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359 lines
12 KiB
C++
359 lines
12 KiB
C++
/************************************************************************
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* file name : dialog.cpp
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* ----------------- :
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* creation time : 2018/06/03
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* author : Victor Zarubkin
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* email : v.s.zarubkin@gmail.com
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* ----------------- :
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* description : The file contains implementation of Dialog.
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* ----------------- :
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* license : Lightweight profiler library for c++
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* : Copyright(C) 2016-2018 Sergey Yagovtsev, Victor Zarubkin
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* :
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* : Licensed under either of
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* : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
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* : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
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* : at your option.
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* :
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* : The MIT License
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* :
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* : Permission is hereby granted, free of charge, to any person obtaining a copy
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* : of this software and associated documentation files (the "Software"), to deal
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* : in the Software without restriction, including without limitation the rights
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* : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* : of the Software, and to permit persons to whom the Software is furnished
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* : to do so, subject to the following conditions:
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* :
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* : The above copyright notice and this permission notice shall be included in all
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* : copies or substantial portions of the Software.
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* :
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* : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* : USE OR OTHER DEALINGS IN THE SOFTWARE.
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* :
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* : The Apache License, Version 2.0 (the "License")
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* :
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* : You may not use this file except in compliance with the License.
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* : You may obtain a copy of the License at
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* :
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* : http://www.apache.org/licenses/LICENSE-2.0
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* :
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* : Unless required by applicable law or agreed to in writing, software
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* : distributed under the License is distributed on an "AS IS" BASIS,
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* : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* : See the License for the specific language governing permissions and
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* : limitations under the License.
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************************************************************************/
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#include "dialog.h"
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#include "globals.h"
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#include "window_header.h"
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#include <QApplication>
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#include <QDebug>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QMouseEvent>
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#include <QPixmap>
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#include <QPushButton>
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#include <QSizePolicy>
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#include <QStyle>
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#include <QVBoxLayout>
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#include <easy/utility.h>
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Dialog::Dialog(QWidget* parent, const QString& title, QWidget* content, WindowHeader::Buttons headerButtons,
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QMessageBox::StandardButtons buttons)
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: QDialog(parent)
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, m_buttonBox(new QWidget())
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, m_header(nullptr)
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, m_rejectRoleButton(QMessageBox::NoButton)
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, m_acceptRoleButton(QMessageBox::NoButton)
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{
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setSizeGripEnabled(EASY_GLOBALS.use_custom_window_header);
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m_header = new WindowHeader(title, headerButtons, this);
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auto mainLayout = new QVBoxLayout(this);
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mainLayout->setContentsMargins(1, 1, 1, 1);
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mainLayout->setSpacing(0);
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mainLayout->addWidget(m_header, 0, Qt::AlignTop);
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mainLayout->addWidget(content, 1);
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auto buttonsLayout = new QHBoxLayout(m_buttonBox);
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if (buttons != QMessageBox::NoButton)
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{
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buttonsLayout->addStretch(1);
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createButtons(buttonsLayout, buttons);
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mainLayout->addWidget(m_buttonBox, 0, Qt::AlignBottom);
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}
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}
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Dialog::Dialog(QWidget* parent, const QString& title, QWidget* content, QMessageBox::StandardButtons buttons)
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: Dialog(parent, title, content, WindowHeader::CloseButton, buttons)
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{
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}
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Dialog::Dialog(QWidget* parent, QMessageBox::Icon icon, const QString& title, const QString& text,
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QMessageBox::StandardButtons buttons)
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: Dialog(parent, title, Dialog::messageBoxContent(icon, text), WindowHeader::CloseButton, buttons)
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{
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setSizeGripEnabled(false);
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setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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setFixedSize(sizeHint());
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setMouseTracking(false);
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}
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Dialog::~Dialog()
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{
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}
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void Dialog::setWindowTitle(const QString& title)
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{
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m_header->setTitle(title);
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QDialog::setWindowTitle(title);
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}
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void Dialog::setWindowIcon(const QIcon& icon)
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{
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m_header->setWindowIcon(icon);
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QDialog::setWindowIcon(icon);
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}
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void Dialog::addButton(class QAbstractButton* button, QDialogButtonBox::ButtonRole role)
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{
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button->setProperty("id", 0);
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button->setProperty("role", static_cast<int>(role));
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connect(button, &QAbstractButton::clicked, this, &Dialog::onButtonClicked);
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m_buttonBox->layout()->addWidget(button);
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}
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void Dialog::addButton(class QAbstractButton* button, QMessageBox::ButtonRole role)
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{
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addButton(button, static_cast<QDialogButtonBox::ButtonRole>(role));
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}
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bool Dialog::isPositiveRole(QDialogButtonBox::ButtonRole role) const
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{
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return role == QDialogButtonBox::AcceptRole ||
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role == QDialogButtonBox::ApplyRole ||
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role == QDialogButtonBox::YesRole ||
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role == QDialogButtonBox::NoRole;
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}
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bool Dialog::isNegativeRole(QDialogButtonBox::ButtonRole role) const
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{
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return role == QDialogButtonBox::RejectRole ||
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role == QDialogButtonBox::DestructiveRole ||
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role == QDialogButtonBox::ResetRole;
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}
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void Dialog::createButtons(class QHBoxLayout* buttonBoxLayout, QMessageBox::StandardButtons buttons)
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{
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for (int i = QMessageBox::FirstButton; i <= QMessageBox::LastButton; ++i)
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{
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const auto id = static_cast<QMessageBox::Button>(i);
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if (buttons.testFlag(id))
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{
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auto button = createStandardButton(id);
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if (button != nullptr)
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buttonBoxLayout->addWidget(button);
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}
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}
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}
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QPushButton* Dialog::createStandardButton(QMessageBox::StandardButton id)
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{
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QString text;
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auto role = QDialogButtonBox::RejectRole;
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switch (id)
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{
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case QMessageBox::Ok:
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text = "OK"; role = QDialogButtonBox::AcceptRole;
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break;
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case QMessageBox::Open:
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text = "Open"; role = QDialogButtonBox::AcceptRole;
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break;
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case QMessageBox::Save:
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text = "Save"; role = QDialogButtonBox::AcceptRole;
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break;
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case QMessageBox::Cancel:
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text = "Cancel"; role = QDialogButtonBox::RejectRole;
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break;
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case QMessageBox::Close:
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text = "Close"; role = QDialogButtonBox::RejectRole;
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break;
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case QMessageBox::Discard:
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text = "Discard"; role = QDialogButtonBox::DestructiveRole;
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break;
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case QMessageBox::Apply:
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text = "Apply"; role = QDialogButtonBox::ApplyRole;
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break;
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case QMessageBox::Reset:
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text = "Reset"; role = QDialogButtonBox::ResetRole;
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break;
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case QMessageBox::RestoreDefaults:
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text = "Restore defaults"; role = QDialogButtonBox::ResetRole;
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break;
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case QMessageBox::Help:
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text = "Help"; role = QDialogButtonBox::HelpRole;
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break;
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case QMessageBox::SaveAll:
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text = "Save all"; role = QDialogButtonBox::AcceptRole;
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break;
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case QMessageBox::Yes:
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text = "Yes"; role = QDialogButtonBox::YesRole;
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break;
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case QMessageBox::YesToAll:
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text = "Yes to all"; role = QDialogButtonBox::YesRole;
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break;
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case QMessageBox::No:
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text = "No"; role = QDialogButtonBox::NoRole;
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break;
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case QMessageBox::NoToAll:
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text = "No to all"; role = QDialogButtonBox::NoRole;
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break;
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case QMessageBox::Abort:
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text = "Abort"; role = QDialogButtonBox::RejectRole;
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break;
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case QMessageBox::Retry:
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text = "Retry"; role = QDialogButtonBox::AcceptRole;
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break;
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case QMessageBox::Ignore:
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text = "Ignore"; role = QDialogButtonBox::AcceptRole;
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break;
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default:
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return nullptr;
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}
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if (isPositiveRole(role) && m_acceptRoleButton == QMessageBox::NoButton)
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m_acceptRoleButton = id;
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else if (isNegativeRole(role) && m_rejectRoleButton == QMessageBox::NoButton)
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m_rejectRoleButton = id;
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auto button = new QPushButton(text);
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button->setProperty("id", static_cast<int>(id));
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button->setProperty("role", static_cast<int>(role));
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connect(button, &QPushButton::clicked, this, &Dialog::onButtonClicked);
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return button;
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}
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QMessageBox::StandardButton Dialog::question(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons)
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{
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Dialog dialog(parent, QMessageBox::Question, title, text, buttons);
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return static_cast<QMessageBox::StandardButton>(dialog.exec());
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}
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QMessageBox::StandardButton Dialog::information(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons)
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{
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Dialog dialog(parent, QMessageBox::Information, title, text, buttons);
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return static_cast<QMessageBox::StandardButton>(dialog.exec());
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}
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QMessageBox::StandardButton Dialog::warning(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons)
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{
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Dialog dialog(parent, QMessageBox::Warning, title, text, buttons);
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return static_cast<QMessageBox::StandardButton>(dialog.exec());
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}
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QMessageBox::StandardButton Dialog::critical(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons)
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{
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Dialog dialog(parent, QMessageBox::Critical, title, text, buttons);
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return static_cast<QMessageBox::StandardButton>(dialog.exec());
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}
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QWidget* Dialog::messageBoxContent(QMessageBox::Icon icon, const QString& text)
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{
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auto iconLabel = new QLabel();
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auto style = QApplication::style();
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const int size = style->pixelMetric(QStyle::PM_MessageBoxIconSize);
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switch (icon)
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{
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case QMessageBox::Question:
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iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxQuestion).pixmap(size, size));
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break;
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case QMessageBox::Information:
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iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxInformation).pixmap(size, size));
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break;
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case QMessageBox::Warning:
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iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxWarning).pixmap(size, size));
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break;
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case QMessageBox::Critical:
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iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxCritical).pixmap(size, size));
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break;
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default:
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{
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delete iconLabel;
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iconLabel = nullptr;
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break;
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}
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}
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auto content = new QWidget();
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auto layout = new QHBoxLayout(content);
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if (iconLabel != nullptr)
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{
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layout->addWidget(iconLabel, 0, Qt::AlignTop);
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layout->addSpacing(size / 4);
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}
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layout->addWidget(new QLabel(text), 1, Qt::AlignTop);
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return content;
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}
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void Dialog::onButtonClicked(bool)
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{
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auto button = sender();
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const auto id = static_cast<QMessageBox::Button>(button->property("id").toInt());
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const auto role = static_cast<QMessageBox::ButtonRole>(button->property("role").toInt());
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if (id == QMessageBox::NoButton)
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QDialog::done(role);
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else
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QDialog::done(id);
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}
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void Dialog::done(int result)
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{
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if (result == QDialog::Rejected)
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QDialog::done(m_rejectRoleButton);
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else if (result == QDialog::Accepted)
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QDialog::done(m_acceptRoleButton);
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else
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QDialog::done(result);
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}
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