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eventpp/doc/anyid.md

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# Class AnyId reference
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## Description
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The template class `AnyId` can be used as the event ID type in `EventDispatcher` and `EventQueue`, then any types can be used as the event type.
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For example,
```c++
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eventpp::EventQueue<eventpp::AnyId<>, void()> eventQueue;
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eventQueue.appendListener(3, []() {}); // listener 1
eventQueue.appendListener(std::string("hello"), []() {}); // listener 2
eventQueue.dispatch(3); // trigger listener 1
eventQueue.dispatch(std::string("hello")); // trigger listener 2
```
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## API reference
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### Header
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eventpp/utilities/anyid.h
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### Class AnyId template parameters
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```c++
template <template <typename> class Digester = std::hash, typename Storage = EmptyStorage>
class AnyId;
```
`Digester`: a template class that has one template parameter. It has a function call operator that receives one value and returns the digest of the value. The returned digest must be hashable, i.e, it must be able to be passed to `std::hash`. One of such `Digester` is `std::hash`. The parameter default value is `std::hash`.
`Storage`: a class that can be constructed with any types of values which are going to be used in `AnyId`. One of such `Storage` is `std::any` (in C++17). The parameter default value is an empty storage class that can be constructed with any types and it doesn't hold the value.
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`Digester` is used to convert any types to a specified type and `AnyId` stores the digest instead of the value itself.
`Storage` is used to store the actural value.
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A typical implementation of `Digester`:
```c++
template <typename T>
struct MyDigest
{
TheDigestTypeSuchAsSizeT operator() (const T & value) const {
// compute the digest of value and return the digest.
}
};
```
Note: the return type of the function call operator (here is TheDigestTypeSuchAsSizeT) must be the same for all T, it can't be different type for different T.
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A typical implementation of `Storage`:
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```c++
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struct MyStorage
{
template <typename T>
MyStorage(const T & value) {
// store the value
}
// any other member functions can be added, such as getting the underlying value.
};
```
Or none template version:
```c++
// In this version, only value of `int` and `std::string` can be stored.
struct MyStorage
{
MyStorage(const int value) {}
MyStorage(const std::string & value) {}
// any other member functions can be added, such as getting the underlying value.
};
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```
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### Public types
`DigestType`: the digest type that returned by `Digester`. If `Digester` is `std::hash`, `DigestType` is `std::size_t`.
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### Member functions
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#### constructors
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```c++
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AnyId();
template <typename T>
AnyId(const T & value);
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```
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Any value can be converted to `AnyId` implicitly.
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#### getDigest
```c++
DigestType getDigest() const;
```
Return the digest for the value that passed in the constructor.
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```c++
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const Storage & getValue() const;
```
Return the value that's stored in `Storage`. The default `Storage` is an empty structure, so you can't get the real value from it.
If `std::any` is used as the `Storage` parameter when initializing the `AnyId` template, `getValue` returns the `std::any` thus the value can be obtained from the `std::any`.
## Global type AnyHashableId
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```c++
using AnyHashableId = AnyId<>;
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```
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`AnyHashableId` is an initialization of `AnyId` with the default parameters. It can be used in place of the event ID in `EventDispatcher` or `EventQueue`.
In the example code in the beginning of this document, the `eventpp::AnyId<>` can be replaced with `eventpp::AnyHashableId`.
## Comparison AnyId
`AnyId` supports `operator ==` for being used in `std::unordered_map`, and `operator <` for being used in `std::map` (which map is used depending on the policies), in `EventDispatcher` and `EventQueue`.
`AnyId` compares the digest first (the digest must be comparable).
If the `Storage` supports the operators, the values in the storage are compared. In this case, it doesn't matter if digest collides.
If the `Storage` doesn't support the operators, only the digests are compared. In this case, if digest collides, the result is in collision.
## When to use AnyId?
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Even though `AnyId` looks smart and very flexible, I highly don't encourage you to use it at all because that means the architecture has flaws. You should always prefer to single event type, such as `int`, or `std::string`, than mixing them.
If you want to use `AnyHashableId` (aka, `AnyId<>`), don't forget to take into account of the collision created by `std::hash`, and be sure your event IDs don't collide with each other.
If you find there are good reasons to mix the event types and there are good cases to use `AnyId`, you can let me know.