/** Lightweight profiler library for c++ Copyright(C) 2016-2017 Sergey Yagovtsev, Victor Zarubkin Licensed under either of * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT) * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0) at your option. The MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. The Apache License, Version 2.0 (the "License"); You may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. **/ #include #include #include #include #if defined(_WIN32) # pragma comment (lib, "Ws2_32.lib") # pragma comment (lib, "Mswsock.lib") # pragma comment (lib, "AdvApi32.lib") # ifdef max # undef max # endif #else # include # include #endif ///////////////////////////////////////////////////////////////// #if defined(_WIN32) const int SOCK_ABORTED = WSAECONNABORTED; const int SOCK_RESET = WSAECONNRESET; const int SOCK_IN_PROGRESS = WSAEINPROGRESS; #else const int SOCK_ABORTED = ECONNABORTED; const int SOCK_RESET = ECONNRESET; const int SOCK_IN_PROGRESS = EINPROGRESS; const int SOCK_BROKEN_PIPE = EPIPE; const int SOCK_ENOENT = ENOENT; #endif const int SEND_BUFFER_SIZE = 64 * 1024 * 1024; ///////////////////////////////////////////////////////////////// static int closeSocket(EasySocket::socket_t s) { #if defined(_WIN32) return ::closesocket(s); #else return ::close(s); #endif } ///////////////////////////////////////////////////////////////// bool EasySocket::checkSocket(socket_t s) const { return s > 0; } void EasySocket::setBlocking(EasySocket::socket_t s, bool blocking) { #if defined(_WIN32) u_long iMode = blocking ? 0 : 1;//0 - blocking, 1 - non blocking ::ioctlsocket(s, FIONBIO, &iMode); #else int iMode = blocking ? 0 : 1;//0 - blocking, 1 - non blocking ::ioctl(s, FIONBIO, (char*)&iMode); #endif } int EasySocket::bind(uint16_t port) { if (!checkSocket(m_socket)) return -1; struct sockaddr_in server_address; memset(&server_address, 0, sizeof(server_address)); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = INADDR_ANY; server_address.sin_port = htons(port); auto res = ::bind(m_socket, (struct sockaddr *)&server_address, sizeof(server_address)); return res; } void EasySocket::flush() { if (m_socket) closeSocket(m_socket); if (m_replySocket != m_socket) closeSocket(m_replySocket); #if defined(_WIN32) m_socket = 0; m_replySocket = 0; #else m_wsaret = 0; #endif } void EasySocket::checkResult(int result) { if (result >= 0) { m_state = ConnectionState::Connected; return; } if (result == -1) // is this check necessary? { #if defined(_WIN32) const int error_code = WSAGetLastError(); #else const int error_code = errno; #endif switch (error_code) { case SOCK_ABORTED: case SOCK_RESET: #if !defined(_WIN32) case SOCK_BROKEN_PIPE: case SOCK_ENOENT: #endif m_state = ConnectionState::Disconnected; break; case SOCK_IN_PROGRESS: m_state = ConnectionState::Connecting; break; default: break; } } } void EasySocket::init() { if (m_wsaret != 0) return; #if !defined(_WIN32) const int protocol = 0; #else const int protocol = IPPROTO_TCP; #endif m_socket = ::socket(AF_INET, SOCK_STREAM, protocol); if (!checkSocket(m_socket)) return; setBlocking(m_socket, true); #if !defined(_WIN32) m_wsaret = 1; #endif const int opt = 1; ::setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (const char*)&opt, sizeof(int)); } EasySocket::ConnectionState EasySocket::state() const { return m_state; } bool EasySocket::isDisconnected() const { return static_cast(m_state) <= 0; } bool EasySocket::isConnected() const { return m_state == ConnectionState::Connected; } EasySocket::EasySocket() { #if defined(_WIN32) WSADATA wsaData; m_wsaret = WSAStartup(0x101, &wsaData); #else m_wsaret = 0; #endif init(); } EasySocket::~EasySocket() { flush(); #if defined(_WIN32) if (m_wsaret == 0) WSACleanup(); #endif } void EasySocket::setReceiveTimeout(int milliseconds) { if (!isConnected() || !checkSocket(m_replySocket)) return; if (milliseconds <= 0) milliseconds = std::numeric_limits::max() / 1000; #if defined(_WIN32) const DWORD timeout = static_cast(milliseconds); ::setsockopt(m_replySocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timeout, sizeof(DWORD)); #else struct timeval tv; if (milliseconds >= 1000) { const int s = milliseconds / 1000; const int us = (milliseconds - s * 1000) * 1000; tv.tv_sec = s; tv.tv_usec = us; } else { tv.tv_sec = 0; tv.tv_usec = milliseconds * 1000; } ::setsockopt(m_replySocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof (struct timeval)); #endif } int EasySocket::send(const void* buffer, size_t nbytes) { if (!checkSocket(m_replySocket)) return -1; #if defined(_WIN32) || defined(__APPLE__) const int res = ::send(m_replySocket, (const char*)buffer, (int)nbytes, 0); #else const int res = (int)::send(m_replySocket, buffer, nbytes, MSG_NOSIGNAL); #endif checkResult(res); return res; } int EasySocket::receive(void* buffer, size_t nbytes) { if (!checkSocket(m_replySocket)) return -1; #if defined(_WIN32) const int res = ::recv(m_replySocket, (char*)buffer, (int)nbytes, 0); #else const int res = (int)::read(m_replySocket, buffer, nbytes); #endif checkResult(res); if (res == 0) m_state = ConnectionState::Disconnected; return res; } int EasySocket::listen(int count) { if (!checkSocket(m_socket)) return -1; const int res = ::listen(m_socket, count); checkResult(res); return res; } int EasySocket::accept() { if (!checkSocket(m_socket)) return -1; fd_set fdread; FD_ZERO (&fdread); FD_SET (m_socket, &fdread); fd_set fdwrite = fdread; fd_set fdexcl = fdread; struct timeval tv { 0, 500 }; const int rc = ::select((int)m_socket + 1, &fdread, &fdwrite, &fdexcl, &tv); if (rc <= 0) return -1; // there is no connection for accept m_replySocket = ::accept(m_socket, nullptr, nullptr); checkResult((int)m_replySocket); if (checkSocket(m_replySocket)) { ::setsockopt(m_replySocket, SOL_SOCKET, SO_SNDBUF, (char*)&SEND_BUFFER_SIZE, sizeof(int)); //const int flag = 1; //const int result = setsockopt(m_replySocket,IPPROTO_TCP,TCP_NODELAY,(char *)&flag,sizeof(int)); #if defined(__APPLE__) // Apple doesn't have MSG_NOSIGNAL, work around it const int value = 1; ::setsockopt(m_replySocket, SOL_SOCKET, SO_NOSIGPIPE, &value, sizeof(value)); #endif //setBlocking(m_replySocket,true); } return (int)m_replySocket; } bool EasySocket::setAddress(const char* address, uint16_t port) { m_server = ::gethostbyname(address); if (m_server == nullptr) return false; memset((char*)&m_serverAddress, 0, sizeof(m_serverAddress)); m_serverAddress.sin_family = AF_INET; memcpy((char*)&m_serverAddress.sin_addr.s_addr, (char*)m_server->h_addr, (size_t)m_server->h_length); m_serverAddress.sin_port = htons(port); return true; } int EasySocket::connect() { if (m_server == nullptr || m_socket <= 0) return -1; int res = 0; //TODO: more intelligence #if !defined(_WIN32) setBlocking(m_socket, false); const int sleepMs = 20; const int waitSec = 1; const int waitMs = waitSec * 1000 / sleepMs; for (int counter = 0; counter++ < waitMs;) { res = ::connect(m_socket, (struct sockaddr*)&m_serverAddress, sizeof(m_serverAddress)); #if defined(__APPLE__) // on Apple, treat EISCONN error as success if (res == -1 && errno == EISCONN) { res = 0; break; } #endif checkResult(res); if (res == 0) { break; } if (m_state == ConnectionState::Connecting) { std::this_thread::sleep_for(std::chrono::milliseconds(sleepMs)); continue; } if (isDisconnected()) { break; } } setBlocking(m_socket, true); #else res = ::connect(m_socket, (struct sockaddr*)&m_serverAddress, sizeof(m_serverAddress)); checkResult(res); #endif if (res == 0) { struct timeval tv; tv.tv_sec = 1; tv.tv_usec = 0; ::setsockopt(m_socket, SOL_SOCKET, SO_RCVTIMEO, (char*)&tv, sizeof(struct timeval)); #if defined(__APPLE__) // Apple doesn't have MSG_NOSIGNAL, work around it const int value = 1; setsockopt(m_socket, SOL_SOCKET, SO_NOSIGPIPE, &value, sizeof(value)); #endif m_replySocket = m_socket; } return res; }