/************************************************************************
* file name : blocks_graphics_view.cpp
* ----------------- :
* creation time : 2016/06/26
* author : Victor Zarubkin
* email : v.s.zarubkin@gmail.com
* ----------------- :
* description : The file contains implementation of GraphicsScene and GraphicsView and
* : it's auxiliary classes for displyaing easy_profiler blocks tree.
* ----------------- :
* change log : * 2016/06/26 Victor Zarubkin: Moved sources from graphics_view.h
* : and renamed classes from My* to Prof*.
* :
* : * 2016/06/27 Victor Zarubkin: Added text shifting relatively to it's parent item.
* : Disabled border lines painting because of vertical lines painting bug.
* : Changed height of blocks. Variable thread-block height.
* :
* : * 2016/06/29 Victor Zarubkin: Highly optimized painting performance and memory consumption.
* :
* : * 2016/06/30 Victor Zarubkin: Replaced doubles with floats (in ProfBlockItem) for less memory consumption.
* :
* : *
* ----------------- :
* license : Lightweight profiler library for c++
* : Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin
* :
* : This program is free software : you can redistribute it and / or modify
* : it under the terms of the GNU General Public License as published by
* : the Free Software Foundation, either version 3 of the License, or
* : (at your option) any later version.
* :
* : This program is distributed in the hope that it will be useful,
* : but WITHOUT ANY WARRANTY; without even the implied warranty of
* : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
* : GNU General Public License for more details.
* :
* : You should have received a copy of the GNU General Public License
* : along with this program.If not, see .
************************************************************************/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "blocks_graphics_view.h"
#include "globals.h"
using namespace profiler_gui;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
enum BlockItemState
{
BLOCK_ITEM_DO_NOT_PAINT = -1,
BLOCK_ITEM_UNCHANGED,
BLOCK_ITEM_DO_PAINT
};
//////////////////////////////////////////////////////////////////////////
const qreal MIN_SCALE = pow(::profiler_gui::SCALING_COEFFICIENT_INV, 70);
const qreal MAX_SCALE = pow(::profiler_gui::SCALING_COEFFICIENT, 30); // ~800
const qreal BASE_SCALE = pow(::profiler_gui::SCALING_COEFFICIENT_INV, 25); // ~0.003
const unsigned short GRAPHICS_ROW_SIZE = 18;
const unsigned short GRAPHICS_ROW_SPACING = 2;
const unsigned short GRAPHICS_ROW_SIZE_FULL = GRAPHICS_ROW_SIZE + GRAPHICS_ROW_SPACING;
const unsigned short THREADS_ROW_SPACING = 8;
const unsigned short TIMELINE_ROW_SIZE = 20;
const QRgb BORDERS_COLOR = 0x00686868;// 0x00a07050;
const QRgb BACKGROUND_1 = 0x00dddddd;
const QRgb BACKGROUND_2 = 0x00ffffff;
const QRgb TIMELINE_BACKGROUND = 0x20303030;
const QRgb SELECTED_ITEM_COLOR = 0x000050a0;
const QColor CHRONOMETER_COLOR2 = QColor::fromRgba(0x40408040);
//const unsigned int TEST_PROGRESSION_BASE = 4;
const int FLICKER_INTERVAL = 16; // 60Hz
const auto CHRONOMETER_FONT = QFont("CourierNew", 16, 2);
const auto ITEMS_FONT = QFont("CourierNew", 9);// , 2);
//////////////////////////////////////////////////////////////////////////
auto const sign = [](int _value) { return _value < 0 ? -1 : 1; };
auto const absmin = [](int _a, int _b) { return abs(_a) < abs(_b) ? _a : _b; };
auto const clamp = [](qreal _minValue, qreal _value, qreal _maxValue) { return _value < _minValue ? _minValue : (_value > _maxValue ? _maxValue : _value); };
//////////////////////////////////////////////////////////////////////////
template
inline T logn(T _value)
{
static const double div = 1.0 / log2((double)N);
return log2(_value) * div;
}
//////////////////////////////////////////////////////////////////////////
EasyGraphicsItem::EasyGraphicsItem(uint8_t _index, const::profiler::BlocksTreeRoot* _root)
: QGraphicsItem(nullptr)
, m_pRoot(_root)
, m_index(_index)
{
}
EasyGraphicsItem::~EasyGraphicsItem()
{
}
const EasyGraphicsView* EasyGraphicsItem::view() const
{
return static_cast(scene()->parent());
}
//////////////////////////////////////////////////////////////////////////
QRectF EasyGraphicsItem::boundingRect() const
{
//const auto sceneView = view();
//return QRectF(m_boundingRect.left() - sceneView->offset() / sceneView->scale(), m_boundingRect.top(), m_boundingRect.width() * sceneView->scale(), m_boundingRect.height());
return m_boundingRect;
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget)
{
if (m_levels.empty() || m_levels.front().empty())
{
return;
}
const auto sceneView = view();
const auto visibleSceneRect = sceneView->visibleSceneRect(); // Current visible scene rect
const auto currentScale = sceneView->scale(); // Current GraphicsView scale
const auto offset = sceneView->offset();
const auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale;
//printf("VISIBLE = {%lf, %lf}\n", sceneLeft, sceneRight);
QRectF rect;
QBrush brush;
QRgb previousColor = 0, inverseColor = 0x00ffffff;
Qt::PenStyle previousPenStyle = Qt::NoPen;
brush.setStyle(Qt::SolidPattern);
_painter->save();
_painter->setFont(ITEMS_FONT);
// Reset indices of first visible item for each layer
const auto levelsNumber = levels();
for (uint8_t i = 1; i < levelsNumber; ++i) ::profiler_gui::set_max(m_levelsIndexes[i]);
// Search for first visible top-level item
auto& level0 = m_levels.front();
auto first = ::std::lower_bound(level0.begin(), level0.end(), sceneLeft, [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
{
return _item.left() < _value;
});
if (first != level0.end())
{
m_levelsIndexes[0] = first - level0.begin();
if (m_levelsIndexes[0] > 0)
m_levelsIndexes[0] -= 1;
}
else
{
m_levelsIndexes[0] = static_cast(level0.size() - 1);
}
#ifdef EASY_STORE_CSWITCH_SEPARATELY
auto firstSync = ::std::lower_bound(m_pRoot->sync.begin(), m_pRoot->sync.end(), sceneLeft, [&sceneView](::profiler::block_index_t _index, qreal _value)
{
return sceneView->time2position(easyBlock(_index).tree.node->begin()) < _value;
});
if (firstSync != m_pRoot->sync.end())
{
if (firstSync != m_pRoot->sync.begin())
--firstSync;
}
else if (!m_pRoot->sync.empty())
{
firstSync = m_pRoot->sync.begin() + m_pRoot->sync.size() - 1;
}
firstSync = m_pRoot->sync.begin();
#endif
// This is to make _painter->drawText() work properly
// (it seems there is a bug in Qt5.6 when drawText called for big coordinates,
// drawRect at the same time called for actually same coordinates
// works fine without using this additional shifting)
auto dx = level0[m_levelsIndexes[0]].left() * currentScale;
// Shifting coordinates to current screen offset
_painter->setTransform(QTransform::fromTranslate(dx - offset * currentScale, -y()), true);
if (EASY_GLOBALS.draw_graphics_items_borders)
{
previousPenStyle = Qt::SolidLine;
_painter->setPen(BORDERS_COLOR);
}
else
{
_painter->setPen(Qt::NoPen);
}
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max();
auto const skip_children = [this, &levelsNumber](short next_level, decltype(::profiler_gui::EasyBlockItem::children_begin) children_begin)
{
// Mark that we would not paint children of current item
if (next_level < levelsNumber && children_begin != MAX_CHILD_INDEX)
m_levels[next_level][children_begin].state = BLOCK_ITEM_DO_NOT_PAINT;
};
// Iterate through layers and draw visible items
bool selectedItemsWasPainted = false;
const auto visibleBottom = visibleSceneRect.bottom() - 1;
for (uint8_t l = 0; l < levelsNumber; ++l)
{
auto& level = m_levels[l];
const short next_level = l + 1;
char state = BLOCK_ITEM_DO_PAINT;
const auto top = levelY(l);
qreal prevRight = -1e100;
for (unsigned int i = m_levelsIndexes[l], end = static_cast(level.size()); i < end; ++i)
{
auto& item = level[i];
if (item.left() > sceneRight)
break; // This is first totally invisible item. No need to check other items.
if (item.state != BLOCK_ITEM_UNCHANGED)
{
state = item.state;
}
if (item.right() < sceneLeft || state == BLOCK_ITEM_DO_NOT_PAINT || top > visibleBottom || (top + item.totalHeight) < visibleSceneRect.top())
{
// This item is not visible
skip_children(next_level, item.children_begin);
continue;
}
const auto x = item.left() * currentScale - dx;
auto w = item.width() * currentScale;
if (x + w <= prevRight)
{
// This item is not visible
if (w < 20)
skip_children(next_level, item.children_begin);
continue;
}
const auto& itemBlock = easyBlock(item.block);
int h = 0, flags = 0;
if (w < 20 || !itemBlock.expanded)
{
// Items which width is less than 20 will be painted as big rectangles which are hiding it's children
//x = item.left() * currentScale - dx;
h = item.totalHeight;
const auto dh = top + h - visibleBottom;
if (dh > 0)
h -= dh;
bool changepen = false;
if (item.block == EASY_GLOBALS.selected_block)
{
selectedItemsWasPainted = true;
changepen = true;
QPen pen(Qt::SolidLine);
pen.setColor(Qt::red);
pen.setWidth(2);
_painter->setPen(pen);
previousColor = SELECTED_ITEM_COLOR;
inverseColor = 0x00ffffff - previousColor;
brush.setColor(previousColor);
_painter->setBrush(brush);
}
else
{
const bool colorChange = (previousColor != item.color);
if (colorChange)
{
// Set background color brush for rectangle
previousColor = item.color;
inverseColor = 0x00ffffff - previousColor;
brush.setColor(previousColor);
_painter->setBrush(brush);
}
if (EASY_GLOBALS.draw_graphics_items_borders)
{
//if (w < 2)
//{
// // Do not paint borders for very narrow items
// if (previousPenStyle != Qt::NoPen)
// {
// previousPenStyle = Qt::NoPen;
// _painter->setPen(Qt::NoPen);
// }
//}
//else
if (previousPenStyle != Qt::SolidLine || colorChange)
{
// Restore pen for item which is wide enough to paint borders
previousPenStyle = Qt::SolidLine;
_painter->setPen(BORDERS_COLOR & inverseColor);// BORDERS_COLOR);
}
}
}
if (w < 2) w = 2;
//if (w < 2 && !changepen)
//{
// // Draw line
// changepen = true;
// _painter->setPen(previousColor);
// _painter->drawLine(QPointF(x, top), QPointF(x, top + h));
//}
//else
{
// Draw rectangle
rect.setRect(x, top, w, h);
_painter->drawRect(rect);
}
if (changepen)
{
if (previousPenStyle == Qt::NoPen)
_painter->setPen(Qt::NoPen);
else
_painter->setPen(BORDERS_COLOR & inverseColor);// BORDERS_COLOR); // restore pen for rectangle painting
}
prevRight = rect.right();
skip_children(next_level, item.children_begin);
if (w < 20)
continue;
if (item.totalHeight > GRAPHICS_ROW_SIZE)
flags = Qt::AlignCenter;
else if (!(item.width() < 1))
flags = Qt::AlignHCenter;
}
else
{
if (next_level < levelsNumber && item.children_begin != MAX_CHILD_INDEX)
{
if (m_levelsIndexes[next_level] == MAX_CHILD_INDEX)
{
// Mark first potentially visible child item on next sublevel
m_levelsIndexes[next_level] = item.children_begin;
}
// Mark children items that we want to draw them
m_levels[next_level][item.children_begin].state = BLOCK_ITEM_DO_PAINT;
}
if (item.block == EASY_GLOBALS.selected_block)
{
selectedItemsWasPainted = true;
QPen pen(Qt::SolidLine);
pen.setColor(Qt::red);
pen.setWidth(2);
_painter->setPen(pen);
previousColor = SELECTED_ITEM_COLOR;
inverseColor = 0x00ffffff - previousColor;
brush.setColor(previousColor);
_painter->setBrush(brush);
}
else
{
const bool colorChange = (previousColor != item.color);
if (colorChange)
{
// Set background color brush for rectangle
previousColor = item.color;
inverseColor = 0x00ffffff - previousColor;
brush.setColor(previousColor);
_painter->setBrush(brush);
}
if (EASY_GLOBALS.draw_graphics_items_borders && (previousPenStyle != Qt::SolidLine || colorChange))
{
// Restore pen for item which is wide enough to paint borders
previousPenStyle = Qt::SolidLine;
_painter->setPen(BORDERS_COLOR & inverseColor);// BORDERS_COLOR);
}
}
// Draw rectangle
//x = item.left() * currentScale - dx;
h = GRAPHICS_ROW_SIZE;
const auto dh = top + h - visibleBottom;
if (dh > 0)
h -= dh;
rect.setRect(x, top, w, h);
_painter->drawRect(rect);
if (!(item.width() < 1))
flags = Qt::AlignHCenter;
prevRight = rect.right();
}
// Draw text-----------------------------------
// calculating text coordinates
auto xtext = x;
if (item.left() < sceneLeft)
{
// if item left border is out of screen then attach text to the left border of the screen
// to ensure text is always visible for items presenting on the screen.
w += (item.left() - sceneLeft) * currentScale;
xtext = sceneLeft * currentScale - dx;
}
if (item.right() > sceneRight)
{
w -= (item.right() - sceneRight) * currentScale;
}
rect.setRect(xtext + 1, top, w - 1, h);
// text will be painted with inverse color
auto textColor = inverseColor;
if (textColor == previousColor) textColor = 0;
_painter->setPen(textColor);
// drawing text
auto name = *itemBlock.tree.node->name() != 0 ? itemBlock.tree.node->name() : easyDescriptor(itemBlock.tree.node->id()).name();
_painter->drawText(rect, flags, ::profiler_gui::toUnicode(name));
// restore previous pen color
if (previousPenStyle == Qt::NoPen)
_painter->setPen(Qt::NoPen);
else
_painter->setPen(BORDERS_COLOR & inverseColor);// BORDERS_COLOR); // restore pen for rectangle painting
// END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
}
}
if (!selectedItemsWasPainted && EASY_GLOBALS.selected_block < EASY_GLOBALS.gui_blocks.size())
{
const auto& guiblock = EASY_GLOBALS.gui_blocks[EASY_GLOBALS.selected_block];
if (guiblock.graphics_item == m_index)
{
const auto& item = m_levels[guiblock.graphics_item_level][guiblock.graphics_item_index];
if (item.left() < sceneRight && item.right() > sceneLeft)
{
QPen pen(Qt::SolidLine);
pen.setColor(Qt::red);
pen.setWidth(2);
_painter->setPen(pen);
brush.setColor(SELECTED_ITEM_COLOR);
_painter->setBrush(brush);
auto top = levelY(guiblock.graphics_item_level);
auto x = item.left() * currentScale - dx;
auto w = ::std::max(item.width() * currentScale, 1.0);
rect.setRect(x, top, w, item.totalHeight);
_painter->drawRect(rect);
if (w > 20)
{
// Draw text-----------------------------------
// calculating text coordinates
auto xtext = x;
if (item.left() < sceneLeft)
{
// if item left border is out of screen then attach text to the left border of the screen
// to ensure text is always visible for items presenting on the screen.
w += (item.left() - sceneLeft) * currentScale;
xtext = sceneLeft * currentScale - dx;
}
if (item.right() > sceneRight)
{
w -= (item.right() - sceneRight) * currentScale;
}
rect.setRect(xtext + 1, top, w - 1, item.totalHeight);
// text will be painted with inverse color
auto textColor = 0x00ffffff - previousColor;
if (textColor == previousColor) textColor = 0;
_painter->setPen(textColor);
// drawing text
const auto& itemBlock = easyBlock(item.block);
auto name = *itemBlock.tree.node->name() != 0 ? itemBlock.tree.node->name() : easyDescriptor(itemBlock.tree.node->id()).name();
_painter->drawText(rect, Qt::AlignCenter, ::profiler_gui::toUnicode(name));
// END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
}
}
}
}
#ifdef EASY_STORE_CSWITCH_SEPARATELY
if (!m_pRoot->sync.empty())
{
_painter->setBrush(QColor::fromRgba(0xfff08040));
_painter->setPen(QColor::fromRgb(0x00505050));
qreal prevRight = -1e100, top = y() - 4, h = 3;
if (top + h < visibleBottom)
{
for (auto it = firstSync, end = m_pRoot->sync.end(); it != end; ++it)
{
const auto& item = easyBlock(*it).tree;
auto begin = sceneView->time2position(item.node->begin());
if (begin > sceneRight)
break; // This is first totally invisible item. No need to check other items.
decltype(begin) width = sceneView->time2position(item.node->end()) - begin;
auto r = begin + width;
if (r < sceneLeft) // This item is not visible
continue;
begin *= currentScale;
begin -= dx;
width *= currentScale;
r = begin + width;
if (r <= prevRight) // This item is not visible
continue;
if (begin < prevRight)
{
width -= prevRight - begin;
begin = prevRight;
}
if (width < 2)
width = 2;
//_painter->drawLine(QLineF(::std::max(begin, prevRight), top, begin + width, top));
rect.setRect(begin, top, width, h);
_painter->drawRect(rect);
prevRight = begin + width;
}
}
}
#endif
_painter->restore();
}
//////////////////////////////////////////////////////////////////////////
QRect EasyGraphicsItem::getRect() const
{
return view()->mapFromScene(m_boundingRect).boundingRect();
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsItem::getBlocks(qreal _left, qreal _right, ::profiler_gui::TreeBlocks& _blocks) const
{
//if (m_bTest)
//{
// return;
//}
// Search for first visible top-level item
auto& level0 = m_levels.front();
auto first = ::std::lower_bound(level0.begin(), level0.end(), _left, [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
{
return _item.left() < _value;
});
size_t itemIndex = 0;
if (first != level0.end())
{
itemIndex = first - level0.begin();
if (itemIndex > 0)
itemIndex -= 1;
}
else
{
itemIndex = level0.size() - 1;
}
// Add all visible top-level items into array of visible blocks
for (size_t i = itemIndex, end = level0.size(); i < end; ++i)
{
const auto& item = level0[i];
if (item.left() > _right)
{
// First invisible item. No need to check other items.
break;
}
if (item.right() < _left)
{
// This item is not visible yet
// This is just to be sure
continue;
}
_blocks.emplace_back(m_pRoot, item.block);
}
}
//////////////////////////////////////////////////////////////////////////
const ::profiler_gui::EasyBlockItem* EasyGraphicsItem::intersect(const QPointF& _pos) const
{
if (m_levels.empty() || m_levels.front().empty())
{
return nullptr;
}
const auto& level0 = m_levels.front();
const auto top = y();
if (top > _pos.y())
{
return nullptr;
}
const auto bottom = top + m_levels.size() * GRAPHICS_ROW_SIZE_FULL;
if (bottom < _pos.y())
{
return nullptr;
}
const unsigned int levelIndex = static_cast(_pos.y() - top) / GRAPHICS_ROW_SIZE_FULL;
if (levelIndex >= m_levels.size())
{
return nullptr;
}
const auto currentScale = view()->scale();
unsigned int i = 0;
size_t itemIndex = ::std::numeric_limits::max();
size_t firstItem = 0, lastItem = static_cast(level0.size());
while (i <= levelIndex)
{
const auto& level = m_levels[i];
// Search for first visible item
auto first = ::std::lower_bound(level.begin() + firstItem, level.begin() + lastItem, _pos.x(), [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
{
return _item.left() < _value;
});
if (first != level.end())
{
itemIndex = first - level.begin();
if (itemIndex != 0)
--itemIndex;
}
else
{
itemIndex = level.size() - 1;
}
for (auto size = level.size(); itemIndex < size; ++itemIndex)
{
const auto& item = level[itemIndex];
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max(item.children_begin);
if (item.left() > _pos.x())
{
return nullptr;
}
if (item.right() < _pos.x())
{
continue;
}
const auto w = item.width() * currentScale;
if (i == levelIndex || w < 20 || !easyBlock(item.block).expanded)
{
return &item;
}
if (item.children_begin == MAX_CHILD_INDEX)
{
if (itemIndex != 0)
{
auto j = itemIndex;
firstItem = 0;
do {
--j;
const auto& item2 = level[j];
if (item2.children_begin != MAX_CHILD_INDEX)
{
firstItem = item2.children_begin;
break;
}
} while (j != 0);
}
else
{
firstItem = 0;
}
}
else
{
firstItem = item.children_begin;
}
lastItem = m_levels[i + 1].size();
for (auto j = itemIndex + 1; j < size; ++j)
{
const auto& item2 = level[j];
if (item2.children_begin != MAX_CHILD_INDEX)
{
lastItem = item2.children_begin;
break;
}
}
break;
}
++i;
}
return nullptr;
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h)
{
m_boundingRect.setRect(x, y, w, h);
}
void EasyGraphicsItem::setBoundingRect(const QRectF& _rect)
{
m_boundingRect = _rect;
}
//////////////////////////////////////////////////////////////////////////
::profiler::thread_id_t EasyGraphicsItem::threadId() const
{
return m_pRoot->thread_id;
}
//////////////////////////////////////////////////////////////////////////
uint8_t EasyGraphicsItem::levels() const
{
return static_cast(m_levels.size());
}
float EasyGraphicsItem::levelY(uint8_t _level) const
{
return y() + static_cast(_level) * static_cast(GRAPHICS_ROW_SIZE_FULL);
}
void EasyGraphicsItem::setLevels(uint8_t _levels)
{
typedef decltype(m_levelsIndexes) IndexesT;
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max();
m_levels.resize(_levels);
m_levelsIndexes.resize(_levels, MAX_CHILD_INDEX);
}
void EasyGraphicsItem::reserve(uint8_t _level, unsigned int _items)
{
m_levels[_level].reserve(_items);
}
//////////////////////////////////////////////////////////////////////////
const EasyGraphicsItem::Children& EasyGraphicsItem::items(uint8_t _level) const
{
return m_levels[_level];
}
const ::profiler_gui::EasyBlockItem& EasyGraphicsItem::getItem(uint8_t _level, unsigned int _index) const
{
return m_levels[_level][_index];
}
::profiler_gui::EasyBlockItem& EasyGraphicsItem::getItem(uint8_t _level, unsigned int _index)
{
return m_levels[_level][_index];
}
unsigned int EasyGraphicsItem::addItem(uint8_t _level)
{
m_levels[_level].emplace_back();
return static_cast(m_levels[_level].size() - 1);
}
//////////////////////////////////////////////////////////////////////////
EasyChronometerItem::EasyChronometerItem(bool _main)
: QGraphicsItem()
, m_color(CHRONOMETER_COLOR)
, m_left(0)
, m_right(0)
, m_bMain(_main)
, m_bReverse(false)
, m_bHoverIndicator(false)
{
//setZValue(_main ? 10 : 9);
m_indicator.reserve(3);
}
EasyChronometerItem::~EasyChronometerItem()
{
}
QRectF EasyChronometerItem::boundingRect() const
{
return m_boundingRect;
}
void EasyChronometerItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget)
{
const auto sceneView = view();
const auto currentScale = sceneView->scale();
const auto offset = sceneView->offset();
const auto visibleSceneRect = sceneView->visibleSceneRect();
auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale;
if (m_bMain)
m_indicator.clear();
if (m_left > sceneRight || m_right < sceneLeft)
{
// This item is out of screen
if (m_bMain)
{
const int size = m_bHoverIndicator ? 12 : 10;
auto vcenter = visibleSceneRect.top() + visibleSceneRect.height() * 0.5;
auto color = QColor::fromRgb(m_color.rgb());
auto pen = _painter->pen();
pen.setColor(color);
m_indicator.clear();
if (m_left > sceneRight)
{
sceneRight = (sceneRight - offset) * currentScale;
m_indicator.push_back(QPointF(sceneRight - size, vcenter - size));
m_indicator.push_back(QPointF(sceneRight, vcenter));
m_indicator.push_back(QPointF(sceneRight - size, vcenter + size));
}
else
{
sceneLeft = (sceneLeft - offset) * currentScale;
m_indicator.push_back(QPointF(sceneLeft + size, vcenter - size));
m_indicator.push_back(QPointF(sceneLeft, vcenter));
m_indicator.push_back(QPointF(sceneLeft + size, vcenter + size));
}
_painter->save();
_painter->setTransform(QTransform::fromTranslate(-x(), -y()), true);
_painter->setBrush(m_bHoverIndicator ? QColor::fromRgb(0xffff0000) : color);
_painter->setPen(pen);
_painter->drawPolygon(m_indicator);
_painter->restore();
}
return;
}
auto selectedInterval = width();
QRectF rect((m_left - offset) * currentScale, visibleSceneRect.top(), ::std::max(selectedInterval * currentScale, 1.0), visibleSceneRect.height());
selectedInterval = units2microseconds(selectedInterval);
const QString text = ::profiler_gui::timeStringReal(selectedInterval); // Displayed text
const auto textRect = QFontMetricsF(CHRONOMETER_FONT).boundingRect(text); // Calculate displayed text boundingRect
const auto rgb = m_color.rgb() & 0x00ffffff;
// Paint!--------------------------
_painter->save();
// instead of scrollbar we're using manual offset
_painter->setTransform(QTransform::fromTranslate(-x(), -y()), true);
if (m_left < sceneLeft)
rect.setLeft(0);
if (m_right > sceneRight)
rect.setWidth((sceneRight - offset) * currentScale - rect.left());
// draw transparent rectangle
auto vcenter = rect.top() + rect.height() * 0.5;
QLinearGradient g(rect.left(), vcenter, rect.right(), vcenter);
g.setColorAt(0, m_color);
g.setColorAt(0.15, QColor::fromRgba(0x10000000 | rgb));
g.setColorAt(0.85, QColor::fromRgba(0x10000000 | rgb));
g.setColorAt(1, m_color);
_painter->setBrush(g);
_painter->setPen(Qt::NoPen);
_painter->drawRect(rect);
// draw left and right borders
_painter->setBrush(Qt::NoBrush);
_painter->setPen(QColor::fromRgba(0xd0000000 | rgb));
if (m_left > sceneLeft)
_painter->drawLine(QPointF(rect.left(), rect.top()), QPointF(rect.left(), rect.bottom()));
if (m_right < sceneRight)
_painter->drawLine(QPointF(rect.right(), rect.top()), QPointF(rect.right(), rect.bottom()));
// draw text
_painter->setCompositionMode(QPainter::CompositionMode_Difference); // This lets the text to be visible on every background
_painter->setPen(0xffffffff - rgb);
_painter->setFont(CHRONOMETER_FONT);
int textFlags = 0;
switch (EASY_GLOBALS.chrono_text_position)
{
case ::profiler_gui::ChronoTextPosition_Top:
textFlags = Qt::AlignTop | Qt::AlignHCenter;
if (!m_bMain) rect.setTop(rect.top() + textRect.height() * 0.75);
break;
case ::profiler_gui::ChronoTextPosition_Center:
textFlags = Qt::AlignCenter;
if (!m_bMain) rect.setTop(rect.top() + textRect.height() * 1.5);
break;
case ::profiler_gui::ChronoTextPosition_Bottom:
textFlags = Qt::AlignBottom | Qt::AlignHCenter;
if (!m_bMain) rect.setHeight(rect.height() - textRect.height() * 0.75);
break;
}
if (textRect.width() < rect.width())
{
// Text will be drawed inside rectangle
_painter->drawText(rect, textFlags, text);
_painter->restore();
return;
}
const auto w = textRect.width() / currentScale;
if (m_right + w < sceneRight)
{
// Text will be drawed to the right of rectangle
rect.translate(rect.width(), 0);
textFlags &= ~Qt::AlignHCenter;
textFlags |= Qt::AlignLeft;
}
else if (m_left - w > sceneLeft)
{
// Text will be drawed to the left of rectangle
rect.translate(-rect.width(), 0);
textFlags &= ~Qt::AlignHCenter;
textFlags |= Qt::AlignRight;
}
//else // Text will be drawed inside rectangle
_painter->drawText(rect, textFlags | Qt::TextDontClip, text);
_painter->restore();
// END Paint!~~~~~~~~~~~~~~~~~~~~~~
}
bool EasyChronometerItem::contains(const QPointF& _pos) const
{
const auto sceneView = view();
const auto clickX = (_pos.x() - sceneView->offset()) * sceneView->scale() - x();
if (!m_indicator.empty() && m_indicator.containsPoint(QPointF(clickX, _pos.y()), Qt::OddEvenFill))
return true;
return false;
}
void EasyChronometerItem::setColor(const QColor& _color)
{
m_color = _color;
}
void EasyChronometerItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h)
{
m_boundingRect.setRect(x, y, w, h);
}
void EasyChronometerItem::setBoundingRect(const QRectF& _rect)
{
m_boundingRect = _rect;
}
void EasyChronometerItem::setLeftRight(qreal _left, qreal _right)
{
if (_left < _right)
{
m_left = _left;
m_right = _right;
}
else
{
m_left = _right;
m_right = _left;
}
}
void EasyChronometerItem::setReverse(bool _reverse)
{
m_bReverse = _reverse;
}
void EasyChronometerItem::setHover(bool _hover)
{
m_bHoverIndicator = _hover;
}
const EasyGraphicsView* EasyChronometerItem::view() const
{
return static_cast(scene()->parent());
}
//////////////////////////////////////////////////////////////////////////
void EasyBackgroundItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget)
{
const auto sceneView = static_cast(scene()->parent());
const auto visibleSceneRect = sceneView->visibleSceneRect();
const auto currentScale = sceneView->scale();
const auto offset = sceneView->offset();
const auto left = offset * currentScale;
const auto h = visibleSceneRect.height();
const auto visibleBottom = h - 1;
QRectF rect;
_painter->save();
_painter->setTransform(QTransform::fromTranslate(-x(), -y()));
const auto& items = sceneView->getItems();
if (!items.empty())
{
static const auto OVERLAP = THREADS_ROW_SPACING >> 1;
static const QBrush brushes[2] = {QColor::fromRgb(BACKGROUND_1), QColor::fromRgb(BACKGROUND_2)};
int i = -1;
// Draw background
_painter->setPen(Qt::NoPen);
for (auto item : items)
{
++i;
auto br = item->boundingRect();
auto top = item->y() + br.top() - visibleSceneRect.top();
auto bottom = top + br.height();
if (top > h || bottom < 0)
continue;
if (item->threadId() == EASY_GLOBALS.selected_thread)
_painter->setBrush(QBrush(QColor::fromRgb(::profiler_gui::SELECTED_THREAD_BACKGROUND)));
else
_painter->setBrush(brushes[i & 1]);
rect.setRect(0, top - OVERLAP, visibleSceneRect.width(), br.height() + THREADS_ROW_SPACING);
const auto dh = rect.bottom() - visibleBottom;
if (dh > 0)
rect.setHeight(rect.height() - dh);
_painter->drawRect(rect);
}
}
// Draw timeline scale marks ----------------
_painter->setBrush(QColor::fromRgba(TIMELINE_BACKGROUND));
const auto sceneStep = sceneView->timelineStep();
const auto factor = ::profiler_gui::timeFactor(sceneStep);
const auto step = sceneStep * currentScale;
auto first = static_cast(offset / sceneStep);
const int odd = first & 1;
const auto nsteps = (1 + odd) * 2 + static_cast(visibleSceneRect.width() / step);
first -= odd;
QPen pen(Qt::gray);
pen.setWidth(2);
_painter->setPen(pen);
_painter->drawLine(QPointF(0, h), QPointF(visibleSceneRect.width(), h));
_painter->setPen(Qt::gray);
QLineF marks[20];
qreal first_x = first * sceneStep;
const auto textWidth = QFontMetricsF(_painter->font()).boundingRect(QString::number(static_cast(0.5 + first_x * factor))).width() + 10;
const int n = 1 + static_cast(textWidth / step);
int next = first % n;
if (next)
next = n - next;
first_x *= currentScale;
for (int i = 0; i < nsteps; ++i, --next)
{
auto current = first_x - left + step * i;
if ((i & 1) == 0)
{
rect.setRect(current, 0, step, h);
_painter->drawRect(rect);
for (int j = 0; j < 20; ++j)
{
auto xmark = current + j * step * 0.1;
marks[j].setLine(xmark, h, xmark, h + ((j % 5) ? 4 : 8));
}
_painter->drawLines(marks, 20);
}
if (next <= 0)
{
next = n;
_painter->setPen(Qt::black);
_painter->drawText(QPointF(current + 1, h + 17), QString::number(static_cast(0.5 + (current + left) * factor / currentScale)));
_painter->setPen(Qt::gray);
}
// TEST
// this is for testing (order of lines will be painted):
//_painter->setPen(Qt::black);
//_painter->drawText(QPointF(current + step * 0.4, h - 20), QString::number(i));
//_painter->setPen(Qt::gray);
// TEST
}
// END Draw timeline scale marks ~~~~~~~~~~~~
_painter->restore();
}
//////////////////////////////////////////////////////////////////////////
void EasyTimelineIndicatorItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget)
{
const auto sceneView = static_cast(scene()->parent());
const auto visibleSceneRect = sceneView->visibleSceneRect();
const auto step = sceneView->timelineStep() * sceneView->scale();
const QString text = ::profiler_gui::timeStringInt(units2microseconds(sceneView->timelineStep())); // Displayed text
// Draw scale indicator
_painter->save();
_painter->setTransform(QTransform::fromTranslate(-x(), -y()));
_painter->setCompositionMode(QPainter::CompositionMode_Difference);
_painter->setBrush(Qt::NoBrush);
//_painter->setBrush(Qt::white);
//_painter->setPen(Qt::NoPen);
QPen pen(Qt::white);
pen.setWidth(2);
pen.setJoinStyle(Qt::MiterJoin);
_painter->setPen(pen);
QRectF rect(visibleSceneRect.width() - 10 - step, visibleSceneRect.height() - 20, step, 10);
const auto rect_right = rect.right();
const QPointF points[] = {{rect.left(), rect.bottom()}, {rect.left(), rect.top()}, {rect_right, rect.top()}, {rect_right, rect.top() + 5}};
_painter->drawPolyline(points, sizeof(points) / sizeof(QPointF));
//_painter->drawRect(rect);
rect.translate(0, 3);
_painter->drawText(rect, Qt::AlignRight | Qt::TextDontClip, text);
_painter->restore();
}
//////////////////////////////////////////////////////////////////////////
EasyGraphicsView::EasyGraphicsView(QWidget* _parent)
: QGraphicsView(_parent)
, m_beginTime(::std::numeric_limits::max())
, m_scale(1)
, m_offset(0)
, m_timelineStep(0)
, m_mouseButtons(Qt::NoButton)
, m_pScrollbar(nullptr)
, m_chronometerItem(nullptr)
, m_chronometerItemAux(nullptr)
, m_flickerSpeedX(0)
, m_flickerSpeedY(0)
, m_bDoubleClick(false)
, m_bUpdatingRect(false)
//, m_bTest(false)
, m_bEmpty(true)
{
initMode();
setScene(new QGraphicsScene(this));
updateVisibleSceneRect();
}
EasyGraphicsView::~EasyGraphicsView()
{
}
//////////////////////////////////////////////////////////////////////////
EasyChronometerItem* EasyGraphicsView::createChronometer(bool _main)
{
auto chronoItem = new EasyChronometerItem(_main);
chronoItem->setColor(_main ? CHRONOMETER_COLOR : CHRONOMETER_COLOR2);
chronoItem->setBoundingRect(scene()->sceneRect());
chronoItem->hide();
scene()->addItem(chronoItem);
return chronoItem;
}
//////////////////////////////////////////////////////////////////////////
/*void EasyGraphicsView::fillTestChildren(EasyGraphicsItem* _item, const int _maxlevel, int _level, qreal _x, unsigned int _childrenNumber, unsigned int& _total_items)
{
unsigned int nchildren = _childrenNumber;
_childrenNumber = TEST_PROGRESSION_BASE;
for (unsigned int i = 0; i < nchildren; ++i)
{
auto j = _item->addItem(_level);
auto& b = _item->getItem(_level, j);
b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225);
b.state = 0;
if (_level < _maxlevel)
{
const auto& children = _item->items(_level + 1);
b.children_begin = static_cast(children.size());
fillTestChildren(_item, _maxlevel, _level + 1, _x, _childrenNumber, _total_items);
const auto& last = children.back();
b.setPos(_x, last.right() - _x);
b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight;
}
else
{
b.setPos(_x, units2microseconds(10 + rand() % 190));
b.totalHeight = GRAPHICS_ROW_SIZE;
::profiler_gui::set_max(b.children_begin);
}
_x = b.right();
++_total_items;
}
}
void EasyGraphicsView::test(unsigned int _frames_number, unsigned int _total_items_number_estimate, uint8_t _rows)
{
static const qreal X_BEGIN = 50;
static const qreal Y_BEGIN = 0;
clearSilent(); // Clear scene
// Calculate items number for first level
_rows = ::std::max((uint8_t)1, _rows);
const auto children_per_frame = static_cast(0.5 + static_cast(_total_items_number_estimate) / static_cast(_rows * _frames_number));
const uint8_t max_depth = ::std::min(254, static_cast(logn(children_per_frame * (TEST_PROGRESSION_BASE - 1) * 0.5 + 1)));
const auto first_level_children_count = static_cast(static_cast(children_per_frame) * (1.0 - TEST_PROGRESSION_BASE) / (1.0 - pow(TEST_PROGRESSION_BASE, max_depth)) + 0.5);
auto bgItem = new EasyBackgroundItem();
scene()->addItem(bgItem);
::std::vector thread_items(_rows);
for (uint8_t i = 0; i < _rows; ++i)
{
auto item = new EasyGraphicsItem(i, true);
thread_items[i] = item;
item->setPos(0, Y_BEGIN + i * (max_depth * GRAPHICS_ROW_SIZE_FULL + THREADS_ROW_SPACING * 5));
item->setLevels(max_depth + 1);
item->reserve(0, _frames_number);
}
// Calculate items number for each sublevel
auto chldrn = first_level_children_count;
for (uint8_t i = 1; i <= max_depth; ++i)
{
for (uint8_t j = 0; j < _rows; ++j)
{
auto item = thread_items[j];
item->reserve(i, chldrn * _frames_number);
}
chldrn *= TEST_PROGRESSION_BASE;
}
// Create required number of items
unsigned int total_items = 0;
qreal maxX = 0;
const EasyGraphicsItem* longestItem = nullptr;
for (uint8_t i = 0; i < _rows; ++i)
{
auto item = thread_items[i];
qreal x = X_BEGIN, y = item->y();
for (unsigned int f = 0; f < _frames_number; ++f)
{
auto j = item->addItem(0);
auto& b = item->getItem(0, j);
b.color = ::profiler_gui::toRgb(30 + rand() % 225, 30 + rand() % 225, 30 + rand() % 225);
b.state = 0;
const auto& children = item->items(1);
b.children_begin = static_cast(children.size());
fillTestChildren(item, max_depth, 1, x, first_level_children_count, total_items);
const auto& last = children.back();
b.setPos(x, last.right() - x);
b.totalHeight = GRAPHICS_ROW_SIZE_FULL + last.totalHeight;
x += b.width() * 1.2;
++total_items;
}
const auto h = item->getItem(0, 0).totalHeight;
item->setBoundingRect(0, 0, x, h);
m_items.push_back(item);
scene()->addItem(item);
if (maxX < x)
{
maxX = x;
longestItem = item;
}
}
printf("TOTAL ITEMS = %u\n", total_items);
// Calculate scene rect
auto item = thread_items.back();
scene()->setSceneRect(0, 0, maxX, item->y() + item->getItem(0, 0).totalHeight);
// Reset necessary values
m_offset = 0;
updateVisibleSceneRect();
setScrollbar(m_pScrollbar);
if (longestItem != nullptr)
{
m_pScrollbar->setMinimapFrom(0, longestItem->items(0));
EASY_GLOBALS.selected_thread = 0;
emitEASY_GLOBALS.events.selectedThreadChanged(0);
}
// Create new chronometer item (previous item was destroyed by scene on scene()->clear()).
// It will be shown on mouse right button click.
m_chronometerItemAux = createChronometer(false);
m_chronometerItem = createChronometer(true);
bgItem->setBoundingRect(scene()->sceneRect());
auto indicator = new EasyTimelineIndicatorItem();
indicator->setBoundingRect(scene()->sceneRect());
scene()->addItem(indicator);
// Set necessary flags
m_bTest = true;
m_bEmpty = false;
scaleTo(BASE_SCALE);
}*/
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::clearSilent()
{
const QSignalBlocker blocker(this), sceneBlocker(scene()); // block all scene signals (otherwise clear() would be extremely slow!)
// Stop flicking
m_flickerTimer.stop();
m_flickerSpeedX = 0;
m_flickerSpeedY = 0;
// Clear all items
scene()->clear();
m_items.clear();
m_selectedBlocks.clear();
m_beginTime = ::std::numeric_limits::max(); // reset begin time
m_scale = 1; // scale back to initial 100% scale
m_timelineStep = 1;
m_offset = 0; // scroll back to the beginning of the scene
// Reset necessary flags
//m_bTest = false;
m_bEmpty = true;
// notify ProfTreeWidget that selection was reset
emit intervalChanged(m_selectedBlocks, m_beginTime, 0, 0, false);
}
void EasyGraphicsView::setTree(const ::profiler::thread_blocks_tree_t& _blocksTree)
{
// clear scene
clearSilent();
if (_blocksTree.empty())
{
return;
}
auto bgItem = new EasyBackgroundItem();
scene()->addItem(bgItem);
// set new blocks tree
// calculate scene size and fill it with items
// Calculating start and end time
::profiler::timestamp_t finish = 0;
::profiler::thread_id_t longestTree = 0;
const EasyGraphicsItem* longestItem = nullptr;
for (const auto& threadTree : _blocksTree)
{
const auto& tree = threadTree.second.children;
auto timestart = blocksTree(tree.front()).node->begin();
#ifdef EASY_STORE_CSWITCH_SEPARATELY
if (!threadTree.second.sync.empty())
timestart = ::std::min(timestart, blocksTree(threadTree.second.sync.front()).node->begin());
#endif
const auto timefinish = blocksTree(tree.back()).node->end();
if (m_beginTime > timestart)
{
m_beginTime = timestart;
}
if (finish < timefinish)
{
finish = timefinish;
longestTree = threadTree.first;
}
}
// Filling scene with items
m_items.reserve(_blocksTree.size());
qreal y = TIMELINE_ROW_SIZE;
for (const auto& threadTree : _blocksTree)
{
if (m_items.size() == 0xff)
{
qWarning() << "Warning: Maximum threads number (255 threads) exceeded! See EasyGraphicsView::setTree() : " << __LINE__ << " in file " << __FILE__;
break;
}
// fill scene with new items
const auto& tree = threadTree.second.children;
qreal h = 0, x = time2position(blocksTree(tree.front()).node->begin());
auto item = new EasyGraphicsItem(static_cast(m_items.size()), &threadTree.second);
item->setLevels(threadTree.second.depth);
item->setPos(0, y);
const auto children_duration = setTree(item, tree, h, y, 0);
item->setBoundingRect(0, 0, children_duration + x, h);
m_items.push_back(item);
scene()->addItem(item);
y += h + THREADS_ROW_SPACING;
if (longestTree == threadTree.first)
{
longestItem = item;
}
}
// Calculating scene rect
const qreal endX = time2position(finish) + 1500.0;
scene()->setSceneRect(0, 0, endX, y + TIMELINE_ROW_SIZE);
//for (auto item : m_items)
// item->setBoundingRect(0, 0, endX, item->boundingRect().height());
// Center view on the beginning of the scene
updateVisibleSceneRect();
setScrollbar(m_pScrollbar);
if (longestItem != nullptr)
{
m_pScrollbar->setMinimapFrom(longestItem->threadId(), longestItem->items(0));
EASY_GLOBALS.selected_thread = longestItem->threadId();
emit EASY_GLOBALS.events.selectedThreadChanged(longestItem->threadId());
}
// Create new chronometer item (previous item was destroyed by scene on scene()->clear()).
// It will be shown on mouse right button click.
m_chronometerItemAux = createChronometer(false);
m_chronometerItem = createChronometer(true);
bgItem->setBoundingRect(0, 0, endX, y);
auto indicator = new EasyTimelineIndicatorItem();
indicator->setBoundingRect(0, 0, endX, y);
scene()->addItem(indicator);
// Setting flags
//m_bTest = false;
m_bEmpty = false;
scaleTo(BASE_SCALE);
}
const EasyGraphicsView::Items &EasyGraphicsView::getItems() const
{
return m_items;
}
qreal EasyGraphicsView::setTree(EasyGraphicsItem* _item, const ::profiler::BlocksTree::children_t& _children, qreal& _height, qreal _y, short _level)
{
static const qreal MIN_DURATION = 0.25;
if (_children.empty())
{
return 0;
}
const auto level = static_cast(_level);
_item->reserve(level, static_cast(_children.size()));
const short next_level = _level + 1;
bool warned = false;
qreal total_duration = 0, prev_end = 0, maxh = 0;
qreal start_time = -1;
for (auto child_index : _children)
{
auto& gui_block = easyBlock(child_index);
const auto& child = gui_block.tree;
auto xbegin = time2position(child.node->begin());
if (start_time < 0)
{
start_time = xbegin;
}
auto duration = time2position(child.node->end()) - xbegin;
//const auto dt = xbegin - prev_end;
//if (dt < 0)
//{
// duration += dt;
// xbegin -= dt;
//}
if (duration < MIN_DURATION)
{
duration = MIN_DURATION;
}
auto i = _item->addItem(level);
auto& b = _item->getItem(level, i);
gui_block.graphics_item = _item->index();
gui_block.graphics_item_level = level;
gui_block.graphics_item_index = i;
if (next_level < 256 && next_level < _item->levels() && !child.children.empty())
{
b.children_begin = static_cast(_item->items(static_cast(next_level)).size());
}
else
{
::profiler_gui::set_max(b.children_begin);
}
qreal h = 0;
qreal children_duration = 0;
if (next_level < 256)
{
children_duration = setTree(_item, child.children, h, _y + GRAPHICS_ROW_SIZE_FULL, next_level);
}
else if (!child.children.empty() && !warned)
{
warned = true;
qWarning() << "Warning: Maximum blocks depth (255) exceeded! See EasyGraphicsView::setTree() : " << __LINE__ << " in file " << __FILE__;
}
if (duration < children_duration)
{
duration = children_duration;
}
if (h > maxh)
{
maxh = h;
}
const auto color = EASY_GLOBALS.descriptors[child.node->id()]->color();
b.block = child_index;// &child;
b.color = ::profiler_gui::fromProfilerRgb(::profiler::colors::get_red(color), ::profiler::colors::get_green(color), ::profiler::colors::get_blue(color));
b.setPos(xbegin, duration);
b.totalHeight = GRAPHICS_ROW_SIZE + h;
b.state = BLOCK_ITEM_UNCHANGED;
prev_end = xbegin + duration;
total_duration = prev_end - start_time;
}
_height += GRAPHICS_ROW_SIZE_FULL + maxh;
return total_duration;
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::setScrollbar(EasyGraphicsScrollbar* _scrollbar)
{
auto const prevScrollbar = m_pScrollbar;
const bool makeConnect = prevScrollbar == nullptr || prevScrollbar != _scrollbar;
if (prevScrollbar != nullptr && prevScrollbar != _scrollbar)
{
disconnect(prevScrollbar, &EasyGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange);
disconnect(prevScrollbar, &EasyGraphicsScrollbar::wheeled, this, &This::onGraphicsScrollbarWheel);
}
m_pScrollbar = _scrollbar;
m_pScrollbar->setMinimapFrom(0, nullptr);
m_pScrollbar->hideChrono();
m_pScrollbar->setRange(0, scene()->width());
m_pScrollbar->setSliderWidth(m_visibleSceneRect.width());
m_pScrollbar->setValue(0);
if (makeConnect)
{
connect(m_pScrollbar, &EasyGraphicsScrollbar::valueChanged, this, &This::onGraphicsScrollbarValueChange);
connect(m_pScrollbar, &EasyGraphicsScrollbar::wheeled, this, &This::onGraphicsScrollbarWheel);
}
EASY_GLOBALS.selected_thread = 0;
emit EASY_GLOBALS.events.selectedThreadChanged(0);
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::updateVisibleSceneRect()
{
m_visibleSceneRect = mapToScene(rect()).boundingRect();
auto vbar = verticalScrollBar();
if (vbar && vbar->isVisible())
m_visibleSceneRect.setWidth(m_visibleSceneRect.width() - vbar->width() - 2);
m_visibleSceneRect.setHeight(m_visibleSceneRect.height() - TIMELINE_ROW_SIZE);
}
void EasyGraphicsView::updateTimelineStep(qreal _windowWidth)
{
const auto time = units2microseconds(_windowWidth);
if (time < 100)
m_timelineStep = 1e-2;
else if (time < 10e3)
m_timelineStep = 1;
else if (time < 10e6)
m_timelineStep = 1e3;
else
m_timelineStep = 1e6;
const auto optimal_steps = static_cast(40 * m_visibleSceneRect.width() / 1500);
auto steps = time / m_timelineStep;
while (steps > optimal_steps) {
m_timelineStep *= 10;
steps *= 0.1;
}
m_timelineStep = microseconds2units(m_timelineStep);
}
void EasyGraphicsView::updateScene()
{
scene()->update(m_visibleSceneRect);
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::scaleTo(qreal _scale)
{
if (m_bEmpty)
{
return;
}
// have to limit scale because of Qt's QPainter feature: it doesn't draw text
// with very big coordinates (but it draw rectangles with the same coordinates good).
m_scale = clamp(MIN_SCALE, _scale, MAX_SCALE);
updateVisibleSceneRect();
// Update slider width for scrollbar
const auto windowWidth = m_visibleSceneRect.width() / m_scale;
m_pScrollbar->setSliderWidth(windowWidth);
updateTimelineStep(windowWidth);
updateScene();
}
void EasyGraphicsView::wheelEvent(QWheelEvent* _event)
{
if (!m_bEmpty)
onWheel(mapToScene(_event->pos()).x(), _event->delta());
_event->accept();
}
void EasyGraphicsView::onGraphicsScrollbarWheel(qreal _mouseX, int _wheelDelta)
{
for (auto item : m_items)
{
if (item->threadId() == EASY_GLOBALS.selected_thread)
{
m_bUpdatingRect = true;
auto vbar = verticalScrollBar();
vbar->setValue(item->y() + (item->boundingRect().height() - vbar->pageStep()) * 0.5);
m_bUpdatingRect = false;
break;
}
}
onWheel(_mouseX, _wheelDelta);
}
void EasyGraphicsView::onWheel(qreal _mouseX, int _wheelDelta)
{
const decltype(m_scale) scaleCoeff = _wheelDelta > 0 ? ::profiler_gui::SCALING_COEFFICIENT : ::profiler_gui::SCALING_COEFFICIENT_INV;
// Remember current mouse position
const auto mousePosition = m_offset + _mouseX / m_scale;
// have to limit scale because of Qt's QPainter feature: it doesn't draw text
// with very big coordinates (but it draw rectangles with the same coordinates good).
m_scale = clamp(MIN_SCALE, m_scale * scaleCoeff, MAX_SCALE);
//updateVisibleSceneRect(); // Update scene rect
// Update slider width for scrollbar
const auto windowWidth = m_visibleSceneRect.width() / m_scale;
m_pScrollbar->setSliderWidth(windowWidth);
// Calculate new offset to simulate QGraphicsView::AnchorUnderMouse scaling behavior
m_offset = clamp(0., mousePosition - _mouseX / m_scale, scene()->width() - windowWidth);
// Update slider position
m_bUpdatingRect = true; // To be sure that updateVisibleSceneRect will not be called by scrollbar change
m_pScrollbar->setValue(m_offset);
m_bUpdatingRect = false;
updateVisibleSceneRect(); // Update scene rect
updateTimelineStep(windowWidth);
updateScene(); // repaint scene
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::mousePressEvent(QMouseEvent* _event)
{
if (m_bEmpty)
{
_event->accept();
return;
}
m_mouseButtons = _event->buttons();
m_mousePressPos = _event->pos();
if (m_mouseButtons & Qt::RightButton)
{
const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale;
m_chronometerItem->setLeftRight(mouseX, mouseX);
m_chronometerItem->setReverse(false);
m_chronometerItem->hide();
m_pScrollbar->hideChrono();
}
_event->accept();
}
void EasyGraphicsView::mouseDoubleClickEvent(QMouseEvent* _event)
{
if (m_bEmpty)
{
_event->accept();
return;
}
m_mouseButtons = _event->buttons();
m_mousePressPos = _event->pos();
m_bDoubleClick = true;
if (m_mouseButtons & Qt::LeftButton)
{
const auto mouseX = m_offset + mapToScene(m_mousePressPos).x() / m_scale;
m_chronometerItemAux->setLeftRight(mouseX, mouseX);
m_chronometerItemAux->setReverse(false);
m_chronometerItemAux->hide();
}
_event->accept();
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::mouseReleaseEvent(QMouseEvent* _event)
{
if (m_bEmpty)
{
_event->accept();
return;
}
bool changedSelection = false, changedSelectedItem = false;
if (m_mouseButtons & Qt::RightButton)
{
if (m_chronometerItem->isVisible() && m_chronometerItem->width() < 1e-6)
{
m_chronometerItem->hide();
m_chronometerItem->setHover(false);
m_pScrollbar->hideChrono();
}
if (!m_selectedBlocks.empty())
{
changedSelection = true;
m_selectedBlocks.clear();
}
if (m_chronometerItem->isVisible())
{
//printf("INTERVAL: {%lf, %lf} ms\n", m_chronometerItem->left(), m_chronometerItem->right());
for (auto item : m_items)
{
item->getBlocks(m_chronometerItem->left(), m_chronometerItem->right(), m_selectedBlocks);
}
if (!m_selectedBlocks.empty())
{
changedSelection = true;
}
}
}
const ::profiler_gui::EasyBlockItem* selectedBlock = nullptr;
const auto previouslySelectedBlock = EASY_GLOBALS.selected_block;
if (m_mouseButtons & Qt::LeftButton)
{
bool clicked = false;
if (m_chronometerItemAux->isVisible() && m_chronometerItemAux->width() < 1e-6)
{
m_chronometerItemAux->hide();
}
else if (m_chronometerItem->isVisible() && m_chronometerItem->hoverIndicator())
{
// Jump to selected zone
clicked = true;
m_flickerSpeedX = m_flickerSpeedY = 0;
m_pScrollbar->setValue(m_chronometerItem->left() + m_chronometerItem->width() * 0.5 - m_pScrollbar->sliderHalfWidth());
}
if (!clicked && m_mouseMovePath.manhattanLength() < 5)
{
// Handle Click
//clicked = true;
auto mouseClickPos = mapToScene(m_mousePressPos);
mouseClickPos.setX(m_offset + mouseClickPos.x() / m_scale);
// Try to select one of item blocks
for (auto item : m_items)
{
auto block = item->intersect(mouseClickPos);
if (block)
{
changedSelectedItem = true;
selectedBlock = block;
EASY_GLOBALS.selected_block = block->block;
break;
}
}
if (!changedSelectedItem && EASY_GLOBALS.selected_block != ::profiler_gui::numeric_max(EASY_GLOBALS.selected_block))
{
changedSelectedItem = true;
::profiler_gui::set_max(EASY_GLOBALS.selected_block);
}
}
}
m_bDoubleClick = false;
m_mouseButtons = _event->buttons();
m_mouseMovePath = QPoint();
_event->accept();
if (changedSelection)
{
emit intervalChanged(m_selectedBlocks, m_beginTime, position2time(m_chronometerItem->left()), position2time(m_chronometerItem->right()), m_chronometerItem->reverse());
}
m_chronometerItem->setReverse(false);
if (changedSelectedItem)
{
m_bUpdatingRect = true;
if (selectedBlock != nullptr && previouslySelectedBlock == EASY_GLOBALS.selected_block && !blocksTree(selectedBlock->block).children.empty())
{
EASY_GLOBALS.gui_blocks[previouslySelectedBlock].expanded = !EASY_GLOBALS.gui_blocks[previouslySelectedBlock].expanded;
emit EASY_GLOBALS.events.itemsExpandStateChanged();
}
emit EASY_GLOBALS.events.selectedBlockChanged(EASY_GLOBALS.selected_block);
m_bUpdatingRect = false;
updateScene();
}
}
//////////////////////////////////////////////////////////////////////////
bool EasyGraphicsView::moveChrono(EasyChronometerItem* _chronometerItem, qreal _mouseX)
{
if (_chronometerItem->reverse())
{
if (_mouseX > _chronometerItem->right())
{
_chronometerItem->setReverse(false);
_chronometerItem->setLeftRight(_chronometerItem->right(), _mouseX);
}
else
{
_chronometerItem->setLeftRight(_mouseX, _chronometerItem->right());
}
}
else
{
if (_mouseX < _chronometerItem->left())
{
_chronometerItem->setReverse(true);
_chronometerItem->setLeftRight(_mouseX, _chronometerItem->left());
}
else
{
_chronometerItem->setLeftRight(_chronometerItem->left(), _mouseX);
}
}
if (!_chronometerItem->isVisible() && _chronometerItem->width() > 1e-6)
{
_chronometerItem->show();
return true;
}
return false;
}
void EasyGraphicsView::mouseMoveEvent(QMouseEvent* _event)
{
if (m_bEmpty || (m_mouseButtons == 0 && !m_chronometerItem->isVisible()))
{
_event->accept();
return;
}
bool needUpdate = false;
const auto pos = _event->pos();
const auto delta = pos - m_mousePressPos;
m_mousePressPos = pos;
if (m_mouseButtons != 0)
{
m_mouseMovePath.setX(m_mouseMovePath.x() + ::std::abs(delta.x()));
m_mouseMovePath.setY(m_mouseMovePath.y() + ::std::abs(delta.y()));
}
auto mouseScenePos = mapToScene(m_mousePressPos);
mouseScenePos.setX(m_offset + mouseScenePos.x() / m_scale);
if (m_mouseButtons & Qt::RightButton)
{
bool showItem = moveChrono(m_chronometerItem, mouseScenePos.x());
m_pScrollbar->setChronoPos(m_chronometerItem->left(), m_chronometerItem->right());
if (showItem)
{
m_pScrollbar->showChrono();
}
needUpdate = true;
}
if (m_mouseButtons & Qt::LeftButton)
{
if (m_bDoubleClick)
{
moveChrono(m_chronometerItemAux, mouseScenePos.x());
}
else
{
auto vbar = verticalScrollBar();
m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once
vbar->setValue(vbar->value() - delta.y());
m_pScrollbar->setValue(m_pScrollbar->value() - delta.x() / m_scale);
m_bUpdatingRect = false;
// Seems like an ugly stub, but QSignalBlocker is also a bad decision
// because if scrollbar does not emit valueChanged signal then viewport does not move
updateVisibleSceneRect(); // Update scene visible rect only once
// Update flicker speed
m_flickerSpeedX += delta.x() >> 1;
m_flickerSpeedY += delta.y() >> 1;
if (!m_flickerTimer.isActive())
{
// If flicker timer is not started, then start it
m_flickerTimer.start(FLICKER_INTERVAL);
}
}
needUpdate = true;
}
if (m_chronometerItem->isVisible())
{
auto prevValue = m_chronometerItem->hoverIndicator();
m_chronometerItem->setHover(m_chronometerItem->contains(mouseScenePos));
needUpdate = needUpdate || (prevValue != m_chronometerItem->hoverIndicator());
}
if (needUpdate)
{
updateScene(); // repaint scene
}
_event->accept();
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::resizeEvent(QResizeEvent* _event)
{
QGraphicsView::resizeEvent(_event);
updateVisibleSceneRect(); // Update scene visible rect only once
updateScene(); // repaint scene
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::initMode()
{
// TODO: find mode with least number of bugs :)
// There are always some display bugs...
setCacheMode(QGraphicsView::CacheNone);
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
setOptimizationFlag(QGraphicsView::DontSavePainterState, true);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
connect(verticalScrollBar(), &QScrollBar::valueChanged, this, &This::onScrollbarValueChange);
connect(&m_flickerTimer, &QTimer::timeout, this, &This::onFlickerTimeout);
auto globalSignals = &EASY_GLOBALS.events;
connect(globalSignals, &::profiler_gui::EasyGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange);
connect(globalSignals, &::profiler_gui::EasyGlobalSignals::selectedBlockChanged, this, &This::onSelectedBlockChange);
connect(globalSignals, &::profiler_gui::EasyGlobalSignals::itemsExpandStateChanged, this, &This::onItemsEspandStateChange);
connect(globalSignals, &::profiler_gui::EasyGlobalSignals::drawBordersChanged, this, &This::updateScene);
connect(globalSignals, &::profiler_gui::EasyGlobalSignals::chronoPositionChanged, this, &This::updateScene);
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::onScrollbarValueChange(int)
{
if (!m_bUpdatingRect && !m_bEmpty)
updateVisibleSceneRect();
}
void EasyGraphicsView::onGraphicsScrollbarValueChange(qreal _value)
{
if (!m_bEmpty)
{
m_offset = _value;
if (!m_bUpdatingRect)
{
updateVisibleSceneRect();
updateScene();
}
}
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::onFlickerTimeout()
{
if (m_mouseButtons & Qt::LeftButton)
{
// Fast slow-down and stop if mouse button is pressed, no flicking.
m_flickerSpeedX >>= 1;
m_flickerSpeedY >>= 1;
if (m_flickerSpeedX == -1) m_flickerSpeedX = 0;
if (m_flickerSpeedY == -1) m_flickerSpeedY = 0;
}
else
{
// Flick when mouse button is not pressed
auto vbar = verticalScrollBar();
m_bUpdatingRect = true; // Block scrollbars from updating scene rect to make it possible to do it only once
m_pScrollbar->setValue(m_pScrollbar->value() - m_flickerSpeedX / m_scale);
vbar->setValue(vbar->value() - m_flickerSpeedY);
m_bUpdatingRect = false;
// Seems like an ugly stub, but QSignalBlocker is also a bad decision
// because if scrollbar does not emit valueChanged signal then viewport does not move
updateVisibleSceneRect(); // Update scene visible rect only once
updateScene(); // repaint scene
m_flickerSpeedX -= absmin(sign(m_flickerSpeedX), m_flickerSpeedX);
m_flickerSpeedY -= absmin(sign(m_flickerSpeedY), m_flickerSpeedY);
}
if (m_flickerSpeedX == 0 && m_flickerSpeedY == 0)
{
// Flicker stopped, no timer needed.
m_flickerTimer.stop();
}
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::onSelectedThreadChange(::profiler::thread_id_t _id)
{
if (m_pScrollbar == nullptr || m_pScrollbar->minimapThread() == _id)
{
return;
}
if (_id == 0)
{
m_pScrollbar->setMinimapFrom(0, nullptr);
return;
}
for (auto item : m_items)
{
if (item->threadId() == _id)
{
m_pScrollbar->setMinimapFrom(_id, item->items(0));
updateScene();
return;
}
}
m_pScrollbar->setMinimapFrom(0, nullptr);
updateScene();
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::onSelectedBlockChange(unsigned int _block_index)
{
if (!m_bUpdatingRect)
{
if (_block_index < EASY_GLOBALS.gui_blocks.size())
{
// Scroll to item
const auto& guiblock = EASY_GLOBALS.gui_blocks[_block_index];
const auto thread_item = m_items[guiblock.graphics_item];
const auto& item = thread_item->items(guiblock.graphics_item_level)[guiblock.graphics_item_index];
m_flickerSpeedX = m_flickerSpeedY = 0;
m_bUpdatingRect = true;
verticalScrollBar()->setValue(static_cast(thread_item->levelY(guiblock.graphics_item_level) - m_visibleSceneRect.height() * 0.5));
m_pScrollbar->setValue(item.left() + item.width() * 0.5 - m_pScrollbar->sliderHalfWidth());
m_bUpdatingRect = false;
}
updateVisibleSceneRect();
updateScene();
}
}
//////////////////////////////////////////////////////////////////////////
void EasyGraphicsView::onItemsEspandStateChange()
{
if (!m_bUpdatingRect)
{
updateScene();
}
}
//////////////////////////////////////////////////////////////////////////
EasyGraphicsViewWidget::EasyGraphicsViewWidget(QWidget* _parent)
: QWidget(_parent)
, m_scrollbar(new EasyGraphicsScrollbar(nullptr))
, m_view(new EasyGraphicsView(nullptr))
//, m_threadWidget(new EasyThreadViewWidget(this,m_view))
{
initWidget();
}
void EasyGraphicsViewWidget::initWidget()
{
auto lay = new QGridLayout(this);
lay->setContentsMargins(1, 0, 1, 0);
lay->addWidget(m_view, 0, 1);
lay->setSpacing(1);
lay->addWidget(m_scrollbar, 1, 1);
//lay->setSpacing(1);
//lay->addWidget(m_threadWidget, 0, 0);
setLayout(lay);
m_view->setScrollbar(m_scrollbar);
}
EasyGraphicsViewWidget::~EasyGraphicsViewWidget()
{
}
EasyGraphicsView* EasyGraphicsViewWidget::view()
{
return m_view;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
EasyThreadViewWidget::EasyThreadViewWidget(QWidget *parent, EasyGraphicsView* view):QWidget(parent),
m_view(view)
, m_label(new QLabel("",this))
{
m_layout = new QHBoxLayout;
//QPushButton *button1 = new QPushButton();
//m_layout->addWidget(m_label);
//setLayout(m_layout);
//show();
connect(&EASY_GLOBALS.events, &::profiler_gui::EasyGlobalSignals::selectedThreadChanged, this, &This::onSelectedThreadChange);
}
EasyThreadViewWidget::~EasyThreadViewWidget()
{
}
void EasyThreadViewWidget::onSelectedThreadChange(::profiler::thread_id_t _id)
{
/*
auto threadName = EASY_GLOBALS.profiler_blocks[EASY_GLOBALS.selected_thread].thread_name;
if(threadName[0]!=0)
{
m_label->setText(threadName);
}
else
{
m_label->setText(QString("Thread %1").arg(EASY_GLOBALS.selected_thread));
}
*/
QLayoutItem *ditem;
while ((ditem = m_layout->takeAt(0)))
delete ditem;
const auto& items = m_view->getItems();
for(const auto& item: items)
{
m_layout->addWidget(new QLabel(QString("Thread %1").arg(item->threadId())));
m_layout->setSpacing(1);
}
setLayout(m_layout);
}