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https://github.com/wqking/eventpp.git
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583 lines
15 KiB
C++
583 lines
15 KiB
C++
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// eventpp library
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// Copyright (C) 2018 Wang Qi (wqking)
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// Github: https://github.com/wqking/eventpp
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "test.h"
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#define private public
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#include "eventpp/callbacklist.h"
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#undef private
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#include <vector>
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#include <thread>
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#include <chrono>
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#include <numeric>
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#include <random>
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#include <algorithm>
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using namespace eventpp;
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namespace {
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template <typename CL, typename T>
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void verifyLinkedList(CL & callbackList, const std::vector<T> & dataList)
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{
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const int count = (int)dataList.size();
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if(count == 0) {
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REQUIRE(! callbackList.head);
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REQUIRE(! callbackList.tail);
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return;
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}
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REQUIRE(! callbackList.head->previous);
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REQUIRE(! callbackList.tail->next);
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if(count == 1) {
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REQUIRE(callbackList.head);
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REQUIRE(callbackList.head == callbackList.tail);
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}
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auto node = callbackList.head;
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for(int i = 0; i < count; ++i) {
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REQUIRE(node);
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if(i == 0) {
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REQUIRE(! node->previous);
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REQUIRE(node == callbackList.head);
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}
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if(i == count - 1) {
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REQUIRE(! node->next);
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REQUIRE(node == callbackList.tail);
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}
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REQUIRE(node->callback == dataList[i]);
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node = node->next;
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}
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}
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template <typename CL, typename T>
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void verifyDisorderedLinkedList(CL & callbackList, std::vector<T> dataList)
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{
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std::vector<T> buffer;
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auto node = callbackList.head;
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while(node) {
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buffer.push_back(node->callback);
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node = node->next;
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}
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std::sort(buffer.begin(), buffer.end());
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std::sort(dataList.begin(), dataList.end());
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REQUIRE(buffer == dataList);
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}
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template <typename CL>
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auto extractCallbackListHandles(CL & callbackList)
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-> std::vector<typename CL::Handle>
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{
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std::vector<typename CL::Handle> result;
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auto node = callbackList.head;
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while(node) {
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result.push_back(typename CL::Handle(node));
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node = node->next;
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}
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return result;
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}
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template <typename T>
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void verifyNoMemoryLeak(const std::vector<T> & nodeList)
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{
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for(const auto & node : nodeList) {
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REQUIRE(! node.lock());
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}
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}
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} //unnamed namespace
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using Prototype = void();
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using CL = CallbackList<Prototype, int>;
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TEST_CASE("CallbackList, no memory leak after callback list is freed")
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{
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std::vector<CL::Handle> nodeList;
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{
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CL callbackList;
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for(int i = 100; i < 200; ++i) {
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callbackList.append(i);
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}
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nodeList = extractCallbackListHandles(callbackList);
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}
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verifyNoMemoryLeak(nodeList);
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}
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TEST_CASE("CallbackList, no memory leak after all callbacks are removed")
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{
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std::vector<CL::Handle> nodeList;
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std::vector<CL::Handle> handleList;
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CL callbackList;
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for(int i = 100; i < 200; ++i) {
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handleList.push_back(callbackList.append(i));
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}
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nodeList = extractCallbackListHandles(callbackList);
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for(auto & handle : handleList) {
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callbackList.remove(handle);
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}
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verifyNoMemoryLeak(nodeList);
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}
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TEST_CASE("CallbackList, append/remove/insert")
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{
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CL callbackList;
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REQUIRE(! callbackList.head);
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REQUIRE(! callbackList.tail);
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CL::Handle h100, h101, h102, h103, h104, h105, h106, h107;
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{
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auto handle = callbackList.append(100);
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h100 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100 });
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}
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{
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auto handle = callbackList.append(101);
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h101 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101 });
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}
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{
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auto handle = callbackList.append(102);
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h102 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102 });
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}
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{
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auto handle = callbackList.append(103);
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h103 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103 });
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}
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{
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auto handle = callbackList.append(104);
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h104 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103, 104 });
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}
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{
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auto handle = callbackList.insert(105, h103); // before 103
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h105 = handle;
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 105, 103, 104 });
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h107 = callbackList.insert(107, h100); // before 100
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verifyLinkedList(callbackList, std::vector<int>{ 107, 100, 101, 102, 105, 103, 104 });
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h106 = callbackList.insert(106, handle); // before 105
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verifyLinkedList(callbackList, std::vector<int>{ 107, 100, 101, 102, 106, 105, 103, 104 });
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}
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callbackList.remove(h100);
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verifyLinkedList(callbackList, std::vector<int>{ 107, 101, 102, 106, 105, 103, 104 });
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callbackList.remove(h103);
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callbackList.remove(h102);
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verifyLinkedList(callbackList, std::vector<int>{ 107, 101, 106, 105, 104 });
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callbackList.remove(h105);
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callbackList.remove(h104);
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callbackList.remove(h106);
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callbackList.remove(h101);
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callbackList.remove(h107);
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verifyLinkedList(callbackList, std::vector<int>{});
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}
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TEST_CASE("CallbackList, insert")
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{
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CL callbackList;
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auto h100 = callbackList.append(100);
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auto h101 = callbackList.append(101);
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auto h102 = callbackList.append(102);
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auto h103 = callbackList.append(103);
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auto h104 = callbackList.append(104);
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SECTION("before front") {
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callbackList.insert(105, h100);
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verifyLinkedList(callbackList, std::vector<int>{ 105, 100, 101, 102, 103, 104 });
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}
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SECTION("before second") {
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callbackList.insert(105, h101);
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verifyLinkedList(callbackList, std::vector<int>{ 100, 105, 101, 102, 103, 104 });
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}
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SECTION("before nonexist by handle") {
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callbackList.insert(105, CL::Handle());
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103, 104, 105 });
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}
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}
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TEST_CASE("CallbackList, remove")
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{
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CL callbackList;
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auto h100 = callbackList.append(100);
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auto h101 = callbackList.append(101);
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auto h102 = callbackList.append(102);
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auto h103 = callbackList.append(103);
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auto h104 = callbackList.append(104);
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SECTION("remove front") {
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callbackList.remove(h100);
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verifyLinkedList(callbackList, std::vector<int>{ 101, 102, 103, 104 });
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callbackList.remove(h100);
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verifyLinkedList(callbackList, std::vector<int>{ 101, 102, 103, 104 });
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}
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SECTION("remove second") {
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callbackList.remove(h101);
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verifyLinkedList(callbackList, std::vector<int>{ 100, 102, 103, 104 });
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callbackList.remove(h101);
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verifyLinkedList(callbackList, std::vector<int>{ 100, 102, 103, 104 });
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}
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SECTION("remove end") {
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callbackList.remove(h104);
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103 });
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callbackList.remove(h104);
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103 });
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}
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SECTION("remove nonexist") {
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callbackList.remove(CL::Handle());
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103, 104 });
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callbackList.remove(CL::Handle());
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verifyLinkedList(callbackList, std::vector<int>{ 100, 101, 102, 103, 104 });
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}
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SECTION("remove all") {
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callbackList.remove(h102);
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callbackList.remove(h104);
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callbackList.remove(h103);
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callbackList.remove(h101);
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callbackList.remove(h100);
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verifyLinkedList(callbackList, std::vector<int>{ });
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}
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}
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TEST_CASE("CallbackList, multi threading, append")
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{
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CL callbackList;
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constexpr int threadCount = 256;
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constexpr int taskCountPerThread = 1024 * 4;
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constexpr int itemCount = threadCount * taskCountPerThread;
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std::vector<int> taskList(itemCount);
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std::iota(taskList.begin(), taskList.end(), 0);
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std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
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std::vector<std::thread> threadList;
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for(int i = 0; i < threadCount; ++i) {
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threadList.emplace_back([i, taskCountPerThread, &callbackList, &taskList]() {
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for(int k = i * taskCountPerThread; k < (i + 1) * taskCountPerThread; ++k) {
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callbackList.append(taskList[k]);
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}
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});
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}
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for(auto & thread : threadList) {
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thread.join();
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}
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taskList.clear();
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std::vector<int> compareList(itemCount);
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std::iota(compareList.begin(), compareList.end(), 0);
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verifyDisorderedLinkedList(callbackList, compareList);
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}
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TEST_CASE("CallbackList, multi threading, remove")
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{
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CL callbackList;
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// total count can't be too large because the time complixity
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// of remove() is O(n) which is quite slow.
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constexpr int threadCount = 128;
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constexpr int taskCountPerThread = 128;
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constexpr int itemCount = threadCount * taskCountPerThread;
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std::vector<int> taskList(itemCount);
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std::iota(taskList.begin(), taskList.end(), 0);
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std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
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std::vector<CL::Handle> handleList;
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for(const auto & item : taskList) {
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handleList.push_back(callbackList.append(item));
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}
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std::vector<std::thread> threadList;
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for(int i = 0; i < threadCount; ++i) {
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threadList.emplace_back([i, taskCountPerThread, &callbackList, &handleList]() {
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for(int k = i * taskCountPerThread; k < (i + 1) * taskCountPerThread; ++k) {
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callbackList.remove(handleList[k]);
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}
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});
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}
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for(auto & thread : threadList) {
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thread.join();
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}
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taskList.clear();
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REQUIRE(! callbackList.head);
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REQUIRE(! callbackList.tail);
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}
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TEST_CASE("CallbackList, multi threading, double remove")
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{
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CL callbackList;
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// total count can't be too large because the time complixity
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// of remove() is O(n) which is quite slow.
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constexpr int threadCount = 128;
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constexpr int taskCountPerThread = 128;
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constexpr int itemCount = threadCount * taskCountPerThread;
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std::vector<int> taskList(itemCount);
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std::iota(taskList.begin(), taskList.end(), 0);
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std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
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std::vector<CL::Handle> handleList;
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for(const auto & item : taskList) {
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handleList.push_back(callbackList.append(item));
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}
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std::vector<std::thread> threadList;
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for(int i = 0; i < threadCount; ++i) {
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threadList.emplace_back([i, taskCountPerThread, &callbackList, &handleList, threadCount]() {
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// make start and end overlap other threads to so double remove.
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int start = i;
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int end = i + 1;
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if(i > 0) {
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--start;
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}
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else if(i < threadCount - 1) {
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++end;
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}
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for(int k = start * taskCountPerThread; k < end * taskCountPerThread; ++k) {
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callbackList.remove(handleList[k]);
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}
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});
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}
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for(auto & thread : threadList) {
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thread.join();
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}
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taskList.clear();
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REQUIRE(! callbackList.head);
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REQUIRE(! callbackList.tail);
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}
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TEST_CASE("CallbackList, multi threading, remove by handle")
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{
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CL callbackList;
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constexpr int threadCount = 256;
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constexpr int taskCountPerThread = 1024 * 4;
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constexpr int itemCount = threadCount * taskCountPerThread;
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std::vector<int> taskList(itemCount);
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std::iota(taskList.begin(), taskList.end(), 0);
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std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
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std::vector<CL::Handle> handleList;
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for(const auto & item : taskList) {
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handleList.push_back(callbackList.append(item));
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}
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std::vector<std::thread> threadList;
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for(int i = 0; i < threadCount; ++i) {
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threadList.emplace_back([i, taskCountPerThread, &callbackList, &handleList]() {
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for(int k = i * taskCountPerThread; k < (i + 1) * taskCountPerThread; ++k) {
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callbackList.remove(handleList[k]);
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}
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});
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}
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for(auto & thread : threadList) {
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thread.join();
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}
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taskList.clear();
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REQUIRE(! callbackList.head);
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REQUIRE(! callbackList.tail);
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}
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TEST_CASE("CallbackList, multi threading, double remove by handle")
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{
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CL callbackList;
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constexpr int threadCount = 256;
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||
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constexpr int taskCountPerThread = 1024 * 4;
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constexpr int itemCount = threadCount * taskCountPerThread;
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std::vector<int> taskList(itemCount);
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|
std::iota(taskList.begin(), taskList.end(), 0);
|
||
|
std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
|
||
|
|
||
|
std::vector<CL::Handle> handleList;
|
||
|
|
||
|
for(const auto & item : taskList) {
|
||
|
handleList.push_back(callbackList.append(item));
|
||
|
}
|
||
|
|
||
|
std::vector<std::thread> threadList;
|
||
|
for(int i = 0; i < threadCount; ++i) {
|
||
|
threadList.emplace_back([i, taskCountPerThread, &callbackList, &handleList, threadCount]() {
|
||
|
int start = i;
|
||
|
int end = i + 1;
|
||
|
if(i > 0) {
|
||
|
--start;
|
||
|
}
|
||
|
else if(i < threadCount - 1) {
|
||
|
++end;
|
||
|
}
|
||
|
for(int k = start * taskCountPerThread; k < end * taskCountPerThread; ++k) {
|
||
|
callbackList.remove(handleList[k]);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
for(auto & thread : threadList) {
|
||
|
thread.join();
|
||
|
}
|
||
|
|
||
|
taskList.clear();
|
||
|
|
||
|
REQUIRE(! callbackList.head);
|
||
|
REQUIRE(! callbackList.tail);
|
||
|
}
|
||
|
|
||
|
TEST_CASE("CallbackList, multi threading, append/double remove by handle")
|
||
|
{
|
||
|
CL callbackList;
|
||
|
|
||
|
constexpr int threadCount = 256;
|
||
|
constexpr int taskCountPerThread = 1024 * 4;
|
||
|
constexpr int itemCount = threadCount * taskCountPerThread;
|
||
|
|
||
|
std::vector<int> taskList(itemCount);
|
||
|
std::iota(taskList.begin(), taskList.end(), 0);
|
||
|
std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
|
||
|
|
||
|
std::vector<CL::Handle> handleList(taskList.size());
|
||
|
|
||
|
std::vector<std::thread> threadList;
|
||
|
for(int i = 0; i < threadCount; ++i) {
|
||
|
threadList.emplace_back([i, taskCountPerThread, &callbackList, &handleList, threadCount, &taskList]() {
|
||
|
for(int k = i * taskCountPerThread; k < (i + 1) * taskCountPerThread; ++k) {
|
||
|
handleList[k] = callbackList.append(taskList[k]);
|
||
|
}
|
||
|
int start = i;
|
||
|
int end = i + 1;
|
||
|
if(i > 0) {
|
||
|
--start;
|
||
|
}
|
||
|
else if(i < threadCount - 1) {
|
||
|
++end;
|
||
|
}
|
||
|
for(int k = start * taskCountPerThread; k < end * taskCountPerThread; ++k) {
|
||
|
callbackList.remove(handleList[k]);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
for(auto & thread : threadList) {
|
||
|
thread.join();
|
||
|
}
|
||
|
|
||
|
taskList.clear();
|
||
|
|
||
|
REQUIRE(! callbackList.head);
|
||
|
REQUIRE(! callbackList.tail);
|
||
|
}
|
||
|
|
||
|
|
||
|
TEST_CASE("CallbackList, multi threading, insert")
|
||
|
{
|
||
|
CL callbackList;
|
||
|
|
||
|
constexpr int threadCount = 256;
|
||
|
constexpr int taskCountPerThread = 1024;
|
||
|
constexpr int itemCount = threadCount * taskCountPerThread;
|
||
|
|
||
|
std::vector<int> taskList(itemCount);
|
||
|
std::iota(taskList.begin(), taskList.end(), 0);
|
||
|
std::shuffle(taskList.begin(), taskList.end(), std::mt19937(std::random_device()()));
|
||
|
|
||
|
std::vector<CL::Handle> handleList(taskList.size());
|
||
|
|
||
|
std::vector<std::thread> threadList;
|
||
|
for(int i = 0; i < threadCount; ++i) {
|
||
|
threadList.emplace_back([i, taskCountPerThread, &callbackList, &taskList, &handleList]() {
|
||
|
int k = i * taskCountPerThread;
|
||
|
for(; k < (i + 1) * taskCountPerThread / 2; ++k) {
|
||
|
handleList[k] = callbackList.append(taskList[k]);
|
||
|
}
|
||
|
int offset = 0;
|
||
|
for(; k < (i + 1) * taskCountPerThread / 2 + (i + 1) * taskCountPerThread / 4; ++k) {
|
||
|
handleList[k] = callbackList.insert(taskList[k], handleList[offset++]);
|
||
|
}
|
||
|
for(; k < (i + 1) * taskCountPerThread; ++k) {
|
||
|
handleList[k] = callbackList.insert(taskList[k], handleList[offset++]);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
for(auto & thread : threadList) {
|
||
|
thread.join();
|
||
|
}
|
||
|
|
||
|
taskList.clear();
|
||
|
|
||
|
std::vector<int> compareList(itemCount);
|
||
|
std::iota(compareList.begin(), compareList.end(), 0);
|
||
|
|
||
|
verifyDisorderedLinkedList(callbackList, compareList);
|
||
|
}
|
||
|
|