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C++

/************************************************************************
* file name : globals.h
* ----------------- :
* creation time : 2016/08/03
* author : Victor Zarubkin
* email : v.s.zarubkin@gmail.com
* ----------------- :
* description : The file contains declaration of global constants and variables for profiler gui.
* ----------------- :
* change log : * 2016/08/03 Victor Zarubkin: initial commit.
* :
* : *
* ----------------- :
* license : Lightweight profiler library for c++
* : Copyright(C) 2016-2019 Sergey Yagovtsev, Victor Zarubkin
* :
* : Licensed under either of
* : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
* : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
* : at your option.
* :
* : The MIT License
* :
* : Permission is hereby granted, free of charge, to any person obtaining a copy
* : of this software and associated documentation files (the "Software"), to deal
* : in the Software without restriction, including without limitation the rights
* : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* : of the Software, and to permit persons to whom the Software is furnished
* : to do so, subject to the following conditions:
* :
* : The above copyright notice and this permission notice shall be included in all
* : copies or substantial portions of the Software.
* :
* : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* : USE OR OTHER DEALINGS IN THE SOFTWARE.
* :
* : The Apache License, Version 2.0 (the "License")
* :
* : You may not use this file except in compliance with the License.
* : You may obtain a copy of the License at
* :
* : http://www.apache.org/licenses/LICENSE-2.0
* :
* : Unless required by applicable law or agreed to in writing, software
* : distributed under the License is distributed on an "AS IS" BASIS,
* : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* : See the License for the specific language governing permissions and
* : limitations under the License.
************************************************************************/
#ifndef EASY_PROFILER__GUI_GLOBALS_H
#define EASY_PROFILER__GUI_GLOBALS_H
#include <string>
#include <QObject>
#include <QColor>
#include <QTextCodec>
#include <QSize>
#include <QFont>
#include "common_functions.h"
#include "globals_qobjects.h"
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
namespace profiler_gui {
const QString ORGANAZATION_NAME = "EasyProfiler";
const QString DEFAULT_WINDOW_TITLE = "EasyProfiler";
const QString APPLICATION_NAME = "Easy profiler gui application";
const QColor RULER_COLOR = QColor::fromRgba(0x40000000 | (::profiler::colors::RichBlue & 0x00ffffff));// 0x402020c0);
const QColor RULER_COLOR2 = QColor::fromRgba(0x40000000 | (::profiler::colors::Dark & 0x00ffffff));// 0x40408040);
const QColor TEXT_COLOR = QColor::fromRgb(0xff504040);
const QColor SYSTEM_BORDER_COLOR = QColor::fromRgb(0xffc4c4c4);
EASY_CONSTEXPR QRgb BLOCK_BORDER_COLOR = profiler::colors::Grey600 & 0x00ffffff;
EASY_CONSTEXPR QRgb SELECTED_THREAD_BACKGROUND = 0xffe0e060;
EASY_CONSTEXPR QRgb SELECTED_THREAD_FOREGROUND = 0xffffffff - (SELECTED_THREAD_BACKGROUND & 0x00ffffff);
EASY_CONSTEXPR qreal SCALING_COEFFICIENT = 1.25;
EASY_CONSTEXPR qreal SCALING_COEFFICIENT_INV = 1.0 / SCALING_COEFFICIENT;
EASY_CONSTEXPR uint32_t V130 = 0x01030000;
#ifdef _WIN32
EASY_CONSTEXPR qreal FONT_METRICS_FACTOR = 1.05;
#else
EASY_CONSTEXPR qreal FONT_METRICS_FACTOR = 1.;
#endif
//////////////////////////////////////////////////////////////////////////
template <class T>
inline auto toUnicode(const T& _inputString) -> decltype(QTextCodec::codecForLocale()->toUnicode(_inputString))
{
return QTextCodec::codecForLocale()->toUnicode(_inputString);
}
//////////////////////////////////////////////////////////////////////////
inline QString decoratedThreadName(bool _use_decorated_thread_name, const::profiler::BlocksTreeRoot& _root, const QString& _unicodeThreadWord, bool _hex = false)
{
if (_root.got_name())
{
QString rootname(toUnicode(_root.name()));
if (!_use_decorated_thread_name || rootname.contains(_unicodeThreadWord, Qt::CaseInsensitive))
{
if (_hex)
return QString("%1 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
return QString("%1 %2").arg(rootname).arg(_root.thread_id);
}
if (_hex)
return QString("%1 Thread 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
return QString("%1 Thread %2").arg(rootname).arg(_root.thread_id);
}
if (_hex)
return QString("Thread 0x%1").arg(_root.thread_id, 0, 16);
return QString("Thread %1").arg(_root.thread_id);
}
inline QString decoratedThreadName(bool _use_decorated_thread_name, const ::profiler::BlocksTreeRoot& _root, bool _hex = false)
{
if (_root.got_name())
{
QString rootname(toUnicode(_root.name()));
if (!_use_decorated_thread_name || rootname.contains(toUnicode("thread"), Qt::CaseInsensitive))
{
if (_hex)
return QString("%1 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
return QString("%1 %2").arg(rootname).arg(_root.thread_id);
}
if (_hex)
return QString("%1 Thread 0x%2").arg(rootname).arg(_root.thread_id, 0, 16);
return QString("%1 Thread %2").arg(rootname).arg(_root.thread_id);
}
if (_hex)
return QString("Thread 0x%1").arg(_root.thread_id, 0, 16);
return QString("Thread %1").arg(_root.thread_id);
}
//////////////////////////////////////////////////////////////////////////
enum RulerTextPosition : int8_t
{
RulerTextPosition_Center = 0,
RulerTextPosition_Top,
RulerTextPosition_Bottom,
}; // END of enum RulerTextPosition.
//////////////////////////////////////////////////////////////////////////
class Globals Q_DECL_FINAL
{
struct SceneData
{
qreal left = 0;
qreal right = 100;
qreal window = 100;
qreal offset = 0;
bool empty = true;
};
struct Fonts
{
QFont default_font; ///< Default font
QFont background; ///< Font for blocks_graphics_view
QFont ruler; ///< Font for diagram rulers
QFont item; ///< Font for graphics items
QFont selected_item; ///< Font for selected graphics item
Fonts();
};
struct SizeGuide
{
qreal pixelRatio = 1;
int font_height = 17;
int font_line_spacing = 20;
int graphics_row_height = 20;
int graphics_row_spacing = 0;
int graphics_row_full = 20;
int threads_row_spacing = 10;
int timeline_height = 26;
int icon_size = 28;
};
public:
GlobalSignals events; ///< Global signals
::profiler::thread_blocks_tree_t profiler_blocks; ///< Profiler blocks tree loaded from file
::profiler::descriptors_list_t descriptors; ///< Profiler block descriptors list
::profiler::bookmarks_t bookmarks; ///< User bookmarks
EasyBlocks gui_blocks; ///< Profiler graphics blocks builded by GUI
QString theme; ///< Current UI theme name
QString lastFileDir;
Fonts font; ///< Fonts
SceneData scene; ///< Diagram scene sizes and visible area position
SizeGuide size; ///< Various widgets and font sizes adapted to current device pixel ratio
::profiler::processid_t pid; ///< Profiled process ID
::profiler::timestamp_t begin_time; ///< Timestamp of the most left diagram scene point (x=0)
::profiler::thread_id_t selected_thread; ///< Current selected thread id
::profiler::block_index_t selected_block; ///< Current selected profiler block index
::profiler::block_id_t selected_block_id; ///< Current selected profiler block id
uint32_t version; ///< Opened file version (files may have different format)
uint32_t max_rows_count; ///< Maximum blocks count for the StatsTree widget for the full call-stack mode
float frame_time; ///< Expected frame time value in microseconds to be displayed at minimap on graphics scrollbar
int blocks_spacing; ///< Minimum blocks spacing on diagram
int blocks_size_min; ///< Minimum blocks size on diagram
int histogram_column_width_min; ///< Minimum column width on histogram when borders are enabled
int blocks_narrow_size; ///< Width indicating narrow blocks
int max_fps_history; ///< Max frames history displayed in FPS Monitor
int fps_timer_interval; ///< Interval in milliseconds for sending network requests to the profiled application (used by FPS Monitor)
int fps_widget_line_width; ///< Line width in pixels of FPS lines for FPS Monitor
::profiler::color_t bookmark_default_color; ///<
RulerTextPosition chrono_text_position; ///< Selected interval text position
TimeUnits time_units; ///< Units type for time (milliseconds, microseconds, nanoseconds or auto-definition)
bool connected; ///< Is connected to source (to be able to capture profiling information)
bool has_local_changes; ///<
bool use_custom_window_header; ///<
bool is_right_window_header_controls; ///<
bool fps_enabled; ///< Is FPS Monitor enabled
bool use_decorated_thread_name; ///< Add "Thread" to the name of each thread (if there is no one)
bool hex_thread_id; ///< Use hex view for thread-id instead of decimal
bool enable_event_markers; ///< Enable event indicators painting (These are narrow rectangles at the bottom of each thread)
bool enable_statistics; ///< Enable gathering and using statistics (Disable if you want to consume less memory)
bool enable_zero_length; ///< Enable zero length blocks (if true, then such blocks will have width == 1 pixel on each scale)
bool add_zero_blocks_to_hierarchy; ///< Enable adding zero blocks into hierarchy tree
bool draw_graphics_items_borders; ///< Draw borders for graphics blocks or not
bool draw_histogram_borders; ///< Draw borders for histogram columns or not
bool hide_narrow_children; ///< Hide children for narrow graphics blocks (See blocks_narrow_size)
bool hide_minsize_blocks; ///< Hide blocks which screen size is less than blocks_size_min
bool hide_stats_for_single_blocks; ///< Hide min, max, avg, median durations in stats tree if there is only 1 call for a block
bool collapse_items_on_tree_close; ///< Collapse all items which were displayed in the hierarchy tree after tree close/reset
bool all_items_expanded_by_default; ///< Expand all items after file is opened
bool only_current_thread_hierarchy; ///< Build hierarchy tree for current thread only
bool highlight_blocks_with_same_id; ///< Highlight all blocks with same id on diagram
bool selecting_block_changes_thread; ///< If true then current selected thread will change every time you select block
bool auto_adjust_histogram_height; ///< Automatically adjust histogram height to the visible region
bool auto_adjust_chart_height; ///< Automatically adjust arbitrary value chart height to the visible region
bool display_only_frames_on_histogram; ///< Display only top-level blocks on histogram when drawing histogram by block id
bool bind_scene_and_tree_expand_status; /** \brief If true then items on graphics scene and in the tree (blocks hierarchy) are binded on each other
so expanding/collapsing items on scene also expands/collapse items in the tree. */
static Globals& instance();
private:
Globals();
}; // END of struct Globals.
//////////////////////////////////////////////////////////////////////////
} // END of namespace profiler_gui.
#define EASY_GLOBALS profiler_gui::Globals::instance()
inline profiler_gui::EasyBlock& easyBlock(profiler::block_index_t i) {
return EASY_GLOBALS.gui_blocks[i];
}
inline profiler::SerializedBlockDescriptor& easyDescriptor(profiler::block_id_t i) {
return *EASY_GLOBALS.descriptors[i];
}
inline profiler::SerializedBlockDescriptor& easyDescriptor(const profiler::BlocksTree& block) {
return easyDescriptor(block.node->id());
}
EASY_FORCE_INLINE const profiler::BlocksTree& easyBlocksTree(profiler::block_index_t i) {
return easyBlock(i).tree;
}
EASY_FORCE_INLINE const char* easyBlockName(const profiler::BlocksTree& block) {
const char* name = block.node->name();
return *name != 0 ? name : easyDescriptor(block.node->id()).name();
}
EASY_FORCE_INLINE const char* easyBlockName(const profiler::BlocksTree& block, const profiler::SerializedBlockDescriptor& desc) {
const char* name = block.node->name();
return *name != 0 ? name : desc.name();
}
EASY_FORCE_INLINE const char* easyBlockName(profiler::block_index_t i) {
return easyBlockName(easyBlock(i).tree);
}
inline qreal sceneX(profiler::timestamp_t time) {
return PROF_MICROSECONDS(qreal(time - EASY_GLOBALS.begin_time));
}
inline QString imagePath(const QString& resource_name) {
return QString(":/images/%1/%2").arg(EASY_GLOBALS.theme).arg(resource_name);
}
inline QString imagePath(const char* resource_name) {
return QString(":/images/%1/%2").arg(EASY_GLOBALS.theme).arg(resource_name);
}
inline QSize applicationIconsSize() {
return QSize(EASY_GLOBALS.size.icon_size, EASY_GLOBALS.size.icon_size);
}
inline qreal pxf(int pixels) {
return pixels * EASY_GLOBALS.size.pixelRatio;
}
inline int px(int pixels) {
return static_cast<int>(pxf(pixels) + 0.5);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
#endif // EASY_PROFILER__GUI_GLOBALS_H