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# Class CounterRemover reference
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## Table Of Contents
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* [Description ](#a2_1 )
* [API reference ](#a2_2 )
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* [Header ](#a3_1 )
* [Template parameters ](#a3_2 )
* [Member functions ](#a3_3 )
* [Free functions ](#a3_4 )
* [Sample code ](#a3_5 )
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< a id = "a2_1" > < / a >
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## Description
CounterRemover is a utility class that automatically removes listeners after the listeners are triggered for certain times.
CounterRemover is a pure functional class. After the member functions in CounterRemover are invoked, the CounterRemover object can be destroyed safely.
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## API reference
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< a id = "a3_1" > < / a >
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### Header
eventpp/utilities/counterremover.h
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### Template parameters
```c++
template < typename DispatcherType >
class CounterRemover;
```
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`DispatcherType` can be CallbackList, EventDispatcher, EventQueue, HeterCallbackList, HeterEventDispatcher, or HeterEventQueue.
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### Member functions
```c++
explicit CounterRemover(DispatcherType & dispatcher);
```
Constructs an instance of CounterRemover.
**Member functions for EventDispatcher and EventQueue**
```c++
typename DispatcherType::Handle appendListener(
const typename DispatcherType::Event & event,
const typename DispatcherType::Callback & listener,
const int triggerCount = 1
);
typename DispatcherType::Handle prependListener(
const typename DispatcherType::Event & event,
const typename DispatcherType::Callback & listener,
const int triggerCount = 1
);
typename DispatcherType::Handle insertListener(
const typename DispatcherType::Event & event,
const typename DispatcherType::Callback & listener,
const typename DispatcherType::Handle & before,
const int triggerCount = 1
);
```
**Member functions for CallbackList**
```c++
typename CallbackListType::Handle append(
const typename CallbackListType::Callback & listener,
const int triggerCount = 1
);
typename CallbackListType::Handle prepend(
const typename CallbackListType::Callback & listener,
const int triggerCount = 1
);
typename CallbackListType::Handle insert(
const typename CallbackListType::Callback & listener,
const typename CallbackListType::Handle & before,
const int triggerCount = 1
);
```
The member functions have the same names with the corresponding underlying class (CallbackList, EventDispatcher, or EventQueue), and also have the same parameters except there is one more parameter, `triggerCount` . `triggerCount` is decreased by one on each trigger, and when `triggerCount` is zero or negative, the listener will be removed.
The default value of `triggerCount` is 1, that means the listener is removed after the first trigger, which is one shot listener.
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### Free functions
```c++
template < typename DispatcherType >
CounterRemover< DispatcherType > counterRemover(DispatcherType & dispatcher);
```
Since CounterRemover takes one template parameter and it's verbose to instantiate its instance, the function `counterRemover` is used to construct an instance of CounterRemover via the deduced argument.
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### Sample code
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```c++
#include "eventpp/utilities/counterremover.h"
#include "eventpp/eventdispatcher.h"
eventpp::EventDispatcher< int , void ( ) > dispatcher;
constexpr int event = 3;
dispatcher.appendListener(event, []() {
// listener A
});
// Note the CounterRemover instance returned by counterRemover is invoked
// prependListener and destroyed immediately.
eventpp::counterRemover(dispatcher).prependListener(event, []() {
// listener B
});
auto handle = eventpp::counterRemover(dispatcher).appendListener(event, []() {
// listener C
}, 2);
eventpp::counterRemover(dispatcher).insertListener(event, []() {
// listener D
}, handle, 3);
dispatcher.dispatch(event);
// All listeners were triggered.
// Listener B was removed.
dispatcher.dispatch(event);
// Listeners A, C, D were triggered.
// Listener C was removed.
dispatcher.dispatch(event);
// Listeners A, D were triggered.
// Listener D was removed.
dispatcher.dispatch(event);
// Listeners A was triggered.
```