/** Lightweight profiler library for c++ Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. GNU General Public License Usage Alternatively, this file may be used under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program.If not, see . **/ #ifndef EASY_PROFILER____MANAGER____H______ #define EASY_PROFILER____MANAGER____H______ #include "easy/profiler.h" #include "easy/easy_socket.h" #include "spin_lock.h" #include "outstream.h" #include "hashed_cstr.h" #include #include #include #include #include //#include ////////////////////////////////////////////////////////////////////////// #ifdef _WIN32 #include #else #include #include #include #include #include #endif inline uint32_t getCurrentThreadId() { #ifdef _WIN32 return (uint32_t)::GetCurrentThreadId(); #else EASY_THREAD_LOCAL static const pid_t x = syscall(__NR_gettid); EASY_THREAD_LOCAL static const uint32_t _id = (uint32_t)x;//std::hash()(std::this_thread::get_id()); return _id; #endif } namespace profiler { class SerializedBlock; struct do_not_calc_hash { template inline size_t operator()(T _value) const { return static_cast(_value); } }; } ////////////////////////////////////////////////////////////////////////// #ifndef EASY_ENABLE_BLOCK_STATUS # define EASY_ENABLE_BLOCK_STATUS 1 #endif #ifndef EASY_ENABLE_ALIGNMENT # define EASY_ENABLE_ALIGNMENT 0 #endif #if EASY_ENABLE_ALIGNMENT == 0 # define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR # define EASY_MALLOC(MEMSIZE, A) malloc(MEMSIZE) # define EASY_FREE(MEMPTR) free(MEMPTR) #else # if defined(_WIN32) # define EASY_ALIGNED(TYPE, VAR, A) __declspec(align(A)) TYPE VAR # define EASY_MALLOC(MEMSIZE, A) _aligned_malloc(MEMSIZE, A) # define EASY_FREE(MEMPTR) _aligned_free(MEMPTR) # elif defined(__GNUC__) # define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR __attribute__(aligned(A)) # else # define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR # endif #endif template class chunk_allocator { struct chunk { EASY_ALIGNED(int8_t, data[N], 64); chunk* prev = nullptr; }; struct chunk_list { chunk* last = nullptr; ~chunk_list() { clear(); } void clear() { do { auto p = last; last = last->prev; EASY_FREE(p); } while (last != nullptr); } chunk& back() { return *last; } void emplace_back() { auto prev = last; last = ::new (EASY_MALLOC(sizeof(chunk), 64)) chunk(); last->prev = prev; *(uint16_t*)last->data = 0; } void invert() { chunk* next = nullptr; while (last->prev != nullptr) { auto p = last->prev; last->prev = next; next = last; last = p; } last->prev = next; } }; //typedef std::list chunk_list; chunk_list m_chunks; uint32_t m_size; uint16_t m_shift; public: chunk_allocator() : m_size(0), m_shift(0) { m_chunks.emplace_back(); } void* allocate(uint16_t n) { ++m_size; if (!need_expand(n)) { int8_t* data = m_chunks.back().data + m_shift; m_shift += n + sizeof(uint16_t); *(uint16_t*)data = n; data = data + sizeof(uint16_t); if (m_shift + 1 < N) *(uint16_t*)(data + n) = 0; return data; } m_shift = n + sizeof(uint16_t); m_chunks.emplace_back(); auto data = m_chunks.back().data; *(uint16_t*)data = n; data = data + sizeof(uint16_t); *(uint16_t*)(data + n) = 0; return data; } inline bool need_expand(uint16_t n) const { return (m_shift + n + sizeof(uint16_t)) > N; } inline uint32_t size() const { return m_size; } inline bool empty() const { return m_size == 0; } void clear() { m_size = 0; m_shift = 0; m_chunks.clear(); m_chunks.emplace_back(); } /** Serialize data to stream. \warning Data will be cleared after serialization. */ void serialize(profiler::OStream& _outputStream) { m_chunks.invert(); auto current = m_chunks.last; do { const int8_t* data = current->data; uint16_t i = 0; while (i + 1 < N && *(uint16_t*)data != 0) { const uint16_t size = sizeof(uint16_t) + *(uint16_t*)data; _outputStream.write((const char*)data, size); data = data + size; i += size; } current = current->prev; } while (current != nullptr); clear(); } }; ////////////////////////////////////////////////////////////////////////// const uint16_t SIZEOF_CSWITCH = sizeof(profiler::BaseBlockData) + 1 + sizeof(uint16_t); typedef std::vector serialized_list_t; template struct BlocksList { BlocksList() = default; class Stack { //std::stack m_stack; std::vector m_stack; public: inline void clear() { m_stack.clear(); } inline bool empty() const { return m_stack.empty(); } inline void emplace(profiler::Block& _block) { //m_stack.emplace(_block); m_stack.emplace_back(_block); } inline void emplace(profiler::Block&& _block) { //m_stack.emplace(_block); m_stack.emplace_back(std::forward(_block)); } template inline void emplace(TArgs ... _args) { //m_stack.emplace(_args); m_stack.emplace_back(_args...); } inline T& top() { //return m_stack.top(); return m_stack.back(); } inline void pop() { //m_stack.pop(); m_stack.pop_back(); } }; Stack openedList; chunk_allocator closedList; uint64_t usedMemorySize = 0; void clearClosed() { //closedList.clear(); usedMemorySize = 0; } }; struct ThreadStorage { BlocksList, SIZEOF_CSWITCH * (uint16_t)128U> blocks; BlocksList sync; std::string name; #ifndef _WIN32 const pthread_t pthread_id; #endif const profiler::thread_id_t id; std::atomic_bool expired; bool allowChildren; bool named; void storeBlock(const profiler::Block& _block); void storeCSwitch(const profiler::Block& _block); void clearClosed(); ThreadStorage(); }; ////////////////////////////////////////////////////////////////////////// class BlockDescriptor; class ProfileManager { #ifndef EASY_MAGIC_STATIC_CPP11 friend class ProfileManagerInstance; #endif ProfileManager(); ProfileManager(const ProfileManager& p) = delete; ProfileManager& operator=(const ProfileManager&) = delete; typedef profiler::guard_lock guard_lock_t; typedef std::map map_of_threads_stacks; typedef std::vector block_descriptors_t; #ifdef _WIN32 typedef std::unordered_map descriptors_map_t; #else typedef std::unordered_map descriptors_map_t; #endif map_of_threads_stacks m_threads; block_descriptors_t m_descriptors; descriptors_map_t m_descriptorsMap; uint64_t m_usedMemorySize = 0; profiler::timestamp_t m_beginTime = 0; profiler::timestamp_t m_endTime = 0; profiler::spin_lock m_spin; profiler::spin_lock m_storedSpin; std::atomic_bool m_isEnabled; std::atomic_bool m_isEventTracingEnabled; std::atomic_bool m_isAlreadyListening; std::string m_csInfoFilename = "/tmp/cs_profiling_info.log"; uint32_t dumpBlocksToStream(profiler::OStream& _outputStream); void setBlockStatus(profiler::block_id_t _id, profiler::EasyBlockStatus _status); std::thread m_listenThread; void listen(uint16_t _port); int m_socket = 0;//TODO crossplatform std::atomic_bool m_stopListen; public: static ProfileManager& instance(); ~ProfileManager(); const profiler::BaseBlockDescriptor* addBlockDescriptor(profiler::EasyBlockStatus _defaultStatus, const char* _autogenUniqueId, const char* _name, const char* _filename, int _line, profiler::block_type_t _block_type, profiler::color_t _color); void storeBlock(const profiler::BaseBlockDescriptor* _desc, const char* _runtimeName); void beginBlock(profiler::Block& _block); void endBlock(); void setEnabled(bool isEnable, bool _setTime = true); void setEventTracingEnabled(bool _isEnable); uint32_t dumpBlocksToFile(const char* filename); const char* registerThread(const char* name, profiler::ThreadGuard& threadGuard); const char* registerThread(const char* name); void setContextSwitchLogFilename(const char* name) { m_csInfoFilename = name; } const char* getContextSwitchLogFilename() const { return m_csInfoFilename.c_str(); } void beginContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _time, profiler::thread_id_t _target_thread_id, const char* _target_process, bool _lockSpin = true); void storeContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _time, profiler::thread_id_t _target_thread_id, bool _lockSpin = true); void endContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _endtime, bool _lockSpin = true); void startListen(uint16_t _port); void stopListen(); private: bool checkThreadExpired(ThreadStorage& _registeredThread); void storeBlockForce(const profiler::BaseBlockDescriptor* _desc, const char* _runtimeName, ::profiler::timestamp_t& _timestamp); void storeBlockForce2(const profiler::BaseBlockDescriptor* _desc, const char* _runtimeName, ::profiler::timestamp_t _timestamp); ThreadStorage& threadStorage(profiler::thread_id_t _thread_id); ThreadStorage* _findThreadStorage(profiler::thread_id_t _thread_id); ThreadStorage* findThreadStorage(profiler::thread_id_t _thread_id) { guard_lock_t lock(m_spin); return _findThreadStorage(_thread_id); } }; #endif // EASY_PROFILER____MANAGER____H______