/************************************************************************ * file name : blocks_graphics_view.cpp * ----------------- : * creation time : 2016/06/26 * copyright : (c) 2016 Victor Zarubkin * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains implementation of GraphicsScene and GraphicsView and * : it's auxiliary classes for displyaing easy_profiler blocks tree. * ----------------- : * change log : * 2016/06/26 Victor Zarubkin: Moved sources from graphics_view.h * : and renamed classes from My* to Prof*. * : * : * 2016/06/27 Victor Zarubkin: Added text shifting relatively to it's parent item. * : Disabled border lines painting because of vertical lines painting bug. * : Changed height of blocks. Variable thread-block height. * : * : * 2016/06/29 Victor Zarubkin: Highly optimized painting performance and memory consumption. * : * : * 2016/06/30 Victor Zarubkin: Replaced doubles with floats (in ProfBlockItem) for less memory consumption. * : * : * * ----------------- : * license : TODO: add license text ************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "blocks_graphics_view.h" #include "globals.h" using namespace profiler_gui; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// const qreal SCALING_COEFFICIENT = 1.25; const qreal SCALING_COEFFICIENT_INV = 1.0 / SCALING_COEFFICIENT; const qreal MIN_SCALE = pow(SCALING_COEFFICIENT_INV, 70); const qreal MAX_SCALE = pow(SCALING_COEFFICIENT, 30); // ~800 const qreal BASE_SCALE = pow(SCALING_COEFFICIENT_INV, 25); // ~0.003 const unsigned short GRAPHICS_ROW_SIZE = 16; const unsigned short GRAPHICS_ROW_SPACING = 2; const unsigned short GRAPHICS_ROW_SIZE_FULL = GRAPHICS_ROW_SIZE + GRAPHICS_ROW_SPACING; const unsigned short THREADS_ROW_SPACING = 8; const unsigned short TIMELINE_ROW_SIZE = 20; const QRgb BORDERS_COLOR = 0x00a07050; const QRgb BACKGROUND_1 = 0x00dddddd; const QRgb BACKGROUND_2 = 0x00ffffff; const QRgb TIMELINE_BACKGROUND = 0x20303030; const QRgb SELECTED_ITEM_COLOR = 0x000050a0; const QColor CHRONOMETER_COLOR2 = QColor::fromRgba(0x40408040); const unsigned int TEST_PROGRESSION_BASE = 4; const int FLICKER_INTERVAL = 16; // 60Hz const auto CHRONOMETER_FONT = QFont("CourierNew", 16, 2); ////////////////////////////////////////////////////////////////////////// auto const sign = [](int _value) { return _value < 0 ? -1 : 1; }; auto const absmin = [](int _a, int _b) { return abs(_a) < abs(_b) ? _a : _b; }; auto const clamp = [](qreal _minValue, qreal _value, qreal _maxValue) { return _value < _minValue ? _minValue : (_value > _maxValue ? _maxValue : _value); }; ////////////////////////////////////////////////////////////////////////// template inline T logn(T _value) { static const double div = 1.0 / log2((double)N); return log2(_value) * div; } ////////////////////////////////////////////////////////////////////////// EasyGraphicsItem::EasyGraphicsItem(unsigned char _index, const::profiler::BlocksTreeRoot* _root) : QGraphicsItem(nullptr) , m_pRoot(_root) , m_index(_index) { } EasyGraphicsItem::~EasyGraphicsItem() { } const EasyGraphicsView* EasyGraphicsItem::view() const { return static_cast(scene()->parent()); } ////////////////////////////////////////////////////////////////////////// QRectF EasyGraphicsItem::boundingRect() const { //const auto sceneView = view(); //return QRectF(m_boundingRect.left() - sceneView->offset() / sceneView->scale(), m_boundingRect.top(), m_boundingRect.width() * sceneView->scale(), m_boundingRect.height()); return m_boundingRect; } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { if (m_levels.empty() || m_levels.front().empty()) { return; } const auto sceneView = view(); const auto visibleSceneRect = sceneView->visibleSceneRect(); // Current visible scene rect const auto currentScale = sceneView->scale(); // Current GraphicsView scale const auto offset = sceneView->offset(); const auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale; //printf("VISIBLE = {%lf, %lf}\n", sceneLeft, sceneRight); QRectF rect; QBrush brush; QRgb previousColor = 0; Qt::PenStyle previousPenStyle = Qt::NoPen; brush.setStyle(Qt::SolidPattern); _painter->save(); // Reset indices of first visible item for each layer const auto levelsNumber = levels(); for (unsigned char i = 1; i < levelsNumber; ++i) ::profiler_gui::set_max(m_levelsIndexes[i]); // Search for first visible top-level item auto& level0 = m_levels.front(); auto first = ::std::lower_bound(level0.begin(), level0.end(), sceneLeft, [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); if (first != level0.end()) { m_levelsIndexes[0] = first - level0.begin(); if (m_levelsIndexes[0] > 0) m_levelsIndexes[0] -= 1; } else { m_levelsIndexes[0] = static_cast(level0.size() - 1); } // This is to make _painter->drawText() work properly // (it seems there is a bug in Qt5.6 when drawText called for big coordinates, // drawRect at the same time called for actually same coordinates // works fine without using this additional shifting) auto dx = level0[m_levelsIndexes[0]].left() * currentScale; // Shifting coordinates to current screen offset _painter->setTransform(QTransform::fromTranslate(dx - offset * currentScale, -y()), true); _painter->setClipRect(QRectF(0, visibleSceneRect.top(), scene()->width(), visibleSceneRect.height())); if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders) { previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } else { _painter->setPen(Qt::NoPen); } // Iterate through layers and draw visible items bool selectedItemsWasPainted = false; for (unsigned char l = 0; l < levelsNumber; ++l) { auto& level = m_levels[l]; const short next_level = l + 1; char state = 1; const auto top = levelY(l); for (unsigned int i = m_levelsIndexes[l], end = static_cast(level.size()); i < end; ++i) { auto& item = level[i]; static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max(item.children_begin); if (item.state != 0) { state = item.state; } if (item.right() < sceneLeft || state == -1 || (l == 0 && (top > visibleSceneRect.bottom() || (top + item.totalHeight) < visibleSceneRect.top()))) { // This item is not visible if (next_level < levelsNumber && item.children_begin != MAX_CHILD_INDEX) { // Mark that we would not paint children of current item m_levels[next_level][item.children_begin].state = -1; } continue; } qreal x = 0; int h = 0, flags = 0; auto w = ::std::max(item.width() * currentScale, 1.0); if (w < 20 || !::profiler_gui::EASY_GLOBALS.gui_blocks[item.block->block_index].expanded) { // Items which width is less than 20 will be painted as big rectangles which are hiding it's children if (item.left() > sceneRight) { // This is first totally invisible item. No need to check other items. break; } x = item.left() * currentScale - dx; h = item.totalHeight; bool changepen = false; if (item.block->block_index == ::profiler_gui::EASY_GLOBALS.selected_block) { selectedItemsWasPainted = true; changepen = true; QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); previousColor = SELECTED_ITEM_COLOR; brush.setColor(previousColor); _painter->setBrush(brush); } else { if (previousColor != item.color) { // Set background color brush for rectangle previousColor = item.color; brush.setColor(previousColor); _painter->setBrush(brush); } if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders) { if (w < 3) { // Do not paint borders for very narrow items if (previousPenStyle != Qt::NoPen) { previousPenStyle = Qt::NoPen; _painter->setPen(Qt::NoPen); } } else if (previousPenStyle != Qt::SolidLine) { // Restore pen for item which is wide enough to paint borders previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } } } // Draw rectangle rect.setRect(x, top, w, item.totalHeight); _painter->drawRect(rect); if (changepen) { if (previousPenStyle == Qt::NoPen) _painter->setPen(Qt::NoPen); else _painter->setPen(BORDERS_COLOR); // restore pen for rectangle painting } if (next_level < levelsNumber && item.children_begin != MAX_CHILD_INDEX) { // Mark that we would not paint children of current item m_levels[next_level][item.children_begin].state = -1; } if (w < 20) continue; flags = Qt::AlignCenter; } else { if (next_level < levelsNumber && item.children_begin != MAX_CHILD_INDEX) { if (m_levelsIndexes[next_level] == MAX_CHILD_INDEX) { // Mark first potentially visible child item on next sublevel m_levelsIndexes[next_level] = item.children_begin; } // Mark children items that we want to draw them m_levels[next_level][item.children_begin].state = 1; } if (item.left() > sceneRight) { // This is first totally invisible item. No need to check other items. break; } if (item.block->block_index == ::profiler_gui::EASY_GLOBALS.selected_block) { selectedItemsWasPainted = true; QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); previousColor = SELECTED_ITEM_COLOR; brush.setColor(previousColor); _painter->setBrush(brush); } else { if (previousColor != item.color) { // Set background color brush for rectangle previousColor = item.color; brush.setColor(previousColor); _painter->setBrush(brush); } if (::profiler_gui::EASY_GLOBALS.draw_graphics_items_borders && previousPenStyle != Qt::SolidLine) { // Restore pen for item which is wide enough to paint borders previousPenStyle = Qt::SolidLine; _painter->setPen(BORDERS_COLOR); } } // Draw rectangle x = item.left() * currentScale - dx; h = GRAPHICS_ROW_SIZE; rect.setRect(x, top, w, GRAPHICS_ROW_SIZE); _painter->drawRect(rect); flags = item.width() < 1 ? 0 : Qt::AlignHCenter; } // Draw text----------------------------------- // calculating text coordinates auto xtext = x; if (item.left() < sceneLeft) { // if item left border is out of screen then attach text to the left border of the screen // to ensure text is always visible for items presenting on the screen. w += (item.left() - sceneLeft) * currentScale; xtext = sceneLeft * currentScale - dx; } if (item.right() > sceneRight) { w -= (item.right() - sceneRight) * currentScale; } rect.setRect(xtext + 1, top, w - 1, h); // text will be painted with inverse color auto textColor = 0x00ffffff - previousColor; if (textColor == previousColor) textColor = 0; _painter->setPen(textColor); // drawing text _painter->drawText(rect, flags, ::profiler_gui::toUnicode(item.block->node->getName())); // restore previous pen color if (previousPenStyle == Qt::NoPen) _painter->setPen(Qt::NoPen); else _painter->setPen(BORDERS_COLOR); // restore pen for rectangle painting // END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ } } if (!selectedItemsWasPainted && ::profiler_gui::EASY_GLOBALS.selected_block < ::profiler_gui::EASY_GLOBALS.gui_blocks.size()) { const auto& guiblock = ::profiler_gui::EASY_GLOBALS.gui_blocks[::profiler_gui::EASY_GLOBALS.selected_block]; if (guiblock.graphics_item == m_index) { const auto& item = m_levels[guiblock.graphics_item_level][guiblock.graphics_item_index]; if (item.left() < sceneRight && item.right() > sceneLeft) { QPen pen(Qt::SolidLine); pen.setColor(Qt::red); pen.setWidth(2); _painter->setPen(pen); brush.setColor(SELECTED_ITEM_COLOR); _painter->setBrush(brush); auto top = levelY(guiblock.graphics_item_level); auto x = item.left() * currentScale - dx; auto w = ::std::max(item.width() * currentScale, 1.0); rect.setRect(x, top, w, item.totalHeight); _painter->drawRect(rect); if (w > 20) { // Draw text----------------------------------- // calculating text coordinates auto xtext = x; if (item.left() < sceneLeft) { // if item left border is out of screen then attach text to the left border of the screen // to ensure text is always visible for items presenting on the screen. w += (item.left() - sceneLeft) * currentScale; xtext = sceneLeft * currentScale - dx; } if (item.right() > sceneRight) { w -= (item.right() - sceneRight) * currentScale; } rect.setRect(xtext + 1, top, w - 1, item.totalHeight); // text will be painted with inverse color auto textColor = 0x00ffffff - previousColor; if (textColor == previousColor) textColor = 0; _painter->setPen(textColor); // drawing text _painter->drawText(rect, Qt::AlignCenter, ::profiler_gui::toUnicode(item.block->node->getName())); // restore previous pen color if (previousPenStyle == Qt::NoPen) _painter->setPen(Qt::NoPen); else _painter->setPen(BORDERS_COLOR); // restore pen for rectangle painting // END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ } } } } _painter->restore(); } ////////////////////////////////////////////////////////////////////////// QRect EasyGraphicsItem::getRect() const { return view()->mapFromScene(m_boundingRect).boundingRect(); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsItem::getBlocks(qreal _left, qreal _right, ::profiler_gui::TreeBlocks& _blocks) const { //if (m_bTest) //{ // return; //} // Search for first visible top-level item auto& level0 = m_levels.front(); auto first = ::std::lower_bound(level0.begin(), level0.end(), _left, [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); size_t itemIndex = 0; if (first != level0.end()) { itemIndex = first - level0.begin(); if (itemIndex > 0) itemIndex -= 1; } else { itemIndex = level0.size() - 1; } // Add all visible top-level items into array of visible blocks for (size_t i = itemIndex, end = level0.size(); i < end; ++i) { const auto& item = level0[i]; if (item.left() > _right) { // First invisible item. No need to check other items. break; } if (item.right() < _left) { // This item is not visible yet // This is just to be sure continue; } _blocks.emplace_back(m_pRoot, item.block); } } ////////////////////////////////////////////////////////////////////////// const ::profiler_gui::ProfBlockItem* EasyGraphicsItem::intersect(const QPointF& _pos) const { if (m_levels.empty() || m_levels.front().empty()) { return nullptr; } const auto& level0 = m_levels.front(); const auto top = y(); if (top > _pos.y()) { return nullptr; } const auto bottom = top + m_levels.size() * GRAPHICS_ROW_SIZE_FULL; if (bottom < _pos.y()) { return nullptr; } const unsigned int levelIndex = static_cast(_pos.y() - top) / GRAPHICS_ROW_SIZE_FULL; if (levelIndex >= m_levels.size()) { return nullptr; } const auto currentScale = view()->scale(); unsigned int i = 0; size_t itemIndex = ::std::numeric_limits::max(); size_t firstItem = 0, lastItem = static_cast(level0.size()); while (i <= levelIndex) { const auto& level = m_levels[i]; // Search for first visible item auto first = ::std::lower_bound(level.begin() + firstItem, level.begin() + lastItem, _pos.x(), [](const ::profiler_gui::ProfBlockItem& _item, qreal _value) { return _item.left() < _value; }); if (first != level.end()) { itemIndex = first - level.begin(); if (itemIndex != 0) --itemIndex; } else { itemIndex = level.size() - 1; } for (auto size = level.size(); itemIndex < size; ++itemIndex) { const auto& item = level[itemIndex]; static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max(item.children_begin); if (item.left() > _pos.x()) { return nullptr; } if (item.right() < _pos.x()) { continue; } const auto w = item.width() * currentScale; if (i == levelIndex || w < 20 || !::profiler_gui::EASY_GLOBALS.gui_blocks[item.block->block_index].expanded) { return &item; } if (item.children_begin == MAX_CHILD_INDEX) { if (itemIndex != 0) { auto j = itemIndex; firstItem = 0; do { --j; const auto& item2 = level[j]; if (item2.children_begin != MAX_CHILD_INDEX) { firstItem = item2.children_begin; break; } } while (j != 0); } else { firstItem = 0; } } else { firstItem = item.children_begin; } lastItem = m_levels[i + 1].size(); for (auto j = itemIndex + 1; j < size; ++j) { const auto& item2 = level[j]; if (item2.children_begin != MAX_CHILD_INDEX) { lastItem = item2.children_begin; break; } } break; } ++i; } return nullptr; } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h) { m_boundingRect.setRect(x, y, w, h); } void EasyGraphicsItem::setBoundingRect(const QRectF& _rect) { m_boundingRect = _rect; } ////////////////////////////////////////////////////////////////////////// ::profiler::thread_id_t EasyGraphicsItem::threadId() const { return m_pRoot->thread_id; } ////////////////////////////////////////////////////////////////////////// unsigned char EasyGraphicsItem::levels() const { return static_cast(m_levels.size()); } float EasyGraphicsItem::levelY(unsigned char _level) const { return y() + static_cast(_level) * static_cast(GRAPHICS_ROW_SIZE_FULL); } void EasyGraphicsItem::setLevels(unsigned char _levels) { typedef decltype(m_levelsIndexes) IndexesT; static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max(); m_levels.resize(_levels); m_levelsIndexes.resize(_levels, MAX_CHILD_INDEX); } void EasyGraphicsItem::reserve(unsigned char _level, unsigned int _items) { m_levels[_level].reserve(_items); } ////////////////////////////////////////////////////////////////////////// const EasyGraphicsItem::Children& EasyGraphicsItem::items(unsigned char _level) const { return m_levels[_level]; } const ::profiler_gui::ProfBlockItem& EasyGraphicsItem::getItem(unsigned char _level, unsigned int _index) const { return m_levels[_level][_index]; } ::profiler_gui::ProfBlockItem& EasyGraphicsItem::getItem(unsigned char _level, unsigned int _index) { return m_levels[_level][_index]; } unsigned int EasyGraphicsItem::addItem(unsigned char _level) { m_levels[_level].emplace_back(); return static_cast(m_levels[_level].size() - 1); } ////////////////////////////////////////////////////////////////////////// EasyChronometerItem::EasyChronometerItem(bool _main) : QGraphicsItem() , m_color(CHRONOMETER_COLOR) , m_left(0) , m_right(0) , m_bMain(_main) , m_bReverse(false) , m_bHoverIndicator(false) { //setZValue(_main ? 10 : 9); m_indicator.reserve(3); } EasyChronometerItem::~EasyChronometerItem() { } QRectF EasyChronometerItem::boundingRect() const { return m_boundingRect; } void EasyChronometerItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { const auto sceneView = view(); const auto currentScale = sceneView->scale(); const auto offset = sceneView->offset(); const auto visibleSceneRect = sceneView->visibleSceneRect(); auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale; if (m_bMain) m_indicator.clear(); if (m_left > sceneRight || m_right < sceneLeft) { // This item is out of screen if (m_bMain) { const int size = m_bHoverIndicator ? 12 : 10; auto vcenter = visibleSceneRect.top() + visibleSceneRect.height() * 0.5; auto color = QColor::fromRgb(m_color.rgb()); auto pen = _painter->pen(); pen.setColor(color); m_indicator.clear(); if (m_left > sceneRight) { sceneRight = (sceneRight - offset) * currentScale; m_indicator.push_back(QPointF(sceneRight - size, vcenter - size)); m_indicator.push_back(QPointF(sceneRight, vcenter)); m_indicator.push_back(QPointF(sceneRight - size, vcenter + size)); } else { sceneLeft = (sceneLeft - offset) * currentScale; m_indicator.push_back(QPointF(sceneLeft + size, vcenter - size)); m_indicator.push_back(QPointF(sceneLeft, vcenter)); m_indicator.push_back(QPointF(sceneLeft + size, vcenter + size)); } _painter->save(); _painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); _painter->setBrush(m_bHoverIndicator ? QColor::fromRgb(0xffff0000) : color); _painter->setPen(pen); _painter->drawPolygon(m_indicator); _painter->restore(); } return; } auto selectedInterval = width(); QRectF rect((m_left - offset) * currentScale, visibleSceneRect.top(), ::std::max(selectedInterval * currentScale, 1.0), visibleSceneRect.height()); selectedInterval = units2microseconds(selectedInterval); const QString text = ::profiler_gui::timeStringReal(selectedInterval); // Displayed text const auto textRect = QFontMetricsF(CHRONOMETER_FONT).boundingRect(text); // Calculate displayed text boundingRect const auto rgb = m_color.rgb() & 0x00ffffff; // Paint!-------------------------- _painter->save(); // instead of scrollbar we're using manual offset _painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); // draw transparent rectangle auto vcenter = rect.top() + rect.height() * 0.5; QLinearGradient g(rect.left(), vcenter, rect.right(), vcenter); g.setColorAt(0, m_color); g.setColorAt(0.15, QColor::fromRgba(0x14000000 | rgb)); g.setColorAt(0.85, QColor::fromRgba(0x14000000 | rgb)); g.setColorAt(1, m_color); _painter->setBrush(g); _painter->setPen(Qt::NoPen); _painter->drawRect(rect); // draw left and right borders _painter->setBrush(Qt::NoBrush); _painter->setPen(QColor::fromRgba(0xd0000000 | rgb)); if (m_left > sceneLeft) _painter->drawLine(QPointF(rect.left(), rect.top()), QPointF(rect.left(), rect.bottom())); if (m_right < sceneRight) _painter->drawLine(QPointF(rect.right(), rect.top()), QPointF(rect.right(), rect.bottom())); // draw text _painter->setCompositionMode(QPainter::CompositionMode_Difference); // This lets the text to be visible on every background _painter->setPen(0xffffffff - rgb); _painter->setFont(CHRONOMETER_FONT); if (m_left < sceneLeft) { rect.setLeft(0); } if (m_right > sceneRight) { rect.setWidth((sceneRight - offset) * currentScale - rect.left()); } if (!m_bMain) { rect.setTop(rect.top() + textRect.height() * 1.5); } if (textRect.width() < rect.width()) { // Text will be drawed inside rectangle _painter->drawText(rect, Qt::AlignCenter, text); _painter->restore(); return; } if (m_right + textRect.width() < sceneRight) { // Text will be drawed to the right of rectangle _painter->drawText(QPointF(rect.right(), rect.top() + rect.height() * 0.5 + textRect.height() * 0.33), text); } else if (m_left - textRect.width() > sceneLeft) { // Text will be drawed to the left of rectangle _painter->drawText(QPointF(rect.left() - textRect.width(), rect.top() + rect.height() * 0.5 + textRect.height() * 0.33), text); } else { // Text will be drawed inside rectangle _painter->drawText(rect, Qt::AlignCenter | Qt::TextDontClip, text); } _painter->restore(); // END Paint!~~~~~~~~~~~~~~~~~~~~~~ } bool EasyChronometerItem::contains(const QPointF& _pos) const { const auto sceneView = view(); const auto clickX = (_pos.x() - sceneView->offset()) * sceneView->scale() - x(); if (!m_indicator.empty() && m_indicator.containsPoint(QPointF(clickX, _pos.y()), Qt::OddEvenFill)) return true; return false; } void EasyChronometerItem::setColor(const QColor& _color) { m_color = _color; } void EasyChronometerItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h) { m_boundingRect.setRect(x, y, w, h); } void EasyChronometerItem::setBoundingRect(const QRectF& _rect) { m_boundingRect = _rect; } void EasyChronometerItem::setLeftRight(qreal _left, qreal _right) { if (_left < _right) { m_left = _left; m_right = _right; } else { m_left = _right; m_right = _left; } } void EasyChronometerItem::setReverse(bool _reverse) { m_bReverse = _reverse; } void EasyChronometerItem::setHover(bool _hover) { m_bHoverIndicator = _hover; } const EasyGraphicsView* EasyChronometerItem::view() const { return static_cast(scene()->parent()); } ////////////////////////////////////////////////////////////////////////// void EasyBackgroundItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { const auto sceneView = static_cast(scene()->parent()); const auto visibleSceneRect = sceneView->visibleSceneRect(); const auto currentScale = sceneView->scale(); const auto offset = sceneView->offset(); const auto left = offset * currentScale; const auto h = visibleSceneRect.height(); QRectF rect; _painter->save(); _painter->setTransform(QTransform::fromTranslate(-x(), -y())); _painter->setClipRect(QRectF(0, 0, visibleSceneRect.width(), h)); const auto& items = sceneView->getItems(); if (!items.empty()) { static const auto OVERLAP = THREADS_ROW_SPACING >> 1; static const QBrush brushes[2] = {QColor::fromRgb(BACKGROUND_1), QColor::fromRgb(BACKGROUND_2)}; const bool isTest = (items.front()->items(0).front().block == nullptr); int i = -1; // Draw background _painter->setPen(Qt::NoPen); for (auto item : items) { ++i; auto br = item->boundingRect(); auto top = item->y() + br.top() - visibleSceneRect.top(); auto bottom = top + br.height(); if (top > h || bottom < 0) { continue; } if (!isTest && item->threadId() == ::profiler_gui::EASY_GLOBALS.selected_thread) { _painter->setBrush(QBrush(QColor::fromRgb(::profiler_gui::SELECTED_THREAD_BACKGROUND))); } else { _painter->setBrush(brushes[i & 1]); } rect.setRect(0, top - OVERLAP, visibleSceneRect.width(), br.height() + THREADS_ROW_SPACING); _painter->drawRect(rect); } } // Draw timeline scale marks ---------------- _painter->setBrush(QColor::fromRgba(TIMELINE_BACKGROUND)); const auto sceneStep = sceneView->timelineStep(); const auto factor = ::profiler_gui::timeFactor(sceneStep); const auto step = sceneStep * currentScale; auto first = static_cast(offset / sceneStep); const int odd = first & 1; const auto nsteps = (1 + odd) * 2 + static_cast(visibleSceneRect.width() / step); first -= odd; QPen pen(Qt::gray); pen.setWidth(2); _painter->setClipping(false); _painter->setPen(pen); _painter->drawLine(QPointF(0, h), QPointF(visibleSceneRect.width(), h)); _painter->setPen(Qt::gray); QLineF marks[20]; qreal first_x = first * sceneStep; const auto textWidth = QFontMetricsF(_painter->font()).boundingRect(QString::number(static_cast(0.5 + first_x * factor))).width() + 10; const int n = 1 + static_cast(textWidth / step); int next = first % n; if (next) next = n - next; first_x *= currentScale; for (int i = 0; i < nsteps; ++i, --next) { auto current = first_x - left + step * i; if ((i & 1) == 0) { rect.setRect(current, 0, step, h); _painter->drawRect(rect); for (int j = 0; j < 20; ++j) { auto xmark = current + j * step * 0.1; marks[j].setP1(QPointF(xmark, h)); marks[j].setP2(QPointF(xmark, h + ((j % 5) ? 4 : 8))); } _painter->drawLines(marks, 20); } if (next <= 0) { next = n; _painter->setPen(Qt::black); _painter->drawText(QPointF(current + 1, h + 17), QString::number(static_cast(0.5 + (current + left) * factor / currentScale))); _painter->setPen(Qt::gray); } // TEST // this is for testing (order of lines will be painted): //_painter->setPen(Qt::black); //_painter->drawText(QPointF(current + step * 0.4, h - 20), QString::number(i)); //_painter->setPen(Qt::gray); // TEST } // END Draw timeline scale marks ~~~~~~~~~~~~ _painter->restore(); } ////////////////////////////////////////////////////////////////////////// void EasyTimelineIndicatorItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget) { const auto sceneView = static_cast(scene()->parent()); const auto visibleSceneRect = sceneView->visibleSceneRect(); const auto step = sceneView->timelineStep() * sceneView->scale(); const QString text = ::profiler_gui::timeStringInt(units2microseconds(sceneView->timelineStep())); // Displayed text // Draw scale indicator _painter->save(); _painter->setTransform(QTransform::fromTranslate(-x(), -y())); _painter->setCompositionMode(QPainter::CompositionMode_Difference); _painter->setBrush(Qt::white); _painter->setPen(Qt::NoPen); QRectF rect(visibleSceneRect.width() - 10 - step, visibleSceneRect.height() - 20, step, 5); _painter->drawRect(rect); rect.translate(0, 5); _painter->setPen(Qt::white); _painter->drawText(rect, Qt::AlignRight | Qt::TextDontClip, text); _painter->restore(); } ////////////////////////////////////////////////////////////////////////// EasyGraphicsView::EasyGraphicsView(QWidget* _parent) : QGraphicsView(_parent) , m_beginTime(::std::numeric_limits::max()) , m_scale(1) , m_offset(0) , m_mouseButtons(Qt::NoButton) , m_pScrollbar(nullptr) , m_chronometerItem(nullptr) , m_chronometerItemAux(nullptr) , m_flickerSpeedX(0) , m_flickerSpeedY(0) , m_bDoubleClick(false) , m_bUpdatingRect(false) //, m_bTest(false) , m_bEmpty(true) { initMode(); setScene(new QGraphicsScene(this)); updateVisibleSceneRect(); } EasyGraphicsView::~EasyGraphicsView() { } ////////////////////////////////////////////////////////////////////////// EasyChronometerItem* EasyGraphicsView::createChronometer(bool _main) { auto chronoItem = new EasyChronometerItem(_main); chronoItem->setColor(_main ? CHRONOMETER_COLOR : CHRONOMETER_COLOR2); chronoItem->setBoundingRect(scene()->sceneRect()); chronoItem->hide(); scene()->addItem(chronoItem); return chronoItem; } ////////////////////////////////////////////////////////////////////////// /*void EasyGraphicsView::fillTestChildren(EasyGraphicsItem* _item, const int _maxlevel, int _level, qreal _x, unsigned int _childrenNumber, unsigned int& _total_items) { unsigned int nchildren = _childrenNumber; _childrenNumber = TEST_PROGRESSION_BASE; for (unsigned int i = 0; i < nchildren; ++i) { auto j = _item->addItem(_level); auto& b = _item->getItem(_level, j); b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225); b.state = 0; if (_level < _maxlevel) { const auto& children = _item->items(_level + 1); b.children_begin = static_cast(children.size()); fillTestChildren(_item, _maxlevel, _level + 1, _x, _childrenNumber, _total_items); const auto& last = children.back(); b.setPos(_x, last.right() - _x); b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight; } else { b.setPos(_x, units2microseconds(10 + rand() % 190)); b.totalHeight = GRAPHICS_ROW_SIZE; ::profiler_gui::set_max(b.children_begin); } _x = b.right(); ++_total_items; } } void EasyGraphicsView::test(unsigned int _frames_number, unsigned int _total_items_number_estimate, unsigned char _rows) { static const qreal X_BEGIN = 50; static const qreal Y_BEGIN = 0; clearSilent(); // Clear scene // Calculate items number for first level _rows = ::std::max((unsigned char)1, _rows); const auto children_per_frame = static_cast(0.5 + static_cast(_total_items_number_estimate) / static_cast(_rows * _frames_number)); const unsigned char max_depth = ::std::min(254, static_cast(logn(children_per_frame * (TEST_PROGRESSION_BASE - 1) * 0.5 + 1))); const auto first_level_children_count = static_cast(static_cast(children_per_frame) * (1.0 - TEST_PROGRESSION_BASE) / (1.0 - pow(TEST_PROGRESSION_BASE, max_depth)) + 0.5); auto bgItem = new EasyBackgroundItem(); scene()->addItem(bgItem); ::std::vector thread_items(_rows); for (unsigned char i = 0; i < _rows; ++i) { auto item = new EasyGraphicsItem(i, true); thread_items[i] = item; item->setPos(0, Y_BEGIN + i * (max_depth * GRAPHICS_ROW_SIZE_FULL + THREADS_ROW_SPACING * 5)); item->setLevels(max_depth + 1); item->reserve(0, _frames_number); } // Calculate items number for each sublevel auto chldrn = first_level_children_count; for (unsigned char i = 1; i <= max_depth; ++i) { for (unsigned char j = 0; j < _rows; ++j) { auto item = thread_items[j]; item->reserve(i, chldrn * _frames_number); } chldrn *= TEST_PROGRESSION_BASE; } // Create required number of items unsigned int total_items = 0; qreal maxX = 0; const EasyGraphicsItem* longestItem = nullptr; for (unsigned char i = 0; i < _rows; ++i) { auto item = thread_items[i]; qreal x = X_BEGIN, y = item->y(); for (unsigned int f = 0; f < _frames_number; ++f) { auto j = item->addItem(0); auto& b = item->getItem(0, j); b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225); b.state = 0; const auto& children = item->items(1); b.children_begin = static_cast(children.size()); fillTestChildren(item, max_depth, 1, x, first_level_children_count, total_items); const auto& last = children.back(); b.setPos(x, last.right() - x); b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight; x += b.width() * 1.2; ++total_items; } const auto h = item->getItem(0, 0).totalHeight; item->setBoundingRect(0, 0, x, h); m_items.push_back(item); scene()->addItem(item); if (maxX < x) { maxX = x; longestItem = item; } } printf("TOTAL ITEMS = %u\n", total_items); // Calculate scene rect auto item = thread_items.back(); scene()->setSceneRect(0, 0, maxX, item->y() + item->getItem(0, 0).totalHeight); // Reset necessary values m_offset = 0; updateVisibleSceneRect(); setScrollbar(m_pScrollbar); if (longestItem != nullptr) { m_pScrollbar->setMinimapFrom(0, longestItem->items(0)); ::profiler_gui::EASY_GLOBALS.selected_thread = 0; emit::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(0); } // Create new chronometer item (previous item was destroyed by scene on scene()->clear()). // It will be shown on mouse right button click. m_chronometerItemAux = createChronometer(false); m_chronometerItem = createChronometer(true); bgItem->setBoundingRect(scene()->sceneRect()); auto indicator = new EasyTimelineIndicatorItem(); indicator->setBoundingRect(scene()->sceneRect()); scene()->addItem(indicator); // Set necessary flags m_bTest = true; m_bEmpty = false; scaleTo(BASE_SCALE); }*/ ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::clearSilent() { const QSignalBlocker blocker(this), sceneBlocker(scene()); // block all scene signals (otherwise clear() would be extremely slow!) // Stop flicking m_flickerTimer.stop(); m_flickerSpeedX = 0; m_flickerSpeedY = 0; // Clear all items scene()->clear(); m_items.clear(); m_selectedBlocks.clear(); m_beginTime = ::std::numeric_limits::max(); // reset begin time m_scale = 1; // scale back to initial 100% scale m_timelineStep = 1; m_offset = 0; // scroll back to the beginning of the scene // Reset necessary flags //m_bTest = false; m_bEmpty = true; // notify ProfTreeWidget that selection was reset emit intervalChanged(m_selectedBlocks, m_beginTime, 0, 0, false); } void EasyGraphicsView::setTree(const ::profiler::thread_blocks_tree_t& _blocksTree) { // clear scene clearSilent(); if (_blocksTree.empty()) { return; } auto bgItem = new EasyBackgroundItem(); scene()->addItem(bgItem); // set new blocks tree // calculate scene size and fill it with items // Calculating start and end time ::profiler::timestamp_t finish = 0; const ::profiler::BlocksTree* longestTree = nullptr; const EasyGraphicsItem* longestItem = nullptr; for (const auto& threadTree : _blocksTree) { const auto& tree = threadTree.second.tree; const auto timestart = tree.children.front().node->block()->getBegin(); const auto timefinish = tree.children.back().node->block()->getEnd(); if (m_beginTime > timestart) { m_beginTime = timestart; } if (finish < timefinish) { finish = timefinish; longestTree = &tree; } } // Filling scene with items m_items.reserve(_blocksTree.size()); qreal y = TIMELINE_ROW_SIZE; for (const auto& threadTree : _blocksTree) { // fill scene with new items const auto& tree = threadTree.second.tree; qreal h = 0, x = time2position(tree.children.front().node->block()->getBegin()); auto item = new EasyGraphicsItem(static_cast(m_items.size()), &threadTree.second); item->setLevels(tree.depth); item->setPos(0, y); const auto children_duration = setTree(item, tree.children, h, y, 0); item->setBoundingRect(0, 0, children_duration + x, h); m_items.push_back(item); scene()->addItem(item); y += h + THREADS_ROW_SPACING; if (longestTree == &tree) { longestItem = item; } if (m_items.size() == 0xff) { qWarning() << "Maximum threads number (255 threads) exceeded! See EasyGraphicsView::setTree() : " << __LINE__ << " in file " << __FILE__; break; } } // Calculating scene rect const qreal endX = time2position(finish) + 1500.0; scene()->setSceneRect(0, 0, endX, y + TIMELINE_ROW_SIZE); //for (auto item : m_items) // item->setBoundingRect(0, 0, endX, item->boundingRect().height()); // Center view on the beginning of the scene updateVisibleSceneRect(); setScrollbar(m_pScrollbar); if (longestItem != nullptr) { m_pScrollbar->setMinimapFrom(longestItem->threadId(), longestItem->items(0)); ::profiler_gui::EASY_GLOBALS.selected_thread = longestItem->threadId(); emit::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(longestItem->threadId()); } // Create new chronometer item (previous item was destroyed by scene on scene()->clear()). // It will be shown on mouse right button click. m_chronometerItemAux = createChronometer(false); m_chronometerItem = createChronometer(true); bgItem->setBoundingRect(0, 0, endX, y); auto indicator = new EasyTimelineIndicatorItem(); indicator->setBoundingRect(0, 0, endX, y); scene()->addItem(indicator); // Setting flags //m_bTest = false; m_bEmpty = false; scaleTo(BASE_SCALE); } const EasyGraphicsView::Items &EasyGraphicsView::getItems() const { return m_items; } qreal EasyGraphicsView::setTree(EasyGraphicsItem* _item, const ::profiler::BlocksTree::children_t& _children, qreal& _height, qreal _y, short _level) { static const qreal MIN_DURATION = 0.25; if (_children.empty()) { return 0; } const auto level = static_cast(_level); _item->reserve(level, static_cast(_children.size())); const short next_level = _level + 1; bool warned = false; qreal total_duration = 0, prev_end = 0, maxh = 0; qreal start_time = -1; for (const auto& child : _children) { auto xbegin = time2position(child.node->block()->getBegin()); if (start_time < 0) { start_time = xbegin; } auto duration = time2position(child.node->block()->getEnd()) - xbegin; const auto dt = xbegin - prev_end; if (dt < 0) { duration += dt; xbegin -= dt; } if (duration < MIN_DURATION) { duration = MIN_DURATION; } auto i = _item->addItem(level); auto& b = _item->getItem(level, i); auto& gui_block = ::profiler_gui::EASY_GLOBALS.gui_blocks[child.block_index]; gui_block.graphics_item = _item->index(); gui_block.graphics_item_level = level; gui_block.graphics_item_index = i; if (next_level < 256 && next_level < _item->levels() && !child.children.empty()) { b.children_begin = static_cast(_item->items(static_cast(next_level)).size()); } else { ::profiler_gui::set_max(b.children_begin); } qreal h = 0; qreal children_duration = 0; if (next_level < 256) { children_duration = setTree(_item, child.children, h, _y + GRAPHICS_ROW_SIZE_FULL, next_level); } else if (!child.children.empty() && !warned) { warned = true; qWarning() << "Maximum blocks depth (255) exceeded! See EasyGraphicsView::setTree() : " << __LINE__ << " in file " << __FILE__; } if (duration < children_duration) { duration = children_duration; } if (h > maxh) { maxh = h; } const auto color = child.node->block()->getColor(); b.block = &child; b.color = ::profiler_gui::fromProfilerRgb(::profiler::colors::get_red(color), ::profiler::colors::get_green(color), ::profiler::colors::get_blue(color)); b.setPos(xbegin, duration); b.totalHeight = GRAPHICS_ROW_SIZE + h; prev_end = xbegin + duration; total_duration = prev_end - start_time; } _height += GRAPHICS_ROW_SIZE_FULL + maxh; return total_duration; } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::setScrollbar(EasyGraphicsScrollbar* _scrollbar) { if (m_pScrollbar) { disconnect(m_pScrollbar, &EasyGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange); } m_pScrollbar = _scrollbar; m_pScrollbar->setMinimapFrom(0, nullptr); m_pScrollbar->hideChrono(); m_pScrollbar->setRange(0, scene()->width()); m_pScrollbar->setSliderWidth(m_visibleSceneRect.width()); m_pScrollbar->setValue(0); connect(m_pScrollbar, &EasyGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange); ::profiler_gui::EASY_GLOBALS.selected_thread = 0; emit ::profiler_gui::EASY_GLOBALS.events.selectedThreadChanged(0); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::updateVisibleSceneRect() { m_visibleSceneRect = mapToScene(rect()).boundingRect(); auto vbar = verticalScrollBar(); if (vbar && vbar->isVisible()) m_visibleSceneRect.setWidth(m_visibleSceneRect.width() - vbar->width() - 2); m_visibleSceneRect.setHeight(m_visibleSceneRect.height() - TIMELINE_ROW_SIZE); } void EasyGraphicsView::updateTimelineStep(qreal _windowWidth) { const auto time = units2microseconds(_windowWidth); if (time < 100) m_timelineStep = 1e-2; else if (time < 10e3) m_timelineStep = 1; else if (time < 10e6) m_timelineStep = 1e3; else m_timelineStep = 1e6; const auto optimal_steps = static_cast(40 * m_visibleSceneRect.width() / 1500); auto steps = time / m_timelineStep; while (steps > optimal_steps) { m_timelineStep *= 10; steps *= 0.1; } m_timelineStep = microseconds2units(m_timelineStep); } void EasyGraphicsView::updateScene() { scene()->update(m_visibleSceneRect); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::scaleTo(qreal _scale) { if (m_bEmpty) { return; } // have to limit scale because of Qt's QPainter feature: it doesn't draw text // with very big coordinates (but it draw rectangles with the same coordinates good). m_scale = clamp(MIN_SCALE, _scale, MAX_SCALE); updateVisibleSceneRect(); // Update slider width for scrollbar const auto windowWidth = m_visibleSceneRect.width() / m_scale; m_pScrollbar->setSliderWidth(windowWidth); updateTimelineStep(windowWidth); updateScene(); } void EasyGraphicsView::wheelEvent(QWheelEvent* _event) { if (m_bEmpty) { _event->accept(); return; } const decltype(m_scale) scaleCoeff = _event->delta() > 0 ? SCALING_COEFFICIENT : SCALING_COEFFICIENT_INV; // Remember current mouse position const auto mouseX = mapToScene(_event->pos()).x(); const auto mousePosition = m_offset + mouseX / m_scale; // have to limit scale because of Qt's QPainter feature: it doesn't draw text // with very big coordinates (but it draw rectangles with the same coordinates good). m_scale = clamp(MIN_SCALE, m_scale * scaleCoeff, MAX_SCALE); updateVisibleSceneRect(); // Update scene rect // Update slider width for scrollbar const auto windowWidth = m_visibleSceneRect.width() / m_scale; m_pScrollbar->setSliderWidth(windowWidth); // Calculate new offset to simulate QGraphicsView::AnchorUnderMouse scaling behavior m_offset = clamp(0., mousePosition - mouseX / m_scale, scene()->width() - windowWidth); // Update slider position m_bUpdatingRect = true; // To be sure that updateVisibleSceneRect will not be called by scrollbar change m_pScrollbar->setValue(m_offset); m_bUpdatingRect = false; updateTimelineStep(windowWidth); updateScene(); // repaint scene _event->accept(); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::mousePressEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } m_mouseButtons = _event->buttons(); m_mousePressPos = _event->pos(); if (m_mouseButtons & Qt::RightButton) { const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale; m_chronometerItem->setLeftRight(mouseX, mouseX); m_chronometerItem->setReverse(false); m_chronometerItem->hide(); m_pScrollbar->hideChrono(); } _event->accept(); } void EasyGraphicsView::mouseDoubleClickEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } m_mouseButtons = _event->buttons(); m_mousePressPos = _event->pos(); m_bDoubleClick = true; if (m_mouseButtons & Qt::LeftButton) { const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale; m_chronometerItemAux->setLeftRight(mouseX, mouseX); m_chronometerItemAux->setReverse(false); m_chronometerItemAux->hide(); } _event->accept(); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::mouseReleaseEvent(QMouseEvent* _event) { if (m_bEmpty) { _event->accept(); return; } bool changedSelection = false, changedSelectedItem = false; if (m_mouseButtons & Qt::RightButton) { if (m_chronometerItem->isVisible() && m_chronometerItem->width() < 1e-6) { m_chronometerItem->hide(); m_chronometerItem->setHover(false); m_pScrollbar->hideChrono(); } if (!m_selectedBlocks.empty()) { changedSelection = true; m_selectedBlocks.clear(); } if (m_chronometerItem->isVisible()) { //printf("INTERVAL: {%lf, %lf} ms\n", m_chronometerItem->left(), m_chronometerItem->right()); for (auto item : m_items) { item->getBlocks(m_chronometerItem->left(), m_chronometerItem->right(), m_selectedBlocks); } if (!m_selectedBlocks.empty()) { changedSelection = true; } } } if (m_mouseButtons & Qt::LeftButton) { bool clicked = false; if (m_chronometerItemAux->isVisible() && m_chronometerItemAux->width() < 1e-6) { m_chronometerItemAux->hide(); } else if (m_chronometerItem->isVisible() && m_chronometerItem->hoverIndicator()) { // Jump to selected zone clicked = true; m_flickerSpeedX = m_flickerSpeedY = 0; m_pScrollbar->setValue(m_chronometerItem->left() + m_chronometerItem->width() * 0.5 - m_pScrollbar->sliderHalfWidth()); } if (!clicked && m_mouseMovePath.manhattanLength() < 5) { // Handle Click //clicked = true; auto mouseClickPos = mapToScene(m_mousePressPos); mouseClickPos.setX(m_offset + mouseClickPos.x() / m_scale); // Try to select one of item blocks for (auto item : m_items) { auto block = item->intersect(mouseClickPos); if (block) { changedSelectedItem = true; ::profiler_gui::EASY_GLOBALS.selected_block = block->block->block_index; break; } } } } m_bDoubleClick = false; m_mouseButtons = _event->buttons(); m_mouseMovePath = QPoint(); _event->accept(); if (changedSelection) { emit intervalChanged(m_selectedBlocks, m_beginTime, position2time(m_chronometerItem->left()), position2time(m_chronometerItem->right()), m_chronometerItem->reverse()); } m_chronometerItem->setReverse(false); if (changedSelectedItem) { m_bUpdatingRect = true; emit ::profiler_gui::EASY_GLOBALS.events.selectedBlockChanged(::profiler_gui::EASY_GLOBALS.selected_block); m_bUpdatingRect = false; updateScene(); } } ////////////////////////////////////////////////////////////////////////// bool EasyGraphicsView::moveChrono(EasyChronometerItem* _chronometerItem, qreal _mouseX) { if (_chronometerItem->reverse()) { if (_mouseX > _chronometerItem->right()) { _chronometerItem->setReverse(false); _chronometerItem->setLeftRight(_chronometerItem->right(), _mouseX); } else { _chronometerItem->setLeftRight(_mouseX, _chronometerItem->right()); } } else { if (_mouseX < _chronometerItem->left()) { _chronometerItem->setReverse(true); _chronometerItem->setLeftRight(_mouseX, _chronometerItem->left()); } else { _chronometerItem->setLeftRight(_chronometerItem->left(), _mouseX); } } if (!_chronometerItem->isVisible() && _chronometerItem->width() > 1e-6) { _chronometerItem->show(); return true; } return false; } void EasyGraphicsView::mouseMoveEvent(QMouseEvent* _event) { if (m_bEmpty || (m_mouseButtons == 0 && !m_chronometerItem->isVisible())) { _event->accept(); return; } bool needUpdate = false; const auto pos = _event->pos(); const auto delta = pos - m_mousePressPos; m_mousePressPos = pos; if (m_mouseButtons != 0) { m_mouseMovePath.setX(m_mouseMovePath.x() + ::std::abs(delta.x())); m_mouseMovePath.setY(m_mouseMovePath.y() + ::std::abs(delta.y())); } auto mouseScenePos = mapToScene(m_mousePressPos); mouseScenePos.setX(m_offset + mouseScenePos.x() / m_scale); if (m_mouseButtons & Qt::RightButton) { bool showItem = moveChrono(m_chronometerItem, mouseScenePos.x()); m_pScrollbar->setChronoPos(m_chronometerItem->left(), m_chronometerItem->right()); if (showItem) { m_pScrollbar->showChrono(); } needUpdate = true; } if (m_mouseButtons & Qt::LeftButton) { if (m_bDoubleClick) { moveChrono(m_chronometerItemAux, mouseScenePos.x()); } else { auto vbar = verticalScrollBar(); m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once vbar->setValue(vbar->value() - delta.y()); m_pScrollbar->setValue(m_pScrollbar->value() - delta.x() / m_scale); m_bUpdatingRect = false; // Seems like an ugly stub, but QSignalBlocker is also a bad decision // because if scrollbar does not emit valueChanged signal then viewport does not move updateVisibleSceneRect(); // Update scene visible rect only once // Update flicker speed m_flickerSpeedX += delta.x() >> 1; m_flickerSpeedY += delta.y() >> 1; if (!m_flickerTimer.isActive()) { // If flicker timer is not started, then start it m_flickerTimer.start(FLICKER_INTERVAL); } } needUpdate = true; } if (m_chronometerItem->isVisible()) { auto prevValue = m_chronometerItem->hoverIndicator(); m_chronometerItem->setHover(m_chronometerItem->contains(mouseScenePos)); needUpdate = needUpdate || (prevValue != m_chronometerItem->hoverIndicator()); } if (needUpdate) { updateScene(); // repaint scene } _event->accept(); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::resizeEvent(QResizeEvent* _event) { QGraphicsView::resizeEvent(_event); updateVisibleSceneRect(); // Update scene visible rect only once updateScene(); // repaint scene } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::initMode() { // TODO: find mode with least number of bugs :) // There are always some display bugs... setCacheMode(QGraphicsView::CacheNone); setTransformationAnchor(QGraphicsView::AnchorUnderMouse); setViewportUpdateMode(QGraphicsView::FullViewportUpdate); setOptimizationFlag(QGraphicsView::DontSavePainterState, true); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); connect(verticalScrollBar(), &QScrollBar::valueChanged, this, &This::onScrollbarValueChange); connect(&m_flickerTimer, &QTimer::timeout, this, &This::onFlickerTimeout); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::EasyGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::EasyGlobalSignals::selectedBlockChanged, this, &This::onSelectedBlockChange); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::EasyGlobalSignals::itemsExpandStateChanged, this, &This::onItemsEspandStateChange); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::onScrollbarValueChange(int) { if (!m_bUpdatingRect && !m_bEmpty) updateVisibleSceneRect(); } void EasyGraphicsView::onGraphicsScrollbarValueChange(qreal _value) { if (!m_bEmpty) { m_offset = _value; if (!m_bUpdatingRect) { updateVisibleSceneRect(); updateScene(); } } } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::onFlickerTimeout() { if (m_mouseButtons & Qt::LeftButton) { // Fast slow-down and stop if mouse button is pressed, no flicking. m_flickerSpeedX >>= 1; m_flickerSpeedY >>= 1; } else { // Flick when mouse button is not pressed auto vbar = verticalScrollBar(); m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once m_pScrollbar->setValue(m_pScrollbar->value() - m_flickerSpeedX / m_scale); vbar->setValue(vbar->value() - m_flickerSpeedY); m_bUpdatingRect = false; // Seems like an ugly stub, but QSignalBlocker is also a bad decision // because if scrollbar does not emit valueChanged signal then viewport does not move updateVisibleSceneRect(); // Update scene visible rect only once updateScene(); // repaint scene m_flickerSpeedX -= absmin(sign(m_flickerSpeedX), m_flickerSpeedX); m_flickerSpeedY -= absmin(sign(m_flickerSpeedY), m_flickerSpeedY); } if (m_flickerSpeedX == 0 && m_flickerSpeedY == 0) { // Flicker stopped, no timer needed. m_flickerTimer.stop(); } } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::onSelectedThreadChange(::profiler::thread_id_t _id) { if (m_pScrollbar == nullptr || m_pScrollbar->minimapThread() == _id) { return; } if (_id == 0) { m_pScrollbar->setMinimapFrom(0, nullptr); return; } for (auto item : m_items) { if (item->threadId() == _id) { m_pScrollbar->setMinimapFrom(_id, item->items(0)); updateScene(); return; } } m_pScrollbar->setMinimapFrom(0, nullptr); updateScene(); } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::onSelectedBlockChange(unsigned int _block_index) { if (!m_bUpdatingRect) { if (_block_index < ::profiler_gui::EASY_GLOBALS.gui_blocks.size()) { // Scroll to item const auto& guiblock = ::profiler_gui::EASY_GLOBALS.gui_blocks[_block_index]; const auto thread_item = m_items[guiblock.graphics_item]; const auto& item = thread_item->items(guiblock.graphics_item_level)[guiblock.graphics_item_index]; m_flickerSpeedX = m_flickerSpeedY = 0; m_bUpdatingRect = true; verticalScrollBar()->setValue(static_cast(thread_item->levelY(guiblock.graphics_item_level) - m_visibleSceneRect.height() * 0.5)); m_pScrollbar->setValue(item.left() + item.width() * 0.5 - m_pScrollbar->sliderHalfWidth()); m_bUpdatingRect = false; } updateVisibleSceneRect(); updateScene(); } } ////////////////////////////////////////////////////////////////////////// void EasyGraphicsView::onItemsEspandStateChange() { if (!m_bUpdatingRect) { updateScene(); } } ////////////////////////////////////////////////////////////////////////// EasyGraphicsViewWidget::EasyGraphicsViewWidget(QWidget* _parent) : QWidget(_parent) , m_scrollbar(new EasyGraphicsScrollbar(nullptr)) , m_view(new EasyGraphicsView(nullptr)) //, m_threadWidget(new EasyThreadViewWidget(this,m_view)) { initWidget(); } void EasyGraphicsViewWidget::initWidget() { auto lay = new QGridLayout(this); lay->setContentsMargins(1, 0, 1, 0); lay->addWidget(m_view, 0, 1); lay->setSpacing(1); lay->addWidget(m_scrollbar, 1, 1); //lay->setSpacing(1); //lay->addWidget(m_threadWidget, 0, 0); setLayout(lay); m_view->setScrollbar(m_scrollbar); } EasyGraphicsViewWidget::~EasyGraphicsViewWidget() { } EasyGraphicsView* EasyGraphicsViewWidget::view() { return m_view; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// EasyThreadViewWidget::EasyThreadViewWidget(QWidget *parent, EasyGraphicsView* view):QWidget(parent), m_view(view) , m_label(new QLabel("",this)) { m_layout = new QHBoxLayout; //QPushButton *button1 = new QPushButton(); //m_layout->addWidget(m_label); //setLayout(m_layout); //show(); connect(&::profiler_gui::EASY_GLOBALS.events, &::profiler_gui::EasyGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange); } EasyThreadViewWidget::~EasyThreadViewWidget() { } void EasyThreadViewWidget::onSelectedThreadChange(::profiler::thread_id_t _id) { /* auto threadName = ::profiler_gui::EASY_GLOBALS.profiler_blocks[::profiler_gui::EASY_GLOBALS.selected_thread].thread_name; if(threadName[0]!=0) { m_label->setText(threadName); } else { m_label->setText(QString("Thread %1").arg(::profiler_gui::EASY_GLOBALS.selected_thread)); } */ QLayoutItem *ditem; while ((ditem = m_layout->takeAt(0))) delete ditem; const auto& items = m_view->getItems(); for(const auto& item: items) { m_layout->addWidget(new QLabel(QString("Thread %1").arg(item->threadId()))); m_layout->setSpacing(1); } setLayout(m_layout); }