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https://github.com/yse/easy_profiler.git
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30de452113
Wrapped "final" keyword for different compilers support; Block descriptors now stored in unordered_map to make it easy to control theirs visibility level and to make it safe to unload dll/so during application execution.
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/**
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Lightweight profiler library for c++
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Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin
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This program is free software : you can redistribute it and / or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef EASY_PROFILER_SERIALIZED_BLOCK__H_______
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#define EASY_PROFILER_SERIALIZED_BLOCK__H_______
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#include "profiler/profiler.h"
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namespace profiler {
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//////////////////////////////////////////////////////////////////////////
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class PROFILER_API SerializedBlock EASY_FINAL : public BaseBlockData
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{
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friend ::ProfileManager;
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friend ::ThreadStorage;
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public:
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inline const char* data() const { return reinterpret_cast<const char*>(this); }
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inline const char* name() const { return data() + sizeof(BaseBlockData); }
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private:
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SerializedBlock(const ::profiler::Block& block, uint16_t name_length);
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SerializedBlock(const SerializedBlock&) = delete;
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SerializedBlock& operator = (const SerializedBlock&) = delete;
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~SerializedBlock() = delete;
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}; // END of SerializedBlock.
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//////////////////////////////////////////////////////////////////////////
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#pragma pack(push, 1)
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class PROFILER_API SerializedBlockDescriptor EASY_FINAL : public BaseBlockDescriptor
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{
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uint16_t m_nameLength;
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public:
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inline const char* data() const {
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return reinterpret_cast<const char*>(this);
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}
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inline const char* name() const {
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static const auto shift = sizeof(BaseBlockDescriptor) + sizeof(decltype(m_nameLength));
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return data() + shift;
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}
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inline const char* file() const {
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return name() + m_nameLength;
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}
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inline void setStatus(EasyBlockStatus _status)
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{
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m_status = _status;
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}
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private:
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SerializedBlockDescriptor(const SerializedBlockDescriptor&) = delete;
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SerializedBlockDescriptor& operator = (const SerializedBlockDescriptor&) = delete;
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~SerializedBlockDescriptor() = delete;
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}; // END of SerializedBlockDescriptor.
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#pragma pack(pop)
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//////////////////////////////////////////////////////////////////////////
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} // END of namespace profiler.
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#endif // EASY_PROFILER_SERIALIZED_BLOCK__H_______
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