/** Lightweight profiler library for c++ Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. GNU General Public License Usage Alternatively, this file may be used under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program.If not, see . **/ #include "easy/easy_socket.h" #include #include #ifdef _WIN32 #pragma comment (lib, "Ws2_32.lib") #pragma comment (lib, "Mswsock.lib") #pragma comment (lib, "AdvApi32.lib") #else #include #include #endif bool EasySocket::checkSocket(socket_t s) const { return s > 0; } int EasySocket::_close(EasySocket::socket_t s) { #ifdef _WIN32 return ::closesocket(s); #else //TODO //return close(s); return 0; #endif } void EasySocket::setBlocking(EasySocket::socket_t s, bool blocking) { #ifdef _WIN32 u_long iMode = blocking ? 0 : 1;//0 - blocking, 1 - non blocking ioctlsocket(s, FIONBIO, &iMode); #else const int iMode = blocking ? 0 : 1;//0 - blocking, 1 - non blocking ioctl(s, FIONBIO, (char *)&iMode); #endif } int EasySocket::bind(uint16_t portno) { if (!checkSocket(m_socket)) return -1; struct sockaddr_in serv_addr; memset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(portno); auto res = ::bind(m_socket, (struct sockaddr *) &serv_addr, sizeof(serv_addr)); return res; } void EasySocket::flush() { if (m_socket){ _close(m_socket); } if (m_replySocket != m_socket){ _close(m_replySocket); } #ifdef _WIN32 m_socket = 0; m_replySocket = 0; #else wsaret = 0; #endif } void EasySocket::checkResult(int result) { //printf("Errno: %s\n", strerror(errno)); if(result >= 0){ m_state = CONNECTION_STATE_SUCCESS; return; }else if(result == -1){ int error_code = 0; #ifdef _WIN32 error_code = WSAGetLastError(); const int CONNECTION_ABORTED = WSAECONNABORTED; const int CONNECTION_RESET = WSAECONNRESET; const int CONNECTION_IN_PROGRESS = WSAEINPROGRESS; #else error_code = errno; const int CONNECTION_ABORTED = ECONNABORTED; const int CONNECTION_RESET = ECONNRESET; const int CONNECTION_IN_PROGRESS = EINPROGRESS; const int CONNECTION_BROKEN_PIPE = EPIPE; const int CONNECTION_ENOENT = ENOENT; #endif switch(error_code) { case CONNECTION_ABORTED: case CONNECTION_RESET: #ifndef _WIN32 case CONNECTION_BROKEN_PIPE: case CONNECTION_ENOENT: #endif m_state = CONNECTION_STATE_DISCONNECTED; break; case CONNECTION_IN_PROGRESS: m_state = CONNECTION_STATE_IN_PROGRESS; break; default: break; } } } void EasySocket::init() { if (wsaret == 0) { int protocol = 0; #ifdef _WIN32 protocol = IPPROTO_TCP; #endif m_socket = socket(AF_INET, SOCK_STREAM, protocol); if (!checkSocket(m_socket)) { return; } }else return; setBlocking(m_socket,true); #ifndef _WIN32 wsaret = 1; #endif int opt = 1; setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt)); } EasySocket::EasySocket() { #ifdef _WIN32 WSADATA wsaData; wsaret = WSAStartup(0x101, &wsaData); #else wsaret = 0; #endif init(); #ifndef _WIN32 wsaret = 1; #endif } EasySocket::~EasySocket() { flush(); #ifdef _WIN32 if (wsaret == 0) WSACleanup(); #endif } int EasySocket::send(const void *buf, size_t nbyte) { if(!checkSocket(m_replySocket)) return -1; int res = 0; #ifdef _WIN32 res = ::send(m_replySocket, (const char*)buf, (int)nbyte, 0); #else res = ::send(m_replySocket,buf,nbyte,MSG_NOSIGNAL); #endif checkResult(res); return res; } int EasySocket::receive(void *buf, size_t nbyte) { if(!checkSocket(m_replySocket)) return -1; int res = 0; #ifdef _WIN32 res = ::recv(m_replySocket, (char*)buf, (int)nbyte, 0); #else res = ::read(m_replySocket,buf,nbyte); #endif checkResult(res); if (res == 0){ m_state = CONNECTION_STATE_DISCONNECTED; } return res; } int EasySocket::listen(int count) { if(!checkSocket(m_socket)) return -1; int res = ::listen(m_socket,count); checkResult(res); return res; } int EasySocket::accept() { if(!checkSocket(m_socket)) return -1; m_replySocket = ::accept(m_socket,nullptr,nullptr); checkResult((int)m_replySocket); if(checkSocket(m_replySocket)) { int send_buffer = 64*1024*1024; int send_buffer_sizeof = sizeof(int); setsockopt(m_replySocket, SOL_SOCKET, SO_SNDBUF, (char*)&send_buffer, send_buffer_sizeof); //int flag = 1; //int result = setsockopt(m_replySocket,IPPROTO_TCP,TCP_NODELAY,(char *)&flag,sizeof(int)); //setBlocking(m_replySocket,true); } return (int)m_replySocket; } bool EasySocket::setAddress(const char *serv, uint16_t portno) { server = gethostbyname(serv); if (server == NULL) { return false; //fprintf(stderr,"ERROR, no such host\n"); } memset((char *)&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; memcpy((char *)&serv_addr.sin_addr.s_addr, (char *)server->h_addr, server->h_length); serv_addr.sin_port = htons(portno); return true; } int EasySocket::connect() { if (server == NULL || m_socket <=0 ) { return -1; //fprintf(stderr,"ERROR, no such host\n"); } int res = 0; //TODO: more intelligence #ifndef _WIN32 setBlocking(m_socket,false); int counter = 0; int sleepMs = 20; int waitSec = 1; int waitMs = waitSec*1000/sleepMs; while(counter++ < waitMs) { res = ::connect(m_socket,(struct sockaddr *) &serv_addr,sizeof(serv_addr)); checkResult(res); if (res == 0) break; if (m_state == CONNECTION_STATE_IN_PROGRESS) { std::this_thread::sleep_for(std::chrono::milliseconds(sleepMs)); continue; } if(m_state != CONNECTION_STATE_IN_PROGRESS && m_state != CONNECTION_STATE_SUCCESS ) break; } setBlocking(m_socket,true); #else res = ::connect(m_socket, (struct sockaddr *) &serv_addr, sizeof(serv_addr)); checkResult(res); #endif if(res == 0){ struct timeval tv; tv.tv_sec = 1; tv.tv_usec = 0; setsockopt(m_socket, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv,sizeof(struct timeval)); m_replySocket = m_socket; } return res; }