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eventpp/doc/conditionalfunctor.md

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# Conditional functor reference
## Description
The header file `eventpp/utilities/conditionalfunctor.h` contains utilities that can check certain condition then decide whether to invoke the underlying function.
For example,
```c++
eventpp::CallbackList<void(int)> callbackList;
callbackList.append(
eventpp::conditionalFunctor(
[](const int value) {
std::cout << "We should get value 1." << here;
},
[](const int value) {
return value == 1;
}
)
);
callbackList(2); // not trigger the callback
callbackList(1); // trigger the callback
```
## Header
eventpp/utilities/conditionalfunctor.h
## API reference
```c++
template <typename Func, typename Condition>
ConditionalFunctor<Func, Condition> conditionalFunctor(Func func, Condition condition);
```
Function `conditionalFunctor` receives a function `func`, and a conditional function `condition`, and return a functor object of `ConditionalFunctor`. `ConditionalFunctor` has a function invoking operator that forwards all arguments to `condition`, if `condition` returns true, `func` will be invoked with same arguments, if `condition` return false, `func` will not be invoked. The return value of `conditionalFunctor` can be passed to CallbackList, EventDispatcher, or EventQueue.
Below is the example code to demonstrate how to use `conditionalFunctor`, it's grabbed from the unit tests.
```c++
eventpp::CallbackList<void(int)> callbackList;
std::vector<int> dataList(3);
callbackList.append(
eventpp::conditionalFunctor(
[&dataList](const int index) {
++dataList[index];
},
[](const int index) {
return index == 0;
}
)
);
callbackList.append(
eventpp::conditionalFunctor(
[&dataList](const int index) {
++dataList[index];
},
[](const int index) {
return index == 1;
}
)
);
callbackList.append(
eventpp::conditionalFunctor(
[&dataList](const int index) {
++dataList[index];
},
[](const int index) {
return index == 2;
}
)
);
REQUIRE(dataList == std::vector<int>{ 0, 0, 0 });
callbackList(2);
REQUIRE(dataList == std::vector<int>{ 0, 0, 1 });
callbackList(0);
REQUIRE(dataList == std::vector<int>{ 1, 0, 1 });
callbackList(1);
REQUIRE(dataList == std::vector<int>{ 1, 1, 1 });
```