/************************************************************************ * file name : dialog.cpp * ----------------- : * creation time : 2018/06/03 * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains implementation of Dialog. * ----------------- : * license : Lightweight profiler library for c++ * : Copyright(C) 2016-2018 Sergey Yagovtsev, Victor Zarubkin * : * : Licensed under either of * : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT) * : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0) * : at your option. * : * : The MIT License * : * : Permission is hereby granted, free of charge, to any person obtaining a copy * : of this software and associated documentation files (the "Software"), to deal * : in the Software without restriction, including without limitation the rights * : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * : of the Software, and to permit persons to whom the Software is furnished * : to do so, subject to the following conditions: * : * : The above copyright notice and this permission notice shall be included in all * : copies or substantial portions of the Software. * : * : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * : USE OR OTHER DEALINGS IN THE SOFTWARE. * : * : The Apache License, Version 2.0 (the "License") * : * : You may not use this file except in compliance with the License. * : You may obtain a copy of the License at * : * : http://www.apache.org/licenses/LICENSE-2.0 * : * : Unless required by applicable law or agreed to in writing, software * : distributed under the License is distributed on an "AS IS" BASIS, * : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * : See the License for the specific language governing permissions and * : limitations under the License. ************************************************************************/ #include "dialog.h" #include "globals.h" #include "window_header.h" #include #include #include #include #include #include #include #include #include #include #include Dialog::Dialog(QWidget* parent, const QString& title, QWidget* content, WindowHeader::Buttons headerButtons, QMessageBox::StandardButtons buttons) : QDialog(parent) , m_buttonBox(new QWidget()) , m_header(nullptr) , m_rejectRoleButton(QMessageBox::NoButton) , m_acceptRoleButton(QMessageBox::NoButton) { setSizeGripEnabled(EASY_GLOBALS.use_custom_window_header); m_header = new WindowHeader(title, headerButtons, this); auto mainLayout = new QVBoxLayout(this); mainLayout->setContentsMargins(1, 1, 1, 1); mainLayout->setSpacing(0); mainLayout->addWidget(m_header, 0, Qt::AlignTop); mainLayout->addWidget(content, 1); auto buttonsLayout = new QHBoxLayout(m_buttonBox); if (buttons != QMessageBox::NoButton) { buttonsLayout->addStretch(1); createButtons(buttonsLayout, buttons); mainLayout->addWidget(m_buttonBox, 0, Qt::AlignBottom); } } Dialog::Dialog(QWidget* parent, const QString& title, QWidget* content, QMessageBox::StandardButtons buttons) : Dialog(parent, title, content, WindowHeader::CloseButton, buttons) { } Dialog::Dialog(QWidget* parent, QMessageBox::Icon icon, const QString& title, const QString& text, QMessageBox::StandardButtons buttons) : Dialog(parent, title, Dialog::messageBoxContent(icon, text), WindowHeader::CloseButton, buttons) { setSizeGripEnabled(false); setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); setFixedSize(sizeHint()); setMouseTracking(false); } Dialog::~Dialog() { } void Dialog::setWindowTitle(const QString& title) { m_header->setTitle(title); QDialog::setWindowTitle(title); } void Dialog::setWindowIcon(const QIcon& icon) { m_header->setWindowIcon(icon); QDialog::setWindowIcon(icon); } void Dialog::addButton(class QAbstractButton* button, QDialogButtonBox::ButtonRole role) { button->setProperty("id", 0); button->setProperty("role", static_cast(role)); connect(button, &QAbstractButton::clicked, this, &Dialog::onButtonClicked); m_buttonBox->layout()->addWidget(button); } void Dialog::addButton(class QAbstractButton* button, QMessageBox::ButtonRole role) { addButton(button, static_cast(role)); } bool Dialog::isPositiveRole(QDialogButtonBox::ButtonRole role) const { return role == QDialogButtonBox::AcceptRole || role == QDialogButtonBox::ApplyRole || role == QDialogButtonBox::YesRole || role == QDialogButtonBox::NoRole; } bool Dialog::isNegativeRole(QDialogButtonBox::ButtonRole role) const { return role == QDialogButtonBox::RejectRole || role == QDialogButtonBox::DestructiveRole || role == QDialogButtonBox::ResetRole; } void Dialog::createButtons(class QHBoxLayout* buttonBoxLayout, QMessageBox::StandardButtons buttons) { for (int i = QMessageBox::FirstButton; i <= QMessageBox::LastButton; ++i) { const auto id = static_cast(i); if (buttons.testFlag(id)) { auto button = createStandardButton(id); if (button != nullptr) buttonBoxLayout->addWidget(button); } } } QPushButton* Dialog::createStandardButton(QMessageBox::StandardButton id) { QString text; auto role = QDialogButtonBox::RejectRole; switch (id) { case QMessageBox::Ok: text = "OK"; role = QDialogButtonBox::AcceptRole; break; case QMessageBox::Open: text = "Open"; role = QDialogButtonBox::AcceptRole; break; case QMessageBox::Save: text = "Save"; role = QDialogButtonBox::AcceptRole; break; case QMessageBox::Cancel: text = "Cancel"; role = QDialogButtonBox::RejectRole; break; case QMessageBox::Close: text = "Close"; role = QDialogButtonBox::RejectRole; break; case QMessageBox::Discard: text = "Discard"; role = QDialogButtonBox::DestructiveRole; break; case QMessageBox::Apply: text = "Apply"; role = QDialogButtonBox::ApplyRole; break; case QMessageBox::Reset: text = "Reset"; role = QDialogButtonBox::ResetRole; break; case QMessageBox::RestoreDefaults: text = "Restore defaults"; role = QDialogButtonBox::ResetRole; break; case QMessageBox::Help: text = "Help"; role = QDialogButtonBox::HelpRole; break; case QMessageBox::SaveAll: text = "Save all"; role = QDialogButtonBox::AcceptRole; break; case QMessageBox::Yes: text = "Yes"; role = QDialogButtonBox::YesRole; break; case QMessageBox::YesToAll: text = "Yes to all"; role = QDialogButtonBox::YesRole; break; case QMessageBox::No: text = "No"; role = QDialogButtonBox::NoRole; break; case QMessageBox::NoToAll: text = "No to all"; role = QDialogButtonBox::NoRole; break; case QMessageBox::Abort: text = "Abort"; role = QDialogButtonBox::RejectRole; break; case QMessageBox::Retry: text = "Retry"; role = QDialogButtonBox::AcceptRole; break; case QMessageBox::Ignore: text = "Ignore"; role = QDialogButtonBox::AcceptRole; break; default: return nullptr; } if (isPositiveRole(role) && m_acceptRoleButton == QMessageBox::NoButton) m_acceptRoleButton = id; else if (isNegativeRole(role) && m_rejectRoleButton == QMessageBox::NoButton) m_rejectRoleButton = id; auto button = new QPushButton(text); button->setProperty("id", static_cast(id)); button->setProperty("role", static_cast(role)); connect(button, &QPushButton::clicked, this, &Dialog::onButtonClicked); return button; } QMessageBox::StandardButton Dialog::question(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons) { Dialog dialog(parent, QMessageBox::Question, title, text, buttons); return static_cast(dialog.exec()); } QMessageBox::StandardButton Dialog::information(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons) { Dialog dialog(parent, QMessageBox::Information, title, text, buttons); return static_cast(dialog.exec()); } QMessageBox::StandardButton Dialog::warning(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons) { Dialog dialog(parent, QMessageBox::Warning, title, text, buttons); return static_cast(dialog.exec()); } QMessageBox::StandardButton Dialog::critical(QWidget* parent, const QString& title, const QString& text, QMessageBox::StandardButtons buttons) { Dialog dialog(parent, QMessageBox::Critical, title, text, buttons); return static_cast(dialog.exec()); } QWidget* Dialog::messageBoxContent(QMessageBox::Icon icon, const QString& text) { auto iconLabel = new QLabel(); auto style = QApplication::style(); const int size = style->pixelMetric(QStyle::PM_MessageBoxIconSize); switch (icon) { case QMessageBox::Question: iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxQuestion).pixmap(size, size)); break; case QMessageBox::Information: iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxInformation).pixmap(size, size)); break; case QMessageBox::Warning: iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxWarning).pixmap(size, size)); break; case QMessageBox::Critical: iconLabel->setPixmap(style->standardIcon(QStyle::SP_MessageBoxCritical).pixmap(size, size)); break; default: { delete iconLabel; iconLabel = nullptr; break; } } auto content = new QWidget(); auto layout = new QHBoxLayout(content); if (iconLabel != nullptr) { layout->addWidget(iconLabel, 0, Qt::AlignTop); layout->addSpacing(size / 4); } layout->addWidget(new QLabel(text), 1, Qt::AlignTop); return content; } void Dialog::onButtonClicked(bool) { auto button = sender(); const auto id = static_cast(button->property("id").toInt()); const auto role = static_cast(button->property("role").toInt()); if (id == QMessageBox::NoButton) QDialog::done(role); else QDialog::done(id); } void Dialog::done(int result) { if (result == QDialog::Rejected) QDialog::done(m_rejectRoleButton); else if (result == QDialog::Accepted) QDialog::done(m_acceptRoleButton); else QDialog::done(result); }