/************************************************************************ * file name : blocks_graphics_view.cpp * ----------------- : * creation time : 2016/06/26 * copyright : (c) 2016 Victor Zarubkin * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains implementation of GraphicsScene and GraphicsView and * : it's auxiliary classes for displyaing easy_profiler blocks tree. * ----------------- : * change log : * 2016/06/26 Victor Zarubkin: Moved sources from graphics_view.h * : and renamed classes from My* to Prof*. * : * : * 2016/06/27 Victor Zarubkin: Added text shifting relatively to it's parent item. * : Disabled border lines painting because of vertical lines painting bug. * : Changed height of blocks. Variable thread-block height. * : * : * 2016/06/29 Victor Zarubkin: Highly optimized painting performance and memory consumption. * : * : * 2016/06/30 Victor Zarubkin: Replaced doubles with floats (in ProfBlockItem) for less memory consumption. * : * : * * ----------------- : * license : TODO: add license text ************************************************************************/ #include #include #include #include #include #include #include #include "blocks_graphics_view.h" #include "globals.h" using namespace profiler_gui; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// const qreal SCALING_COEFFICIENT = 1.25; const qreal SCALING_COEFFICIENT_INV = 1.0 / SCALING_COEFFICIENT; const qreal MIN_SCALE = pow(SCALING_COEFFICIENT_INV, 70); const qreal MAX_SCALE = pow(SCALING_COEFFICIENT, 30); // ~800 const qreal BASE_SCALE = pow(SCALING_COEFFICIENT_INV, 25); // ~0.003 const unsigned short GRAPHICS_ROW_SIZE = 16; const unsigned short GRAPHICS_ROW_SIZE_FULL = GRAPHICS_ROW_SIZE + 2; const unsigned short ROW_SPACING = 4; const QRgb BORDERS_COLOR = 0x00a07050; const QRgb BACKGROUND_1 = 0x00dddddd; const QRgb BACKGROUND_2 = 0x00ffffff; const QColor CHRONOMETER_COLOR2 = QColor::fromRgba(0x20408040); const unsigned int TEST_PROGRESSION_BASE = 4; const int FLICKER_INTERVAL = 16; // 60Hz ////////////////////////////////////////////////////////////////////////// auto const sign = [](int _value) { return _value < 0 ? -1 : 1; }; auto const absmin = [](int _a, int _b) { return abs(_a) < abs(_b) ? _a : _b; }; auto const clamp = [](qreal _minValue, qreal _value, qreal _maxValue) { return _value < _minValue ? _minValue : (_value > _maxValue ? _maxValue : _value); }; ////////////////////////////////////////////////////////////////////////// template inline T logn(T _value) { static const double div = 1.0 / log2((double)N); return log2(_value) * div; } ////////////////////////////////////////////////////////////////////////// QRgb BG1(); QRgb BG2(); QRgb (*GetBackgroundColor)() = BG1; QRgb BG1() { GetBackgroundColor = BG2; return BACKGROUND_1; } QRgb BG2() { GetBackgroundColor = BG1; return BACKGROUND_2; } ////////////////////////////////////////////////////////////////////////// ProfGraphicsItem::ProfGraphicsItem() : ProfGraphicsItem(false) { } ProfGraphicsItem::ProfGraphicsItem(bool _test) : QGraphicsItem(nullptr), m_bTest(_test), m_backgroundColor(0x00ffffff), m_pRoot(nullptr) { } ProfGraphicsItem::ProfGraphicsItem(const ::profiler::BlocksTreeRoot* _root) : ProfGraphicsItem(false) { m_pRoot = _root; } ProfGraphicsItem::~ProfGraphicsItem() { } const ProfGraphicsView* ProfGraphicsItem::view() const { return static_cast(scene()->parent()); } ////////////////////////////////////////////////////////////////////////// QRectF ProfGraphicsItem::boundingRect() const { //const auto sceneView = view(); //return QRectF(m_boundingRect.left() - sceneView->offset() / sceneView->scale(), m_boundingRect.top(), m_boundingRect.width() * sceneView->scale(), m_boundingRect.height()); return m_boundingRect; } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { if (m_levels.empty() || m_levels.front().empty()) { return; } const auto sceneView = view(); const auto visibleSceneRect = sceneView->visibleSceneRect(); // Current visible scene rect const auto currentScale = sceneView->scale(); // Current GraphicsView scale const auto offset = sceneView->offset(); const auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale; //printf("VISIBLE = {%lf, %lf}\n", sceneLeft, sceneRight); QRectF rect; QBrush brush; QRgb previousColor = 0; Qt::PenStyle previousPenStyle = Qt::NoPen; brush.setStyle(Qt::SolidPattern); _painter->save(); // Reset indices of first visible item for each layer const auto levelsNumber = levels(); for (unsigned short i = 1; i < levelsNumber; ++i) m_levelsIndexes[i] = -1; // Search for first visible top-level item auto& level0 = m_levels.front(); auto first = ::std::lower_bound(level0.begin(), level0.end(), sceneLeft, [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); if (first != level0.end()) { m_levelsIndexes[0] = first - level0.begin(); if (m_levelsIndexes[0] > 0) m_levelsIndexes[0] -= 1; } else { m_levelsIndexes[0] = static_cast(level0.size() - 1); } // Draw background -------------------------- if (!m_bTest && m_pRoot->thread_id == ::profiler_gui::EASY_GLOBALS.selected_thread && m_pRoot->thread_id != 0) { brush.setColor(::profiler_gui::SELECTED_THREAD_BACKGROUND); } else { brush.setColor(m_backgroundColor); } _painter->setBrush(brush); _painter->setPen(Qt::NoPen); rect.setRect(0, m_boundingRect.top() - (ROW_SPACING >> 1), visibleSceneRect.width(), m_boundingRect.height() + ROW_SPACING); _painter->drawRect(rect); // END. Draw background. ~~~~~~~~~~~~~~~~~~~~ // This is to make _painter->drawText() work properly // (it seems there is a bug in Qt5.6 when drawText called for big coordinates, // drawRect at the same time called for actually same coordinates // works fine without using this additional shifting) auto dx = level0[m_levelsIndexes[0]].left() * currentScale; // Shifting coordinates to current screen offset _painter->setTransform(QTransform::fromTranslate(dx - offset * currentScale, -y()), true); if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders) { previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } // Iterate through layers and draw visible items bool selectedItemsWasPainted = false; for (unsigned short l = 0; l < levelsNumber; ++l) { auto& level = m_levels[l]; const auto next_level = l + 1; char state = 1; //bool changebrush = false; for (unsigned int i = m_levelsIndexes[l], end = static_cast(level.size()); i < end; ++i) { auto& item = level[i]; if (item.state != 0) { state = item.state; } if (item.right() < sceneLeft || state == -1 || (l == 0 && (item.top() > visibleSceneRect.bottom() || (item.top() + item.totalHeight) < visibleSceneRect.top()))) { // This item is not visible ++m_levelsIndexes[l]; continue; } auto w = ::std::max(item.width() * currentScale, 1.0); if (w < 20) { // Items which width is less than 20 will be painted as big rectangles which are hiding it's children if (item.left() > sceneRight) { // This is first totally invisible item. No need to check other items. break; } const auto x = item.left() * currentScale - dx; //if (previousColor != item.color) //{ // changebrush = true; // previousColor = item.color; // QLinearGradient gradient(x - dx, item.top(), x - dx, item.top() + item.totalHeight); // gradient.setColorAt(0, item.color); // gradient.setColorAt(1, 0x00ffffff); // brush = QBrush(gradient); // _painter->setBrush(brush); //} bool changepen = false; if (!m_bTest && item.block->block_index == ::profiler_gui::EASY_GLOBALS.selected_block) { selectedItemsWasPainted = true; changepen = true; QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); previousColor = SELECTED_ITEM_COLOR; brush.setColor(previousColor); _painter->setBrush(brush); } else { if (previousColor != item.color) { // Set background color brush for rectangle previousColor = item.color; brush.setColor(previousColor); _painter->setBrush(brush); } if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders) { if (w < 3) { // Do not paint borders for very narrow items if (previousPenStyle != Qt::NoPen) { previousPenStyle = Qt::NoPen; _painter->setPen(Qt::NoPen); } } else if (previousPenStyle != Qt::SolidLine) { // Restore pen for item which is wide enough to paint borders previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } } } // Draw rectangle rect.setRect(x, item.top(), w, item.totalHeight); _painter->drawRect(rect); if (changepen) { if (previousPenStyle == Qt::NoPen) _painter->setPen(Qt::NoPen); else _painter->setPen(BORDERS_COLOR); // restore pen for rectangle painting } if (next_level < levelsNumber && item.children_begin != NEGATIVE_ONE) { // Mark that we would not paint children of current item m_levels[next_level][item.children_begin].state = -1; } continue; } if (next_level < levelsNumber && item.children_begin != NEGATIVE_ONE) { if (m_levelsIndexes[next_level] == NEGATIVE_ONE) { // Mark first potentially visible child item on next sublevel m_levelsIndexes[next_level] = item.children_begin; } // Mark children items that we want to draw them m_levels[next_level][item.children_begin].state = 1; } if (item.left() > sceneRight) { // This is first totally invisible item. No need to check other items. break; } //if (changebrush) //{ // changebrush = false; // previousColor = item.color; // brush = QBrush(previousColor); // _painter->setBrush(brush); //} else if (!m_bTest && item.block->block_index == ::profiler_gui::EASY_GLOBALS.selected_block) { selectedItemsWasPainted = true; QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); previousColor = SELECTED_ITEM_COLOR; brush.setColor(previousColor); _painter->setBrush(brush); } else { if (previousColor != item.color) { // Set background color brush for rectangle previousColor = item.color; brush.setColor(previousColor); _painter->setBrush(brush); } if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders && previousPenStyle != Qt::SolidLine) { // Restore pen for item which is wide enough to paint borders previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } } // Draw rectangle const auto x = item.left() * currentScale - dx; rect.setRect(x, item.top(), w, item.height()); _painter->drawRect(rect); // Draw text----------------------------------- // calculating text coordinates auto xtext = x; if (item.left() < sceneLeft) { // if item left border is out of screen then attach text to the left border of the screen // to ensure text is always visible for items presenting on the screen. w += (item.left() - sceneLeft) * currentScale; xtext = sceneLeft * currentScale - dx; } rect.setRect(xtext + 1, item.top(), w - 1, item.height()); // text will be painted with inverse color auto textColor = 0x00ffffff - previousColor; if (textColor == previousColor) textColor = 0; _painter->setPen(textColor); // drawing text if (m_bTest) { char text[128] = {0}; sprintf(text, "ITEM_%u", i); _painter->drawText(rect, 0, text); } else { _painter->drawText(rect, 0, ::profiler_gui::toUnicode(item.block->node->getBlockName())); } // restore previous pen color if (previousPenStyle == Qt::NoPen) _painter->setPen(Qt::NoPen); else _painter->setPen(BORDERS_COLOR); // restore pen for rectangle painting // END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ } } if (!selectedItemsWasPainted && !m_bTest && ::profiler_gui::EASY_GLOBALS.selected_block < ::profiler_gui::EASY_GLOBALS.gui_blocks.size()) { const auto& guiblock = ::profiler_gui::EASY_GLOBALS.gui_blocks[::profiler_gui::EASY_GLOBALS.selected_block]; if (guiblock.graphics_item == this) { const auto& item = m_levels[guiblock.graphics_item_level][guiblock.graphics_item_index]; if (item.left() < sceneRight && item.right() > sceneLeft) { QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); brush.setColor(previousColor); _painter->setBrush(brush); rect.setRect(item.left() * currentScale - dx, item.top(), ::std::max(item.width() * currentScale, 1.0), item.totalHeight); _painter->drawRect(rect); } } } _painter->restore(); } QRect ProfGraphicsItem::getRect() const { return view()->mapFromScene(m_boundingRect).boundingRect(); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsItem::getBlocks(qreal _left, qreal _right, ::profiler_gui::TreeBlocks& _blocks) const { //if (m_bTest) //{ // return; //} // Search for first visible top-level item auto& level0 = m_levels.front(); auto first = ::std::lower_bound(level0.begin(), level0.end(), _left, [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); size_t itemIndex = 0; if (first != level0.end()) { itemIndex = first - level0.begin(); if (itemIndex > 0) itemIndex -= 1; } else { itemIndex = level0.size() - 1; } // Add all visible top-level items into array of visible blocks for (size_t i = itemIndex, end = level0.size(); i < end; ++i) { const auto& item = level0[i]; if (item.left() > _right) { // First invisible item. No need to check other items. break; } if (item.right() < _left) { // This item is not visible yet // This is just to be sure continue; } _blocks.emplace_back(m_pRoot, item.block); } } ////////////////////////////////////////////////////////////////////////// const ::profiler_gui::ProfBlockItem* ProfGraphicsItem::intersect(const QPointF& _pos) const { if (m_levels.empty() || m_levels.front().empty()) { return nullptr; } const auto& level0 = m_levels.front(); const auto top = level0.front().top(); if (top > _pos.y()) { return nullptr; } const auto bottom = top + m_levels.size() * GRAPHICS_ROW_SIZE_FULL; if (bottom < _pos.y()) { return nullptr; } const unsigned int levelIndex = static_cast(_pos.y() - top) / GRAPHICS_ROW_SIZE_FULL; if (levelIndex >= m_levels.size()) { return nullptr; } const auto currentScale = view()->scale(); unsigned int i = 0; size_t itemIndex = -1; size_t firstItem = 0, lastItem = static_cast(level0.size()); while (i <= levelIndex) { const auto& level = m_levels[i]; // Search for first visible item auto first = ::std::lower_bound(level.begin() + firstItem, level.begin() + lastItem, _pos.x(), [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); if (first != level.end()) { itemIndex = first - level.begin(); if (itemIndex != 0) --itemIndex; } else { itemIndex = level.size() - 1; } for (auto size = level.size(); itemIndex < size; ++itemIndex) { const auto& item = level[itemIndex]; if (item.left() > _pos.x()) { return nullptr; } if (item.right() < _pos.x()) { continue; } const auto w = item.width() * currentScale; if (i == levelIndex || w < 20) { return &item; } if (item.children_begin == NEGATIVE_ONE) { if (itemIndex != 0) { auto j = itemIndex; firstItem = 0; do { --j; const auto& item2 = level[j]; if (item2.children_begin != NEGATIVE_ONE) { firstItem = item2.children_begin; break; } } while (j != 0); } else { firstItem = 0; } } else { firstItem = item.children_begin; } lastItem = m_levels[i + 1].size(); for (auto j = itemIndex + 1; j < size; ++j) { const auto& item2 = level[j]; if (item2.children_begin != NEGATIVE_ONE) { lastItem = item2.children_begin; break; } } break; } ++i; } return nullptr; } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsItem::setBackgroundColor(QRgb _color) { m_backgroundColor = _color; } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h) { m_boundingRect.setRect(x, y, w, h); } void ProfGraphicsItem::setBoundingRect(const QRectF& _rect) { m_boundingRect = _rect; } ////////////////////////////////////////////////////////////////////////// ::profiler::thread_id_t ProfGraphicsItem::threadId() const { return m_pRoot->thread_id; } ////////////////////////////////////////////////////////////////////////// unsigned short ProfGraphicsItem::levels() const { return static_cast(m_levels.size()); } void ProfGraphicsItem::setLevels(unsigned short _levels) { m_levels.resize(_levels); m_levelsIndexes.resize(_levels, -1); } void ProfGraphicsItem::reserve(unsigned short _level, unsigned int _items) { m_levels[_level].reserve(_items); } ////////////////////////////////////////////////////////////////////////// const ProfGraphicsItem::Children& ProfGraphicsItem::items(unsigned short _level) const { return m_levels[_level]; } const ::profiler_gui::ProfBlockItem& ProfGraphicsItem::getItem(unsigned short _level, unsigned int _index) const { return m_levels[_level][_index]; } ::profiler_gui::ProfBlockItem& ProfGraphicsItem::getItem(unsigned short _level, unsigned int _index) { return m_levels[_level][_index]; } unsigned int ProfGraphicsItem::addItem(unsigned short _level) { m_levels[_level].emplace_back(); return static_cast(m_levels[_level].size() - 1); } ////////////////////////////////////////////////////////////////////////// ProfChronometerItem::ProfChronometerItem(bool _main) : QGraphicsItem(), m_font(QFont("CourierNew", 16, 2)), m_color(CHRONOMETER_COLOR), m_left(0), m_right(0), m_bMain(_main), m_bReverse(false), m_bHover(false) { setZValue(10); m_indicator.reserve(3); } ProfChronometerItem::~ProfChronometerItem() { } QRectF ProfChronometerItem::boundingRect() const { return m_boundingRect; } void ProfChronometerItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { const auto sceneView = view(); const auto currentScale = sceneView->scale(); const auto offset = sceneView->offset(); const auto visibleSceneRect = sceneView->visibleSceneRect(); auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale; if (m_bMain) m_indicator.clear(); if (m_left > sceneRight || m_right < sceneLeft) { // This item is out of screen if (m_bMain) { const int size = m_bHover ? 12 : 10; auto vcenter = visibleSceneRect.top() + visibleSceneRect.height() * 0.5; auto color = QColor::fromRgb(m_color.rgb()); auto pen = _painter->pen(); pen.setColor(color); m_indicator.clear(); if (m_left > sceneRight) { sceneRight = (sceneRight - offset) * currentScale; m_indicator.push_back(QPointF(sceneRight - size, vcenter - size)); m_indicator.push_back(QPointF(sceneRight, vcenter)); m_indicator.push_back(QPointF(sceneRight - size, vcenter + size)); } else { sceneLeft = (sceneLeft - offset) * currentScale; m_indicator.push_back(QPointF(sceneLeft + size, vcenter - size)); m_indicator.push_back(QPointF(sceneLeft, vcenter)); m_indicator.push_back(QPointF(sceneLeft + size, vcenter + size)); } _painter->save(); _painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); _painter->setBrush(m_bHover ? QColor::fromRgb(0xffff0000) : color); _painter->setPen(pen); _painter->drawPolygon(m_indicator); _painter->restore(); } return; } const auto selectedInterval = width(); QRectF rect((m_left - offset) * currentScale, visibleSceneRect.top(), ::std::max(selectedInterval * currentScale, 1.0), visibleSceneRect.height()); QString text; // Displayed text if (selectedInterval < 1.0) // interval in nanoseconds text = ::std::move(QString("%1 ns").arg(selectedInterval * 1e3, 0, 'f', 1)); else if (selectedInterval < 1e3) // interval in microseconds text = ::std::move(QString("%1 us").arg(selectedInterval, 0, 'f', 1)); else if (selectedInterval < 1e6) // interval in milliseconds text = ::std::move(QString("%1 ms").arg(selectedInterval * 1e-3, 0, 'f', 1)); else // interval in seconds text = ::std::move(QString("%1 sec").arg(selectedInterval * 1e-6, 0, 'f', 1)); const auto textRect = QFontMetrics(m_font).boundingRect(text); // Calculate displayed text boundingRect // Paint!-------------------------- _painter->save(); // instead of scrollbar we're using manual offset _painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); // draw transparent rectangle _painter->setBrush(m_color); _painter->setPen(Qt::NoPen); _painter->drawRect(rect); // draw text _painter->setCompositionMode(QPainter::CompositionMode_Difference); // This lets the text to be visible on every background _painter->setPen(0xffffffff - m_color.rgb()); _painter->setFont(m_font); if (m_left < sceneLeft) { rect.setLeft(0); } if (m_right > sceneRight) { rect.setWidth((sceneRight - offset) * currentScale - rect.left()); } if (!m_bMain) { rect.setTop(rect.top() + textRect.height() * 1.5); } if (textRect.width() < rect.width()) { // Text will be drawed inside rectangle _painter->drawText(rect, Qt::AlignCenter, text); _painter->restore(); return; } sceneLeft -= offset; sceneRight -= offset; if (rect.right() + textRect.width() < sceneRight) { // Text will be drawed to the right of rectangle _painter->drawText(QPointF(rect.right(), rect.top() + rect.height() * 0.5 + textRect.height() * 0.33), text); } else if (rect.left() - textRect.width() > sceneLeft) { // Text will be drawed to the left of rectangle _painter->drawText(QPointF(rect.left() - textRect.width(), rect.top() + rect.height() * 0.5 + textRect.height() * 0.33), text); } else { // Text will be drawed inside rectangle _painter->drawText(rect, Qt::AlignCenter | Qt::TextDontClip, text); } _painter->restore(); // END Paint!~~~~~~~~~~~~~~~~~~~~~~ } bool ProfChronometerItem::contains(const QPointF& _pos) const { const auto sceneView = view(); const auto clickX = (_pos.x() - sceneView->offset()) * sceneView->scale() - x(); if (!m_indicator.empty() && m_indicator.containsPoint(QPointF(clickX, _pos.y()), Qt::OddEvenFill)) return true; return false; } void ProfChronometerItem::setColor(const QColor& _color) { m_color = _color; } void ProfChronometerItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h) { m_boundingRect.setRect(x, y, w, h); } void ProfChronometerItem::setBoundingRect(const QRectF& _rect) { m_boundingRect = _rect; } void ProfChronometerItem::setLeftRight(qreal _left, qreal _right) { if (_left < _right) { m_left = _left; m_right = _right; } else { m_left = _right; m_right = _left; } } void ProfChronometerItem::setReverse(bool _reverse) { m_bReverse = _reverse; } void ProfChronometerItem::setHover(bool _hover) { m_bHover = _hover; } const ProfGraphicsView* ProfChronometerItem::view() const { return static_cast(scene()->parent()); } ////////////////////////////////////////////////////////////////////////// ProfGraphicsView::ProfGraphicsView(bool _test) : QGraphicsView() , m_beginTime(-1) , m_scale(1) , m_offset(0) , m_mouseButtons(Qt::NoButton) , m_pScrollbar(nullptr) , m_chronometerItem(nullptr) , m_chronometerItemAux(nullptr) , m_flickerSpeedX(0) , m_flickerSpeedY(0) , m_bDoubleClick(false) , m_bUpdatingRect(false) , m_bTest(_test) , m_bEmpty(true) { initMode(); setScene(new QGraphicsScene(this)); if (_test) { test(18000, 40000000, 2); } updateVisibleSceneRect(); } ProfGraphicsView::ProfGraphicsView(const ::profiler::thread_blocks_tree_t& _blocksTree) : QGraphicsView() , m_beginTime(-1) , m_scale(1) , m_offset(0) , m_mouseButtons(Qt::NoButton) , m_pScrollbar(nullptr) , m_chronometerItem(nullptr) , m_chronometerItemAux(nullptr) , m_flickerSpeedX(0) , m_flickerSpeedY(0) , m_bDoubleClick(false) , m_bUpdatingRect(false) , m_bTest(false) , m_bEmpty(true) { initMode(); setScene(new QGraphicsScene(this)); setTree(_blocksTree); updateVisibleSceneRect(); } ProfGraphicsView::~ProfGraphicsView() { } ////////////////////////////////////////////////////////////////////////// ProfChronometerItem* ProfGraphicsView::createChronometer(bool _main) { auto chronoItem = new ProfChronometerItem(_main); chronoItem->setColor(_main ? CHRONOMETER_COLOR : CHRONOMETER_COLOR2); chronoItem->setBoundingRect(scene()->sceneRect()); chronoItem->hide(); scene()->addItem(chronoItem); return chronoItem; } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::fillTestChildren(ProfGraphicsItem* _item, const int _maxlevel, int _level, qreal _x, qreal _y, unsigned int _childrenNumber, unsigned int& _total_items) { unsigned int nchildren = _childrenNumber; _childrenNumber = TEST_PROGRESSION_BASE; for (unsigned int i = 0; i < nchildren; ++i) { auto j = _item->addItem(_level); auto& b = _item->getItem(_level, j); b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225); b.state = 0; if (_level < _maxlevel) { const auto& children = _item->items(_level + 1); b.children_begin = static_cast(children.size()); fillTestChildren(_item, _maxlevel, _level + 1, _x, _y + GRAPHICS_ROW_SIZE_FULL, _childrenNumber, _total_items); const auto& last = children.back(); b.setRect(_x, _y, last.right() - _x, GRAPHICS_ROW_SIZE); b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight; } else { b.setRect(_x, _y, to_microseconds(10 + rand() % 190), GRAPHICS_ROW_SIZE); b.totalHeight = GRAPHICS_ROW_SIZE; b.children_begin = -1; } _x = b.right(); ++_total_items; } } void ProfGraphicsView::test(unsigned int _frames_number, unsigned int _total_items_number_estimate, int _rows) { static const qreal X_BEGIN = 50; static const qreal Y_BEGIN = 0; clearSilent(); // Clear scene // Calculate items number for first level _rows = ::std::max(1, _rows); const auto children_per_frame = static_cast(0.5 + static_cast(_total_items_number_estimate) / static_cast(_rows * _frames_number)); const int max_depth = logn(children_per_frame * (TEST_PROGRESSION_BASE - 1) * 0.5 + 1); const auto first_level_children_count = static_cast(static_cast(children_per_frame) * (1.0 - TEST_PROGRESSION_BASE) / (1.0 - pow(TEST_PROGRESSION_BASE, max_depth)) + 0.5); ::std::vector thread_items(_rows); for (int i = 0; i < _rows; ++i) { auto item = new ProfGraphicsItem(true); thread_items[i] = item; item->setPos(0, Y_BEGIN + i * (max_depth * GRAPHICS_ROW_SIZE_FULL + ROW_SPACING * 5)); item->setLevels(max_depth + 1); item->reserve(0, _frames_number); } // Calculate items number for each sublevel auto chldrn = first_level_children_count; for (int i = 1; i <= max_depth; ++i) { for (int i = 0; i < _rows; ++i) { auto item = thread_items[i]; item->reserve(i, chldrn * _frames_number); } chldrn *= TEST_PROGRESSION_BASE; } // Create required number of items unsigned int total_items = 0; qreal maxX = 0; const ProfGraphicsItem* longestItem = nullptr; for (int i = 0; i < _rows; ++i) { auto item = thread_items[i]; qreal x = X_BEGIN, y = item->y(); for (unsigned int i = 0; i < _frames_number; ++i) { auto j = item->addItem(0); auto& b = item->getItem(0, j); b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225); b.state = 0; const auto& children = item->items(1); b.children_begin = static_cast(children.size()); fillTestChildren(item, max_depth, 1, x, y + GRAPHICS_ROW_SIZE_FULL, first_level_children_count, total_items); const auto& last = children.back(); b.setRect(x, y, last.right() - x, GRAPHICS_ROW_SIZE); b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight; x += b.width() * 1.2; ++total_items; } const auto h = item->getItem(0, 0).totalHeight; item->setBoundingRect(0, 0, x, h); if (_rows > 1) { item->setBackgroundColor(GetBackgroundColor()); } m_items.push_back(item); scene()->addItem(item); if (maxX < x) { maxX = x; longestItem = item; } } printf("TOTAL ITEMS = %u\n", total_items); // Calculate scene rect auto item = thread_items.back(); scene()->setSceneRect(0, 0, maxX, item->y() + item->getItem(0, 0).totalHeight); // Reset necessary values m_offset = 0; updateVisibleSceneRect(); setScrollbar(m_pScrollbar); if (longestItem != nullptr) { m_pScrollbar->setMinimapFrom(0, longestItem->items(0)); ::profiler_gui::EASY_GLOBALS.selected_thread = 0; emit::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(0); } // Create new chronometer item (previous item was destroyed by scene on scene()->clear()). // It will be shown on mouse right button click. m_chronometerItem = createChronometer(true); m_chronometerItemAux = createChronometer(false); // Set necessary flags m_bTest = true; m_bEmpty = false; scaleTo(BASE_SCALE); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::clearSilent() { const QSignalBlocker blocker(this), sceneBlocker(scene()); // block all scene signals (otherwise clear() would be extremely slow!) GetBackgroundColor = BG1; // reset background color // Stop flicking m_flickerTimer.stop(); m_flickerSpeedX = 0; m_flickerSpeedY = 0; // Clear all items scene()->clear(); m_items.clear(); m_selectedBlocks.clear(); m_beginTime = -1; // reset begin time m_scale = 1; // scale back to initial 100% scale m_offset = 0; // scroll back to the beginning of the scene // Reset necessary flags m_bTest = false; m_bEmpty = true; // notify ProfTreeWidget that selection was reset emit intervalChanged(m_selectedBlocks, m_beginTime, 0, 0, false); } void ProfGraphicsView::setTree(const ::profiler::thread_blocks_tree_t& _blocksTree) { // clear scene clearSilent(); if (_blocksTree.empty()) { return; } // set new blocks tree // calculate scene size and fill it with items // Calculating start and end time ::profiler::timestamp_t finish = 0; const ::profiler::BlocksTree* longestTree = nullptr; const ProfGraphicsItem* longestItem = nullptr; for (const auto& threadTree : _blocksTree) { const auto& tree = threadTree.second.tree; const auto timestart = tree.children.front().node->block()->getBegin(); const auto timefinish = tree.children.back().node->block()->getEnd(); if (m_beginTime > timestart) { m_beginTime = timestart; } if (finish < timefinish) { finish = timefinish; longestTree = &tree; } } // Filling scene with items m_items.reserve(_blocksTree.size()); qreal y = 0; for (const auto& threadTree : _blocksTree) { // fill scene with new items const auto& tree = threadTree.second.tree; qreal h = 0, x = time2position(tree.children.front().node->block()->getBegin()); auto item = new ProfGraphicsItem(&threadTree.second); item->setLevels(tree.depth); item->setPos(0, y); const auto children_duration = setTree(item, tree.children, h, y, 0); item->setBoundingRect(0, 0, children_duration + x, h); item->setBackgroundColor(GetBackgroundColor()); m_items.push_back(item); scene()->addItem(item); y += h + ROW_SPACING; if (longestTree == &tree) { longestItem = item; } } // Calculating scene rect const qreal endX = time2position(finish) + 1500.0; scene()->setSceneRect(0, 0, endX, y); // Stub! :O for (auto item : m_items) { item->setBoundingRect(0, 0, endX, item->boundingRect().height()); } // Center view on the beginning of the scene updateVisibleSceneRect(); setScrollbar(m_pScrollbar); if (longestItem != nullptr) { m_pScrollbar->setMinimapFrom(longestItem->threadId(), longestItem->items(0)); ::profiler_gui::EASY_GLOBALS.selected_thread = longestItem->threadId(); emit::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(longestItem->threadId()); } // Create new chronometer item (previous item was destroyed by scene on scene()->clear()). // It will be shown on mouse right button click. m_chronometerItem = createChronometer(true); m_chronometerItemAux = createChronometer(false); // Setting flags m_bTest = false; m_bEmpty = false; scaleTo(BASE_SCALE); } const ProfGraphicsView::Items &ProfGraphicsView::getItems() const { return m_items; } qreal ProfGraphicsView::setTree(ProfGraphicsItem* _item, const ::profiler::BlocksTree::children_t& _children, qreal& _height, qreal _y, unsigned short _level) { static const qreal MIN_DURATION = 0.25; if (_children.empty()) { return 0; } _item->reserve(_level, static_cast(_children.size())); const auto next_level = _level + 1; qreal total_duration = 0, prev_end = 0, maxh = 0; qreal start_time = -1; for (const auto& child : _children) { auto xbegin = time2position(child.node->block()->getBegin()); if (start_time < 0) { start_time = xbegin; } auto duration = time2position(child.node->block()->getEnd()) - xbegin; const auto dt = xbegin - prev_end; if (dt < 0) { duration += dt; xbegin -= dt; } if (duration < MIN_DURATION) { duration = MIN_DURATION; } auto i = _item->addItem(_level); auto& b = _item->getItem(_level, i); auto& gui_block = ::profiler_gui::EASY_GLOBALS.gui_blocks[child.block_index]; gui_block.graphics_item = _item; gui_block.graphics_item_level = _level; gui_block.graphics_item_index = i; if (next_level < _item->levels() && !child.children.empty()) { b.children_begin = static_cast(_item->items(next_level).size()); } else { b.children_begin = -1; } qreal h = 0; const auto children_duration = setTree(_item, child.children, h, _y + GRAPHICS_ROW_SIZE_FULL, next_level); if (duration < children_duration) { duration = children_duration; } if (h > maxh) { maxh = h; } const auto color = child.node->block()->getColor(); b.block = &child; b.color = ::profiler_gui::fromProfilerRgb(::profiler::colors::get_red(color), ::profiler::colors::get_green(color), ::profiler::colors::get_blue(color)); b.setRect(xbegin, _y, duration, GRAPHICS_ROW_SIZE); b.totalHeight = GRAPHICS_ROW_SIZE + h; prev_end = xbegin + duration; total_duration = prev_end - start_time; } _height += GRAPHICS_ROW_SIZE_FULL + maxh; return total_duration; } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::setScrollbar(ProfGraphicsScrollbar* _scrollbar) { if (m_pScrollbar) { disconnect(m_pScrollbar, &ProfGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange); } m_pScrollbar = _scrollbar; m_pScrollbar->setMinimapFrom(0, nullptr); m_pScrollbar->hideChrono(); m_pScrollbar->setRange(0, scene()->width()); m_pScrollbar->setSliderWidth(m_visibleSceneRect.width()); m_pScrollbar->setValue(0); connect(m_pScrollbar, &ProfGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange); ::profiler_gui::EASY_GLOBALS.selected_thread = 0; emit ::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(0); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::updateVisibleSceneRect() { m_visibleSceneRect = mapToScene(rect()).boundingRect(); auto vbar = verticalScrollBar(); if (vbar && vbar->isVisible()) m_visibleSceneRect.setWidth(m_visibleSceneRect.width() - vbar->width() - 2); } void ProfGraphicsView::updateScene() { scene()->update(m_visibleSceneRect); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::scaleTo(qreal _scale) { if (m_bEmpty) { return; } // have to limit scale because of Qt's QPainter feature: it doesn't draw text // with very big coordinates (but it draw rectangles with the same coordinates good). m_scale = clamp(MIN_SCALE, _scale, MAX_SCALE); updateVisibleSceneRect(); // Update slider width for scrollbar const auto windowWidth = m_visibleSceneRect.width() / m_scale; m_pScrollbar->setSliderWidth(windowWidth); updateScene(); } void ProfGraphicsView::wheelEvent(QWheelEvent* _event) { if (m_bEmpty) { _event->accept(); return; } const decltype(m_scale) scaleCoeff = _event->delta() > 0 ? SCALING_COEFFICIENT : SCALING_COEFFICIENT_INV; // Remember current mouse position const auto mouseX = mapToScene(_event->pos()).x(); const auto mousePosition = m_offset + mouseX / m_scale; // have to limit scale because of Qt's QPainter feature: it doesn't draw text // with very big coordinates (but it draw rectangles with the same coordinates good). m_scale = clamp(MIN_SCALE, m_scale * scaleCoeff, MAX_SCALE); updateVisibleSceneRect(); // Update scene rect // Update slider width for scrollbar const auto windowWidth = m_visibleSceneRect.width() / m_scale; m_pScrollbar->setSliderWidth(windowWidth); // Calculate new offset to simulate QGraphicsView::AnchorUnderMouse scaling behavior m_offset = clamp(0., mousePosition - mouseX / m_scale, scene()->width() - windowWidth); // Update slider position m_bUpdatingRect = true; // To be sure that updateVisibleSceneRect will not be called by scrollbar change m_pScrollbar->setValue(m_offset); m_bUpdatingRect = false; updateScene(); // repaint scene _event->accept(); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::mousePressEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } m_mouseButtons = _event->buttons(); m_mousePressPos = _event->pos(); if (m_mouseButtons & Qt::RightButton) { const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale; m_chronometerItem->setLeftRight(mouseX, mouseX); m_chronometerItem->setReverse(false); m_chronometerItem->hide(); m_pScrollbar->hideChrono(); } _event->accept(); } void ProfGraphicsView::mouseDoubleClickEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } m_mouseButtons = _event->buttons(); m_mousePressPos = _event->pos(); m_bDoubleClick = true; if (m_mouseButtons & Qt::LeftButton) { const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale; m_chronometerItemAux->setLeftRight(mouseX, mouseX); m_chronometerItemAux->setReverse(false); m_chronometerItemAux->hide(); } _event->accept(); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::mouseReleaseEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } bool changedSelection = false, clicked = false, changedSelectedItem = false; if (m_mouseButtons & Qt::RightButton) { if (m_chronometerItem->isVisible() && m_chronometerItem->width() < 1e-6) { m_chronometerItem->hide(); m_chronometerItem->setHover(false); m_pScrollbar->hideChrono(); } if (!m_selectedBlocks.empty()) { changedSelection = true; m_selectedBlocks.clear(); } if (!m_bTest && m_chronometerItem->isVisible()) { //printf("INTERVAL: {%lf, %lf} ms\n", m_chronometerItem->left(), m_chronometerItem->right()); for (auto item : m_items) { item->getBlocks(m_chronometerItem->left(), m_chronometerItem->right(), m_selectedBlocks); } if (!m_selectedBlocks.empty()) { changedSelection = true; } } } if (m_mouseButtons & Qt::LeftButton) { if (m_chronometerItemAux->isVisible() && m_chronometerItemAux->width() < 1e-6) { m_chronometerItemAux->hide(); } else if (m_chronometerItem->isVisible() && m_chronometerItem->hover()) { // Jump to selected zone clicked = true; m_flickerSpeedX = m_flickerSpeedY = 0; m_pScrollbar->setValue(m_chronometerItem->left() + m_chronometerItem->width() * 0.5 - m_pScrollbar->sliderHalfWidth()); } if (!clicked && m_mouseMovePath.manhattanLength() < 5 && !m_bTest) { // Handle Click clicked = true; auto mouseClickPos = mapToScene(m_mousePressPos); mouseClickPos.setX(m_offset + mouseClickPos.x() / m_scale); // Try to select one of item blocks for (auto item : m_items) { auto block = item->intersect(mouseClickPos); if (block) { changedSelectedItem = true; ::profiler_gui::EASY_GLOBALS.selected_block = block->block->block_index; break; } } } } m_bDoubleClick = false; m_mouseButtons = _event->buttons(); m_mouseMovePath = QPoint(); _event->accept(); if (changedSelection) { emit intervalChanged(m_selectedBlocks, m_beginTime, position2time(m_chronometerItem->left()), position2time(m_chronometerItem->right()), m_chronometerItem->reverse()); } m_chronometerItem->setReverse(false); if (changedSelectedItem) { m_bUpdatingRect = true; emit ::profiler_gui::EASY_GLOBALS.events.selectedBlockChanged(::profiler_gui::EASY_GLOBALS.selected_block); m_bUpdatingRect = false; updateScene(); } } ////////////////////////////////////////////////////////////////////////// bool ProfGraphicsView::moveChrono(ProfChronometerItem* _chronometerItem, qreal _mouseX) { if (_chronometerItem->reverse()) { if (_mouseX > _chronometerItem->right()) { _chronometerItem->setReverse(false); _chronometerItem->setLeftRight(_chronometerItem->right(), _mouseX); } else { _chronometerItem->setLeftRight(_mouseX, _chronometerItem->right()); } } else { if (_mouseX < _chronometerItem->left()) { _chronometerItem->setReverse(true); _chronometerItem->setLeftRight(_mouseX, _chronometerItem->left()); } else { _chronometerItem->setLeftRight(_chronometerItem->left(), _mouseX); } } if (!_chronometerItem->isVisible() && _chronometerItem->width() > 1e-6) { _chronometerItem->show(); return true; } return false; } void ProfGraphicsView::mouseMoveEvent(QMouseEvent* _event) { if (m_bEmpty || (m_mouseButtons == 0 && !m_chronometerItem->isVisible())) { _event->accept(); return; } bool needUpdate = false; const auto pos = _event->pos(); const auto delta = pos - m_mousePressPos; m_mousePressPos = pos; if (m_mouseButtons != 0) { m_mouseMovePath.setX(m_mouseMovePath.x() + ::std::abs(delta.x())); m_mouseMovePath.setY(m_mouseMovePath.y() + ::std::abs(delta.y())); } auto mouseScenePos = mapToScene(m_mousePressPos); mouseScenePos.setX(m_offset + mouseScenePos.x() / m_scale); if (m_mouseButtons & Qt::RightButton) { bool showItem = moveChrono(m_chronometerItem, mouseScenePos.x()); m_pScrollbar->setChronoPos(m_chronometerItem->left(), m_chronometerItem->right()); if (showItem) { m_pScrollbar->showChrono(); } needUpdate = true; } if (m_mouseButtons & Qt::LeftButton) { if (m_bDoubleClick) { moveChrono(m_chronometerItemAux, mouseScenePos.x()); } else { auto vbar = verticalScrollBar(); m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once vbar->setValue(vbar->value() - delta.y()); m_pScrollbar->setValue(m_pScrollbar->value() - delta.x() / m_scale); m_bUpdatingRect = false; // Seems like an ugly stub, but QSignalBlocker is also a bad decision // because if scrollbar does not emit valueChanged signal then viewport does not move updateVisibleSceneRect(); // Update scene visible rect only once // Update flicker speed m_flickerSpeedX += delta.x() >> 1; m_flickerSpeedY += delta.y() >> 1; if (!m_flickerTimer.isActive()) { // If flicker timer is not started, then start it m_flickerTimer.start(FLICKER_INTERVAL); } } needUpdate = true; } if (m_chronometerItem->isVisible()) { auto prevValue = m_chronometerItem->hover(); m_chronometerItem->setHover(m_chronometerItem->contains(mouseScenePos)); needUpdate = needUpdate || (prevValue != m_chronometerItem->hover()); } if (needUpdate) { updateScene(); // repaint scene } _event->accept(); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::resizeEvent(QResizeEvent* _event) { QGraphicsView::resizeEvent(_event); updateVisibleSceneRect(); // Update scene visible rect only once updateScene(); // repaint scene } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::initMode() { // TODO: find mode with least number of bugs :) // There are always some display bugs... setCacheMode(QGraphicsView::CacheNone); setTransformationAnchor(QGraphicsView::AnchorUnderMouse); setViewportUpdateMode(QGraphicsView::FullViewportUpdate); setOptimizationFlag(QGraphicsView::DontSavePainterState, true); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); connect(verticalScrollBar(), &QScrollBar::valueChanged, this, &This::onScrollbarValueChange); connect(&m_flickerTimer, &QTimer::timeout, this, &This::onFlickerTimeout); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::ProfGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::ProfGlobalSignals::selectedBlockChanged, this, &This::onSelectedBlockChange); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::onScrollbarValueChange(int) { if (!m_bUpdatingRect && !m_bEmpty) updateVisibleSceneRect(); } void ProfGraphicsView::onGraphicsScrollbarValueChange(qreal _value) { if (!m_bEmpty) { m_offset = _value; if (!m_bUpdatingRect) { updateVisibleSceneRect(); updateScene(); } } } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::onFlickerTimeout() { if (m_mouseButtons & Qt::LeftButton) { // Fast slow-down and stop if mouse button is pressed, no flicking. m_flickerSpeedX >>= 1; m_flickerSpeedY >>= 1; } else { // Flick when mouse button is not pressed auto vbar = verticalScrollBar(); m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once m_pScrollbar->setValue(m_pScrollbar->value() - m_flickerSpeedX / m_scale); vbar->setValue(vbar->value() - m_flickerSpeedY); m_bUpdatingRect = false; // Seems like an ugly stub, but QSignalBlocker is also a bad decision // because if scrollbar does not emit valueChanged signal then viewport does not move updateVisibleSceneRect(); // Update scene visible rect only once updateScene(); // repaint scene m_flickerSpeedX -= absmin(sign(m_flickerSpeedX), m_flickerSpeedX); m_flickerSpeedY -= absmin(sign(m_flickerSpeedY), m_flickerSpeedY); } if (m_flickerSpeedX == 0 && m_flickerSpeedY == 0) { // Flicker stopped, no timer needed. m_flickerTimer.stop(); } } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::onSelectedThreadChange(::profiler::thread_id_t _id) { if (m_pScrollbar == nullptr || m_pScrollbar->minimapThread() == _id || m_bTest) { return; } if (_id == 0) { m_pScrollbar->setMinimapFrom(0, nullptr); return; } for (auto item : m_items) { if (item->threadId() == _id) { m_pScrollbar->setMinimapFrom(_id, item->items(0)); updateScene(); return; } } m_pScrollbar->setMinimapFrom(0, nullptr); updateScene(); } ////////////////////////////////////////////////////////////////////////// void ProfGraphicsView::onSelectedBlockChange(unsigned int _block_index) { if (!m_bUpdatingRect) { if (_block_index < ::profiler_gui::EASY_GLOBALS.gui_blocks.size()) { // Scroll to item const auto& guiblock = ::profiler_gui::EASY_GLOBALS.gui_blocks[_block_index]; const auto& item = guiblock.graphics_item->items(guiblock.graphics_item_level)[guiblock.graphics_item_index]; m_flickerSpeedX = m_flickerSpeedY = 0; verticalScrollBar()->setValue(static_cast(item.top() - m_visibleSceneRect.height() * 0.5)); m_pScrollbar->setValue(item.left() + item.width() * 0.5 - m_pScrollbar->sliderHalfWidth()); } updateScene(); } } ////////////////////////////////////////////////////////////////////////// ProfGraphicsViewWidget::ProfGraphicsViewWidget(bool _test) : QWidget(nullptr) , m_scrollbar(new ProfGraphicsScrollbar(nullptr)) , m_view(new ProfGraphicsView(_test)) //, m_threadWidget(new ProfThreadViewWidget(this,m_view)) { initWidget(); } ProfGraphicsViewWidget::ProfGraphicsViewWidget(const ::profiler::thread_blocks_tree_t& _blocksTree) : QWidget(nullptr) , m_scrollbar(new ProfGraphicsScrollbar(nullptr)) , m_view(new ProfGraphicsView(_blocksTree)) //, m_threadWidget(new ProfThreadViewWidget(this,m_view)) { initWidget(); } void ProfGraphicsViewWidget::initWidget() { auto lay = new QGridLayout(this); lay->setContentsMargins(1, 0, 1, 0); lay->addWidget(m_view,0,1); lay->setSpacing(1); lay->addWidget(m_scrollbar,1,1); //lay->setSpacing(1); //lay->addWidget(m_threadWidget,0,0); setLayout(lay); m_view->setScrollbar(m_scrollbar); } ProfGraphicsViewWidget::~ProfGraphicsViewWidget() { } ProfGraphicsView* ProfGraphicsViewWidget::view() { return m_view; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ProfThreadViewWidget::ProfThreadViewWidget(QWidget *parent, ProfGraphicsView* view):QWidget(parent), m_view(view) , m_label(new QLabel("",this)) { m_layout = new QHBoxLayout; //QPushButton *button1 = new QPushButton(); //m_layout->addWidget(m_label); //setLayout(m_layout); //show(); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::ProfGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange); } ProfThreadViewWidget::~ProfThreadViewWidget() { } void ProfThreadViewWidget::onSelectedThreadChange() { /* auto threadName = ::profiler_gui::EASY_GLOBALS.profiler_blocks[::profiler_gui::EASY_GLOBALS.selected_thread].thread_name; if(threadName[0]!=0) { m_label->setText(threadName); } else { m_label->setText(QString("Thread %1").arg(::profiler_gui::EASY_GLOBALS.selected_thread)); } */ QLayoutItem *ditem; while ((ditem = m_layout->takeAt(0))) delete ditem; const auto& items = m_view->getItems(); for(const auto& item: items) { m_layout->addWidget(new QLabel(QString("Thread %1").arg(item->threadId()))); m_layout->setSpacing(1); } setLayout(m_layout); }