/************************************************************************ * file name : globals.h * ----------------- : * creation time : 2016/08/03 * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains declaration of global constants and variables for profiler gui. * ----------------- : * change log : * 2016/08/03 Victor Zarubkin: initial commit. * : * : * * ----------------- : * license : Lightweight profiler library for c++ * : Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin * : * : * : Licensed under the Apache License, Version 2.0 (the "License"); * : you may not use this file except in compliance with the License. * : You may obtain a copy of the License at * : * : http://www.apache.org/licenses/LICENSE-2.0 * : * : Unless required by applicable law or agreed to in writing, software * : distributed under the License is distributed on an "AS IS" BASIS, * : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * : See the License for the specific language governing permissions and * : limitations under the License. * : * : * : GNU General Public License Usage * : Alternatively, this file may be used under the terms of the GNU * : General Public License as published by the Free Software Foundation, * : either version 3 of the License, or (at your option) any later version. * : * : This program is distributed in the hope that it will be useful, * : but WITHOUT ANY WARRANTY; without even the implied warranty of * : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the * : GNU General Public License for more details. * : * : You should have received a copy of the GNU General Public License * : along with this program.If not, see . ************************************************************************/ #ifndef EASY_PROFILER__GUI_GLOBALS_H #define EASY_PROFILER__GUI_GLOBALS_H #include #include #include #include #include #include "common_types.h" #include "globals_qobjects.h" ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// namespace profiler_gui { const QString ORGANAZATION_NAME = "EasyProfiler"; const QString APPLICATION_NAME = "Easy profiler gui application"; const QColor CHRONOMETER_COLOR = QColor::fromRgba(0x40000000 | (::profiler::colors::RichBlue & 0x00ffffff));// 0x402020c0); const QColor CHRONOMETER_COLOR2 = QColor::fromRgba(0x40000000 | (::profiler::colors::Dark & 0x00ffffff));// 0x40408040); const QRgb TIMELINE_MARKER_COLOR = ::profiler::colors::Purple; const QRgb SELECTED_THREAD_BACKGROUND = 0x00e0e060; const QRgb SELECTED_THREAD_FOREGROUND = 0x00ffffff - SELECTED_THREAD_BACKGROUND; const qreal SCALING_COEFFICIENT = 1.25; const qreal SCALING_COEFFICIENT_INV = 1.0 / SCALING_COEFFICIENT; const uint16_t GRAPHICS_ROW_SIZE = 18; const uint16_t GRAPHICS_ROW_SPACING = 2; const uint16_t GRAPHICS_ROW_SIZE_FULL = GRAPHICS_ROW_SIZE + GRAPHICS_ROW_SPACING; const uint16_t THREADS_ROW_SPACING = 8; #ifdef _WIN32 const qreal FONT_METRICS_FACTOR = 1.05; #else const qreal FONT_METRICS_FACTOR = 1.; #endif ////////////////////////////////////////////////////////////////////////// template inline auto toUnicode(const T& _inputString) -> decltype(QTextCodec::codecForLocale()->toUnicode(_inputString)) { return QTextCodec::codecForLocale()->toUnicode(_inputString); } ////////////////////////////////////////////////////////////////////////// enum ChronometerTextPosition { ChronoTextPosition_Center = 0, ChronoTextPosition_Top, ChronoTextPosition_Bottom, }; // END of enum ChronometerTextPosition. ////////////////////////////////////////////////////////////////////////// struct EasyGlobals Q_DECL_FINAL { static EasyGlobals& instance(); EasyGlobalSignals events; ///< Global signals ::profiler::thread_blocks_tree_t profiler_blocks; ///< Profiler blocks tree loaded from file ::profiler::descriptors_list_t descriptors; ///< Profiler block descriptors list EasyBlocks gui_blocks; ///< Profiler graphics blocks builded by GUI ::profiler::thread_id_t selected_thread; ///< Current selected thread id ::profiler::block_index_t selected_block; ///< Current selected profiler block index ChronometerTextPosition chrono_text_position; ///< Selected interval text position float frame_time; ///< Value in microseconds to be displayed at minimap on graphics scrollbar bool connected; ///< Is connected to source (to be able to capture profiling information) bool enable_event_indicators; ///< Enable event indicators painting (These are narrow rectangles at the bottom of each thread) bool enable_statistics; ///< Enable gathering and using statistics (Disable if you want to consume less memory) bool draw_graphics_items_borders; ///< Draw borders for graphics blocks or not bool hide_narrow_children; ///< Hide children for narrow graphics blocks bool display_only_relevant_stats; ///< Display only relevant information in ProfTreeWidget (excludes min, max, average times if there are only 1 calls number) bool collapse_items_on_tree_close; ///< Collapse all items which were displayed in the hierarchy tree after tree close/reset bool all_items_expanded_by_default; ///< Expand all items after file is opened bool bind_scene_and_tree_expand_status; /** \brief If true then items on graphics scene and in the tree (blocks hierarchy) are binded on each other so expanding/collapsing items on scene also expands/collapse items in the tree. */ private: EasyGlobals(); }; // END of struct EasyGlobals. ////////////////////////////////////////////////////////////////////////// } // END of namespace profiler_gui. #ifndef IGNORE_GLOBALS_DECLARATION static ::profiler_gui::EasyGlobals& EASY_GLOBALS = ::profiler_gui::EasyGlobals::instance(); inline ::profiler_gui::EasyBlock& easyBlock(::profiler::block_index_t i) { return EASY_GLOBALS.gui_blocks[i]; } inline ::profiler::SerializedBlockDescriptor& easyDescriptor(::profiler::block_id_t i) { return *EASY_GLOBALS.descriptors[i]; } inline ::profiler::BlocksTree& blocksTree(::profiler::block_index_t i) { return easyBlock(i).tree; } #endif #define SET_ICON(objectName, iconName) { QIcon icon(iconName); if (!icon.isNull()) objectName->setIcon(icon); } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// #endif // EASY_PROFILER__GUI_GLOBALS_H