mirror of
https://github.com/yse/easy_profiler.git
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313 lines
16 KiB
C++
313 lines
16 KiB
C++
/************************************************************************
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* file name : globals.h
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* ----------------- :
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* creation time : 2016/08/03
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* author : Victor Zarubkin
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* email : v.s.zarubkin@gmail.com
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* ----------------- :
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* description : The file contains declaration of global constants and variables for profiler gui.
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* ----------------- :
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* change log : * 2016/08/03 Victor Zarubkin: initial commit.
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* :
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* : *
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* ----------------- :
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* license : Lightweight profiler library for c++
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* : Copyright(C) 2016-2018 Sergey Yagovtsev, Victor Zarubkin
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* :
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* : Licensed under either of
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* : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
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* : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
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* : at your option.
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* :
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* : The MIT License
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* :
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* : Permission is hereby granted, free of charge, to any person obtaining a copy
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* : of this software and associated documentation files (the "Software"), to deal
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* : in the Software without restriction, including without limitation the rights
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* : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* : of the Software, and to permit persons to whom the Software is furnished
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* : to do so, subject to the following conditions:
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* :
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* : The above copyright notice and this permission notice shall be included in all
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* : copies or substantial portions of the Software.
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* :
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* : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* : USE OR OTHER DEALINGS IN THE SOFTWARE.
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* :
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* : The Apache License, Version 2.0 (the "License")
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* :
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* : You may not use this file except in compliance with the License.
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* : You may obtain a copy of the License at
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* :
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* : http://www.apache.org/licenses/LICENSE-2.0
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* :
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* : Unless required by applicable law or agreed to in writing, software
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* : distributed under the License is distributed on an "AS IS" BASIS,
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* : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* : See the License for the specific language governing permissions and
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* : limitations under the License.
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************************************************************************/
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#ifndef EASY_PROFILER__GUI_GLOBALS_H
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#define EASY_PROFILER__GUI_GLOBALS_H
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#include <string>
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#include <QObject>
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#include <QColor>
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#include <QTextCodec>
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#include <QSize>
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#include <QFont>
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#include "common_functions.h"
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#include "globals_qobjects.h"
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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namespace profiler_gui {
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const QString ORGANAZATION_NAME = "EasyProfiler";
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const QString APPLICATION_NAME = "Easy profiler gui application";
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const QColor RULER_COLOR = QColor::fromRgba(0x40000000 | (::profiler::colors::RichBlue & 0x00ffffff));// 0x402020c0);
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const QColor RULER_COLOR2 = QColor::fromRgba(0x40000000 | (::profiler::colors::Dark & 0x00ffffff));// 0x40408040);
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const QColor TEXT_COLOR = QColor::fromRgb(0xff504040);
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const QColor SYSTEM_BORDER_COLOR = QColor::fromRgb(0xffc4c4c4);
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EASY_CONSTEXPR QRgb SELECTED_THREAD_BACKGROUND = 0xffe0e060;
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EASY_CONSTEXPR QRgb SELECTED_THREAD_FOREGROUND = 0xffffffff - (SELECTED_THREAD_BACKGROUND & 0x00ffffff);
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EASY_CONSTEXPR qreal SCALING_COEFFICIENT = 1.25;
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EASY_CONSTEXPR qreal SCALING_COEFFICIENT_INV = 1.0 / SCALING_COEFFICIENT;
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EASY_CONSTEXPR uint32_t V130 = 0x01030000;
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#ifdef _WIN32
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EASY_CONSTEXPR qreal FONT_METRICS_FACTOR = 1.05;
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#else
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EASY_CONSTEXPR qreal FONT_METRICS_FACTOR = 1.;
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#endif
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//////////////////////////////////////////////////////////////////////////
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template <class T>
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inline auto toUnicode(const T& _inputString) -> decltype(QTextCodec::codecForLocale()->toUnicode(_inputString))
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{
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return QTextCodec::codecForLocale()->toUnicode(_inputString);
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}
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//////////////////////////////////////////////////////////////////////////
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inline QString decoratedThreadName(bool _use_decorated_thread_name, const::profiler::BlocksTreeRoot& _root, const QString& _unicodeThreadWord, bool _hex = false)
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{
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if (_root.got_name())
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{
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QString rootname(toUnicode(_root.name()));
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if (!_use_decorated_thread_name || rootname.contains(_unicodeThreadWord, Qt::CaseInsensitive))
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{
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if (_hex)
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return QString("%1 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
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return QString("%1 %2").arg(rootname).arg(_root.thread_id);
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}
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if (_hex)
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return QString("%1 Thread 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
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return QString("%1 Thread %2").arg(rootname).arg(_root.thread_id);
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}
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if (_hex)
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return QString("Thread 0x%1").arg(_root.thread_id, 0, 16);
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return QString("Thread %1").arg(_root.thread_id);
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}
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inline QString decoratedThreadName(bool _use_decorated_thread_name, const ::profiler::BlocksTreeRoot& _root, bool _hex = false)
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{
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if (_root.got_name())
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{
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QString rootname(toUnicode(_root.name()));
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if (!_use_decorated_thread_name || rootname.contains(toUnicode("thread"), Qt::CaseInsensitive))
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{
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if (_hex)
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return QString("%1 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
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return QString("%1 %2").arg(rootname).arg(_root.thread_id);
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}
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if (_hex)
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return QString("%1 Thread 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
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return QString("%1 Thread %2").arg(rootname).arg(_root.thread_id);
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}
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if (_hex)
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return QString("Thread 0x%1").arg(_root.thread_id, 0, 16);
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return QString("Thread %1").arg(_root.thread_id);
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}
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//////////////////////////////////////////////////////////////////////////
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enum RulerTextPosition : int8_t
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{
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RulerTextPosition_Center = 0,
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RulerTextPosition_Top,
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RulerTextPosition_Bottom,
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}; // END of enum RulerTextPosition.
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//////////////////////////////////////////////////////////////////////////
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class Globals Q_DECL_FINAL
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{
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struct SceneData
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{
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qreal left = 0;
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qreal right = 100;
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qreal window = 100;
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qreal offset = 0;
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bool empty = true;
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};
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struct Fonts
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{
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QFont default_font; ///< Default font
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QFont background; ///< Font for blocks_graphics_view
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QFont ruler; ///< Font for diagram rulers
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QFont item; ///< Font for graphics items
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QFont selected_item; ///< Font for selected graphics item
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Fonts();
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};
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struct SizeGuide
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{
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qreal pixelRatio = 1;
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int font_height = 17;
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int font_line_spacing = 20;
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int graphics_row_height = 20;
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int graphics_row_spacing = 0;
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int graphics_row_full = 20;
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int threads_row_spacing = 10;
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int timeline_height = 26;
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int icon_size = 28;
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};
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public:
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GlobalSignals events; ///< Global signals
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::profiler::thread_blocks_tree_t profiler_blocks; ///< Profiler blocks tree loaded from file
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::profiler::descriptors_list_t descriptors; ///< Profiler block descriptors list
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EasyBlocks gui_blocks; ///< Profiler graphics blocks builded by GUI
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QString theme; ///< Current UI theme name
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QString lastFileDir;
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Fonts font; ///< Fonts
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SceneData scene; ///< Diagram scene sizes and visible area position
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SizeGuide size; ///< Various widgets and font sizes adapted to current device pixel ratio
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::profiler::processid_t pid; ///< Profiled process ID
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::profiler::timestamp_t begin_time; ///< Timestamp of the most left diagram scene point (x=0)
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::profiler::thread_id_t selected_thread; ///< Current selected thread id
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::profiler::block_index_t selected_block; ///< Current selected profiler block index
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::profiler::block_id_t selected_block_id; ///< Current selected profiler block id
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uint32_t version; ///< Opened file version (files may have different format)
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float frame_time; ///< Expected frame time value in microseconds to be displayed at minimap on graphics scrollbar
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int blocks_spacing; ///< Minimum blocks spacing on diagram
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int blocks_size_min; ///< Minimum blocks size on diagram
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int blocks_narrow_size; ///< Width indicating narrow blocks
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int max_fps_history; ///< Max frames history displayed in FPS Monitor
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int fps_timer_interval; ///< Interval in milliseconds for sending network requests to the profiled application (used by FPS Monitor)
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int fps_widget_line_width; ///< Line width in pixels of FPS lines for FPS Monitor
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RulerTextPosition chrono_text_position; ///< Selected interval text position
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TimeUnits time_units; ///< Units type for time (milliseconds, microseconds, nanoseconds or auto-definition)
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bool connected; ///< Is connected to source (to be able to capture profiling information)
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bool fps_enabled; ///< Is FPS Monitor enabled
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bool use_decorated_thread_name; ///< Add "Thread" to the name of each thread (if there is no one)
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bool hex_thread_id; ///< Use hex view for thread-id instead of decimal
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bool enable_event_markers; ///< Enable event indicators painting (These are narrow rectangles at the bottom of each thread)
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bool enable_statistics; ///< Enable gathering and using statistics (Disable if you want to consume less memory)
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bool enable_zero_length; ///< Enable zero length blocks (if true, then such blocks will have width == 1 pixel on each scale)
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bool add_zero_blocks_to_hierarchy; ///< Enable adding zero blocks into hierarchy tree
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bool draw_graphics_items_borders; ///< Draw borders for graphics blocks or not
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bool hide_narrow_children; ///< Hide children for narrow graphics blocks (See blocks_narrow_size)
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bool hide_minsize_blocks; ///< Hide blocks which screen size is less than blocks_size_min
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bool display_only_relevant_stats; ///< Display only relevant information in ProfTreeWidget (excludes min, max, average times if there are only 1 calls number)
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bool collapse_items_on_tree_close; ///< Collapse all items which were displayed in the hierarchy tree after tree close/reset
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bool all_items_expanded_by_default; ///< Expand all items after file is opened
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bool only_current_thread_hierarchy; ///< Build hierarchy tree for current thread only
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bool highlight_blocks_with_same_id; ///< Highlight all blocks with same id on diagram
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bool selecting_block_changes_thread; ///< If true then current selected thread will change every time you select block
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bool auto_adjust_histogram_height; ///< Automatically adjust histogram height to the visible region
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bool auto_adjust_chart_height; ///< Automatically adjust arbitrary value chart height to the visible region
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bool display_only_frames_on_histogram; ///< Display only top-level blocks on histogram when drawing histogram by block id
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bool bind_scene_and_tree_expand_status; /** \brief If true then items on graphics scene and in the tree (blocks hierarchy) are binded on each other
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so expanding/collapsing items on scene also expands/collapse items in the tree. */
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static Globals& instance();
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private:
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Globals();
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}; // END of struct Globals.
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//////////////////////////////////////////////////////////////////////////
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} // END of namespace profiler_gui.
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#define EASY_GLOBALS profiler_gui::Globals::instance()
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inline profiler_gui::EasyBlock& easyBlock(profiler::block_index_t i) {
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return EASY_GLOBALS.gui_blocks[i];
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}
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inline profiler::SerializedBlockDescriptor& easyDescriptor(profiler::block_id_t i) {
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return *EASY_GLOBALS.descriptors[i];
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}
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inline profiler::SerializedBlockDescriptor& easyDescriptor(const profiler::BlocksTree& _block) {
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return easyDescriptor(_block.node->id());
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}
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EASY_FORCE_INLINE const profiler::BlocksTree& easyBlocksTree(profiler::block_index_t i) {
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return easyBlock(i).tree;
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}
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EASY_FORCE_INLINE const char* easyBlockName(const profiler::BlocksTree& _block) {
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const char* name = _block.node->name();
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return *name != 0 ? name : easyDescriptor(_block.node->id()).name();
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}
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EASY_FORCE_INLINE const char* easyBlockName(const profiler::BlocksTree& _block, const profiler::SerializedBlockDescriptor& _desc) {
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const char* name = _block.node->name();
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return *name != 0 ? name : _desc.name();
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}
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EASY_FORCE_INLINE const char* easyBlockName(profiler::block_index_t i) {
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return easyBlockName(easyBlock(i).tree);
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}
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inline qreal sceneX(profiler::timestamp_t _time) {
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return PROF_MICROSECONDS(qreal(_time - EASY_GLOBALS.begin_time));
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}
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inline QString imagePath(const QString& _resource) {
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return QString(":/images/%1/%2").arg(EASY_GLOBALS.theme).arg(_resource);
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}
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inline QString imagePath(const char* _resource) {
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return QString(":/images/%1/%2").arg(EASY_GLOBALS.theme).arg(_resource);
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}
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inline QSize applicationIconsSize() {
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return QSize(EASY_GLOBALS.size.icon_size, EASY_GLOBALS.size.icon_size);
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}
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inline int px(int pixels) {
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return static_cast<int>(pixels * EASY_GLOBALS.size.pixelRatio + 0.5);
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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#endif // EASY_PROFILER__GUI_GLOBALS_H
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