mirror of
https://github.com/yse/easy_profiler.git
synced 2024-12-28 17:28:14 +08:00
1b33ad788d
(profiler_core) Fixed bug with memory corruption in chunk_allocator; (profiler_core) Event tracing now gathering info about process which owns thread; (profiler_core) Thread names are stored before other blocks now; (profiler_core) Removed unused block types: context switch and thread sign; (profiler_core) Added some description for API; (profiler_gui) Context switch events now painted in different colors: red = switch to another process, coral = switch to registered thread in the same process, black = switch to kernel mode (thread id == 0). (profiler_gui) Added popup windows with information about context-switch or block under mouse cursor;
314 lines
11 KiB
C++
314 lines
11 KiB
C++
/**
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Lightweight profiler library for c++
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Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin
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This program is free software : you can redistribute it and / or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef PROFILER_READER____H
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#define PROFILER_READER____H
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#include <unordered_map>
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#include <vector>
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#include <string>
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#include <atomic>
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#include "profiler/profiler.h"
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#include "profiler/serialized_block.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace profiler {
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typedef uint32_t calls_number_t;
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typedef uint32_t block_index_t;
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#pragma pack(push, 1)
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struct BlockStatistics final
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{
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::profiler::timestamp_t total_duration; ///< Summary duration of all block calls
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::profiler::timestamp_t min_duration; ///< Cached block->duration() value. TODO: Remove this if memory consumption will be too high
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::profiler::timestamp_t max_duration; ///< Cached block->duration() value. TODO: Remove this if memory consumption will be too high
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::profiler::block_index_t min_duration_block; ///< Will be used in GUI to jump to the block with min duration
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::profiler::block_index_t max_duration_block; ///< Will be used in GUI to jump to the block with max duration
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::profiler::calls_number_t calls_number; ///< Block calls number
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BlockStatistics(::profiler::timestamp_t _duration, ::profiler::block_index_t _block_index)
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: total_duration(_duration)
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, min_duration(_duration)
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, max_duration(_duration)
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, min_duration_block(_block_index)
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, max_duration_block(_block_index)
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, calls_number(1)
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{
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}
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inline ::profiler::timestamp_t average_duration() const
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{
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return total_duration / calls_number;
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}
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}; // END of struct BlockStatistics.
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#pragma pack(pop)
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extern "C" void PROFILER_API release_stats(BlockStatistics*& _stats);
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//////////////////////////////////////////////////////////////////////////
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class BlocksTree final
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{
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typedef BlocksTree This;
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public:
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typedef ::std::vector<This> blocks_t;
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typedef ::std::vector<::profiler::block_index_t> children_t;
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children_t children; ///< List of children blocks. May be empty.
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::profiler::SerializedBlock* node; ///< Pointer to serilized data (type, name, begin, end etc.)
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::profiler::BlockStatistics* per_parent_stats; ///< Pointer to statistics for this block within the parent (may be nullptr for top-level blocks)
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::profiler::BlockStatistics* per_frame_stats; ///< Pointer to statistics for this block within the frame (may be nullptr for top-level blocks)
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::profiler::BlockStatistics* per_thread_stats; ///< Pointer to statistics for this block within the bounds of all frames per current thread
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uint16_t depth; ///< Maximum number of sublevels (maximum children depth)
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BlocksTree()
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: node(nullptr)
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, per_parent_stats(nullptr)
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, per_frame_stats(nullptr)
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, per_thread_stats(nullptr)
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, depth(0)
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{
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}
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BlocksTree(This&& that) : BlocksTree()
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{
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makeMove(::std::forward<This&&>(that));
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}
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This& operator = (This&& that)
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{
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makeMove(::std::forward<This&&>(that));
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return *this;
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}
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~BlocksTree()
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{
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release_stats(per_thread_stats);
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release_stats(per_parent_stats);
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release_stats(per_frame_stats);
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}
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bool operator < (const This& other) const
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{
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if (!node || !other.node)
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{
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return false;
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}
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return node->begin() < other.node->begin();
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}
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void shrink_to_fit()
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{
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//for (auto& child : children)
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// child.shrink_to_fit();
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// shrink version 1:
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//children.shrink_to_fit();
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// shrink version 2:
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//children_t new_children;
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//new_children.reserve(children.size());
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//::std::move(children.begin(), children.end(), ::std::back_inserter(new_children));
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//new_children.swap(children);
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}
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private:
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BlocksTree(const This&) = delete;
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This& operator = (const This&) = delete;
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void makeMove(This&& that)
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{
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if (per_thread_stats != that.per_thread_stats)
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release_stats(per_thread_stats);
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if (per_parent_stats != that.per_parent_stats)
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release_stats(per_parent_stats);
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if (per_frame_stats != that.per_frame_stats)
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release_stats(per_frame_stats);
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children = ::std::move(that.children);
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node = that.node;
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per_parent_stats = that.per_parent_stats;
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per_frame_stats = that.per_frame_stats;
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per_thread_stats = that.per_thread_stats;
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depth = that.depth;
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that.node = nullptr;
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that.per_parent_stats = nullptr;
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that.per_frame_stats = nullptr;
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that.per_thread_stats = nullptr;
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}
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}; // END of class BlocksTree.
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//////////////////////////////////////////////////////////////////////////
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class BlocksTreeRoot final
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{
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typedef BlocksTreeRoot This;
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public:
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BlocksTree::children_t children;
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BlocksTree::children_t sync;
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std::string thread_name;
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::profiler::thread_id_t thread_id;
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uint16_t depth;
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BlocksTreeRoot() : thread_name(""), thread_id(0), depth(0)
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{
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}
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BlocksTreeRoot(This&& that)
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: children(::std::move(that.children))
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, sync(::std::move(that.sync))
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, thread_name(::std::move(that.thread_name))
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, thread_id(that.thread_id)
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, depth(that.depth)
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{
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}
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This& operator = (This&& that)
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{
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children = ::std::move(that.children);
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sync = ::std::move(that.sync);
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thread_name = ::std::move(that.thread_name);
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thread_id = that.thread_id;
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depth = that.depth;
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return *this;
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}
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inline bool gotName() const
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{
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//return thread_name && *thread_name != 0;
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return thread_name.front() != 0;
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}
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inline const char* name() const
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{
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//return thread_name;
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return thread_name.c_str();
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}
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bool operator < (const This& other) const
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{
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return thread_id < other.thread_id;
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}
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private:
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BlocksTreeRoot(const This&) = delete;
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This& operator = (const This&) = delete;
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}; // END of class BlocksTreeRoot.
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typedef ::profiler::BlocksTree::blocks_t blocks_t;
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typedef ::std::unordered_map<::profiler::thread_id_t, ::profiler::BlocksTreeRoot, ::profiler::passthrough_hash> thread_blocks_tree_t;
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//////////////////////////////////////////////////////////////////////////
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class PROFILER_API SerializedData final
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{
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char* m_data;
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public:
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SerializedData() : m_data(nullptr)
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{
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}
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SerializedData(SerializedData&& that) : m_data(that.m_data)
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{
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that.m_data = nullptr;
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}
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~SerializedData()
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{
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clear();
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}
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void set(char* _data);
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SerializedData& operator = (SerializedData&& that)
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{
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set(that.m_data);
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that.m_data = nullptr;
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return *this;
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}
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char* operator[](uint64_t i)
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{
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return m_data + i;
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}
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void clear()
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{
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set(nullptr);
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}
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void swap(SerializedData& other)
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{
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auto temp = other.m_data;
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other.m_data = m_data;
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m_data = temp;
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}
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private:
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SerializedData(const SerializedData&) = delete;
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SerializedData& operator = (const SerializedData&) = delete;
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}; // END of class SerializedData.
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//////////////////////////////////////////////////////////////////////////
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typedef ::std::vector<SerializedBlockDescriptor*> descriptors_list_t;
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} // END of namespace profiler.
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extern "C" ::profiler::block_index_t PROFILER_API fillTreesFromFile(::std::atomic<int>& progress, const char* filename,
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::profiler::SerializedData& serialized_blocks,
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::profiler::SerializedData& serialized_descriptors,
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::profiler::descriptors_list_t& descriptors,
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::profiler::blocks_t& _blocks,
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::profiler::thread_blocks_tree_t& threaded_trees,
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bool gather_statistics = false);
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inline ::profiler::block_index_t fillTreesFromFile(const char* filename, ::profiler::SerializedData& serialized_blocks,
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::profiler::SerializedData& serialized_descriptors, ::profiler::descriptors_list_t& descriptors,
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::profiler::blocks_t& _blocks, ::profiler::thread_blocks_tree_t& threaded_trees,
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bool gather_statistics = false)
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{
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::std::atomic<int> progress = ATOMIC_VAR_INIT(0);
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return fillTreesFromFile(progress, filename, serialized_blocks, serialized_descriptors, descriptors, _blocks, threaded_trees, gather_statistics);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif // PROFILER_READER____H
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