0
0
mirror of https://github.com/yse/easy_profiler.git synced 2024-12-27 00:31:02 +08:00
easy_profiler/profiler_gui/thread_pool.cpp
Victor Zarubkin 92a5ca4a75 Big bunch of changes:
* update copyright
* fix css parsing
* fix block name search
* add matching text highlighing for find results
* add calculation of block statistics for selected area
* new action: right-click on a block on "Diagram" selects region using left and right bounds of this block
* other optimizations
2019-10-20 16:12:37 +03:00

215 lines
7.5 KiB
C++

/************************************************************************
* file name : thread_pool.cpp
* ----------------- :
* creation time : 2018/01/28
* author : Victor Zarubkin
* email : v.s.zarubkin@gmail.com
* ----------------- :
* description : The file contains implementation of ThreadPool.
* ----------------- :
* license : Lightweight profiler library for c++
* : Copyright(C) 2016-2019 Sergey Yagovtsev, Victor Zarubkin
* :
* : Licensed under either of
* : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
* : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
* : at your option.
* :
* : The MIT License
* :
* : Permission is hereby granted, free of charge, to any person obtaining a copy
* : of this software and associated documentation files (the "Software"), to deal
* : in the Software without restriction, including without limitation the rights
* : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* : of the Software, and to permit persons to whom the Software is furnished
* : to do so, subject to the following conditions:
* :
* : The above copyright notice and this permission notice shall be included in all
* : copies or substantial portions of the Software.
* :
* : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* : USE OR OTHER DEALINGS IN THE SOFTWARE.
* :
* : The Apache License, Version 2.0 (the "License")
* :
* : You may not use this file except in compliance with the License.
* : You may obtain a copy of the License at
* :
* : http://www.apache.org/licenses/LICENSE-2.0
* :
* : Unless required by applicable law or agreed to in writing, software
* : distributed under the License is distributed on an "AS IS" BASIS,
* : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* : See the License for the specific language governing permissions and
* : limitations under the License.
************************************************************************/
#include "thread_pool.h"
#include <algorithm>
#ifdef _MSC_VER
// std::back_inserter is defined in <iterator> for Visual C++ ...
#include <iterator>
#endif
#ifdef _WIN32
// For including SetThreadPriority()
# include <Windows.h>
# ifdef __MINGW32__
# include <processthreadsapi.h>
# endif
#elif !defined(__APPLE__)
// For including pthread_setschedprio()
# include <pthread.h>
#else
# pragma message "TODO: include proper headers to be able to use pthread_setschedprio() on OSX and iOS (pthread.h is not enough...)"
#endif
void setLowestThreadPriority()
{
#ifdef _WIN32
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST);
#elif !defined(__APPLE__)
pthread_attr_t attr;
if (pthread_attr_init(&attr) == 0)
{
int policy = 0;
if (pthread_attr_getschedpolicy(&attr, &policy) == 0)
pthread_setschedprio(pthread_self(), sched_get_priority_min(policy));
pthread_attr_destroy(&attr);
}
#else
/// TODO: include proper headers to be able to use pthread_setschedprio() on OSX and iOS (pthread.h is not enough...)
#endif
}
ThreadPool& ThreadPool::instance()
{
static ThreadPool pool;
return pool;
}
ThreadPool::ThreadPool()
{
m_threads.reserve(std::thread::hardware_concurrency() + 1);
// N threads for main tasks
std::generate_n(std::back_inserter(m_threads), std::thread::hardware_concurrency(), [this] {
return std::thread(&ThreadPool::tasksWorker, this);
});
// One thread for background jobs
m_threads.emplace_back(&ThreadPool::jobsWorker, this);
}
ThreadPool::~ThreadPool()
{
m_interrupt.store(true, std::memory_order_release);
m_tasks.cv.notify_all();
m_backgroundJobs.cv.notify_all();
for (auto& thread : m_threads)
thread.join();
}
void ThreadPool::backgroundJob(std::function<void()>&& func)
{
m_backgroundJobs.mutex.lock();
m_backgroundJobs.queue.push_back(std::move(func));
m_backgroundJobs.mutex.unlock();
m_backgroundJobs.cv.notify_one();
}
void ThreadPool::enqueue(ThreadPoolTask& task)
{
m_tasks.mutex.lock();
m_tasks.queue.emplace_back(task);
m_tasks.mutex.unlock();
m_tasks.cv.notify_one();
}
void ThreadPool::dequeue(ThreadPoolTask& task)
{
const std::lock_guard<std::mutex> lock(m_tasks.mutex);
if (task.status() != TaskStatus::Enqueued)
return;
for (auto it = m_tasks.queue.begin(); it != m_tasks.queue.end(); ++it)
{
if (&it->get() == &task)
{
m_tasks.queue.erase(it);
break;
}
}
}
void ThreadPool::tasksWorker()
{
while (true)
{
std::unique_lock<std::mutex> lock(m_tasks.mutex);
m_tasks.cv.wait(lock, [this] { return !m_tasks.queue.empty() || m_interrupt.load(std::memory_order_acquire); });
while (true) // execute all available tasks
{
if (m_interrupt.load(std::memory_order_acquire))
return;
if (m_tasks.queue.empty())
break; // the lock will be released on the outer loop new iteration
auto& task = m_tasks.queue.front().get();
task.setStatus(TaskStatus::Processing);
m_tasks.queue.pop_front();
// unlock to permit tasks execution for other worker threads and for adding new tasks
lock.unlock();
// execute task
task.execute();
// lock again to check if there are new tasks in the queue
lock.lock();
}
}
}
void ThreadPool::jobsWorker()
{
setLowestThreadPriority(); // Background thread has lowest priority
while (true)
{
std::unique_lock<std::mutex> lock(m_backgroundJobs.mutex);
m_backgroundJobs.cv.wait(lock, [this] {
return !m_backgroundJobs.queue.empty() || m_interrupt.load(std::memory_order_acquire);
});
while (true) // execute all available jobs
{
if (m_interrupt.load(std::memory_order_acquire))
return;
if (m_backgroundJobs.queue.empty())
break; // the lock will be released on the outer loop new iteration
auto job = std::move(m_backgroundJobs.queue.front());
m_backgroundJobs.queue.pop_front();
// unlock to permit adding new jobs while executing current job
lock.unlock();
// execute job
job();
// lock again to check if there are new jobs in the queue
lock.lock();
}
}
}