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https://github.com/yse/easy_profiler.git
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8f30948105
(profiler_gui) Moving sources into separate files; (profiler_gui) Rename Prof* classes into Easy*; (EasyGraphicsView) Optimized performance by not painting items which were not expanded in TreeWidget. While there are no range selected for TreeWidget, only top-level blocks are painted on scene.
29 lines
579 B
C++
29 lines
579 B
C++
#ifndef GLOBALS_QOBJECTS_H
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#define GLOBALS_QOBJECTS_H
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#include <QObject>
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#include "profiler/profiler.h"
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namespace profiler_gui {
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class EasyGlobalSignals final : public QObject
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{
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Q_OBJECT
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public:
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EasyGlobalSignals();
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virtual ~EasyGlobalSignals();
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signals:
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void selectedThreadChanged(::profiler::thread_id_t _id);
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void selectedBlockChanged(unsigned int _block_index);
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void itemsExpandStateChanged();
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}; // END of class EasyGlobalSignals.
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} // END of namespace profiler_gui.
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#endif // GLOBALS_QOBJECTS_H
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