/************************************************************************ * file name : easy_graphics_item.h * ----------------- : * creation time : 2016/09/15 * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains declaration of EasyGraphicsItem - an item * : used to draw profiler blocks on graphics scene. * ----------------- : * change log : * 2016/09/15 Victor Zarubkin: moved sources from blocks_graphics_view.h/.cpp * : * : * * ----------------- : * license : Lightweight profiler library for c++ * : Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin * : * : * : Licensed under the Apache License, Version 2.0 (the "License"); * : you may not use this file except in compliance with the License. * : You may obtain a copy of the License at * : * : http://www.apache.org/licenses/LICENSE-2.0 * : * : Unless required by applicable law or agreed to in writing, software * : distributed under the License is distributed on an "AS IS" BASIS, * : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * : See the License for the specific language governing permissions and * : limitations under the License. * : * : * : GNU General Public License Usage * : Alternatively, this file may be used under the terms of the GNU * : General Public License as published by the Free Software Foundation, * : either version 3 of the License, or (at your option) any later version. * : * : This program is distributed in the hope that it will be useful, * : but WITHOUT ANY WARRANTY; without even the implied warranty of * : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the * : GNU General Public License for more details. * : * : You should have received a copy of the GNU General Public License * : along with this program.If not, see . ************************************************************************/ #ifndef EASY__GRAPHICS_ITEM__H_ #define EASY__GRAPHICS_ITEM__H_ #include #include #include #include #include "easy/reader.h" #include "common_types.h" ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// class EasyGraphicsView; class EasyGraphicsItem : public QGraphicsItem { typedef ::profiler_gui::EasyItems Children; typedef ::std::vector DrawIndexes; typedef ::std::vector RightBounds; typedef ::std::vector Sublevels; DrawIndexes m_levelsIndexes; ///< Indexes of first item on each level from which we must start painting RightBounds m_rightBounds; ///< Sublevels m_levels; ///< Arrays of items for each level QRectF m_boundingRect; ///< boundingRect (see QGraphicsItem) QString m_threadName; ///< const ::profiler::BlocksTreeRoot* m_pRoot; ///< Pointer to the root profiler block (thread block). Used by ProfTreeWidget to restore hierarchy. uint8_t m_index; ///< This item's index in the list of items of EasyGraphicsView public: explicit EasyGraphicsItem(uint8_t _index, const::profiler::BlocksTreeRoot& _root); virtual ~EasyGraphicsItem(); // Public virtual methods QRectF boundingRect() const override; void paint(QPainter* _painter, const QStyleOptionGraphicsItem* _option, QWidget* _widget = nullptr) override; public: // Public non-virtual methods void validateName(); const ::profiler::BlocksTreeRoot* root() const; const QString& threadName() const; QRect getRect() const; void setBoundingRect(qreal x, qreal y, qreal w, qreal h); void setBoundingRect(const QRectF& _rect); ::profiler::thread_id_t threadId() const; ///< Returns number of levels uint8_t levels() const; float levelY(uint8_t _level) const; /** \brief Sets number of levels. \note Must be set before doing anything else. \param _levels Desired number of levels */ void setLevels(uint8_t _levels); /** \brief Reserves memory for desired number of items on specified level. \param _level Index of the level \param _items Desired number of items on this level */ void reserve(uint8_t _level, unsigned int _items); /**\brief Returns reference to the array of items of specified level. \param _level Index of the level */ const Children& items(uint8_t _level) const; /**\brief Returns reference to the item with required index on specified level. \param _level Index of the level \param _index Index of required item */ const ::profiler_gui::EasyBlockItem& getItem(uint8_t _level, unsigned int _index) const; /**\brief Returns reference to the item with required index on specified level. \param _level Index of the level \param _index Index of required item */ ::profiler_gui::EasyBlockItem& getItem(uint8_t _level, unsigned int _index); /** \brief Adds new item to required level. \param _level Index of the level \retval Index of the new created item */ unsigned int addItem(uint8_t _level); /** \brief Finds top-level blocks which are intersects with required selection zone. \note Found blocks will be added into the array of selected blocks. \param _left Left bound of the selection zone \param _right Right bound of the selection zone \param _blocks Reference to the array of selected blocks */ void getBlocks(qreal _left, qreal _right, ::profiler_gui::TreeBlocks& _blocks) const; const ::profiler_gui::EasyBlock* intersect(const QPointF& _pos, ::profiler::block_index_t& _blockIndex) const; const ::profiler_gui::EasyBlock* intersectEvent(const QPointF& _pos) const; private: ///< Returns pointer to the EasyGraphicsView widget. const EasyGraphicsView* view() const; #ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT void paintChildren(const float _minWidth, const int _narrowSizeHalf, const uint8_t _levelsNumber, QPainter* _painter, struct EasyPainterInformation& p, ::profiler_gui::EasyBlockItem& _item, const ::profiler_gui::EasyBlock& _itemBlock, RightBounds& _rightBounds, uint8_t _level, int8_t _mode); #endif public: // Public inline methods ///< Returns this item's index in the list of graphics items of EasyGraphicsView inline uint8_t index() const { return m_index; } }; // END of class EasyGraphicsItem. ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// #endif // EASY__GRAPHICS_ITEM__H_