
||||||
};
|
};
|
||||||
@ -163,6 +165,9 @@ TEST_CASE("b7, CallbackList vs vector of functions")
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
for(BenchmarkItem & item : itemList) {
|
||||||
|
doCallbackListVsFunctionList<PoliciesSingleThreading>("Single thread, " + item.message, item.addClSingle, item.addFl);
|
||||||
|
}
|
||||||
for(BenchmarkItem & item : itemList) {
|
for(BenchmarkItem & item : itemList) {
|
||||||
doCallbackListVsFunctionList<PoliciesMultiThreading>("Multi thread, " + item.message, item.addClMulti, item.addFl);
|
doCallbackListVsFunctionList<PoliciesMultiThreading>("Multi thread, " + item.message, item.addClMulti, item.addFl);
|
||||||
}
|
}
|
||||||
|
@ -146,6 +146,8 @@ void doExecuteEventQueueWithAnyData(
|
|||||||
|
|
||||||
TEST_CASE("b8, EventQueue, AnyData")
|
TEST_CASE("b8, EventQueue, AnyData")
|
||||||
{
|
{
|
||||||
|
std::cout << std::endl << "b8, EventQueue, AnyData" << std::endl;
|
||||||
|
|
||||||
doExecuteEventQueue<EventA, EventB>("Without AnyData, small data", 100, 1000 * 100, 100);
|
doExecuteEventQueue<EventA, EventB>("Without AnyData, small data", 100, 1000 * 100, 100);
|
||||||
doExecuteEventQueueWithAnyData<EventA, EventB>("With AnyData, small data", 100, 1000 * 100, 100);
|
doExecuteEventQueueWithAnyData<EventA, EventB>("With AnyData, small data", 100, 1000 * 100, 100);
|
||||||
doExecuteEventQueue<LargeEventA, LargeEventB>("Without AnyData, large data", 100, 1000 * 100, 100);
|
doExecuteEventQueue<LargeEventA, LargeEventB>("Without AnyData, large data", 100, 1000 * 100, 100);
|
||||||
|
Loading…
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Reference in New Issue
Block a user