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easy_profiler/profiler_gui/globals_qobjects.h
Victor Zarubkin 8f30948105 (profiler_gui) Reading file (MainWindow) and building blocks hierarchy (TreeWidget) in separate threads + displaying read progress;
(profiler_gui) Moving sources into separate files;
(profiler_gui) Rename Prof* classes into Easy*;
(EasyGraphicsView) Optimized performance by not painting items which were not expanded in TreeWidget. While there are no range selected for TreeWidget, only top-level blocks are painted on scene.
2016-08-18 23:26:41 +03:00

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#ifndef GLOBALS_QOBJECTS_H
#define GLOBALS_QOBJECTS_H
#include <QObject>
#include "profiler/profiler.h"
namespace profiler_gui {
class EasyGlobalSignals final : public QObject
{
Q_OBJECT
public:
EasyGlobalSignals();
virtual ~EasyGlobalSignals();
signals:
void selectedThreadChanged(::profiler::thread_id_t _id);
void selectedBlockChanged(unsigned int _block_index);
void itemsExpandStateChanged();
}; // END of class EasyGlobalSignals.
} // END of namespace profiler_gui.
#endif // GLOBALS_QOBJECTS_H